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Guides


Playstation 2 : Castlevania: Curse of Darkness Reviews

Gas Gauge: 68
Gas Gauge 68
Below are user reviews of Castlevania: Curse of Darkness and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Castlevania: Curse of Darkness. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 68
GamesRadar 70
IGN 78
GameSpy 70
GameZone 78
Game Revolution 45
1UP 70






User Reviews (21 - 29 of 29)

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Awesome play time

5 Rating: 5, Useful: 0 / 2
Date: March 08, 2006
Author: Amazon User

Curse of Darkness is far more advanced than the last game. It is much harder and longer game play. If you are a hard core gamer this game is for you. The story continues as the curse needs to be broken yet again. The monsters have changed and more difficult to rid yourself of. There are no cheats available. To achieve any greatness the magic number for the towers is to become a level 99. Beware it is addictive, but the rapid eye movement you need can cause some major physical headaches so I would not suggest playing it on a daily basis.

Over all excellent graphics, fast pace and knowledge of the series is a plus.

WTF???

5 Rating: 5, Useful: 0 / 5
Date: June 19, 2006
Author: Amazon User

Why can't Konami just re-release Castlevania Symphony of the Night?
I'd buy it again, wouldn't all you guys??
I mean, it sounds like most people compare every new Castlevania game to S.O.T.N. so why don't they remake it?
My PSOne is broken so I can't play my old one and I'm not going to buy a new one just for one game (well, maybe, we'll see).

They remade the first one and released it on the gameboy... so it's not like the concept of remaking a game is beyond Konami...

Did they forget how to make a good game??
Can't they figure out how to make S.O.T.N again?

Meh another cash in.

3 Rating: 3, Useful: 0 / 1
Date: April 06, 2007
Author: Amazon User

Don't get me wrong its not a bad game but frankly Konami is following in Capcoms step of relaseing games that are a shadow of what they where and not really evolving the gameplay after that,Castlevania in 3D was always missing something this one is no different for a real gamer is on the menu but for someone whos not interested is fooling with the gimmicks shallow story and gameplay move on to another title.

BTW Konami/Capcom put the darn Japaneses tracks in these games the US voice acting is horrid....

It starts out ok, but the last level is a whip to your face

2 Rating: 2, Useful: 0 / 1
Date: April 09, 2007
Author: Amazon User

Castlevania has long been one of my favorite games, the original, the third one, super castlevania 4 on the snes, and finally their sgt. peppers, symphony of the night. This game drove me gradually insane throughout. They keep using the tired metroid formula (using your newly found abilities to access new areas of the game) which was introduced in 1985(!!!!!!!). The end is an equally punishingly old-school romp where they make you not only fight every enemy again but also give you some 4 stage end boss that just keeps regenerating itself (ugggggggggg). Can't they move on from this 20 year old game convention? The N64 games were more fresh than this, and everyone hates them. But this is rated as a step up somehow. Overall, the antiquated design and slow pacing put this game securely in it's coffin.

Not and RPG

4 Rating: 4, Useful: 0 / 0
Date: June 20, 2007
Author: Amazon User

I liked this game for the most part but think the "rpg" elements, combining and the buying and selling a bit much for a what is basically a good old fashioned hack and slash. The hacking and slashing was great and the bosses were a good challenge but picking up drops and finding weapon upgrades in a secret panel or chest etc. would have been better in my view. Graphics are nice and controls are tight.

Whatever!

5 Rating: 5, Useful: 0 / 0
Date: July 16, 2007
Author: Amazon User

Ok, first off, I'm here to defend this game. Yes, it is basically the same formula as LOI, but also extremely different. Everyone keeps complaining that the plot (stolen girl) is repeated, well, yes, but what do you want from a vampire story? If it takes Konami a few tries to get 3D right, then let them. I bought this game the day it was released and I'm still enjoying it. It has great replay value when you find yourself with some downtime. All of you who keep saying that the game is too easy, well, I doubt you have 100% of the map completed. The only problem I have with this game is that you have to have the game guide to finish it properly. Konami made it almost impossible to figure out what to do without it. Yes, the combining system is tedious, but the guide tells you what to do and tells you how to use those hard to find materials. I'm not going to go on with this review forever because the game speaks for itself. It's not easy in the least and it is very reminiscent of SOTN. In conclusion, if you want to give this game justice, then buy the guide or don't play it at all.

Waste of time and $$$

2 Rating: 2, Useful: 0 / 0
Date: August 28, 2007
Author: Amazon User

I was expecting much more from this game based on the rep of castlevania. Unfortunately, this game did not even come close to my expectations. The enemies are replicated throughout the game, only they level up as you do. If they weren't hard in level 1, they won't be hard as a level 25 or 30. The replay value of this game is 0 because for the most part the storyline won't change based on certain actions you take.

If it ain't broke, don't fix it

3 Rating: 3, Useful: 0 / 0
Date: March 22, 2006
Author: Amazon User

Ever since Castlevania first entered the 3-D world on the Nintendo 64 way back when, subsequent 3-D Castlevania games have been lackluster; and that's saying it lightly. Castlevania: Curse of Darkness isn't a bad game one bit, in fact, it's probably the best 3-D game in the series. However, that's not really saying much, and while the game itself looks great, it's ultimately too short, too repetitive, and too easy for long time Castlevania gamers. The RPG-style level up system is here, and it spices up the gameplay a bit, and it's actually a welcome addition. The Devil Forgery feature works to a point, but after a while there's not really anything special about it. The controls are easy enough to get a hold of, helping make the game a breeze to get through, which is the biggest disappointment of all. Even in it's very first 8-bit incarnation, Castlevania provided challenging gameplay (even somewhat frustrating gameplay as well) that was surprisingly addictive, but ever since the series made it's jump to 3-D, the gameplay has suffered mightily. What Konami needs to do, is go back to their roots and make a classic style 2-D Castlevania game for the home consoles (or maybe re-release the masterpiece that was Symphony of the Night, which wasn't just the best game in the series, but one of the best PS1 games of all time) like they did with the excellent games released for the DS and GBA. If you're a longtime Castlevania fan jaded or not by 3-D Castlevania games, Curse of Darkness is still worth a look, but you'll once again be wishing for the series to return to it's former glory.

A fan of Castlevania, but this one just OK

3 Rating: 3, Useful: 0 / 0
Date: February 08, 2008
Author: Amazon User

It has been long that we compare every Castlevania to Symthony of the night. This one is 3D view but the graphic is just OK. Forging demond pets are the bulk of the content but to me it seems not much fun there. THe maps are a bit boring since the rooms are quite similar to each other.
After all although I am a big fan of the serie since 1987 but this one is just OK, acceptable but not a milestone for sure.


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