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PC - Windows : Star Trek: Starfleet Command Volume II: Empires at War Reviews

Gas Gauge: 85
Gas Gauge 85
Below are user reviews of Star Trek: Starfleet Command Volume II: Empires at War and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Star Trek: Starfleet Command Volume II: Empires at War. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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IGN 85






User Reviews (1 - 11 of 221)

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My Review

5 Rating: 5, Useful: 0 / 0
Date: February 28, 2002
Author: Amazon User

`Star Trek' is one of the largest syndicated franchises in history. With 5 series, nine movies, millions of fans and billions of dollars worth of merchandise, this show is practically immortal: it's not going to cease production for a very long time. Though `Star Trek' hit television by storm, this wasn't the case with computers. Despite more than 10 `Trek' games, none of them truly captured the essence of the show. Also, the combat was mainly comprised of fighter-type vessels: not `Star Trek' at all.

Suddenly, though, in late 1999, the acclaimed PC-game developer Larry Holland and his company `Totally Games' began a project that would ultimately result in not only the best Star Trek game ever, but also the best game period.

Since I have been following this game for nearly 3 years, you can bet I had extremely high expectations, but when I loaded up the game I was so impressed and awed that my next 8 hours were devoted solely to experiencing the magic that `Bridge Commander' is brimming with. With a 700-page storyline written by the famous writer Dorothy Fontana, awesome graphics, wonderful sounds and music, over 15 ships, 6 races, amazingly authentic bridges, a new race and hundreds of other fantastic features, `Bridge Commander' is the most immersing and dazzling game I have ever played. This piece of heaven went way beyond my expectations!

Words can't do justice what both Trekkies, and non-Trekkies feel like as they watch their ship, the USS Dauntless, glide smoothly out of drydock in the first mission! You have your own crew who you can talk to and get to even meet Picard and Data! Almost everything in `Bridge Commander' was taken out from the Paramount archives so you can bet that this game is as authentic as it will ever get! Voice control is optional, as is the ability to construct your very own ships from the SDK which will be released soon!

One sentiment that truly describes this masterpiece is: WOW! If you haven't bought `Bridge Commander' yet, download the demo to see if you like it and if you do, run down to your local pc-gaming store and purchase...ecstasy! I'm an avid gamer and have over 50 pc games: `Unreal', `Wolfenstein', `The Sims', `Medal of Honour: Allied Assault' and tons of others but `Bridge Commander' beats them all by a mile! I simply can't say enough about this game!

Great realstic game

5 Rating: 5, Useful: 0 / 0
Date: June 08, 2002
Author: Amazon User

This game has great music, great gameplay, great graphics, great story line, great sound. But....you are the captain of the bridge!Its so fun to command your crew men to do what ever ya want but I got stuck on the first mission and love quick battle and multiplayer the best!THis game is realsict bridge star trek like!Just buy it trek fans!(although its expensive!)I reccomend it!!!!!!!!!!!!

"ST: Bridge Commander" good, but needs "refit"

4 Rating: 4, Useful: 0 / 0
Date: June 30, 2002
Author: Amazon User

This game has excelent, believable graphics. When I first played the game I felt like I was on the bridge of the Enterprise-D, or U.S.S. Dauntless, as it were. I liked the realistic graphics(like those of Starfleet Command) and the ability to go in all three dimentions(such as Starfleet Academy.) But with these stunning graphics, there were some, small, disappointments. The starfields appeared very static; they seemed to "overlook" physical laws, such as gravity. Also, the lips of the characters were very out of sinc. Overall I felt like I had the uniform on; I felt like saying "Make it so, number one."

I felt that the story line was much better than similar Trek games (such as Starfleet Command.) In this game, the original captain is killed, due to an apparently accidental explosion of the star in the Vesuvi system. You are placed in command of the late captian's Galaxy Class (Enterprise-D type) U.S.S. Dauntless and are given a new "number 1", Safri Larson (in my opinion, a useless lump of protoplasm, there to get your job and expose your wrongdoings to Admiral Liu, of Starfleet Command.) Mr. Larson often has a "I know you're not going to belive me, but the best course of action is..." mentality and is unlike the regular "Will Riker" of "Mr. Spock" type. Your crew has character, convictions, and "beliefs" (mainly "alien-bashing".) I wish there could be more social interaction with the crew in places such as ten-forward and the holodeck. I also wish that I, as the captain, could walk the ship, and go to places such as main engineering, sickbay, and transporter room. I also think that the game would be better if I could WALK the bridge to visit the stations, and occasionally retreat to my ready room or even my quarters.

