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Xbox 360 : Fight Night Round 3 Reviews

Gas Gauge: 87
Gas Gauge 87
Below are user reviews of Fight Night Round 3 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Fight Night Round 3. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 83
Game FAQs
GamesRadar 90
CVG 90
IGN 85
GameSpy 90
GameZone 88
Game Revolution 80
1UP 90






User Reviews (1 - 11 of 58)

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Disappointed....

1 Rating: 1, Useful: 0 / 0
Date: May 01, 2008
Author: Amazon User

Well what can i say, amazon service was great but when i got this game and try it in my console it wont work. It says like version incompatiblity, well i check out amazon specs and didn't find anything that might prevent for not playing this game. if only i knew regarding region games that can only work in other region i wouldnt spend time and money buying this game at amazon.

Fight Night A Racist Game?

3 Rating: 3, Useful: 5 / 17
Date: May 23, 2006
Author: Amazon User

I have been playing Fight Night series since its inception. Obviously I am a fan but is the game racist? Example: in FNR2 a player could buy his entourage which entailed a Ring Girl in a bikini. The whiter the Ring Girl the more money a player had to pay. Paying for one was essential because it was tied to "stamina/heart rating". I think most players would agree that the hottest girl was not and is not (she is in FNR3) the platinum blonde who is flat on both sides and has a strange look on her face. The hottest girls were the brunettes and the black chic. The trainers: the black trainer would be free and the white trainers were most expensive. In FNR3 that is the case the black trainer is free and looks like a bum and his specialty is "nothing you get what you pay for". The lighter skinned trainer is $25K and his specialty is "strength training". The whitest trainer is $50K and his specialty...wait for it is "speed training". Are you freaking kidding me? Look I am not even black and I noticed this. Oh yeah if you have a championship fight you could only choose the flat platinum blonde for maximum rating. That's some bull.
Let's summarize the whiter the trainer/ring girl the more important and the most expensive. Tell me that's not racist? Now this is a boxing game. Come on people!

Gameplay has improved. Less ways to cheat. Example if you try to live on Haymakers you will be exhausted before the first round ends. Should help Live gameplay.

Character creation has suffered. In the previous game I could create a character that was very similar to myself but in this game I can't get it right.

Direction: has suffered. Knock downs are less exciting. Camera work is dull. Sound effects are duller than FNR2. Replays suck in FNR3. They are less of them and only the dull replays are shown like jabs - oooh jabs.

Ring Girls: look glossy and less BOOTILICIOUS. They look like drug addicts and manican like. There are only three of them. Can't EA create more ring girls or keep all of them from the previous FNR2.

Animation is duller.
Music has improved a bit.
Graphics are an improvent.
The most annoying thing is the product placement: Burger King, Dodge. wtf, who cares!

EA has a monopoly on sports games. This is the only boxing game and I kind of like it with major annoyances. I think EA made FNR3 duller on purpose because FNR2 peaked. How can they have less Ring Girls. Mass advertising/product placement. Duller animation, sound effects, knockdowns than the previous FNR2? Coincidence, I think NOT.

Franchise on the decline

3 Rating: 3, Useful: 5 / 9
Date: March 16, 2006
Author: Amazon User

This game franchise, in my opinion, is on the decline. Why? Aren't the 360 graphics just incredible? yes they are, but that is not enough in some cases. Consider this....over the three installments of the series, the graphics have gotten better, that much is true. But they have stripped features from each installment, without exception. Far fewer customization options, no entrance effects or entourage anymore--none of the extra features that really made the first game fantastic. It wouldn't be such a big deal if those features were never in the game to begin with, but explain to me why you would take it away? NEVER take steps back in video games.

The other often praised feature of this game is the lack of power or energy bars and its apparent increase in realism. This is garbage and I'll explain why. In a real boxing match it is true that there are no bars to tell you how well you or your opponent is doing, and you must rely on your own observations in judging the condition of your opponent. But the silly part is that in a real boxing match you would be able to FEEL your own damage, fatigue, etc. You would know how much a flurry of punches would tire you out because you could feel it. So although you think the absence of the bars is more realistic, it isn't, because you will never have the ability to feel your own boxer like you could in real life. Those energy bars allowed a close approximation. At least make them a feature that can be toggled on or off.

In short, the game is solid but losing serious ground compared to the second game, and they've both lost serious ground compared to the first. Fit and finish on the first game is what made it great. You saw your guy walking to the ring and could really customize him from head to toe. Not anymore. I think they need to stop ruining what should have been a fantastic continuation of the franchise.

Fight Night Round 3 -- a decent offering

3 Rating: 3, Useful: 0 / 0
Date: January 20, 2007
Author: Amazon User

This game is VERY GOOD but it could have been GREAT.

The actual boxing is well done - it's everything else that lacks.

