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PC - Windows : Baldur's Gate II: Shadows of Amn Reviews

Gas Gauge: 89
Gas Gauge 89
Below are user reviews of Baldur's Gate II: Shadows of Amn and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Baldur's Gate II: Shadows of Amn. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 92
CVG 85
IGN 94
Game Revolution 85






User Reviews (71 - 81 of 219)

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ABSOLUTELLY GENIOUS

5 Rating: 5, Useful: 5 / 9
Date: August 29, 2000
Author: Amazon User

This game is with out a shadow of a doubt one of the best games ever created. With a predeceser like BGTOSC, you can expect this one to be on the top 10 list for a long time. People who dont like this game are ussually not familiar with the AD&D rules and probably have never played the game themselfes. BUY IT, you wont regret it

BUY THIS GAME

5 Rating: 5, Useful: 3 / 4
Date: June 19, 2001
Author: Amazon User

If you are not sure to buy this game, BUY IT NOW. I got into the whole Baldur's gate thing by mistake, but this is an excellent game. The first one was great, especially with the expansion pack, but Bioware and Black Isle (makers of Fallout1/2, another great game) just improved on the original. The storyline is very interactive and engrossing, the graphics are very good, the voice acting is some of the best I have heard, and the gameplay is great. I am actually playing the game through right now for the second time, and it is still just as fun. My only real complaint is not about the game, but about bioware... they need to pick one release date for the expansion pack, and stick to it!

Overall, this game and pretty much anything by Bioware or Black Isle are great games, and I personally can't wait for Neverwinter Nights to come out.

enthralling

5 Rating: 5, Useful: 3 / 4
Date: August 09, 2001
Author: Amazon User

this game is amazing in every aspect. i have just recently benn introduced to rpg's. and out of all the games i have played this is by far the best. i thought it did not get better after planescape torment, but this blows it away. starting from the lvl of 7 is excellent for the people who like action. fighting monsters ranging from kobolds 2 red dragons. the plot line is excellent with an extrodianry amount of twists. a must have.

The best game ever made!

5 Rating: 5, Useful: 3 / 4
Date: December 21, 2001
Author: Amazon User

This game is PERFECT the plot is stunning and has so many twists that you have no way of predicting. The game is extremely long and has tons of sub-plots. The city of Athkatla is stunning. They take many events in history and everyday problems and put them out in a very powerful way that will have you be thinking and surprised by how vicious reality can be because the put you with true daily events just with fantacy twists in it. Ex: The story about Aerie's slavery is very sad and really makes you think because things like this happen daily. The Cult of the Eyeless is the same way. The gameplay is hard to catch on to but is worth all the trouble of learning. There are so many spells too, I like the necromancing and conjuring spells the most. The classes are all great the best ones are the sorcerer and kensai. This game is stunning and you will not get anymore gameplay out of anyother game. This is worth all the money. Note: This game should be rated Mature there is some sexual dialogue and very mature violence talked about, and this game would bore any little kid because there is so much dialogue.

Its a long, and disturbingly HUGE game... but not perfect

4 Rating: 4, Useful: 3 / 4
Date: January 09, 2002
Author: Amazon User

I can see why this game is praised by so many people, but to be honest... I wasnt as satisified as I thought I would be.

Although its a very large game, containing litterally hundreds of quests... the main point of the game is simply lvling up. The story didn't make me eager to go on at all. Dont get me wrong, its a good story, but I guess I didnt like it that much.

Anyway, BGII is still an amazing game. Is it like Diablo (2)? Not at all, you just cant compare them because they are way too different.

Diablo (2) was based more on slashing your way through hordes of ememies gaining tons of lvls. BG2 is different. Not only do you control more then one character, its much more strategic. You simply cant run into a pack of enemies and expect to be successful. You must plan your attack and execute your attacks well. Using magic is a must.

And BGII's battles are much slower then you would expect. No matter what lvl your character is, the battles are bound to be a bit slow. BGII also uses a unique pause system, where you are able to pause the game at any time and plan your attacks that way.

BGII is also different in a lot of ways. Like I said, the world is HUGE... very huge. Theres just so many towns and areas to visit. This definently adds to the replay value.

Also, theres plenty of quests you can do to either gain rewards or advance in the story. Either way, theres TONS of quests. So that also definently adds to the replay.

The graphics are ... okay. Not that bad, but the characters look very undetailed. It may look fine and dandy in 800x600 resolution, but that just makes it harder to see things. But still, it doesnt really take any fun away from the game.

All in all BG2 is a great game, and definently worth the buy. It may seem a bit shallow at first, but stick with it and your bound to get very addicted to the game.

A good game that falls short of being a great RPG

4 Rating: 4, Useful: 5 / 10
Date: October 07, 2000
Author: Amazon User

Of all the RPGs I've ever played, this one probably falls out of my top five: Ultima 7 (parts 1&2), Ultima Underword (1&2), Fallout, Torment:Planescape, ... What those games had in abundance that this one lacked a bit was story and character development. Everything seemed spread a little to thin... and you would expect that - they made the game world so big with so many areas that they sacrificed the details that are needed to flesh-out the story and develop the characters. A mile wide and a foot deep.

