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Nintendo DS : Advance Wars: Dual Strike Reviews

Gas Gauge: 89
Gas Gauge 89
Below are user reviews of Advance Wars: Dual Strike and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Advance Wars: Dual Strike. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 92
GamesRadar 90
IGN 90
GameSpy 90
Game Revolution 85
1UP 90






User Reviews (1 - 11 of 51)

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the same thing over and over again

1 Rating: 1, Useful: 1 / 56
Date: December 20, 2005
Author: Amazon User

amazing, people will buy anything. with the exception of 2 screens. this is the same thing as aw1 and aw2.

This game is so boring!

1 Rating: 1, Useful: 4 / 80
Date: January 03, 2006
Author: Amazon User

I just got my ds for my birthday and was very excited to get a good overall game so i went online and read review from people like you here on amazon. I read both the critic and the reader review that this is by far the best game to get for the ds. I was unsure if i wanted to get this game because it look like gba graphic and there were other game that use 3D graphic like Super Mario 64 and Animal Crossing: Wild World. But i decided to took the risk of getting this game. To my surprise and expection, my instinct was right, this game is beyond boring. So maybe i don't like challenge, but this type of challenge is just dumb. So you have infantry, tank, planes, and ship and you battle it out on a small board with ugly terrain and expected to have fun? Are you serious? Please tell me what i'm missing here? How can you spent hours playing this game? The thing that tick me off the most is how fast the days goes by. There really nothing to this game, all you do is move and attack your turn, and wait for the next person or computer to move and attack and whoever destroy all their enemies unit or capture their HQ win. It so plain and simple and for the price it isn't even worth it. My first ds games is a disaster. I wasted $35 plus tax for this piece of crap. So do yourselve a favor and don't buy this games.

p.s i also brought Super Mario 64 and Animal Crossing: Wild World for the ds and i am having a blast playing both of them. Be sure to check my review on those games soon.

You have been warned.

I love this game

4 Rating: 4, Useful: 0 / 1
Date: January 10, 2007
Author: Amazon User

nintendo has outdone itself with the ds, and this game utilizes all of the great features. graphics are excellent!

Solid entry in the series

4 Rating: 4, Useful: 0 / 0
Date: November 10, 2006
Author: Amazon User

This installment in the Advance Wars series might disappoint some because it's mainly more of the same, but when the original was fantastic that's not really a bad thing. The AI and campaign story have been much improved along with some other minor tweaks. Be sure to look at the clock when playing this game, because it still makes the hours flow away frighteningly fast!

And the good ds games just keep coming

4 Rating: 4, Useful: 6 / 9
Date: September 23, 2005
Author: Amazon User

At first good ds games were too far and few inbetween, but now it seems we are getting 2 really good ds games every couple of weeks or so

I picked up Advance Wars: Dual Strike because I am a great fan of the series. AFter playing Advance Wars (GBA) that my friend had I immediatly picked up a copy for myself, and loved it. I didn't get a chance to play Advance Wars 2, but from what I hear it was a pretty good game as well

Presentation:
8/10
The presentation of this game is done very well, it has a great intro, and the music throughout the game is really good, but if you don't like the tunes, you have the option to turn if off.

Control:
8/10 - touch screen
10/10 - dpad controls

The touch screen controls are there for a different way to play the game. While done very well, I prefer the dpad controls because they are tighter. A couple of times when using the touch screen I accidently did a couple things I didnt mean to do, so the touch screen is there, but the dpad is better

Graphics:
5/10

In this category I was very dissapointed. I would give the other 2 games higher scores because they were on the gba, but the ds doesnt have the same limitations, and the graphics could have been much better, possible in 3-D

Gameplay
10/10

This is where the game matters most and this is where the game shines. The gameplay is similar to Advance Wars 1 and 2, with new units. The best part is the CO swap which will let you use 2 CO's powers and move twice in the same turn.

Overall, this is a really good game. Improvement would include better graphics the next time around, and despite what others said, this is really a story driven game, so I would really like to see some full motion video sequences. But overall a great game and any respective ds owner should buy this one

Great game, but I've seen this before

4 Rating: 4, Useful: 5 / 6
Date: September 21, 2005
Author: Amazon User

I don't want this to be a review to discourage you to buy it. I want it to make you buy it.

The Advance Wars series (3 games in all so far) was a turn based strategy game in which you have to either blow up the enemy or capture the enemy HQ. You get money by having buildings(You can capture more to get more money) and you can build from bases,airports,and ports. In the first game you only had the regular power(enhances stats and whatnot for a turn), power and a super power for the second, but since there are two CO's in one place at a time for this game; you can do a tag power where you can attack with both Commanding Officers in the same turn. You can do new tag battles with more Commanding Officers, more units, and a new Black Hole plan to stop. There are a bunch of new maps introduced to the game with all the old ones. The same design room(Make your own maps here) with some new features.
There are more game modes such as survival and combat. The multi-player includes all of these modes. The campaign allows you to choose which Commanding Officers you want to use in most missions. A new History thing which keeps track of basically everything you do. You gain experience points after you win a battle, these points can be used for upgrades such as increasing a units attack or defense. A new DS battle where you have two fronts to battle on. You can send units from the bottom screen up to the top and if you win the top screen you can tag battle against the one remaining person.

Now the different views:

Already played previous Advance Wars games view:
This is a great game but, I've seen this before. Sure the new units are cool but they don't seem to make the game any better. It seems to make it more annoying. I've already played through a lot of these maps, the only point of versus is to check out the new maps. Campaign gets boring 3/4 of the way through. Blowing up the different buildings was introduced in the second game, now it's just annoying. A lot of the DS battles(Two screen battles) are more annoying than fun. The new CO's are great though. So is the real-time game Combat and the challenging survival. These modes seem to make up for flaws.
The Single-card multi-player is only Combat(Even though this is a great mode). Even though it has some bad points, it's an awesome game.

