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Guides


Nintendo DS : Fullmetal Alchemist: Dual Sympathy Reviews

Gas Gauge: 57
Gas Gauge 57
Below are user reviews of Fullmetal Alchemist: Dual Sympathy and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Fullmetal Alchemist: Dual Sympathy. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 40
GamesRadar 50
IGN 55
GameSpy 70
GameZone 70






User Reviews (1 - 9 of 9)

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Great FMA, but it could have been better

5 Rating: 5, Useful: 0 / 0
Date: April 25, 2008
Author: Amazon User

This game is so much fun. Its not so dificult but you have to really concentrate in order to pass is. How you can use characters in the story mode could have been better each one on their story line, but having to kill the humonculus is very fun. Not perfect but so much fun.

the best game ever

5 Rating: 5, Useful: 1 / 4
Date: January 25, 2007
Author: Amazon User

If your a fan of the anime fullmetal alchemist then get this game if not you will not understand what happens in the game and should not get it but i am a huge fan of the anime fullmetal alchemist and had to get this game. It is one of the best games i have ever played.

Full Metal Flop

3 Rating: 3, Useful: 1 / 3
Date: June 13, 2007
Author: Amazon User

Not a big fan of anime, I didn't know what to expect of the game to be completely honest with you. I just thought anime spin-offs on console games always turned out decent.

FMA is mediocre at best. Once again, I ventured to an EB Games and saw it on the shelves, and saw that my collection lacked this title. The cover looked great, so I bought it... at $29.99. I really need to stop doing that.

I have no idea how the story goes, so it was entirely new to me. That in itself is one of the few pluses that this game gets from me. The graphics are nice too, almost like reading a comic book on your DS.

But there it is, reading a comic book on your DS. That's what the game felt like to me. I doubt that my statistics are entirely accurate, but if you play the game, you'll know what I mean. The game seriously feels like it's 80% story, 20% gameplay. The balance is horrible, and halfway through the game, I gave up reading the text and found myself constantly pressing the A button to hurry up and get through it.

The movements are entirely analog, so when the need for the stylus arrives (when you have to inscribe the alchemy symbols), it's stupidly inconvenient, annoying, and awkward. Yeah, it's a cool function I guess, and they had to integrate the touch screen somehow. But they manage to make a poorly made game even worse by having you scramble for your stylus to pull off the symbol inscriptions in time.

I guess I expected more, mainly because of how much I paid for it.

Once again, price indicatorrrrrrrrr. $29.99 initial retail, now approximately 17 bucks according to Amazon.com. Don't be surprised if it falls more, as this will easily be a forgotten title in the long line of DS game production.

Transmutation meets transportation!

4 Rating: 4, Useful: 1 / 1
Date: May 31, 2007
Author: Amazon User

Fullmetal Alchemist: Dual Sympathy is the 2nd DS title that I've bought, and I'm really happy with it!
I always loved the anime, and I came across this game while looking for some "lesser known" DS titles that I could try out, so I bought this one and I'm glad I did!
If I had to describe the game play of Fullmetal Alchemist DS, I'd decribe it as, "a combination of MegaMan X & Captain Commando." It's side scrolling and jumping remind me of MegaMan X, while the platforming and fighting reminds me more of arcade street brawlers like "Captain Commando" & "Double Dragon"
Now mix that game play formula with the story, voice acting, and animation of Fullmetal Alchimist, and you've got the main idea of this game.
Fullmetal Alchemist DS is a very fun game to play on the go, so don't be afraid to take it with you on road trips and vacations.
Besides just the fun of the game itself, there are quite afew in-game mini games that you can unlock and play later when you don't feel like playing the main game, they're all pretty addictive.

Pros:
Nice graphics, voice-overs throughout, compeling story with convincing charecters, great for road trips, appeals to fans of both RPGs & old-school arcade games, easy & responsive touch screen interface, lots of special features to unlock, addictive mini games, hard to put down, great for fans or new-comers to Fullmetal Alchemist.

Cons:
Although you play through almost the entire storyline of the anime, certain exciting parts weren't turned into levels, (i.e. you never get to fight Scar as Edward & Alphonse) skips some of the interesting scenes from the anime, (i.e. you never get to see the scene when Edward escapes from his prison & goes after Cornello, it skips over it completely and appears as though Ed was never captured) normal story mode is pretty short.

50/50:
The voice acting sounds a little scratchy on the DS...
Playing this game will make you wanna watch the show really bad...

Overall:
Although this game has it's fair share of pros & cons, I say that the pros outweigh the cons. I had an anormous ammount of fun playing this game, and I recommend it to anyone who's a fan of RPGs, old-school platforming brawlers, and of course Fullmetal Alchemist!

