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PC - Windows : Star Trek: Starfleet Command 2 - Orion Pirates Reviews

Below are user reviews of Star Trek: Starfleet Command 2 - Orion Pirates and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Star Trek: Starfleet Command 2 - Orion Pirates. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 217)

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Why did they drop the female character?

1 Rating: 1, Useful: 13 / 113
Date: April 04, 2003
Author: Amazon User

I have just cancelled my order for Elite Force II. I read the
website descriptions of the game and found out that you cannot
choose the sex of the main character. If the creators of this
"sequel" wish to market to only men, fine. I'm not a man.
Alexandra Munro needs to be placed back into the program.

Wow I just wasted 40 dollars! Hurray!

1 Rating: 1, Useful: 6 / 12
Date: November 13, 2002
Author: Amazon User

What a piece of .... I thought they had tried to improve on this game, but apparently not. I looked forward to a command level game in the Star Trek universe that was fun and simple to catch on to and play with interesting and fast pace missions. Right. Not yet. The mission are incredibly long and boring, the "universe" map demands you go to a certain hex, but the hexes are not labeled. The free for all mode isn't. The computer players ignore each other and procede to pound on you till you are scrap. The ship modification is a waste of time. To even damage a subsystem takes too long to bother with. Stay with multiplayer Bridge Commander for a good experiance, this game is a waste of time and money.

A star trek maniac

1 Rating: 1, Useful: 5 / 12
Date: July 15, 2001
Author: Amazon User

Hardly worth my [money]! I thought it would be a great SFC game but I thought wrong. The first two SFC were spectacular but ORION PIRATES went wrong in everyway possible!

Star Trek: Armada 2

1 Rating: 1, Useful: 5 / 11
Date: December 06, 2001
Author: Amazon User

Save your money, this game is a dog. It couldn't carry A1's lunch-box. If you liked Armada 1, you will really be shocked at how bad this game is. It reeks from top to bottom...

yuk!!!

1 Rating: 1, Useful: 4 / 15
Date: March 03, 2001
Author: Amazon User

Couldn't even load it. what good is a great price if you can't even play it?

No good if it doesn't work on your computer.

1 Rating: 1, Useful: 4 / 8
Date: August 24, 2001
Author: Amazon User

This game will not work on newer computers. Even though tech support sent directions to allow me to play the game it still didn't work.

Dont waste your money!

1 Rating: 1, Useful: 4 / 40
Date: November 18, 2002
Author: Amazon User

This game is a waste of time

Very Disappointed - This One's A Sleeper (MP)

1 Rating: 1, Useful: 4 / 10
Date: June 28, 2003
Author: Amazon User

I think a clearer distinction should have been made between Single Player (SP) and Multiplayer (MP) in some of the magazine reviews.

I was pleased with the SP component but MP was horrible! I say "was" because I "binned" it after trying to force myself to like it.

Most Annoying Aspects about MP:
1) There are only three Capture the Flag (CTF) maps!
2) There is no 1 vs 1 mod!
3) The scoring system in CTF is such that wins are based on score (not flag captures) so essentially it's just Death Match with flags (frag your opponents more than they frag you and you win)
4) The jumping is slow (almost like a perpetual low gravity)
5) You have to reload the weapons even though they are energy based weapons, which slows down gameplay (reload ENERGY weapons?! c'mon!)
6) BORING global taunts (no individual taunts/gestures).
7) The chat/HUD font is microscopic if your resolution is set to 1024 x 768 or higher (it's not adjustable...trust me).
8) The netcode is awful (if you try to run a server). it eats bandwidth like King Kong Bundy at a pie eating contest. Normally I could support 16 players on my network (lag free). However, there's tremendous lag if even eight players connect.
9) No support for Linux?! wtf? Are they serious? I'm not running Linux, but I intend to have a Linux comp. online shortly. c'mon! In the past that was acceptable but in this day and age you would think they would KNOW to provide Linux support right out of the box.

The game play mechanics are similar to UT2K3 (without the double jump). It's not at all what you would expect from a game based on the Quake 3 engine...and that's a bad thing. If I wanted to play UT2K3, I would play UT2K3 because it has FAR better graphics.

No wonder they didn't include a MP component in the demo. If you're looking for an average single player PC-based First Person Shooter game with a Star Trek theme, this game is for you. I wanted a good (not even great) multiplayer First Person Shooter. A total waste of money. If I could have borrowed it from a friend or rented it, I would have done that because it is definitely not a keeper. Let the buyer beware!

Spoiled by Bridge Commander

1 Rating: 1, Useful: 4 / 15
Date: August 25, 2003
Author: Amazon User

I made the mistake of playing Star Trek Bridge Commander before Starfleet Command 3. SC3 feels like a kiddie version, an old 2-D flyer game. The ships appear to have no physical weight. They're unrealistic. There's also a floating red line which signifies the boundary over which you cannot cross without exiting a mission. I spent half my time trying to avoid this dreaded 'edge of the universe' instead of enjoying the game. There's also no Z-axis. The universe has become a flat place, so without looking up or down, you can always find something to ping with your tiny torpedoes. This game has even done what no Star Fleet scientist has even been able to do. They've conquered the dreaded cloaking device. What's the fun in that?

Maybe I just didn't get it. When targeting subsystems like the aft beams on ships in Bridge Commander, you can watch your phaser fire literally blow the tail off a Cardassian Galor and send the pieces floating off into space. SC3 phasers reminded me of water guns. A quick short beam at the middle of the ship with no visible damage, no matter what I targeted. It was nothing like the real Star Trek episodes or movies. And all ships are evidently in partial phase, because you can fly your ship directly through every other ship with no danger of collision. I guess that was necessary with no Z-axis.

Star Fleet Command 3 is much like the ships programmed into it--no real weight or substance. The opening movie sequence is as good as it gets. The rest looks like an old Dungeons & Dragons board. If you like Star Trek as real as it gets, buy Bridge Commander instead.

DO NOT BUY FROM VINDOR

1 Rating: 1, Useful: 4 / 16
Date: April 28, 2005
Author: Amazon User

this was a waste of money getting this game so far i have had to get this game replaced twice because the cd keys does not work do not buy this game you are throwing away your money


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