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PC - Windows : Sub Command Reviews

Gas Gauge: 73
Gas Gauge 73
Below are user reviews of Sub Command and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Sub Command. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 84
Game FAQs
CVG 63






User Reviews (21 - 26 of 26)

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DON'T "TRY" THIS GAME!

1 Rating: 1, Useful: 4 / 21
Date: April 23, 2003
Author: Amazon User

This game "is bad"! You have to be a submarine captain to figure it out. I thought it would be cool, but it's not at all. Please don't get it. Just a warning.

Copycat?

1 Rating: 1, Useful: 0 / 10
Date: October 29, 2001
Author: Amazon User

I have not yet played this game but, from the reviews I see here I can only draw the conclussion that it has been copied from Red Storm Rising from about Six years ago, Seawolf class subs with advanced torpedoes and many other items listed as new and great were on the game developed from the Tom Clancy book of the same title. I shall invest in the game and hope it is at least an improvement on a sub sim which I have not yet found a match for. I am less than impressed with 688 attack sub, Red Storm was much better laid out and easier to control with fewer keys to master and so I hope this is not just an improvement of 688 as that game needs much more than a few new gimmicks.

'Launching Torpedoes'(688i)

4 Rating: 4, Useful: 0 / 7
Date: October 05, 2002
Author: Amazon User

First of all you need a voice activated headset to steer the ship (688i). Second when your in the torpedo room,you will notice two torpedo buttons below 'Countermeasures': (1)Press 'empty' once(red light should flash and wait),(2) Choose 'passive'(decoy torpedo) or 'active'(decoy torpedo),(3) Wait for 'fire' button to turn red,(4)Then press 'fire' button (fire button should change color) one time then wait,and then press 'fire' button a second time and you should here "torpedo away!"... Lot of these torpedoes( TLAM,TASM,MARK 48) can only be launched if your submarine is surfaced and going under 4 knots. Too fire the 'Mark 48' or 'TASM' you are required to first shoot off a certain number of your 'TLAM'(vertical) torpedoes. (1) You have 12 tubes that are required to be 'p'(pressurized),'m'(muzzle door opened) before you can launch torpedoes.(2) Your submarine must be surfaced and going under 4 knots.(3)next click to 'torpedo menu' black screen with green lettering click on highlighted green 'p',next page should appear same, green lettering black screen,next click on highlighted green 'bulls eye' then move curser to map on left and you will notice a 'red line' connecting from your ship and place other end of 'red line' on target you wish to hit and then click.(4) Go back to torpedo room and you should notice 'fire' button/buttons red,press 'fire' button two times and 'TLAM'(Tomahawk Land Attack Missile/Missiles) should launch. All 12 tubes light up for launch,but only 9 'TLAM' (vertical)launch,computer determines number of torpedoes you get.

Adam's Review

3 Rating: 3, Useful: 0 / 2
Date: March 14, 2005
Author: Amazon User

This game piqued my interest/liking in the navy. I like how you can create your own missions. (You do this by pressing mission editor)The game is 33%

Sub Command

5 Rating: 5, Useful: 0 / 0
Date: February 15, 2008
Author: Amazon User

Sub Command has a manual on the first disk in PDF form. Sub Command allows you to choose from 4 classes of modern day submarines to command. The classes are United States: Seawolf and 688I, Russian: Akula I Improved and Akula II. The Akula I Improved share the same characteristics as the Akula II class in the game. You have full command of the Submarines that you command as well as an assortment of computer player ships, aircraft and submarines. There is a scenario editor that is easy to use. Players who have played Jane's 688I will like Sub Command in my opinion, although you do not have such options like invulnerable submarines, unlimited ammunition and unlimited fuel. You have more weapons to use, most of the stations can be set for Auto Crewmen to command a few of the stations such as Periscope, Control, and Radio, ESM, and floating wire you have to control manually. Paul Corti. Briarwood, NY United States.

Slow Start

3 Rating: 3, Useful: 0 / 0
Date: October 15, 2001
Author: Amazon User

It has taken me several days to get the general commands down and learn how to use the software. Once done, then the game seems to be pretty much what I expected. The program is very detailed. What ever happen to the good old sub-sims like sub search???


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