GOOD GAME, KINDA SHORT

4 Rating: 4, Useful: 3 / 10
Date: January 05, 2007
Author: Amazon User

I'M ACTUALLY OLDER 13, BUT I COULDN'T GET THE NORMAL REVIEW DEALIE TO WORK. THIS GAME IS A GOOD BEAT 'EM UP BUT IT IS VERY SHORT. LUCKILY, AFTER BEATING STORY MODE, YOU UNLOCK ADDITIONAL MODES WITH MORE CHARACTERS. THE CONTROLS ARE A BIT SCREWY (YOU HAVE TO USE THE TOUCH SCREEN TO USE ALCHEMY, AND A LOT OF FACE BUTTONS REMAIN UNUSED) BUT IF YOU CAN HOLD A STYLUS AND YOUR DS AT THE SAME TIME IT IS NOT A PROBLEM. THE CHARACTERS (WARNING: SPOILERS OF CHARACTERS AND UNLOCKABLES) EDWARD, ALPHONSE, IZUMI, MUSTANG, ARMSTRONG, AND SCAR ALL HAVE UNIQUE ABILITIES, AND AFTER YOU PROGRESS THROUGH STORY AND CHARACTER MODE YOU UNLOCK THE ALCHEMY BOOKS BELONGING TO EACH CHARACTER. ANYONE CAN USE ANYONE ELSE'S ALCHEMY BOOK ONCE UNLOCKED, BUT THEY CAN ONLY CHARGE UP ALCHEMY ATTACKS THAT AREN'T THEIR OWN TO THE SECOND LEVEL (ALCHEMY ATTACKS USE UP ENERGY GAINED BY BEATING ENEMIES OR BREAKING BARRELS. AS YOU HOLD DOWN THE ALCHEMY ATTACK ICON ON THE TOUCH SCREEN, IT GATHERS MORE POWER AND USES MORE ENERGY. THE FIRST LEVEL USES NONE, THE SECOND USES SOME, AND THE THIRD USES A LOT IN ADDTION TO BEING INCREDIBLY POWERFUL AND HAVING A COOL ANIME STYLE CUTSCENE). YOU CAN ALSO UNLOCK 2 BONUS ALCHEMY BOOKS (KIMBLEE AND MARCOH. SPOILERS END HERE.)OVERALL, THIS GAME WILL BE ENJOYABLE TO FANS OF THE SERIES, BUT PEOPLE WHO HAVE NEVER PREVIOUSLY HEARD OF IT MAY NOT ENJOY IT AS MUCH.

Become the classic Alchemists!

4 Rating: 4, Useful: 7 / 9
Date: January 31, 2007
Author: Amazon User

I am a huge fan of the shows, which caused me to buy this game the first second I could. Overall its a fun game. Here are pros and cons regarding the game.

Pros:
-You can play as a variety of characters from the show incuding Ed, Al, Mustang, Izumi, Armstrong, and Scar.
-You inheret different Alchemic abilities as you play the game more and more
-The graphics in the game are stupendous and very cool
-You can play a variety of bonus mini games

Cons:
-A lot of the stuff you get in the game, are just bonus items. The game only lasts 20 minutes depending on how fast your play, but the more you play the more bonus stuff you get. I personally didn't enjoy that fact.
-The Stylus use in the game is pretty awkward. You use the touch pad to use your alchemic ability. So if you're fighting an enemy, you'll have to stop kicking and punching to rush your right hand and stylus onto the touch pad to use Alchemy. It isn't that bad really. Its just awkward.
-I was hoping for a different side of the story like the direction of the other PS2 FMA games, rather than the tv show storyline. This game only follows through with the storyline of the movie.

Overall fun game. Definitely recommend it. Also if you loved the show, I wouldn't hesitate at all to buy it! Great Great game.

Good but short.

4 Rating: 4, Useful: 5 / 5
Date: January 15, 2007
Author: Amazon User

This game at normal mode a few difficulties. It's very stylus active and you have to be on your toes because you're being timed. It's a very short game though so i was disappointed when I saw the credits. It follows along the story perfectly. It couldn't have been longer and more eventful. They should've added in the movie at the least. It sums everything up at least.

Fullmetal Alchemist: Dual Sympathy.....

4 Rating: 4, Useful: 6 / 6
Date: August 04, 2007
Author: Amazon User

Having recently been introduced to the series, I was anxious to play a game based on the show. Instead of picking one of the console games(like my friends advised me to)- I decided to pick up Dual Sympathy to play first. Lately, I've been more into playing handheld games for some reason. Thinking I was picking up a game that would be more RPG in nature since the anime is extremely storydriven and less fighting, I was surprised to find out it played more like River City Ransom or Streets of Rage but with alchemical abilities to further progress you in the game. It sort've reminded me of the first Naruto Ninja Council game somewhat, except with the Fullmetal Alchemist license & a little more storyline. The story itself follows the cartoon series which follows Edward and Alphonse Elric's journey to find The Philosopher's Stone which gets them into some hairy situations. Overall, I liked the game. It looked a heck of a sight better than most games like these on the DS and was pretty much a solid game. However, there were a few things that annoyed me about the game. For instance, it was too short a game. While there are little added extras to make you replay the game again, it still isn't enough. I left the game wanting more. Second, the story got confusing at certain points(Thank God I knew the storyline from the show or I would've been lost). Thirdly, I left the game feeling that the developers could have did more with the game by being more daring and creative with the use of the touch screen for the alchemical abilties. What use I did have of the touch screen was somewhat boring to me after awhile(as I've seen it used like this before).

Personally, I feel reviews on the game will be mixed at best. Although it was a good game to me, it will probably be a huge disappointment to hardcore fans of the show.

Excellent Game for any Fullmetal anime fan!!!!!

4 Rating: 4, Useful: 10 / 11
Date: December 20, 2006
Author: Amazon User

Highly recommend this game if you can't get enough of the anime. It plays the same story as the anime series (watered down of course). Fairly easy gameplay, there are mini games to play and unlock, and you can play other characters once you have beaten the game in hard mode.

Some may wonder about drawing the transmutation circles. It's not an overly done process in the game. One way it is achieved is when you have to open certain doors a screen will appear and you have to hit these dots around the circumference of a circle as they light up in order. Another method of transmutation circles is that a specific pattern appears in which you have to trace in the alloted time.

Very good game overall. The voices are taken from the anime as well as the images. Plays like a fusion of manga and anime.

Only problem with the game is that during some parts when your reading from Al's journal, the pictures are small. After seeing some of the nice images there are in the game, it seemed like they just threw them in there.

Characters have certain alchemic abilities that you can use once you play the character with any other player. You don't have to draw circles to do this alchemy, just hold your stylist to the touch screen and charge your achemy depending on how much energy you have. You get alchemic energy from defeating enemies and collecting their "orbs".


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