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PC - Windows : Baseball Mogul 2007 Reviews

Gas Gauge: 80
Gas Gauge 80
Below are user reviews of Baseball Mogul 2007 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Baseball Mogul 2007. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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User Reviews (1 - 11 of 19)

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The most addictive Baseball sim ever

5 Rating: 5, Useful: 13 / 13
Date: April 06, 2006
Author: Amazon User

I've played a lot of baseball sims, and have to say Baseball Mogul is the most addictive of them all. You control all front office duties for any MLB team, past or present. Other games may provide more in-game strategy options, and be more accurate statistically, but to GM a team through a number of years in one sitting is what makes BBM special.

I love taking teams and stripping them down, rebuilding through the draft and trades for prospects. You can start playing your favorite team 10-15 years ago, and see if you could steer them to a better result. The drafts actually contain "historical rookies," so through hindsight you might have an advantage (ie- that Albert Pujols kid might be a good draft pick).

You can get the 2005 version free at their website to check it out, but at under $20, buying the new 2007 version is an incredible bargain recommended for any baseball fan.

New to this series

4 Rating: 4, Useful: 8 / 8
Date: April 20, 2006
Author: Amazon User

This is the first in the mogul series that I have played. I have a feeling i'll be spending 10s of hours over the next few weeks on this game. I starterd up a game starting in 1901 on "Fan" difficulty(the easiest setting). I selected all fictional players, i prefer to keep my video gaming stats seperate from my real world MLB stats in my head. You could select to have all the real rosters from 1901 and have historical players show up in the draft in the future.

The game started with 8 teams in each league, 16 total, and each team with a fictional roster. My players already had statistics from previous seasons so i could get an idea what to expect from each of them.

The game defaulted to a 3 man pitching rotation but i could choose to change that to 4 or 5 man although i don't see any upside to doing that at this point. Maybe as the years go by pitchers start needing more days off between starts.

Each player also has a group of abililty ratings. Batters for instance have contact, power, speed, and eye. There are similar ratings for fielding and pitching. Also each player has an "overall" and "peak" rating. I haven't been able to figure out what these ratings stand for. At first i was thinking that overall refered to how good a player is now and peak is how good they can become but so far as i can tell the ability ratings play a much bigger role in preformance. I have several players at 93-overall and 93-peak who are ok, but i also have a guy who is 76-overall and 77-peak who has won 2 MVP awards in 6 seasons. The main difference between them is the MVP winner has great contact and power ratings, in the high 90s, while the other guys are in the high 80s, low 90s.

Anyway i found fan mode to be very easy after the first 2 seasons. I'm making well over 100 million(not quite historically accurate) a year with a $90 million pay roll. While my competition is sitting in the $50-60 million range. My attendance is in the 35000-40000 per game while theirs is around 25000. I'm also selling my tickets for about $6 more a seat. I've won 3 of the first 6 world series and appear to be in a position to win alot for a long time to come. I hope the next level will be a bit more challenging

Between each season you have to deal with player arbitration and contract extension as well as free agency. You'll have to negotiate contracts with each player individually or even cut them completely. The trick is keeping an eye on your payroll while you do this. I've found it's best to do this the day after the world series. If you wait until free agency begins you will be forced to deal with all of these issues without being able to view your roster while doing it. Also players you choose to cut you can also go after in free agency. On the first day of free agency all available players will be demanding a fairly high salary. As the days go by their demands will lessen, sometimes you can wait a player out and get him at a bargin rate, but you risk another owner snatching him up first.

The reason i didn't give this game 5 stars is often times you can't have 2 different windows open at one time. For instance i can't view my lineup while working on a trade proposal.

There's lots to do in this game that i haven't touched on here. If you love baseball it's probably worth a try. I think i'll be increasing the difficulty to "coach" tonight and i'll start planning my new stadium.

Best Baseball Sim ever created

5 Rating: 5, Useful: 4 / 6
Date: April 21, 2006
Author: Amazon User

from hadling front manager duties, such as making trades, setting prices on food and tickets, to drafting your minor leaguers, this game has it ALL. the new features are great.

if you would like to know more about it, visit their web site
sportsmogul.com

GREAT BUT...

