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Playstation : Vandal Hearts 2 Reviews

Gas Gauge: 72
Gas Gauge 72
Below are user reviews of Vandal Hearts 2 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Vandal Hearts 2. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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Game Spot 70
Game FAQs
IGN 74






User Reviews (1 - 11 of 18)

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Don't waste your money!

1 Rating: 1, Useful: 3 / 16
Date: July 27, 2001
Author: Amazon User

I bought this game because I really like RPG's, BIG mistake! This isn't a true RPG this is a story game, This game is boring, the game is one big video and the only part you have in it is the battles that are annoying and don't have that something that games like Final Fantasy has, you also get to make the OCCASIONAL decision for the hero. The weapons are basic and boring with the only variation being in the stats and spells. The graphics are terrible, I've seen better graphics on a SNES!

The music is resonible but a bit repeditive with not much variation from song to song. The story is boring with the biggest twist being a traitor and a war. The story also jumps without much explanation, and as usual everyone is in love with the main character or his friends.

My suggestion is don't buy this game, wasting money on lollies will give you longer enjoyment! It looks like Konami have made another terrible RPG. If you like RPG's stick to SquareSoft and the Final Fantasy series.

Vandel Hearts 2 Another Dumb sequil

2 Rating: 2, Useful: 5 / 12
Date: June 27, 2000
Author: Amazon User

I've allways said the only series where the sequil wasn't worse then the orginial was the FF series, and VH/VH2 is no exception. I enjoyed the orignial VH so figured I would try the second one. I was very confused by the battle system, even though a plus is that it became very difficult for you to win battles now because of the constantly moving char's. The job system was very hard to get the hang of and had nothing I found immensly rewarding to intregue me enough to work with my jobs. Plus the fact that the magic was very low scale (even less then VH 1) and that the job class made no sence just made me dislike this game. If you want to play a RPG/strategy game. Try VH1 or Final Fantasy Tatics. This isn't worth it.

Take my word for it, this RPG isn't one you would buy.

2 Rating: 2, Useful: 4 / 8
Date: July 02, 2000
Author: Amazon User

I'm sorry to say, but this game is just awful. The characters are bland and do not develop through the game. The plot lacks any intersting twists, and the graphics are just bad. Also, there is no variety in mission objectives, I's just "Kill all enemies". Take my word for it, this game is just not interesting.

Chrono Cross

2 Rating: 2, Useful: 2 / 37
Date: November 16, 2001
Author: Amazon User

I was really dissapointed with this game. The game play went ok, but there were wayyyy too many characters in the game. It reminded me of Final Fantasy too much. I think that the game designers were Final Fantasy programmers on a severe amount of Heroin.

How about one negative report... in a way.

3 Rating: 3, Useful: 7 / 8
Date: January 02, 2000
Author: Amazon User

I personally haven't played Vandal Hearts the orginal in a looong time. If I can recall realy well, didn't it have some movies? I'm on the last chapter of the game and I haven't seen one movie. Personally I think the story is also a little confusing at first, with all these long names that we personally wouldn't use on a day to day basis.

The character face drawings could have been a lot better. These people made 'Metal Gear Solid' for gosh sakes! It seems as is if Konami was in a hurry to get this game out to the market.

The maps-huge. Maybe not all but there is one with a very deep slope with archers at the top. Seems practically impossible with them sniping you out at the top since height+length = way more damage.

Some of the games music is a little catchy after a little while into the game. I found myself humming some of it.

The blood (yes blood) could have had much more force and spurt like the original game did. It has a little spurt and rain type look to it, not too sure but I think in the original it just went up and came down either slightly or not at all.

The game, with the 'new' dual turn system, I personally think is a complete let down. Let's say all the bad guys are dead except one, and all your guys are dead except the hero. The computer is most likely to his you from the back. All you need to do is move back about two grids and whem the last enemy attacks and misses, you attack and you nail him/her. Its too easy! Especially if its a one on one. If you play your cards right, and the enemy has no spells left, you already won.

