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PC - Windows : Warhammer 40K: Fire Warrior Reviews

Below are user reviews of Warhammer 40K: Fire Warrior and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Warhammer 40K: Fire Warrior. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 15)

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Old; and it shows.

1 Rating: 1, Useful: 1 / 1
Date: September 20, 2007
Author: Amazon User

Although it's cool to see the various foes of Warhammer 40k up close, this game is dated, with crude graphics and sloppy mechanics. The UI in particular is very poorly designed - with large, maze-like areas and no objective markers or reminders, getting lost is nearly inevitable. On top of that, the weapons work unpredictably and poorly - even rifles have extreme inaccuracy and do miniscule damage, requiring almost a clip of ammunition to kill a single opponent.
If you're looking for a fun first-person shooter, this game is not for you. If you just want to run around in the Warhammer 40k universe....well, there might be better ways to do it, but this game will do it. Don't expect good graphics, though.

A $10 well spent

3 Rating: 3, Useful: 0 / 0
Date: June 21, 2007
Author: Amazon User

Whether or not you enjoy Fire Warrior depend on two factors: (1) How much you were rocked by the first 20 minutes of Halo, and (2) How little you value clever AI.

For the price (please do not pay more than $10 or you will fell ripped off), it is surprisingly fun. From the first mission onward, you're in a constant firefight, alone or alongside AI-controlled squadmates. Over the course of the 21 levels, you are sent on increasingly dangerous sabotage and recovery missions set inside Imperium strongholds.

In addition to grenades and a sword for melee attacks, you can carry two firearms. However, the primary weapon must be Tau-made. About the AI enemies, their strategies in the early missions are limite to "kneel and shoot" and "charge and shoot" but they fo get mildly better as more advanced Space Marines add strage and run away to the repertoire.

The game's biggest downside is its wonky targeting system. There were times when I was positive my gun's reticle was aimed smack-dab at the center of a soldier's body, and yet my round went around his torso. I would have liked also a "save anywhere" feature but it is absent. Maybe it went on a walk with the enemy AI.

Warhammer 40k Fans Must Have!

4 Rating: 4, Useful: 0 / 0
Date: February 06, 2007
Author: Amazon User

While this game is visually dated everything else about it is not because it is designed for the fans of Warhammer 40k.

Sound quality only adds to the gothic atmosphere feeling of the game and yes Tau voices are clean & more simplistic compared to the other races because the Tau also are more spartan in appearance.

The levels are your standard linear variety however scripted events and combination of enemies screaming their warchants constantly gives it a feeling your in an actual dark distant futuristic battle.

Cutscenes are also top notch that leave many games to shame in fact its almost like watching a science fiction movie at times, the two intros to this game and the ending a real treats to Warhammer 40k fans.

One feature that has made its way from the PS2 version is the bonus content a player can unlock if certain requirements are filled which should add many extra hours of enjoyment even after finishing the game.

The only problem with this game is the fact that multiplayer is missing which could have been a real winner for this game since we could have then added all the other major powers in the Warhammer 40k universe that we dont see in game.

Having said all that getting this game to work on some modern operating systems can be tricky however besides that this game is a real goodie to any Warhammer and/or FPS fan!

Felt a little clunky, but a good game nonetheless

4 Rating: 4, Useful: 0 / 0
Date: January 10, 2007
Author: Amazon User

I played this game on the PS2 and loved it and have since bought the PC version since it was so cheap. It somehow feels a bit more clunky on my PC (and it's not a question of hardware as this machine can run Oblivion at 1680x1050 with all graphic options at max). Still though, it's a great game with a cool storyline, and a must for any Warhammer 40K fan. My only regret...close combat as a Fire Warrior just isn't something anyone wants to get into. Also would've been better to be able to play as a Space Marine, but some would claim that would be a little too easy in certain regards.

40K a world of snore..

3 Rating: 3, Useful: 0 / 0
Date: November 30, 2006
Author: Amazon User

Egad,

I loved the book, and read much of the series. I have enjoyed many of the other games, table top and recently computer games as well. But i must say that for a FPS, this leaves oh so much to be desired.