4 Rating: 4, Useful: 3 / 8
Date: May 19, 2006
Author: Amazon User

...pratically unplayable from out of the box. When I first installed it many of the transaction screens were minimized and I was unable to enlarge them. The good news is there is an auto update in a pull down menu. The Mogul guys seem pretty good with the updates. There have been two updates in the last two weeks. The last update added visible "overall/peak" directly to the lineup and pitching rooster. The only problem is this update addded some bug to the play-by-play.

Addictive

5 Rating: 5, Useful: 2 / 3
Date: May 21, 2006
Author: Amazon User

If you like statistics, this is your game. It is a chess-like experience at the speed or complexity that you like. They even have an online sign-up for $5/month where you play against other enthusiasts. Honestly, it is my favorite computer game since the early days of CIVILIZATION or, going way back, Earl Weaver Baseball.

Great Game for the Price!

5 Rating: 5, Useful: 0 / 1
Date: July 08, 2006
Author: Amazon User

The game is fun! Yes they do have some bugs but the developers are working all the time and update with patches. For the price it is a great deal!

Still the best baseball sim out there

5 Rating: 5, Useful: 1 / 1
Date: July 20, 2006
Author: Amazon User

Every year i cant help but pick this game up. While i still enjoy action baseball games theres a part of me that still wants to be more in depth with what goes on with my club, and baseball mogul gives u that. Its the only game that lets you handle an entire minor league system that actually produces starters from development. This game is the pure defination of what its like to be a general manager. Everything from personell decisions to ticket prices, farm team and medical budgerts, to detailed contracts and trades, this game gives any real sports fans endless hours of playing time. The massive player data base lets you start a season as far back as the early 1900's. Even better, real life players from back then become the new minor leaguers, not made up names. Make your home town team the new "Yankees" by landing studs like Ruth, Gherig, and Mantle as the years go on. A++++++

Boring!

3 Rating: 3, Useful: 2 / 13
Date: July 25, 2006
Author: Amazon User

The only thing you do is guess where the pitcher is going to throw it or what the best pitch is and where it should be located. It doesn't even have real life stats, for example I was batting with David Ortiz and he NEVER hit a home run! The only cool thing is that you can play with some of the first teams ever and where the old jerseys (which is pathetic because you only see the pitcher's jersey). Even though this game is cheap compared to other games trust me and get MVP Baseball 2005 instead.

GREAT-BUT A LOT OF BUGS

4 Rating: 4, Useful: 0 / 0
Date: August 20, 2006
Author: Amazon User

Well, this game will not replace BASEBALL FOR WINDOWS (ABPA), but, it's very good as a general manager program. The bugs is the problem. A number of screens are like a double exposure. Some are even blank--a color matching problem? To get rid of the double exposure, you must make the window small, then enlarge. To read the news stories, click on the piece you want to read, then go to the standings display, then back to the story. You will basically be able to read it, or at least most of it. The program locks up, so, I would suggest you save often, especially after a game. The play by play screen moves too fast, even in the slowest setting. You are suppose to manage without having to pick pitches. It should have three settings on the play by play screen, which allows this. But my copy only has two: GENERAL MANAGE, and MANAGE, with no PLAYER selection. In the manage mode, you are stuck with the very unpleasant--and unrealistic--task of having to pick every single pitch. (The manage mode, on my copy, combines the manager and player modes.) Still, this game is fantastic. Imagine being the general manager of any team from 1901 thru 2006. It's the GM version of BASEBALL FOR WINDOWS, (with the encyclopedia to get all the teams in history). I sent an e-mail about the problems, and got no reply! There may be a bug fix, but I couldn't find it on their site.

4 & 1/2 stars...

4 Rating: 4, Useful: 3 / 4
Date: August 29, 2006
Author: Amazon User

Stumbled across BM 2007 as a result of an Amazon recommendation. Ordered it on a lark and installed it on my laptop late last week, and I am hooked!! I didn't do a THING over the past weekend except tinker with this game. If you love the wheeling and dealing, GM-centric side of baseball, this game is for you. I love that part as much and maybe more than playing the game itself.

I did take off a little on my rating because the program does have some bugs/kinks in it, and I've already seen a number of ways where the AI interface could be refined/improved. Also, the user manual provided on the Sports Mogul website is basically worthless. The Help documentation within the program is better, but still needs a lot of improvement.

All in all though, BM is easily worth $19. I expect I'll upgrade when the 2008 version comes out.


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