If you are a fan of the original, this is a great continuation. If you are trying the series for the first time, get the original one first before you dive into the sequal.

Decline downwards somewhat....

3 Rating: 3, Useful: 3 / 7
Date: January 31, 2004
Author: Amazon User

I loved the first Vandal Hearts and really wanted to see if they would follow that game's story. The characters in this game though seem a little uninspired, and thus the game feels a little tedious.

I guess it is called 2 to capitalize off the original. The only common thing is the battle system. A great thing they did is make your armor and swords attached to your body. When you wear copper armor you will see your character wear it. Battles though get tough. Real tough. DO u like being outnumbered 5 to 5092509258902? I don't.

The difficulty makes it tough. I returned it after a month or two. The story is pretty good though. You get to meet up with some friends from the past. The main character is absolutely awesome. He looks so cool. I would give this game 5 stars, but the tough battles and uninspired characters(a great number) detracted a couple points. Buy it though if you see it now. It should be cheap.

This game can be sssooo boring sometimes!!!

3 Rating: 3, Useful: 0 / 6
Date: October 11, 2001
Author: Amazon User

This game has a good story line but the exposition in between the battles can be just a little too wordy. Too much exposition to put in a game can make the game a little boring. The cool thing about this game is that when you strike a bad guy or a creature, blood comes out!^-^

To anyone who loves strategy RPGS, or fans of the original..

4 Rating: 4, Useful: 17 / 21
Date: December 01, 1999
Author: Amazon User

If anyone has played Vandal Hearts 1 then they would have high expectations for the sequel. Fortunatley this is at least, on par with it. I am still near the beginning of the game, but a few things struck me about this game. The dialoge is very witty, and (so far) has very little RPG cliches. This is a good thing, as one can only handle so many "search for parents" "find sacred sword" storylines in a liftime. Not to say this will stray too much from that, but it is certainly a welcome change. The graphics, on a sadder note are not on par with Final Fantasy Tactics, but, are just as good as Vandal Hearts (which isn't a bad thing) This game has a few changes for the battle system and so on. Overall though, if you are craving a good SRPG then wish for this on your christmas list.

With only a few flaws Vandal Hearts 2 delivers a solid title

4 Rating: 4, Useful: 14 / 15
Date: December 20, 1999
Author: Amazon User

I've decided to change the format of my review for games, please read on if to get an idea of the game, and whether or not it'll fit your idea of a good RPG or not.

STORYLINE/PRESENTATION: (92) The plot to this game isn't very original, your basic warfare with a handful of good guys who wish to make an impact and bring peace to the world. But what stands out is the unfolding of the plot, Konami did a good job weaving a very detailed and involving story. Personally I enjoy a good read, therefore I found this game very appealing; but for those of you who like to hack the enemies and move on, this might not be the game for you, because after each battle there are always scenes that reveals the plot and develops the story further, and there is no way to skip it. There are 2 annoy things to this game, first of all you will notice the extremely long loading time, its about 10 seconds. Now imaging having to wait for it to load for every battle (which is about 50+ according to Konami) and for every story scenes (another 50+,) then you'll get a picture of how long you'll be staring at a "NOW LOADING" screen. The other thing happens when you reads the conversation the characters are having, very often the sentence will break in the middle, and then picks up after 2-3 seconds when the character finishes shaking his/her head or shrugging their shoulders, talk about discontinuity, more often than not I would forget what the conversation was about.

GRAPHICS: (85)

Vandal Hearts II definitely improved on the graphics, better spell effects, backgrounds look a lot nicer than before. Unfortunately, when compared with the RPG/Strategy games out in the market, its just not as visual eye candy as FFVIII. There is also an absence of FMV sequences, an essential element in many current and most upcoming RPG games. The cool thing is that you can actullay see the weapon and armor change, but remember that the strength of this game lies in the plot and the strategy, not in the visual department.