The gameplay it's self is a work over of DOOM. The weapons that are used may as well be slingshots for all the good it does. The online play is someh what better but it is again damning with faint praise.

I must say on a finaly note that i am very glad that i picked this up on Amazon and did not pay full price.

If you are looking for a gift for a kid who likes FPS, you will be better served by something else. If you want something 40Kish then Dawn of War is wonderful.

Wasted Potential

1 Rating: 1, Useful: 1 / 2
Date: November 05, 2006
Author: Amazon User

This game could have been great.

What we got instead was a lifeless game that has very little value to those new to the Warhammer 40k universe, but especially little value to veteran fans of the game.

Pros:

Decent Graphics, Decent 40k Universe Maps.

Cons:

Controls are awful, especially to anyone who has played any of the halflife mods (sensitivity and precision are out of sync).

HORRIBLE hits/kill ratio, you'll find yourself pouring clips of ammunition into low-level grunts whle backpeddling like a madman. (You'll spend most of the game doing this.)

Weak plot? It seems you're just jumping from one pile of grunts on steroids to another... gets old fast.

For hardcore fans of the game, you'll be disappointed by the complete lack of detail when it comes to weaponry. (Ex: In the tabletop version the pulse rifle is the strongest personal weapon in the game... in this game it has trouble competing with the las rifle.)

This truly is a $5 game. THQ should be paying YOU to play it. If you are looking for a first person shooter, get a half-life mod game. If you are looking for a great 40k game, get DAWN OF WAR.

Warhammer 40K: Fire Warrior is Snoozehammer 40K, ZZZzzzz...

1 Rating: 1, Useful: 8 / 21
Date: February 17, 2004
Author: Amazon User

Don't buy this, you will only encourage people to write crummy games - even cheap, it's a waste of money.

There are no saves, the player has to complete missions or objectives or start over. The graphics are uninteresting as is the game design.

Even the plot is lame. Be the good 'Tau' and kill the evil humans. This may appeal to Columbine types, I suppose.

Save your money and buy Max Payne 2, a bit lame but much more fun to play as a shooter. It has some atmosphere too.

WH40K has never been so bad

2 Rating: 2, Useful: 22 / 26
Date: December 28, 2003
Author: Amazon User

Having witnessed the evolution of first person shooters and the WH40k universe of games first hand, I have trouble believing how unbelievably bad this game is. Apparently, Games Workshop will lend their WH40K license to anyone.

Visual experience: While the graphics engine is up to the task, the textures and level design are completely uninspired, making this game a visually bland experience. Although, I did enjoy the cut scenes which were well done, with the exception of poor voice talent. With this small exception, this game lacks any style whatsoever.

Weapons: Despite the game being set in the 41 Millennium, the weapons are about as deadly as a roman candle. The Pulse Rifle for example is well over a meter long and looks to weigh 100 kilos, yet it takes several shots to take out an unarmored imperial guardsman, even at point blank range.

Level Design: This game reverts to the stone age of the genera. These guys have apparent missed 15+ years of evolution. I had the feeling of being a trail horse, leisurely making my way about the countryside, not being able to choose my path or stray from the path that I was on. I found that you really don't have to pay attention to your mission or any of the plot development. Just continue to move forward, killing bad guys... If you run into a locked door, find a switch.

Gameplay: Take away the fancy graphics, and you're a playing a Doom II clone, without the cool weapons, spooky atmosphere or feeling of eminent danger. Strafe is the name of the game here boys and girls. Constantly run from side to side, back and forth behind cover and unload on your enemies and you'll be fine. Repeat until game complete. I found this game incredibly easy. I never felt I was in any danger of not completing my mission, even though I rarely knew or cared what it was. The whole game felt like a chore. I kept playing to find out if there was something I was missing. This game was clearly designed for the console platforms. The fact that you cannot use the mouse in the main menu was the first clue to the quality of this game. Then I found out that there are NO SAVE GAMES. Your progress is updated every time you reach a checkpoint. I thought this was banished from PC gaming years ago.

