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Playstation : Kensei: Sacred Fist Reviews

Gas Gauge: 52
Gas Gauge 52
Below are user reviews of Kensei: Sacred Fist and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Kensei: Sacred Fist. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 47
IGN 55
Game Revolution 55






User Reviews (1 - 2 of 2)

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retarted

1 Rating: 1, Useful: 0 / 2
Date: January 05, 2003
Author: Amazon User

a few cheap characters, alot of pucnching moves but nothing special. a degraded version of street fighter- THE GRAPHICS STINK!

Brilliant

5 Rating: 5, Useful: 1 / 1
Date: June 28, 2006
Author: Amazon User

Kensei: Sacred Fist is a great fighting game. It icncorporates different styles, locations, and even game types to add to a general great experience.
I know this is an old game, but it's one of those good old games, right up there with the carnivores series and Atari's deer hunter (actually, the last one I mentioned I haven't even played, but I've heard it's very good.) The characters range from the dwarfed Japanese 'Zou' to the gothic, weak-framed Allen. There are two characters of each different style (well, actually, they're all supposed to have different styles, but they don't really) and they are all slightly different. There's a special move on each player and it's really rewarding if you get it right. They all have different sayings after winning a fight- some simply laugh, some make dim-witted quirks, such as 'this place will never be yours,' or whatever- and they are each more suited to a specific location. You'll also find that many of the men scream like women, which gets quite annoying. And Anne, the posh english women, gasps dismissively as if her arm had brushed against a wall when being booted in the face. Oh well. Moving on.
The locations are okay. There's not many, but they get the job done. There's the dojo, simply a room used for fighting. And there's also the dock, a seaside environment, which I quite like. But there's always a set arena in each area, and you can only back away so far.
The moves that you get to choose are pretty cool. Zhou, as I mentioned before, generally just waddles around slapping people with the odd low kick here and there. There's also over-compicated attackers, like Yugo, who ponces around doing strange poses before actually hitting anyone. Oh, and there's 'afro' Steve, who flips in the air when kicking as if he's trying to enjoy a nice 60s style disco. It's a blast really.
On one player mode, the enemy AI is quite good. If you react slowly, they won't just do weak frontal attacks- if they get the opportunity, they'll grab you and do a 'painful-to-look-at' special move. They use blocks every now and then, but not extensively, so it's not too hard to attack. Even when on 'expert' mode, it's generally quite easy to defeat all the characters without being knocked out, or 'K.O'd, as they call it in the game.
Once you have unlocked all the characters, you'll notice that there's also another game type on the menu. I can't remember what it's called because I haven't played the game for a while, but it's now got nothing to do with fighting. You can choose your person from the usual selection of characters, but, instead of going into the arena, you'll be on a race track. It's a racing game! Actually, there's not much to it really, just running along an empty road trying to beat old records, but its not bad.
I generally recomend this product if you're interested. I mean, put it this way: before I played Kensei, Sacred Fist, I hated fighting games. But now I like them. Yeah.


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