New to Advance Wars series view:

Awesome turn based strategy game. I can't stop playing. The Campaign mode is awesome and challenging. Versus is great fun and practice to challenge the other CO's. War Room is a good way to get money fast and easy. I love how you can upgrade your CO. A large array of units where you have to master the tactics of each one. Survival is a fun way to challenge my skills. There are so many maps and combat is a great way to get away from the turn based theme. Overall a great game.

Back to the review. This is a great game but like I said, it has flaws.

Its fun but where are the graphical improvements

4 Rating: 4, Useful: 3 / 8
Date: August 30, 2005
Author: Amazon User

I played quite a bit of the first advance wars and I enjoyed it quite a bit. I never played the second one but I'm sure it was a great game, so when I heard that it was coming out for ds I was excited. The biggest turn off for me when it comes to handhelds is that the graphics look like crap. I find it very hard to get into games that look like a mediocre snes game. While I understood the challenges of making a game look good on the gameboy advance I really don't understand why they didn't do anything with the power of the ds. If I toss in super maro 64 on my ds it looks great and I was looking forward to many more games on the ds with the same great graphics but why is it that the two best games for the ds (meteos and advance wars) look as though they are snes games. why did they even bring out the ds if they aren't going to use its power? I'll agree with everyone that this is a good game and its cool that it takes advantage of the dual screens and the stylus but next time can that take advantage of the improved power of the ds. Is that really too much to ask.

Ridiculously Addicting

4 Rating: 4, Useful: 3 / 3
Date: January 11, 2007
Author: Amazon User

If you liked Advance Wars on Gameboy Advance, then you'll love it on the DS. Same addicting gameplay now with wireless multiplayer with one or two cartridges thanks to the DS and its wifi. The only thing keeping it from getting 5 stars is that there isn't much of a difference between this and the older games except that now you can see stats or a map on the upper screen instead of having to press start or whatever. Also there are now touch screen controls, but i find them to be harder to use accurately than just the d-pad.
For those of you who have never played an Advance Wars game it's kinda what you'd get if you combined Final Fantasy Tactics with Age of the Empires and Starcraft... Kinda. So try it out if you into that kind of stuff, you'll waste hours of your life guaranteed.

(Almost) Perfect!

4 Rating: 4, Useful: 0 / 0
Date: November 26, 2007
Author: Amazon User

A beautiful strategy game for DS players who like to think! One of the best games to come out for the system. I only wish it used WI-Fi...

Advance Wars DS, the DS game of year!

5 Rating: 5, Useful: 54 / 59
Date: September 13, 2005
Author: Amazon User

Advance Wars DS is a portable strategy gamers' dream. With 8+ levels of unlockable skills requiring at least 8
hours per CO, the play time of this came could surpass 80 hours easily. Complicating matters would be the unlocked CO skill's
battling your unskilled CO later in the game. An example of the skills are receiving cash for destroyed enemy units,
reducing production costs for your CO by 5%, increased direct fire attack by 5% and a city fighter skill yielding 5% bonus
in cities. Up to four skills can be used at one time by one CO with at least 5 different skills per level.

Two CO's can now be used and switched while playing the game. Kanabei can be used to conduct ferocious attacks and
replaced the next turn with Colin to get cheaper unit production. Coupled with
the skills mentioned above you can customize your skills for power vs profit. After you have filled your CO power meter,
both CO's are filled, you can conduct simulataneous CO super powers to devastating effect on the battlefield.

Another option available in Versus Mode including Design Maps is four levels of AI. Defense, Assault, Normal and Strike.
The AI modes can become very challenging, increasing gameplay value for any given map.

A new History menu item is available in the game. History will provide a through overview of anything you have ever done
in the game with medals awarded for suprassing certain amounts. For example medals are given for XXXXX number of credits.

Multiplayer mode has been revamped with new trading options. Coupled with wireless capability of the DS, Advance Wars
DS will instantly become a classic around any public gaming setting. One word of caution, every player will need a
copy of the game. A copy of the game is almost mandatory from a training stand point. We all know training fellow
gamers can be challenging at times.

All of the game features covered until now, have very little to do with campaign mode. Campaign mode in Advance Wars DS
is just as challenging and refreshingly different as the original editions. Move your troops around obstacles and fight
the bad guys as only Advance Wars can. The tutorials are as always, integrated into the game play and can be quite
frustrating to the "casual gamer" like me.

Graphics in the game are basic with a sort of 3D perspective of the battlefield. Birds randomly fly across during
gameplay. I welcome the large bulky text and simplistic menu system.

Sound is the same as always.

I have enjoyed Advance Wars and Advance Wars 2 for almost three years now.

Hit:
1) History, I enjoy seeing how many units fell in battle.
2) Three M's, Maps, Maps and more maps. This new version delivers!
3) 3 second average load time to the main menu! No waiting for boring company logo and the idle animations are fun to watch.
4) Two CO's.
5) Customizable AI for Design maps.
6) Customizable skills for CO's!
7) New weapons in game: black bomb (5 damage to all affected units) and megatank.
8) New CO's!

Miss:
1) Using the stylus, this veteran likes his control based gameboy. Which still works flawlessly!
2) Music, I keep it switched off.
3) Maps in Design Room are not any bigger.
4) Dual Screen battles are to much of a good thing. Luckily they are not the focus of game play either!


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