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PC - Windows : Fighters Anthology Reviews

Below are user reviews of Fighters Anthology and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Fighters Anthology. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (11 - 14 of 14)

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The best of the best

5 Rating: 5, Useful: 1 / 1
Date: December 31, 2000
Author: Amazon User

If you are a flight sim lover don't think about it, buy this one. There are 100 planes to fly and single missions to help you get started and campaigns to test your metal. You can create your missions with their mission editor. Once you think your good enough go online and see what your really made of. This is another winner from Jane. Their reference CD is excellent. This is the one sim that I play all the time ! The graphics are good and after you load the game go to Jane's web site and lod their update patch. I never have any problems playing FA, one word of advise, terminate any other programs running in your system tray. Strap in and feel the G's...

limitless possiblities for flights

4 Rating: 4, Useful: 1 / 1
Date: April 12, 2003
Author: Amazon User

With a few simple codes, you can fly any thing from 'Air Force One' to 'V-22 Osprey' to a 'B-2 Stealth Bomber' to a forward wing design aircraft to a Tomcat. It even has a reference section with so much information on aircraft and other machines that it has be on a separate disc from the rest of the game!

Very nice

4 Rating: 4, Useful: 0 / 0
Date: February 18, 2001
Author: Amazon User

Janes FA is THE best flight sim around. I've had it for 2 years, bought other sims, but nothing can compare. The flight model isn't the greatest.... and neither are the graphics... but the GAMEPLAY (what really counts) is the best, bar none. Once you think you're pretty good... you go online and test yourself...(and probably get beat) against online vets. The ABAs, which are unique to this game are what keeps this one going. The ability to play 1v1..... 2v2.... 3v3... 4v4... or free-for all is great, but when you add in the ABA and the Co-op missions... it all adds up to a wonderful game. People custom build cities, and you can host guns or guns and missile fights. It's just awesome. GO OUT AND BUY THIS GAME!!!

Fun

4 Rating: 4, Useful: 0 / 0
Date: January 20, 2008
Author: Amazon User

This really is a fun game, even though the graphics is quite old. The simulation is more in-depth compared to an arcade game, but not as complex as dedicated simulators such as Falcon 4.0. There is a large variety of planes, from different nations, to choose from, as well as weapons that can be carried on each of the plane's hard points. Mods by members of the on-line community are able to greatly enhance the realism of the flight mechanics, weapon performance, etc.

How it is more realistic than an arcade game:
The player has control over flight surfaces such as rudders, flaps, and air brake, weapon bay doors, landing gears and hook (for carrier landing), wheel brakes, and even vector-thrusting (pointing the engine nozzles away from straight afterward).
Flight mechanics, such as the speeds for take-off and landing, and the effect of speed and altitude on maneuvrability, is treated professionally.
Low-altitude flying helps one avoid being detected by ground/sea based radars.
Your radar and sensors in general have a limited detection range, a limited tracking/lock-on range, and a limited field of view (degrees off to the right and to the left of the forward direction).
Different missiles use different means for guidance. For instance, semi-active radar homing requires the same target to be locked on for the entire duration of the attack, but an infra-red seeker can guide the missile independently of your plane's sensors.
Weather conditions affect your weapon's performance. Fog would make it almost impossible for an IR missile to obtain a lock, whereas a bright sun, if it is in the same general direction as the target, would draw your missile away from its intended target.
You have a limited amount ammo and countermeasures; the latter is used to mislead incoming missiles.
In addition to exploding after being hit, your plane can take on different damages, such as radar malfunction, banking to one side, leaking fuel, leaking hydraulics, and overheating. Whether you can make it back to the base may very well depend on your skill.

How this game is less complex than a dedicated simulator:
The radars and sensors in general have only one mode, as opposed to different configurations for scanning horizontally, vertically, narrowly, and broadly.
The throttle is a single function, as opposed to one or more engines each with distinct settings such as normal flight (adjustable), military power 1, military power 2, and emergency shut-down.
Flight is made more stable. In other words, the plane goes where you point and generally stays that way, instead of easily spinning or bobbing up and down.
Landing is made easier by having a forward view that is minimally obstructed, an extraordinarily strong under-carriage, and graphic instrument displays that are, in more dedicated sims, not installed or less accurate to reflect realism.


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