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Xbox : Land of the Dead Reviews

Below are user reviews of Land of the Dead and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Land of the Dead. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 21)

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A big disappointment! Should have been so much better!

1 Rating: 1, Useful: 13 / 33
Date: March 22, 2006
Author: Amazon User

Let me start off by saying that I am a huge fan of the George Romero Dead films, with Dawn of the Dead being my favorite, and I really enjoyed the recent Land of the Dead. When I heard that there was going to finally be a video game based on the Dead films I was freaking out. And then to find out it was going to be a first person shooter was even better. My excitement towards this game let me overlook the fact that this game was being released quickly and would be released at a cheaper price than most new releases. Well I should not have let my excitement get the better of me. This game is a huge disappointment. The graphics are okay but could be so much better than what they are. The movement of the character is awful and the hit detection when you shoot the zombies is bad. No matter where you shoot them it doesn't matter. Even as a true fan of the Romero films I cannot recommend this game. But I know that true fans, such as myself, will ignore the criticisms and still want to play this. So, if you really have to, rent it. In the end you will be glad that you did.

Not fun

1 Rating: 1, Useful: 7 / 18
Date: February 11, 2006
Author: Amazon User

In most zombie/survival games, the difficulty consists of the lack of ammo. Here, you have dozens of bullets.

So, where's the difficulty? In two things:

1-Instead of a headshot, zombies require a FIXED number of shots to go down. That means, a unarmed zombie will take 2 shots to go down, an armed one 4, and so on. Also, it doesn't matter where you shoot him- you can shoot him between the eyes or in the belly, but it will ALWAYS require two shots to go down.

2-But that still wasn't enough difficulty for the designers. So they decided to surround the player with zombies. That's right, even when you are in a tight hallway, the designers will find ways to throw zombies where you are not lookin'- zombies will fall down behind you trough holes in the roof. And they don't make any sound! Amazing! So a 200kg fatass or a 80 year old lady can jump down behind you without making ANY sound like some kind of CIA operative in a secret mission.

Not fun. Both things totally ruin the inmersion.

one of the worst games I have ever played.

1 Rating: 1, Useful: 2 / 16
Date: November 01, 2005
Author: Amazon User

Im a big, big fan of horror and all the zombie movies from George A Romero so I was very excited when I bought this videogame. Its horrible its going to take you 10 or less minutes to realize that this game is very VERY BAD its a first person shooter with nothing to offer at all, the zombies dont die with a bullet in their heads I tought this was a George A Romero zombie movie they are suposed to die with a bullet in their head and it doesnt matter where you shoot them they die with 4 bullets anywhere you shoot them.
STAY AWAY FROM THIS VIDEOGAME BELIEVE ME.

You should probably avoid this..

1 Rating: 1, Useful: 2 / 21
Date: November 04, 2005
Author: Amazon User

Picked up this game tonight, and I must say that for an XBox title, this is totally unacceptible. The whole time I was thinking "I've seen these graphics before.. hmm.. where have I seen.. I've got it! Windows 3.1" My god, these are very horrible graphics. Might as well just say that it's a horrible game overall. Ammo everywhere, I'm pretty far into the game and haven't run out of ammo yet. I mean, come on, who leaves .22 rifle ammo in the sewer? The only turn that is a dead end.. predictable. There's a zombie on the ground, I bet he'll come to life. Oh! Look at that, he's walking. That's too predictable! I mean, I've seen that in Resident Evil: Code Veronica, scared the sh*t out of me, but in this case I would have to reconsider. Beware of this title, and don't get sucked in to it just because it has zombies or you will be furious with the waste.

LAND OF THE DEAD GAME FOR THE DEAD

1 Rating: 1, Useful: 0 / 2
Date: November 18, 2007
Author: Amazon User

TYPICAL GROOVE GAME. BORING, JERKY CONTROLS, NO WAY TO TURN OFF OBNOXIOUS MUSIC. CHEAPLY MADE. NOT A BARGAIN AT ANY PRICE.

Not innovative in the slightest.

2 Rating: 2, Useful: 3 / 16
Date: November 01, 2005
Author: Amazon User

Land of the dead is the latest zombie movie by George Romero. He has done a stack of movies with some place or time being 'of the dead.' Some are really quite good. This game was unfortunately a cheap knockoff. It has some good qualities, but I doubt it's worth the play time for most people.

The graphics were decent only for a game three years ago. In spite of that, the game would lag quite often. I find this unacceptable on an x-box game. The most frustrating part of this was that the game would lock up for half a second whenever a zombie spawned, so you always knew when one was around the corner. If you happen to be turning when that lockup occurs, you end up looking in a random direction. Given that the levels are so bland, it's easy to get turned around when this happens.

The pistols and rifles were few but enjoyable. The glock and .22 were good when you had enough time to get one or two at a distance. The revolver did well in close quarters when you might have to suddenly take one out and didn't have much time to run. The shotgun, automatic rifle, and sniper rifle were fun since they were so damaging, but they brought the difficulty of the game to almost nil when you had ammo for them.

