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PC - Windows : Railroad Tycoon II Gold Reviews

Below are user reviews of Railroad Tycoon II Gold and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Railroad Tycoon II Gold. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 22)

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Incorrect Literature Included with Game

1 Rating: 1, Useful: 12 / 49
Date: December 15, 1999
Author: Amazon User

Even though I have never been able to play this game, I HAVE ordered it, and read the literature and tried to install it on my computer. If you look at the installation guide included with the box, or on the side of the box, it says that you have to have at least 130 MB (Megabytes) on your computer in order to install it. THIS ISN'T TRUE! When you open up the installer, or the setup program, it turns out that you actually need 222 MB of free space to install it! So as a warning to all of you people thinking of buying this, MAKE SURE YOU HAVE AT LEAST 222 MB OF SPACE ON YOUR COMPUTER FIRST! If you don't, you'll have to send it back. The game really looks neat to play if you read other reviews, and the instuction booklet, but be sure to have enough space on your hard disk to install this program before ordering it!

It's ok

1 Rating: 1, Useful: 1 / 62
Date: December 26, 2000
Author: Amazon User

It's awesome even though i never played it, it sounds cool. Is it like Rollercoaster Tycon?

If you like building more than blowing up

4 Rating: 4, Useful: 76 / 82
Date: November 22, 1999
Author: Amazon User

This is a satisfying and constructive game in which the gamer starts a company, lays track, builds stations, and decides what cars (loads) to carry. Among its STRENGTHS are the many scenarios; complexity varying from "sandbox" mode (build what you want without regard to cost or competitors) to difficult (facing AI opponents, and using an economic model involving stock market manipulations); easily available maps on the net; easy scenario and map creator;and the truly wonderful graphics, evocative of Thomas Hart Benton paintings. Among the WEAKNESSES are the absence of an undo button, useful because track-laying can be tricky; the relatively restricted choice of raw materials and industries to service; and a general sameness among scenarios, excepting the different areas of the world being covered. This is a very good game if you want to construct a (railroad) empire without devoting all your energies to fighting off military attacks, and if you find repeated actions, like changing the railroad cars, fun. This game will quickly become tedious to action junkies.

A Good Game

4 Rating: 4, Useful: 30 / 30
Date: February 28, 2000
Author: Amazon User

I have wanted RT2 for a while and when I finally got it, I wasn't disappointed. When I first get games and play them, after the first 15 minutes, its either I love it, or never want to see it again, and with RT2, I loved it. Being a lover of railroad and railroad history, it was not very hard to like the game. It is realistic in terms of the engines and box cars. You can span a period between 1820? -2050. Engines and box cars and even railroad station buildings(which you personally build) change with time. Its unrealistic in its size scaling, but that shouldn't be much of a problem for people. My favorites are the seperate scenarios. You can build your railroad empire on every continent on the planet, including Antarctica. You run your business like a real business with annual reports, shareholders to listen to, and even your own personal finances to deal with(with the capability of buying out your company from the rest of the stockholders).

If trains really run at that speed, I'd rather walk.

4 Rating: 4, Useful: 2 / 8
Date: May 14, 2000
Author: Amazon User

Sure, Railroad Tycoon is original. But its main flaw (apart from the fact that you can't build tunnels) is how time, speed, and distance interact. In this game, you have a lot of different maps, all making use of different scales. Yet the trains always run at the same speed, which means that on a 500 x 500 map, no matter if Philadelphia is at one end of the map and Washington, D.C. is at the other, or if it's New York and Chicago in the same positions, the time it takes will always be the same. And in many cases we're talking game-years. A run between New York and Chicago using a 4-4-0 American-C running at 12 miles an hour will take six or seven game-years, and this will also be the case if you were to use the same engine, at the same speed, for a run between Philadelphia and Washington in the aforementioned example. For a run between Halifax and Vancouver, in Canada, the time taken will be approximately nine years. Ditto for a run between Paris and Constantinople on the Orient Express. Sure, train transportation was slow in those days, but at that speed, I'd rather walk. I'd arrive earlier.

Only in the day-by-day time speed (used in some scenarios, such as Theodore Roosevelt's election campaign tour or wartime scenarios in the Second Century) does the time taken look realistic, but again the time changes with map scales.

I give the game four stars for originality.

Pardon me Roy, is that the cat that chewed your new shoes?

4 Rating: 4, Useful: 8 / 15
Date: March 17, 2000
Author: Amazon User

What? Jesse James robbed my passenger train from Chicago to Denver AGAIN? What am I paying you people for, to sit around the caboose, get drunk and play poker? Oh, hi! Didn't see you come in. I've been so busy running this continent spanning railroad empire ... it really takes a lot of my time, you know. I remember the old days of running a railroad ... you could old look straight down on things and could circle around to have a better look. Stations were harder to get exactly where you wanted them to be and those mountains just weren't up to the standards of the mountains we have today. Amazing we ever survived!

