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Guides


Sega CD : Final Fight Reviews

Below are user reviews of Final Fight and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Final Fight. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 5 of 5)

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It's cool

3 Rating: 3, Useful: 1 / 1
Date: March 25, 2005
Author: Amazon User

Much like the Streets of Rage and Double Dragon series, Final Fight is a classic side scrolling beat'-em-up. No moral value, no redeeming storyline, just straight punching and kicking. While it has aged over the years between its 1990 Arcade release and 1993 Sega CD release, the fighting fun still remains intact, especially with the two-player cooperative mode. Grab a friend and have at it as hordes of enemies will launch more than fists and feet from every angle. Level design consists of typical city locations. Players will battle through such locations as the slums and the subway. Knives, pipes, and swords are typical items found in these types of games. Character design is along the same style. There is the large wrestler, the small and fast ninja, and then the middle guy who is also the boyfriend of the kidnapped girl. Everything may have a generic feel to it but the action is exciting and non-stop. Graphically the game features a decent amount of animation, though it's nothing mind blowing. The levels are all detailed with Capcom goodness and features a lot of color to boot. A touch of slowdown will creep up though as the screen fills with enemies -- no biggie though. Control is spot on with all commands easily accessible and sensibly placed. Nothing too complicated either. You simply punch, kick, jump, and use items as you bludgeon everything in sight. Simple, effective, and fun!The music would probably be the only negative concern with the game. It features some of the cheesiest soft rock tunes to ever be heard. The effects, however, are nice, if not a bit grainy. Oh well, you can't win them all, right? Still, the music and effects don't detract from the game at all. If you were a fan of the Arcade version and just can't get enough senselessly fun beat'-em-ups, then track down Final Fight CD as it's one of the most accurate conversions of the classic Arcade version.

Best version ever

5 Rating: 5, Useful: 2 / 2
Date: October 19, 2005
Author: Amazon User

This version of Final Fight is better than the arcade! The music is much better, clearer, and fits the mood of the game. You just don't see this very often. I couldn't begin to describe the otstanding quality to a true fan of the game. You would have to play it yourself. Also, can be put into a cd player and played as a music cd soundtrack.

The Definitive Version of Final Fight...

5 Rating: 5, Useful: 0 / 0
Date: March 31, 2006
Author: Amazon User

To start, I own the recently-released Capcom Classics compilation for the PS2. The original Final Fight is included on this disc. Although it is arcade perfect, it is not as good as my ol' Sega CD version. By the way, my copy was purchased in 1992 and is still in mint condition (even the cardboard box!).

The Sega CD version of Final Fight is not only arcade perfect, but goes a step further by adding a very good CD audio soundtrack. In addition, there's a special time attack mode where you're challenged to beat up as many bad guys as possible before the time runs out. The bad guys come at you in droves from both sides of the screen. I remember playing this mode over and over, always trying to better my high score.

I could go on about how good the graphics were for its day (1992), and how this was not suppose to be possible on a system like the Genesis...but "arcade perfect" should pretty much sum it up -- arcade perfect in every way, but with an enhanced CD audio soundtrack and time attack mode, making this the definitive version of Final Fight.

Not quite arcade perfect, but darn close! A nostalgic experience with some value added