With most of the characters, you talk to them once (give them a few lines), and then you either kill them, or they leave, never to be seen again. This is one of the most linear-playing RPGs I've ever seen. Generally, no matter what you say to an NPC, you'll get the same result - they'll even give the exact same lines in response. Conversations in this game have absolutely NO bearing on the course of events. It's totally irrelvant. There are very few choices in determining what path to take.. it's all pretty much set... you end up in the same place no matter which way you turn. Everything is spelled out for you. While playing this game, most of the time I felt like I had about as much leeway as a train on the tracks. It's true -- you can go off to many other quests away from the main goal, but I actually found that to be detrimental to the main story and kind of annoying at times. When you're trying to rescue your soul from and evil wizard who has gone on a murderous rampage, finding someone's lost dog, or even hacking trolls in the hinterland just doesn't seem that important. I think they should have spent more time concentrating on the main story rather than the multitude of smaller, side-quests. The problem solving aspect of the game shouldn't provide a challenge to anyone over the age of 8, usually asking you to collect some items and drop them off somewhere - running chores. Those riddles too were real mind-benders.

I'd say that at least 70% of the time I spent playing Gate 2 was spent on combat, going through auto-pause step by step, dying, and reloading. Most of the big battles are absolutely brutal. Thank God for auto-pause. I would have never been able to finish the game without it. This made the game a bit tiresome at times, where it can take half an hour or more to win a battle without half of your characters dying.

I was also a bit disappointed in the ending.. what was the point of doing all that stuff? That's the first time in the game where you have a real choice to make - do you choose good or evil? Will you pass the test? Will a bad choice come back to haunt you? Well, again, in the end, it doesn't matter. When you're done, Jonaleth bursts through the door as the slayer, you kill him, you're resurrected, and that's the end. No matter what you did in Hell, whether you were a good guy or bad guy, it makes no difference. And what's with the statistic increases? Who cares if you're immune to +1 weapons... it isn't going to do you a damn bit of good against Jonaleth. Some of the others may help a little for the final battle, but I still fail to see the point.

While the game has some flaws and has a fairly flat, linear story, it's still worth a look. There simply aren't that many RPGs out there, and you take what you can get. For an unexperienced, younger RP gamer, this should give many, many hours of play, giving a real bang for the buck. For someone who's been playing RPGs (on paper as well as the computer) for some 15 years, I didn't get as much out of it as I would have like to. It could have been more of a challenge -- in terms of getting you to think. But, overall, a good game, not a mindless hack like Diablo, and probably worth the money.

If you have to cheat, it's no fun

2 Rating: 2, Useful: 5 / 11
Date: August 23, 2001
Author: Amazon User

Am I the only one who thinks running through battles over and over until you win, reloading the game every time something bad happens, and exploring new areas with the safety of a million saves is cheating? It'd be fine if it was possible to get through the game without doing these things, but as far as I can tell the game is specifically designed so that you have to die or fail at each major encounter at least once in order to figure out how to survive it. To me this destroys any sense of real adventure, since there's no risk involved.

I enjoyed the richness of the game and the feel of the action sequences once I got used to the interface. But once I started getting seriously into the game the pleasures became very empty. It's not enough to have lots of rich and interesting sites and encounters; they could've made a movie with highlights from someone else playing the game and achieved the same basic effect. I want to feel as though I've earned those experiences through ingenuity and hard work, not by simply reloading a thousand times (which is probably not an exaggeration by the end of the game).

Someday a true RPG will come; until then, I have better things to do.

One of the best games of all time!

5 Rating: 5, Useful: 2 / 2
Date: April 13, 2003
Author: Amazon User

Pros:
Extremly rich and enthralling story-line
Very colorful characters with professional voice actors
HUGE world and hundreds of hours of gameplay!
Has challenging and interesting puzzles and quests...not the dull delivery/kill quests of some other rpg's.
EXTREMLY ADDICTIVE!...

Cons:
Graphics will look dated for those who have played recent hack and slashes such as Dungeon Seige

Summary:

BGII is my favorite game of all-time! Now that's it's a few years old, you can get it at such a low price I wouldn't hesistate to recommend it to anyone who enjoys mindful games.

Best D&D Game Ever.

5 Rating: 5, Useful: 2 / 2
Date: August 27, 2001
Author: Amazon User

Baldur's Gate was, in my opinion, a terrific game engine that was lacking in story. Baldur's Gate II took the original game engine and improved upon it in every way, right down to little details like pausing the game on the inventory screens and making spell effects more flashy. Your characters gain much more power and begin to feel like real heroes as you reach epic levels...no more dying via a kobold commando. The story is incredible, with a villain who comes across as ominous instead of using Sarevok's strategy of hire a guy to hire a guy to hire a guy to kill the main character. To top everything off, there are a number of excellent NPC conversations, both with the main character and with other NPCs in the party. There are even romance threads with four of the characters, each which ends in a satisfying manner, although one of them is steeped in tragedy. Overall, Baldur's Gate II is the best electronic RPG that I've seen, and is one of the few ERPGs that I've seen that can match up with table top games.

Only complaint- EXTREMELY addictive

5 Rating: 5, Useful: 2 / 2
Date: July 29, 2004
Author: Amazon User

I heard a lot about how good game Baldur's gate was, and I decided to buy it, also because Baldur's GAte sounded like a cool name. Boy! Would I be a different person if I would not have bought Baldur's Gate. My first impressions were that "geez, the graphics kinda suck!" But soon I learnt that graphics do not matter at all in this game. The story is so great, and there are so many environments, and so many roles to choose, and so many weapons to use, and yes: the combats are unsurpassable in fun and skill needed. You need to speak a lot to other characters, but that's also fun. Plus, there are hundreds of quests in hundreds of locations. There are many cases when the enemies can get incredibly tough to beat, but the means required to defeat them really make you feel smarter. And also, there are hundreds of misc items. I have completed the game three times, and I still would play it again if I get the time. It took some time to master the characters and the game in general, but what makes Baldur's Gate II unique is that it is so well designed, and so difficult. And you can choose so many different roles and enjoy the same adventures over and over again.


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