Anyway, things are pretty good these day, what with all the new cargos; alcohol, munitions, aluminum, bauxite and many others. Oh, glorious profit! The opportunity to expand your empire is almost limitless as well, you can build your railways just about anywhere on Earth ... and some places beyond. Be sure to check out those slick new trains!

Oh yes, a quick word about personal gains: keep an eye on that stock market. Glory for the company is great, but why not take home a few million for yourself while you're at it?

Well, I've got to get back to my empire. These empires don't build themselves you know.

Something different.

4 Rating: 4, Useful: 8 / 8
Date: February 14, 2001
Author: Amazon User

Much in the same line as Simcity, Railroad Tycoon2 offers something different: a little more activity while playing. Usually on Simcity, you build and just sit there waiting for your city to grow. On RT2, you not only have to build track and train stations, but you must set which town and in what order your train will visit these stations. you also must advance to faster and more efficient trains while trying to meet the requiremnets for the task that was set for you to complete. Most of these challenges are hard, but others are even harder, especially when you have a dead line. With beautiful graphics and a little train history lesson, this game is a lot of fun to play.

One of the best business sims around!

5 Rating: 5, Useful: 22 / 22
Date: December 25, 1999
Author: Amazon User

If you like making money and a good challenge, this is the game for you. Laying track, building stations, and buying train engines is just the beginning of this complex game. You have to make decisions on where to lay track, which towns to service, and (in the scenerios provided) what is the best way to complete each scenerio. For scenerios, you are given at least 10 different maps to choose from, each with a different scenerio to complete and each with different computer opponents. In addition to trying to complete the requirements of each scenerio, you have to make decisions that keep your investors happy (or they will cut your salary) as well as personal financial decisions (or where to invest that salary) which gives the game a very "real-life" feel. To add to the "real-life" feel, the game can be played on-line or over a network with a group of your buddies which makes it even more fun. Overall, it is a great game which has incrediable graphics (trains, stations, towns, and landscape are drawn beautifully), a good manual, and is highly addictive. Actually, that is my only warning - if you like business simulation games like Rollercoaster Tycoon or previous versions of Railroad Tycoon - expect to spend several hours playing this game.

Great enhancements but also big omissions from the original

5 Rating: 5, Useful: 22 / 23
Date: December 03, 2000
Author: Amazon User

I browsed through the reviews by other players, and I am surprised that noone mentioned the original Railroad Tycoon, one of my all-time favorite games. My guess is that most people are too young here to have played it. For those who did, I think a comparison to the original would be in order.

First, I should say, I loved Railroad Tycoon 2. Railroad building is probably the most fun among the building games, I think because you not only build, but run your empire as well. RR2 is a good game on its own, and it builds on the strengths of the original and gives great enhancements.

GREAT IMPROVEMENTS over the original are obviously the graphics... since about 10 years has passed, this was a must. The addition of scenarios, is great, and provides not only loads of fun, but knowledge about the history of trains over the world as well. The addition of the stock market brings a new dimension to the game that is fun, however I found that sometimes it got in the way of railroad building fun, requiring too much attention to finances with too little control. I also liked the building of tracks with one click a lot; although an "undo" feature is greatly missing - the easy building also means it is easy to make a mistake, and often a costly one. My recommendation is to save before every major track building effort.

DISAPPOINTING OMISSIONS from the original include the often mentioned tunnel building, but my biggest disappointment was the less operational control over your trains. That really manifests itself when you already have a big railroad network, and your trains keep waiting on each other, because they are all using the same track, and you have no way to route them on an alternate track. Therefore I greatly miss the feature where you can tell a train to go through a station but not stop there, and the signals; both can be a great help in avoiding the crowding of trains. Another disappointment was the interface; although it is OK, and a lot of the immaturities of the original have been cleaned up, but it still follows the layout of the original that is largely menu-driven. The added-on financial market interface is rather tedious and unintuitive.

All in all, this is a very good game, greatly because it follows closely the original, and updates it to the new game standards. This game is great for everyone, but if you have played the original, you will wonder why PopTop omitted some great features that could have made this game so much better.

A great strategy sim.

5 Rating: 5, Useful: 4 / 4
Date: June 11, 2000
Author: Amazon User

This is one of the better strategy sims I've ever played. It combines resource management, building, interesting history, interesting railroading facts, good gameplay, and an intutive interface. If I had kids, I would buy this for them even if they didn't ask for it.

And on top of all that, its like having a giant railroad set on your computer where you can play on in real terrain (based roughly on real topological maps) at different points in history. Some people are bothered by the tweaked timeline, but they obviously haven't programmed sim games or thought through the implications of making it completely realistic. I think they have done an excellent job of balancing gameplay and I'm looking forward to anything else these guys put out.

I've put this away a few times, but often come back to it or the Second Century edition.


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