5 Rating: 5, Useful: 1 / 1
Date: January 21, 2007
Author: Amazon User

I give this product a high score, because it's the closest any home version of Capcom's classic brawler has come to the arcade original."Final Fight" is pure street fighting bliss, as it was in the days before memorization of complicated special moves and multi-hit combos became the norm. Like "Double Dragon" this game set new standards for arcade fighting games. In this game, Guy, Cody and Haggar rumble with the Mad Gear Gang to rescue Haggar's kidnapped daughter. One or two players trade pile drivers, knee slams, spin kicks and other assorted street fighting moves with the waves of bad guys, with occasional recourse to knives, pipes, and katanas to get the job done. Final Fight came to home consoles first on the Super Nintendo (twice actually, as "Final Fight Guy" let you play as the missing character, but removed another to make room) as part of the early lineup. It disappointed many arcade fans since it was rather cut-down: the two player mode was gone, one of the playable characters was removed, one of the missions was removed, and on top of that the game was censored in many ways. This was in addition to the fact that the graphics were not quite as good as the arcade. In general it was simply less faithful to the spirit of the original.Sega had their own try at it several years later and it was a huge improvement!Anyway, this edition copies the arcade game almost exactly, within the hardware limitations of the Sega Genesis (the Sega CD was only an addon after all). Compared to the arcade version, there are fewer colors here, and the images are slightly blurred and pixelated around the edges. However after you play for awhile you'll get used to it. It's sort of like watching an old VHS tape vs. watching the same movie on a brand new DVD. Next the arcade version actually threw more enemies at a time on the screen (especially on the harder difficulty levels). You'll be glad that the Sega CD cuts you a break here though, because unlike the arcade, you can't keep pumping in quarters (or free virtual coins like in the emulated versions!) forever to just finish the game even if your skills are lacking. Even when I adjusted the available lives and continues in the game to their maximum and played on the easiest difficulty setting, I was unable to beat the game (It was fun trying, but also annoying to know that time I screwed up a few levels ago is what kept me from going a few screens further at the end!). The lack of a save feature (uncommon in the day it came out) means you better be good! Two players share the body of continues, so they will have to be a well coordinated team!There are some noticable changes from the arcade version that I should point out there, that may or may not be viewed as positive or negative, depending on the customer:This game is censored. If anyone has played the Super Nintendo version they recall how the female enemies were changed to men. Nothing like that here, however the female enemies have been given slightly less skimpy outfits to wear (don't worry, they still look like trashy 80's bimbos). The alcoholic beverages that sometimes appeared as health pickups have been replaced with "energy drinks." At a certain point in the game, a character originally said "Oh my God!" and now he says "Oh my car!" (if you remember the infamous bonus round, you'll recall the context of that famous line!).The small amount of blood present in the arcade version is gone here.It should be noted that the Japanese version of the game is not censored, and matches the arcade version. These changes of course don't affect gameplay. A notable change in this game is in the intro cinema. Taking advantage of the extra space on the CD, the team has replaced the text with a voice over by a delightfully cheesy voice actor who reads off the characters lines. This is either hilarious or embarrassing, as the guy tries in vain to make his voice sound different when doing different characters. The formerly still pictures are now animated slightly (lips move, eyes blink, etc). Also some new pictures have been added to the sequence, but again, the changes are cosmetic. The music of the game has been altered. Now nostalgic arcade music has been re-orchestrated with a new instrumental track that stays faithful to the spirit of each of the tracks. It's actually quite cool and grows on you fast, especially the third track which gets the blood pumping as you beat up thugs.As far as modes are concerned, a new "Time Attack" has been added. One or two players try and survive until the timer runs out, killing as many enemies as possible. These battles take place on a closed course in front of a few new backgrounds (Chinatown, a bridge), and are a welcome addition. It's too bad there wasn't a "verses mode" but I guess we can't have everything.While the emulated game is the best route for Final Fight purists, this version is still worth checking out for the new music, at least one viewing of the hilariously cheesy intro cinema and the Time Attack challenge. One closing note: I don't actually own a Sega CD console. However, I had no problem purchasing this disc and popping it into the CD-ROM drive on my PC, firing up a Sega Genesis emulator and playing Final Fight CD. And I can listen to the audio tracks for fun too! Isn't technology wonderful?

Final Fight: Director's Cut

4 Rating: 4, Useful: 0 / 0
Date: September 26, 2007
Author: Amazon User

Originally reviewed at Last-Gen.com:

Final Fight is one of the most popular beat `em ups ever, but have you played it on the Sega CD?

Like most, I have played Final Fight in arcades, and what a blast it was. When it came came in the form of an SNES cartridge, however, it had several changes: less enemies and items on the screen, less detailed graphics, not as pretty sound/music, a missing stage, etc. While these quirks were tolerable to an extent the SNES port lacked the almighty 2-player co-op, the singlehandedly most important feature in the beat `em up genre that Capcom somehow didn't include. Final Fight CD was made to fix all that.

While the Sega CD never enjoyed much success, it had some drool-worthy features for the time: large capacity of the CD format, much higher music quality, and full motion videos were some of its key assets. FF CD takes advantage of the CD format with voice overs and much more detailed graphics, something that every Final Fight fan can appreciate. Sure, the voice acting isn't great, but it was definitely something that caught your attention back in the day. The detailed graphics were also a sight to see, with more graffiti and destruction throughout the level. It's also interesting to note that while the graphics are more detailed than the SNES incarnation, the colors are less vivid in the Sega CD version due to the Genesis' inferior color palette (32k colors of the SNES vs. 512 on the Genesis).

FF CD also proudly features 2-player co-op, which makes the game a lot more fun. While the SNES version only had two characters to choose from (Haggar and Cody), FF CD also added Guy to the mix. The music also stands out since every track has been rearranged to take advantage of the CD format's superior capacity. The new music still stands the test of time today and wouldn't sound out of place in any modern video game. Good ol' Sega came though once again and broke through the censorship barriers once again. If you ever thought that Billy in the SNES FF looked a little feminine, you were on to something: in the Sega CD port, the original female characters are untouched, while they were censored for the SNES release due to their scantily clad outfits.

So if you're a fan of Final Fight and feel like dusting off your Sega CD, this is a fun game to play with a buddy. With multiplayer, addition of difficulty modes, and cheesy voice overs, you're in for one good fight.

While Final Fight has been ported for modern systems (PS2, Xbox, PSP) in the Capcom Classics Collection, keep in mind that only the Sega CD version has the arranged soundtrack and cheesy voiceovers.


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