After you play this a few days, you're going to compile a record the likes of, say, 20-4. Pretty soon you forget the guys that have have fought. It would be nice to keep track of the statistics so that you know, for example, that your record against Tyrone Sharpe is 3-1.

Also, they've clogged the game with a bunch of completely unrealistic items...boxing shorts that cost $700,000?!? C'mon. Plus, once you choose your outfit that gives you a 20% boost of some kind (power, speed, stamina, chin, etc. -- you decide), the items that are less than 20% aren't anything you're going to drop down to. You should be able to "closet" all the clutter you're not going to use. I like the tattoos but you should be able to upload your own.

Having the Burger King guy as your trainer is just plain stupid. Funny that he sounds IDENTICAL to the loser trainer that doesn't cost you anything to use. I don't eat at Burger King so don't appreciate it splashed all over the place: in the ring, on the walls, on your boxing gloves, the trainer in the corner...LAME.

Again, the gameplay and graphics are fun but I need STATISTICS to make Career Mode meaningful.

A good game and a great way to earn achievement points

3 Rating: 3, Useful: 0 / 3
Date: February 27, 2007
Author: Amazon User

As far as boxing games go, visually this was the best by far that I've ever seen. I enjoyed the fights but found myself really annoyed that there just wasn't that many boxers in the game. Playing career mode in the Heavyweight division I fought one boxer 7 times! I beat him in the first round 5 out of the 7 times yet the game kept claiming we were rivals and that some how he kept getting a shot at my championship belt. Time and time again it was the same fighters over and over again. And what's worse is that they didn't even improve in skill the further I went in the game. Overall I did enjoy it though, but after beating the game there was no replay value at all.

If you're looking for a quick way to earn achievement points this is the game. Pretty much all you have to do is beat the game in career mode and you have a 1000 points to add to your score.

Burger King! (FIGHT) Dodge! (NIGHT) Under Armour! (ROUND THREE) ESPiN!

4 Rating: 4, Useful: 80 / 83
Date: February 25, 2006
Author: Amazon User

I've browsed the previous reviews, and agree with most that's been said. This *is* the best of the series. The graphics are ridiculously good. The control is terrific. For once, you really have a feel for how the fight is going, rather than relying upon health and stamina bars that just (in this reviewer's opinion) take away from the realism -- although they are an option. On the hardest difficulty, the game is absolutely a challenge, at least once your career really gets underway. You will be knocked down, you may even lose some fights, this wasn't necessarily the case in previous versions. Creating faces on character generation is much smoother and more intuitive now. The sound is fantastic. The ring girl's breasts actually jiggle when they strut around the ring between rounds.

Everything is great, really, it's a terrific addition to your XB360 library. Online is fun, there are ranked and non- matches, it's fast and easy to get a fight, another outstanding aspect to the game that will dramatically increase its longevity.

Great! So we got all that aside, I can talk about the commercials.

I've never seen a more over-the-top case of commercialism in the game. Is this a complaint? Yes and no. I mean, watch basically any boxing match, there are going to be ads on the ring canvas, on the ropes, in the arena, even on the shorts of some of the boxers. So there's just some realism here. Does it go overboard though? Yes, I'm absolutely prepared to say it does. Before some fights, you'll be 'treated' to a 360 degree view of a new Dodge truck while the announcer tells you about it. That doesn't seem too bad, right? Okay, later, Burger King's "The King" will escort another fighter into the ring and dance around before the fight. No, that doesn't get your goat either? How about after that fight, when "The King" actually becomes one of your available trainers? That's right, you too can be trained by, and have in your corner, a creepy guy with a giant plastic grinning mask.

Look, I'm not one of those types that goes off the deep-end about stuff like this -- but EA, are you listening? If you're going to throw it in our faces like this, while lining your already deep pockets with the ad revenue that you get from these placements, how about giving us a break on the cost of the game? We're paying for it, the advertisers are paying for it, wouldn't it seem fair to throw the consumers you're force feeding ad content a bone? Here's the thing, it doesn't have to be a big bone, and it gives us less reason to feel as used and abused as many of us are when the suspension of disbelief within a game/simulation like this is *shattered* by having to train with "The King". In fact, then we can cheer the gross commercialism, because we got something out of it too, a few bucks saved.

Terrific game. Worth buying, not just renting. 5 stars for the game, 1 off for taking advantage of me as a fan and customer. I should really ding it harder for that, but the game is too fun to let something sort of sleazy take away from it.

Great Gameplay - but Awful Environment

4 Rating: 4, Useful: 22 / 26
Date: March 03, 2006
Author: Amazon User

If you're into boxing, definitely take a look at Fight Night Round 3 for the XBox 360. The realism in the boxer models is rather impressive.

We know that the XBox 360 has great graphics, but looking at the characters in many other games, you might think that human beings were made out of plastic. When you see the characters here, they look *real*. Their skin has pores and imperfections.