In this game the controls are easy to use and are taught to you by Captain Picard. I felt that learning how to use the controls was easy. Unfortunately, the nit-picking, perfectionist side in me took hold of me. Immediatly after I got on the bridge, I felt that something wasn't right. First of all, the conn and ops stations were totally deleted. Instead, where the conn was supposed to be, they put in the tactical position, and where the mission ops station was supposed to be, they put in the "helm". Also, they took the area where the tactical station was supposed to be and made it the engineering and science stations, making the back area of the bridge totally useless. Moreover, there was no doctor and the Chief Engineer was "the only engineer in Starfleet who doesn't go to engineering." Finally, I would like to go to other star systems and starbases, other than starbase 12.

Overall, I would recomend this game to everyone, but mostly Trekkies. Q'apla! Captain out.

Captians Wanted

5 Rating: 5, Useful: 0 / 0
Date: May 31, 2002
Author: Amazon User

This is the first real game that i'm proud to have. it is a great game if you follow Star trek. i puts you in the seat of Picard, Janeway, and Kirk. it is very life like.

This is a really fun game

5 Rating: 5, Useful: 0 / 0
Date: December 22, 2002
Author: Amazon User

I have played this game over and over. I have never gotten tired of it. I haven't finished it yet, but hope to one day

Wonderful

5 Rating: 5, Useful: 0 / 0
Date: March 05, 2002
Author: Amazon User

I am a big star trek fan but i went into this game with doubts since so many ST games have been flops yet i know Totally games is a great company main reason i bought it this game is great good sound great fun and u get to command a starship im not great at reviews like this but if u like Indepence war or battle cruiser youll like this and if your are star trek fan youll love it

Great Game!

5 Rating: 5, Useful: 0 / 0
Date: November 09, 2002
Author: Amazon User

The graphics on this game are great and the progression is nice also. The game flows very well and truly makes you think. I am not an avid "trekker" but I enjoy the shows and movies and this game definitely met my expectations. Yes, the lip synching is bad and you can only save at certain points but that is truly nitpicking. A great buy!

A Superior Simulator

5 Rating: 5, Useful: 0 / 0
Date: August 10, 2002
Author: Amazon User

First let me state that the interface takes a bit of getting used to AND for you old time Star Fleet Battles people, there are some changes to the way things are managed ship-wise.

Okay, when I got used to everything by running the various tutorials (which were quite fun - you get to blow some things up), you finally can go and play against the computer.

The AI is pretty good. I haven't found very many ways to fool things. I found that when an opportunity presented itself, no matter how small, the computer would attempt to take advantage of it (i.e. firing on a weak or down shield, speeding up to gain range from your heavy weapons).

The graphics are excellent. It made me smile to see that they kept the 2-D look and feel of SFB, and being a fan of the miniatures I liked it that they kept the ship types and shapes also. With this game things hop and the stuff flies! The drones are very well done. Especially when running frigates you can actually see detail on them as they pass by!

Anyway, this game is really addictive and I have already burnt too many hours playing it. Well worth the money!

BTW, you do not need to buy any of the previous Starfleet computer products. This one has all that the previous ones have and more (I own all of them). So save your money for any future expansions of this product. Enjoy!

star trek armada 2

5 Rating: 5, Useful: 0 / 0
Date: March 21, 2002
Author: Amazon User

This game is great. The graphics are more than I had expected and I loved them. There is so much more play time and missions than armada 1 and it makes for a wonderful gaming experience. I would recommend this game to everyone.

Perspective

4 Rating: 4, Useful: 0 / 0
Date: March 07, 2002
Author: Amazon User

I tried the Demo and was intrigued, but not happy with the rendering of the bridge crew. I purchased the Full version and can say that it's everything I expected and a bit more.

Plusses: Absolutely beautiful renderings of starships and stellar sights and sounds. This game provides a different sense of ship to ship combat with large vessels, where position and energy management count.

Minuses: An annoying First Officer. Lacks one of Klingon Academy's more interesting features, which is the ability to issue commands (attack, defend, stand-down, etc.) to friendly vessels. You are trapped in the Captain's chair. It would be nice to explore the ship or at least the bridge. Also, it would be nice to have a choice of Bridge Officers with different strengths and weaknesses.


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