The game had disappointing melee weapons, though. The thing about the zombie genre is the idea that /anyone/ could be a hero/main char in a zombie movie. All you need is a ball-peen hammer to stop one. In the game, though, the melee weapons just do some raw damage so that x number of hits kills one. And at that it's 4-8 hits. You could only take on more than one at a time in melee if you had a lot of room to run around. Location-specific damage would have been a great addition in this area. It's no use if you happen to get the drop on a zombie. A solid hit to the back of the head is no different than a front body blow. The developers made a mistake by adding 'kung-fu fists' (a semi-hidden weapon.) The fists allow you to kill any zombie in one or two melee hits and the fists again brought the difficulty to almost nil.

The damage structure was weird, too. if the zombie was unarmed, it took 4 shots to kill with a .22 (2 kung-fu), 8 shots if it had a weapon (1 kung fu). It's just a blatant game mechanic thrown in. Kind of annoying.

The level design turned out to be very basic as far as far as modern first person shooters go. Hallways and room layouts that don't even begin to resemble real buildings and only served to channel you from one goal to another. It's very reminiscent of older FPS games that couldn't afford to have large-scale levels.

The one thing they did get right was make the zombies move after you no matter what damage you did to them. If you shoot off a leg, they use their arms to crawl (quite effectively) at you, shoot off arms and they try to bite, and shoot off three limbs and they resemble a fish out of water and can still manage to make some progress towards you (Romero zombies stop at nothing.)

The gameplay was a good representation of the genre. The first level has you running to your attic to get your gun. You get cornered on the top floor so you have to knock the zombies down and run passed them to get back into the open where you can outmaneuver them. You grab your revolver from the shed after you run out of .22 ammo and finally have to resort to your shovel. Unfortunately, it doesn't get better than that for the rest of the game. Regardless of the level, the strategy is basically the same. If there's a single zombie, you take it out with melee. With two zombies, you take one out with a gun or just shoot its leg for slow it down and take out the second one with melee. Any extra zombies you need to take out with a gun or grenade since you don't stand a chance in melee. That's it. You hit them, run, hit them, run. If you can't run, you just use more ammo. If you're out of ammo and you can't run, then you die without question. I'm not trying to compare the game to Far Cry or any other strategic FPS, but the developers failed to make the gameplay vary from level to level.

Save a couple of levels with the sniper rifle, every level was like this: Kill the zombies in the room, check the drawers and closets for ammo, kill the zombies in the long, winding hallway, kill the zombies in the next room, find a locked door, go though another hallway to the next room, check the drawers for the key to the door, go through the locked door, finish the level. It didn't matter if you were in the sewers or an office building, the scenario didn't change.

Overall, It was fun in that it was a first person zombie game. Shooting off limbs and still have them come after you is a fun experience. The game just wasn't innovative in any respect and could have been developed better three years ago if someone had put some effort into it.

land of the bad glitches...

2 Rating: 2, Useful: 2 / 21
Date: October 29, 2005
Author: Amazon User

i personally havent played the actual retail game but i played a demo for this game and to point just a few things out..the weapons sometimes wouldnt damage your enemy at all at close range..i found this to happen with the shotgun...magnum...etc also for some strange reason some of the zombies can survive a headshot from a sniper rifle...graphics were ok but overall they could have been better..if this game is coming out for the 360 your best bet would be to wait for that one.

Could Have been ALOT better

3 Rating: 3, Useful: 5 / 17
Date: March 05, 2006
Author: Amazon User

As a guy who has seen almost every zombie movie ever made, I had to pick this one up. While it's not entirely dissapointing, certain aspects did upset me. For example, the Xbox Live multiplayer levels are too small..which is bad because playing on Live is pretty much the most fun you can have with this game as you'll find the single player campaign gets old pretty quick. However, the first couple of missions on single player are classic; like when you're inside your house and they bust down the doors to get to you and when you go through the cornfield at night to get to your neighbors house only to find them zombie food. After that it becomes one boring level after another. Another complaint is, as other reviewers have quoted, the zombies seem to take a fixed number of shots to take down. The only weapon capable of killing with one shot is the revolver and you literally have to line it up perfectly in the top-middle part of their head for it to work. Anyway, this is a VERY different game which ya might like for under $30.

Simple and entertaining

3 Rating: 3, Useful: 3 / 15
Date: January 28, 2006
Author: Amazon User

Compared to high class games such as Halo or Doom3, Land of the Dead: Road to Fiddler's Green is far away from being a great game. The game lacks of many bugs and a very simple game structure. In addition to this, you will sometimes see very coarse-grained graphics. Graphics you would like to expect on a cheap and fast made PS2 game. But it is entertaining and a nice addition to the Living-Dead franchise. As a fan of Romeros Living-Dead Movies you will certainly like the game.

When I bought a NTSC copy of the game, I found out it is regional code free. It plays on my european pal xbox without any problems.

Zombie Haven

3 Rating: 3, Useful: 2 / 14
Date: November 20, 2005
Author: Amazon User

First of this is not RESIDENT EVIL,but if you like shooting zombies it fine. The easy level is way to easy, there is ammo EVERYWHERE!!!! So you need to play it on the hard level and there are some glitches, but for $20.00 I thought it was a cool game.


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