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PC - Windows : Zork Nemesis Reviews

Gas Gauge: 74
Gas Gauge 74
Below are user reviews of Zork Nemesis and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Zork Nemesis. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 79
Game FAQs
CVG 65
Game Revolution 80






User Reviews (1 - 11 of 22)

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Not Zork, but great fun

5 Rating: 5, Useful: 2 / 2
Date: December 26, 2004
Author: Amazon User

This game is an amazing improvement over the less-than-stellar first attempt at a graphic-based Zork game, Return To Zork. The graphics remind me of a slightly-revamped Myst, and the acting is superb, although the video is rather low quality. It's also the first exploration game that I ever played which allows a 360 degree panoramic view, something I thought Riven should have used, and which Myst: Exile eventually perfected into a totally spherical view. The puzzles are very intruging, I especially like the music-based ones. The environments, music and atmosphere are genuinely evocative, and in some cases, extremely creepy. You will not sleep well after chopping heads off of dead bodies in the Gray Mountains Assylum while listening to the disembodied cries of the insane.

The plot involves several twists and turns, as you start out to help four alchemists and uncover some very dark pasts.

The only problem I find with this game is that, besides references to previous Zork games such as a portrait of Dimwit Flathead and the various place names, there's very little connecting it to the whole Zork universe. There isn't even an old brass lantern! It's a very serious game, similar to Myst, and not a fun, witty adventure through a fantasy land like Zork Zero. Never the less, I would really recommend it to anybody who's a fan of exploration games, this one will keep you occupied for good while.

A timeless game, but all things have their flaws.

4 Rating: 4, Useful: 1 / 1
Date: August 19, 2004
Author: Amazon User

I remember playing Zork Nemesis with my mother when the game was first released a number of years ago. I was young then and the combination of haunting music and (for the time) stunning graphics frigthened and enticed me into loving the dark game.

Playing it again now is a bit of a nostalgia trip, and a good time waster, but sadly nothing as grand as it was in my early childhood. The game is fantastic to play once more for its fantastic worlds and characters (the frozen asylum of Dr. Sartorius, for example, is one place I will not soon forget), but sadly its plot can only entertin you for so long after you know its, one other reviewer put it well, Soap Opera worthy end.

That, however, should not stop first time adventurers from picking up the game and enjoying immensly. It's a game worthy of the Myst crowd (a series which, in my opinion, is still far beyond this game in its puzzles and atmospheres), the player must examine everything and take note of all of it for completing the sometimes tricky (though nothing to the level of some presented in Myst, especially Exile, the third game in the series) puzzles along the way.

For the fans of the old text-based Zork originals, this game is a far cry from the embodiment of those type of adventures, but for people like myself who enjoy both the more dark and serious puzzles like Myst, but also have a soft spot for the humor and culture picked up in playing the old text-baseds, some moments in Nemesis will have you giggling out of your chair. References to the Underground Empire, actual encounters with living, breathing (unseeable) Grues (the best and classic throwback to the original Zork), and a good helping of some wacky side characters and other bonuses that will give you a small helping of wacky humor to lighten things up in the midst of some rather macabre and eerie scenes (Might I mention a certain nurse in the blood filled asylum?).

All and all, while it is not a game to be played over and over (though certain points, like the aformentioned nurse, are enough to make me save often and go back to revist some more enjoyable scenes) it is a good game to experience at least once for the inovative world and characters the creators came up with.

What an amazing game!

5 Rating: 5, Useful: 2 / 4
Date: December 31, 2003
Author: Amazon User

This is one of the best games i've played! 5 stars and a half!

Zork Nemesis is a great game.

5 Rating: 5, Useful: 2 / 2
Date: April 09, 2003
Author: Amazon User

If you have recently purchased the game or maybe it has been sitting around the house for a couple years and you never cared to play it till now like me then I highly recomend you play it now. This game is extremely fun and will challenge you. I think this game was better than return to zork and I have just purchased the Grand Iquisidor title. If you feel you are up to taking on the complex puzzles then I suggest you buy and play this game.

Awesome

5 Rating: 5, Useful: 2 / 2
Date: February 11, 2003
Author: Amazon User

I loved this game so much, it is truly a classic, the graphics are wonderful, music amazing, and gameplay is fantastic, I wish that a sequel was made for this Zork game. I would get it if you can find this game anywhere. I highly recommend this game.

