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Playstation : R-Type Delta Reviews

Gas Gauge: 82
Gas Gauge 82
Below are user reviews of R-Type Delta and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for R-Type Delta. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 82
Game FAQs
IGN 83






User Reviews (1 - 4 of 4)

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wow

5 Rating: 5, Useful: 1 / 3
Date: October 03, 2001
Author: Amazon User

I'm impressed. I never thought it would be this good, tons of hidden stuff, great unique levels, great effects.

The only thing bad is the cg is a little weak, but I didn't buy it for that anyway.

Not for people who suffer from nervous twitches.

4 Rating: 4, Useful: 2 / 2
Date: August 30, 2001
Author: Amazon User

This follow-up to the spectacularly frustrating early R-Type games is different enough from those blood pressure increasers to stand on its own, but retains enough of the classic R-Type style gameplay to satisfy long-time fans of the series. Be forewarned that this title emphasizes the need for steady nerves and, sorry to say, a certain amount of trial-and-error as opposed to the all-out, non-stop, shoot-everything-in-sight-and-then-shoot-some-more-in-case-you-missed-something mayhem of other PlayStation side-scrollers like G Darius and Thunder Force V. While not as heavy-handed as the two earliest installments (available on Agetec's R-Types collection for those with oodles of time on their hands), R-Type Delta does demand that you learn from your mistakes, because you must be able to anticipate the patterns of the enemies and their attacks as well as the locations of surprise obstacles if you wish to progress. There is simply no way in Hell you will beat this game on your first attempt if you haven't seen the game played and beaten before, no matter how skilled a joypad jock you are (or THINK you are). One wrong move spells doom, and when you're in unfamiliar territory, you often can't tell which moves are the right ones to make until it's too late.

Aside from the difficulty, my biggest complaint is that your force module, while being a very useful tool, is...well...stupid. There has been more than one occasion where I have been killed because the module got stuck behind some indestructible object when I needed it the most; I was sadly reminded of the one-player version of the Super NES classic Secret of Mana, where you get your backside handed to you because your computer-controlled allies believe they can help you out by trying to run through a wall instead of going around it.

Otherwise, R-Type Delta is a very solid game. Graphics, sounds, weapons, and gameplay are all perfectly satisfactory, if not as outstanding as those in Einhander (which yours truly deems the best 2-D shooter yet released in the U.S.). Continues are limited, so be prepared to invest a considerable amount of time. And keep in mind that throwing your controller against a wall may make you feel better, but it won't help your performance.

How To Update A 2D Shooter

5 Rating: 5, Useful: 5 / 5
Date: August 22, 2001
Author: Amazon User

Many people (including myself) consider R-Type to be the premiere side-scrolling shooter series in existence. When the 3D (OK, actually 2.5D) R-Type Delta was announced, I was skeptical. How could Delta live up to the 2D glory that was R-Type, or R-Type Leo?

To say it did would be an understatement. Irem and Agetec have crafted the best side-scroller on the PSX, and perhaps the best modern side-scroller. You take your pick of three R-Type ships (with a fourth hidden), the R9, R13, or RX, each with its own unique Force Module and individual weapons, and invade seven levels of dark, bio-mechanical Bydo Empire-ridden evil. Enemies from previous R-Types are included, but in full menacing polygonal 3D, and even the level designs are from the old games, but again, redone for the 3D generation. Delta is more than a great-looking package, however - it succeeds in creating an immersive universe that sucks you heedlessly in, including a haunting soundtrack that shifts to reflect the on-screen events. Of particular note is the 5th level (dubbed by me as the "Sewer Level"), in which you must dodge your way among drifting pipes and other garbage, weird alien slugs firing on you the whole time. It's suitably murky and bubbly -- almost smelly. And the boss will be familiar to R-Type fans....

Gameplay, thankfully, remains 2D. You scroll from right to left, charging up your force module, and laying waste to the droves of semi-organic Bydo enemies that are an R-Type trademark. The R9 has a standard module, the RX's homes in on the enemy and fires remotely, and the R13's is connected to the ship by a deadly and fully manipulative stream of energy. Each ship has a Beam weapon and a screen-wasting Delta weapon, and the pyrotechnics involved are blissful creations, with no slowdown. The ships handle differently enough to make mastery of each a daunting, yet rewarding task. R-Type has never been a bullet-dodger, but relies strictly on patterns and memorization. And like the prior games, Delta is a very tough nut to crack, even on the Easy difficulty. A true Delta master will not be satisfied until Hard difficulty is conquered with all 3 (make that four!) ships. It's advisable to master control of your Force Module, as well as recognizing when to raise or lower your ship's speed (easily done with the shoulder buttons). Thankfully, Free Play can be obtained through a few hours of play, and trust me, you'll need it!

R-Type Delta offers old-school gameplay in new-school clothes, a formula many have attempted, but few have succeeded to such a degree as this. Long-time fans of R-Type may be turned off by the 3D graphics, but rest assured, the gameplay is solid as ever. Hopefully Delta will win the series some new fans. You will not find a better side-scroller on the Playstation.

A high quality shooter that ranks up w/ the best on PSX!

4 Rating: 4, Useful: 3 / 3
Date: November 16, 1999
Author: Amazon User

The fabled R-Type returns with a 32-bit look and the power ofit's predecessor's reputation behind it. R-Type Delta is the firstshooter in the series since 1993 when R-Type III hit the Super Famicom. Is it worth the wait? Well, does the sun still shine?

R-Type Delta may not look as sharp as the original R-Type with it's classic hand drawn artwork and crisp details but in this age of polygons and 3-D special effects, Irem can't be faulted for going with the textured polygon flow. The graphics in Delta are reminescent of what we've seen in Einhander and Philosoma but the brilliance of Irem's graphical work and unique enemies are unmistakable. Galactic worms with translucent sheen arc across the screen as they weave and dive, flitting airships move in oscillating patterns, carriers fly and jump with retro rockets glaring.

The game runs silky smooth and the control offers just enough resistance to make the ship feel substantial as you pilot it through alien worlds. The original R-9 and R-13 ship models return along with a new bruiser called the R-X. We haven't been able to check out all the power-ups yet but the bolt-on weapon is standard issue weaponry along with an assortment of laser and missile enhancements.

Delta also borrows a variant of a power up move from Mega-Drive classic Gaiares where you can absorb an enemy ship's energy to power up a new mega weapon deemed Delta.

Devotees of the R-Type mythos will revel in this new version of the classic series, it's a fitting tribute to one of the greatest shooters in video-game land. New inductees will find Delta a high quality shooter that ranks up there with the best on the Playstation.


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