GAMEPLAY: (87) I write this section with mixed feelings, there are a few changes made to the battle and weapon/armor system. First change you'll notice is that when you move a character, the enemy will move a character at the same time, a little twist to the turn-base style. Yes, you'll most likely to miss more often, but the AI follows a similiar pattern (a little hint,) weakest character gets attacked fist, the preference is to attack from the back, side and lastly the front, and more often than not, when magic user can attack, they will go first, then archers and lastly the fighters. So most of the time you should know who's going to get attacked, from where and to move to safety or heal or kill the attacker first. The problem is determining who gets to act first, so you see this game lives up to the strategy expectation.

Second difference you'll notice is the whole weapon/magic system, in VHII there are no character classes such as warriors or mages, it all depends on what the characters wear and use as weapons. Therefore stats such as HP and MP are not gained through leveling up but depends on your equipment. Furthermore, magic and skills are not class-specific, rather it is weapon-specific (similar to materia in FFVII,) and transferring techniques can only be done between the same weapon category. There are definitely a lot of strategy involved in deciding what kind of equipment to use, but a little too limiting, especially since each weapon only equip with certain number of magic/skills.

Lastly is the EP meter, which is like MP in the sense that certain skills can only be performed when you have a certain EP points available, but unlike MP you fill you EP meter by killing enemies. Personally I didn't use these skills requiring EP very much, therefore it is a nice addition to the game, but I'm sure it can do without also.

SOUND/REPLAY VALUE: (82) Not much to say on music, pretty average, nothing too memorable, tends to get a little dull though, but since there are so much strategy going on, you probably wouldn't even care.

Konami supposedly have address the problem of the game being too linear, but since I've only played the game through once, I can't really vouch for that. I however did noticed a few places where outcome of the game might be altered by the answer you choose.

OVERALL: (86) A very solid game, Konami should be praised for improving this game in many areas. Strategy games are a scarce commodity in the gaming world, while this game isn't as good as Final Fantasy Tactics (IMHO,) it is still an excellent game nonetheless. I hope this review has been helpful, and enjoy the game!

Vandalised game or Vandal heart?

4 Rating: 4, Useful: 8 / 8
Date: May 31, 2000
Author: Amazon User

I loved the first vandal hearts. It's style was brutal, the gameplay involving and a storyline to boot. Plus an awesome secret if you find the right keys...

The sequel I have anticipated for a long time, having managed to unlock the hidden class for Ash and seeing no extra ending to tie it up I expected this game to continue forthwith.

However upon placing my imported cd into the console and loading it up. I noticed that the title had undergone changes...

The first major change was battle system. In the last title you moved all of your characters and carried out actions, then you waited for ages for the computer to move all theirs. However this time when you move a character the computer moves one. While this paves the way for quicker battles in theory, they can actually take much longer, as it is easy to select to attack an opponent but for them to have moved and you wasting an attack and vice versa.

The game also has a stark absence of fmv, the last one featured many fmv scenes, where this time there are none! Why is a question that still hasn't been answered.

The game itself has also done away with the classes system for each character. Instead of getting to a set level and deciding which path to take, this time you can make any character into any class! Great in theory, but this means that you rely solely on your armour to keep up your Hp, rather than the class you follow. It also does away with class weakness, e.g arrow is weak against sword.

However faults aside there are many things that make the game play well. The decision to do away with in-battle saving means that you have alot more at stake, you can't simply load up your game and play through that turn again, adding a much needed degree of challenge.

You can also equip characters with two weapons should you choose to! Whether you decide to mix an axe with a short sword or any other combination allowed. With careful planning this means you can create many different types of spells.

Spells this time do not get added to a characters abilities through gaining a certain level, but instead must be mastered in battle! Also the spells are dependent on the weapon you have chosen.

Overall though while this game has many faults you can't help but feel drawn to it and wish to play it again.

One for the rpg players, although others may find some pleasure here...


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