Zork in name only

4 Rating: 4, Useful: 1 / 1
Date: November 27, 2002
Author: Amazon User

Zork Nemisis is a "zork" game in name only. Unlike Zork Grand Inquisitor and Return to Zork, Nemisis is a completely different story line. The game is a dark adventure with good graphics, great sound, and good gameplay. It wins a place on my best games list.

A superb LOW REQUIRMENT adventure game

5 Rating: 5, Useful: 2 / 2
Date: August 17, 2002
Author: Amazon User

Continuing in the steps of the great adventure series of Myst comes this black sheep of the Zork series. First of all, I have never played a Zork game other than this, and I hear from others that the game is so tenuously linked to the Zork universe to not really be a member of the series. So there is no scoring on how "Zorkish" this game is. That said...

Graphics: For an older game with low requirements (my 486-100 ran it as good as my PII-350), they really are stunning. All the graphics are clear, emotionally stirring, and important to the game. There are some puzzles that can't *be* solved without examining a picture in detail so make sure you at least meet the minimum specs (which, again, aren't high).

Sound: I was a high school Junior playing this game in a well lit study, and the sound, story, and graphics combined to give me the worst feeling of dread I have ever had in my life. The sound brings out the chilling mystery of the game, and Alexandria's theme should be awarded a Grammy, IMHO.

Plot: The strongest point of the game. You'll first visit a masoleum where Alexandria pleads with you to help her. Then you'll enter the temple, where you'll find four people lying in their graves, being tormented by a being named the Nemesis. Your goal: figure out what happened. You must use the clues that you gather while trying to aid the alchemists to construct a picture of what has gone on in the Temple of Agrippa. My award for Best Plot Twist goes to Micheal Douglas's "The Game," but ZN takes a close second.

Gameplay: The 360 view gives you trouble when trying to look for information, but other than that, real smooth. Puzzles are inspired, and depend on logic, sight, and sound. be ready to keep a journal for the more important symbols (you're gonna learn a bit of alchemy here.).

Overall: This game still stands out from the crowd even so long after its release. Although the ending is weak, it really does provide for a good story and a GREAT time (even if you die!) I recommend you find and buy it, because no matter how much you pay, it is worth it.

Zork Nemesis

5 Rating: 5, Useful: 3 / 4
Date: March 18, 2002
Author: Amazon User

First of all, I have not played any of the other Zork games, so I cannot compare them to this one, like some other reviewers have done. That said, I think this game is great - really intricate with both it's story and design. This is a game you can play more than once, gaining more insight into the plot every time.
The game is set in five very different environments in which you try to free the four alchemists who are trapped under the control of the Nemesis, who seeks to use their power to his own ends. As you travel through these long-abandoned worlds you gain clues through letters and diaries, pictures, notes and flash-back sequences to the terrible events that followed, learning the tragic story of Lucien and Alexandria, two young people who fell in love when they shouldn't have.
The environments are perfectly rendered and the atmosphere of the entire game is spooky when you play it at night, and is topped off by it's subtle, but beautiful soundtrack.
On the whole it's a really well put-together game, with lots of mystery, intrigue and a big surprise ending.

Best PC game ever?

5 Rating: 5, Useful: 1 / 4
Date: July 09, 2001
Author: Amazon User

yeah, this is deffinatly the coolest PC game ever :)

A great game, a departure from the silliness of other Zork's

5 Rating: 5, Useful: 7 / 8
Date: June 04, 2001
Author: Amazon User

When I read other reviewer's comments about the humorlessness of this game relative to other Zork games, it made me feel like a real stick in the mud. I loved this game and never got through any of the other Zork games because of their obnoxious silliness.

This game is more in the style of Myst, Riven, Exile etc. You are tasked with solving puzzles to get to the end of this game. All are very tied in the overall theme of the "elements".

The graphics are wonderful and the story line is well contructed. The music is haunting. My teenager's found it scary.

This struck me as a well constructed game, well worth the time and effort and entertaining to boot.

If you liked Myst, Riven and Exile, or X-files Journeyman's projects, The Beast within or Blackstone's Chronicles you should enjoy this game.


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