On to the game. You get to customize your character both physically and skill-wise. You can make a small, quick hispanic, or a large, bulky, strong-punching dark skinned fighter. You can alter the hair style, tattoos, and much more. As you earn money, you can also buy new trainers and customize your skills further.

Your main career path is a mix of training and choosing contracts to fight. In training mode it's a series of standard button-pushing games that in some cases are just reflexes, but in other cases are actual combo practicing that serve you well in the ring. The training increases specific skills, so you can further customize your character by deciding how to train.

In the fight, it is of course you against a given character. There are varying levels of difficulty and we found that they did a good job of providing fun gameplay for different types of players. The beginner levels were good - although sometimes challenging - for a person who had never played this sort of game before. The higher levels of difficulty meant you really had to focus on what you were doing and land the combos to win.

Your character has a variety of fighting styles to choose from, and you can buy more - including taunts. You can even play as historic characters if you want, including staging fantastic fight pair-ups that would have been fascinating to watch in real life, if we had a time machine to get people into the same ring.

The in-fight graphics were pretty slick. If you hit someone in the head, a spurt of blood came out of their mouth. Characters had definite personalities - some were arrogant, some were hesitant as they entered the ring. When a really solid punch was landed, time "slowed down" a bit as adrenaline kicked in. Most people in real danger situations know how this happens.

There were a few down sides here. One, the training mini-games can get a bit repetitive. I would have liked to see more variety. You can skip them if you want, just accepting a "medium" level of skill increase. Also, you choose a "nickname" that the announcers refer to you by during the game. This is a neat idea, but it gets to be a bit much when they use it all the time.

Also, the commercialism in this game is just WAY over the top. There are Burger King displays all over creation. There are promotional items left and right. I realize that sports TV can be like that sometime - but you watch the TV show for free. They are paying their fees with that advertising. With Fight Night, I've already shelled out a lot of money to play the game. I didn't spend all that money to watch a multi-hour long commercial for Burger King. It certainly didn't make me want to go out and eat Burger King food - if anything it made me pretty annoyed with them, and unlikely to visit them in the future.

So in general, I thought the game was great, but that the "environment" you have to play in was really annoying. I would almost pay extra money for some sort of a cheat code / hack to replace all of those ads with blank space. Maybe they'll let me download that from XBox Live in the near future.

A true next-gen gem...

4 Rating: 4, Useful: 5 / 6
Date: April 25, 2006
Author: Amazon User

If you've played the previous 2 incarnations of Fight Night (formerly known as Knockout Kings), you know what to expect: solid analog stick boxing, with great graphics and a lively soundtrack. So what's new in 2006?

The GOOD: The graphics are amazing. One of the first games to truly look next-gen in terms of its realism. The lighting is gorgeous, and the whole presentation is top notch. Even on a non-HD television, this game shines. The controls are as tight as ever, and the haymaker is less prevalent, which is a good fix from last season's gameplay. The game is rewarding in terms of strategy, because you will NOT be able to get very far without some basic strategy (ie: learn to block and dodge, and conserve energy).

The BAD: The menu interface is a disaster. One of the worst I have seen in 20+ years of gaming: it's cluttered, counter-intuitive, and the button presses sometimes register late. There is no rankings list, just a vague "popularity meter". More stats would be nice. The soundtrack is repetitive and not all that great. The unlockable items, while cool, are buried within the depths of the aforementioned interface, which makes it actively unfun to customize your fighter.

The UGLY: While the boxer models are very realistic, the ring girls are a bit alien-looking, and feel like a cheesy afterthought.

Overall, this game is great fun. If you want a semi-deep sports game which rewards patience and practice, pick this up!

Lots of fun, especially stress relieving.

4 Rating: 4, Useful: 4 / 4
Date: August 18, 2006
Author: Amazon User

I come home from a long day at work and I enjoy just being able to just beat up on some computer generated character. I haven't tried the online mode yet and fighting with other people on the net, but I am waiting for my Gold Subscription card to come in so that I can challenge some guys on the net. I don't have a HD tv yet, so I can't see the true graphics of this thing, but so far it is great even on a regular TV. Some of the mini games to train are a little hoaky, but the game play outweighs that. And I don't mind that some of your oppenents throw the same punches over and over again, makes it a little easier to beat em. But even then, some of em are pretty tough cuz they are fast and can take a lot of punches.

Overall... great game and can't wait for the next one.

Fantastic game in every way

4 Rating: 4, Useful: 3 / 6
Date: August 24, 2006
Author: Amazon User

This is an amazing near-launch title. This game has great simple controls that take skill to master rather than just being difficult to control. Great graphics, fluid framerate, nice replays. All around the game engine is great, the only downside being that since they had to release it as fast as they did there isn't a ton of content.


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