Even if you enjoy mindless action, I can think of a dozen titles that do it better than this game. If you only play it because it is WH40K, this is the ONLY WH40K game that I would suggest skipping all together. If you want to play WH40K FPS style, try Space Hulk, you may actually have fun. If you are an adolescent, not concerned with concepts like realism or suspense, missed doom II the first time around, and have nothing else to de except watch paint dry, this is the game for you!

Could have been better, but not horrible

3 Rating: 3, Useful: 7 / 14
Date: December 08, 2003
Author: Amazon User

Innovative? No. Unique? Not really. Flawed? Sure. Bad game? Nah. As critical as I am of video games, I can't really say Fire Warrior is all that bad. A few things could have been done diffrently to make it a bit more enjoyable. Basically, its a classic Quake/Doom-style shoot-em-up, which I personally can appreciate since I grew up playing the aforementioned games. I actually do see some potential for "What could have been" here, but in the end its pretty much just a generic FPS experience. The graphics, I think, are actually pretty good. Contrary to much of what I've read, the view models are pretty nice , well animated and well skinned. Gameplay is decent, but a bit uninspired. The patch, which you will have to get yourself from the site (the built in updater didn't detect it for me) Improves the feel of the game a bit by eliminating some of the visual lag that occured pretty regularly in the unpatched version. Note that by visual lag, I'm not talking about FPS drop, I'm talking about times when the game seems to "skip" rather than just suffering a framerate hit. From what I can tell, this seems to be a popular workaround for framerate slowdowns, but in the end it is actually alot more annoying. Once patched, Fire Warrior delivers a solid if not especially exceptional jaunt through the Warhammer universe. Not a waste of money, but nothing really special. If you're just looking for some FPS action, go for it. Its more fun than Quake 2 was (as if that's really saying too much :D )

A big disappointment

2 Rating: 2, Useful: 11 / 15
Date: December 04, 2003
Author: Amazon User

I'm afraid they really missed the mark on this one. First off there is supposed to be a printed manual with the game. Mine didn't have one and from various chat rooms neither did most other folks. The developer has acknowledged a packaging problem and the manual is available as a PDF download on the Firewarrior site.

There are a few good points. First the graphics are pretty good. Not the best you have seen but nice. The video sequences are well done and if you are a WH40K fan they are really cool. In fact they make you wish they would just do an animated movie this way for WH40K. Unfortunately the good points pretty much end there. The sound is not well done at all. Dialog is hard to understand, weapons fire is wimpy and your main weapon has so much low-end bass to it that after awhile the sound really gets on your nerves (if you have a subwoofer anyway). Artillery and other ambient sounds seem to cut in and out randomly. You just get a very sterile feel from the whole thing.

By far the worst part of the game though is the combat! The weapons are RIDICULOUSLY inaccurate. I mean you can be five feet away from an enemy and blast away and you'll be lucky to hit him once. If that wasn't bad enough it seems to take an entire clip of ammo to knock down even an Imperial Guard trooper. Ok, actually four shots will do it but you'll use a full clip trying to hit one that many times. SGTs take ten hits or more to take down as they come at you with their chainswords. One example: I entered a room and stopped to shoot at a stationary trooper across the room (a small room). I placed my cursor carefully dead center on the target (we were both stationary). I went through a clip and a half before he died. When you do manage to finally kill a guy the death throw is something out of a Shakespeare play as the guy takes ten minutes to die and fall over. This makes the game not only horrendously annoying but pretty much causes you to scream in frustration from the start.

The AI is also pretty sad. For the most part enemies will end up charging at you and then stop and blast away at you. Of course their weapons are as inaccurate as yours. SGTs and others with close combat weapons will run up to you then run away. In fact you often get the feeling the AI has some sort of pte-plotted movement pattern that the enemies run no matter what you do or where you are.

Other folks have commented on the lack of interaction, the annoying 'find a door key', as well as the claustrophobic feel to the game but those things would have been ok (well, the key thing is REALLY annoying as you back track through levels to get a stupid key). It's the other stuff that makes this game a real bomb. If you are a GW WH40K fan and can get it in the bargain bin for $10 maybe pick it up, otherwise pass.


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