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Playstation 2 : Samurai Warriors 2 Reviews

Gas Gauge: 55
Gas Gauge 55
Below are user reviews of Samurai Warriors 2 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Samurai Warriors 2. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 60
Game FAQs
GamesRadar 50
IGN 58
GameSpy 70
GameZone 68
Game Revolution 15
1UP 65






User Reviews (1 - 9 of 9)

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koei's greatness

4 Rating: 4, Useful: 0 / 0
Date: June 08, 2007
Author: Amazon User

Koei's warrior series has always been as basic as they come, and with each sequel the gameplay would improove as well as the graphics. With Samurai Warriors 2, this is no exception, Faster gameplay more characters and better graphics than the orginal, and still has things to offer a player who is into the beatem-up gamestyle

Overall if you enjoy Samurai Warriors 1 or any of the Dynasty Warrior games, than getting this will just add to the fun and playing the updated versions are always more enjoyable, so why not give it a shot :D

Best of the "Warriors" games

5 Rating: 5, Useful: 0 / 0
Date: May 10, 2007
Author: Amazon User

If you enjoy Dynasty Warriors you SHOULD GET Samurai Warriors. I love that they now have a shop where you can purchase weapon upgrades, bodyguards, etc. You also collect gold in the story mode which is a lot of fun if you are playing w/ two players because you can compete to get more gold/weapons. I also enjoy that there are different moves and you can learn more as you go along. My only knock is I have to unlock Musashi Miyamoto, but I guess that's part of the fun.

Enough to finally break away from Dynasty Warriors

4 Rating: 4, Useful: 0 / 0
Date: April 09, 2007
Author: Amazon User

When I played the first Samurai Warriors and found little differences from the DW series. I expected the game play to be much of the same but the character development and combos were almost identical. I was hesitating to get the second one especially since I played through Dynasty Warriors 5 and thought I done with the series. I was surprised by this game and have found that it has brought back some life to this old hack & slash game play.

Character development is probably the biggest change and improvement. They put more emphasis on gaining levels and now you to buy your skills, allowing for some customization. Overall character development has an action RPG feel which is a plus in my book.

Although combo execution remains simple they do expand giving characters more variety in their attacks. The improvements in the combos and special moves have added more distinction to each character. It no longer feels you are using the same person who is holding a different weapon.

Unfortunately some things haven't changed:
>The look of the environments haven't really improved
>I have found that objectives on the map appear and shift a little more aggressively than in DW5 but the overall flow of battle still feels the same.
>More life has been seen in the main characters but no change noted in the mindless masses.

If you are new to the series and you are into these types of button mashing games I recommend that you skip DW and go straight for this one. If you are a DW dinosaur like I am and are looking for something to bring light back into the series I recommend this to you as well.

More of the same, but that is a good thing...

4 Rating: 4, Useful: 0 / 0
Date: April 02, 2007
Author: Amazon User

Samurai Warriors 2 was enjoyable if you like the other Koei button-mashers of a similar ilk. Even though is nothing original or new (there are 5 Dynasty Warriors and another Samurai Warriors, after all), sometimes it is just nice to sit back and cream who armies of enemies. The new skill system was a good idea because it allows you to make your characters uber-powerful without having to pick and choose what items you want to equip them with. I was also glad they added a few more characters to the original roster to keep things fresh.
There are a couple reasons I didn't give this five stars, however. First of all, in order to unlock Okuni (she sucks, I know, but some people like to unlock everything) you have to win at a Monopoly-like mini-game that seems to be entirely based off chance, rather than skill. Maybe it is just me, but I hate playing mini-games where player skill does not factor in to the game at all, because then it is all based off luck and is very time consuming. The other reason is that the likelihood that you can get all of the best weapons without having someone there to aid you is very slim. Personally, I think that everything should be obtainable on your own, but extra players can make some things easier. Success should not be based off whether or not you can find someone to help you.
Aside from that, it was a fun game, and I hope that Koei releases a Samurai Warriors 2 Xtreme Legends to go along with this one.

Pretty Good.

5 Rating: 5, Useful: 1 / 1
Date: January 05, 2007
Author: Amazon User

If you like the whole dynasty warriors style of play you would like this game. It is a better improvement then the first samurai warriors. More characters more skills. Just really fun if you are in to the hack n slash style gameplay. The new mini game is really fun eventhough sometimes it takes a long time.

Much Better Than the 1st Game

5 Rating: 5, Useful: 5 / 6
Date: December 03, 2006
Author: Amazon User

Samurai Warriors 2 (Sengoku Musou 2 -Japan title). Compared to the prequel, this game has more characters, more stages, more challenging, more replayability, more color, more graphics, more... everything.

There are ten new characters in total, and each of them have their own unique weapons and movesets. What makes this game is more unique, is that all characters, returning and brand new, are given specific techniques and movesets. The R1 button, if pressed at the same time with either Square or Triangle button, will make a character do a special technique. The techniques range from doing special attacks, calling a horse, shooting, ninjutsu, and many others. Characters have also been assigned different types of movesets. Some characters' movesets are still similar to Sengoku Musou 1's moveset, but some others' are similar to the Shin Sangoku Musou movesets, but with improvements. If in Shin Sangoku Musou (Dynasty Warriors)you can only do a charge attack up to C6, here, you can unleash a C8!
There are no equipped items here, as they are being replaced by the new skill system. It is in a good way though, since you could only equip a limited number of items in previous games. Now, you can equip all skills you want, which consists of stat increasing, combat ability, recovery and luck skills, among others. Skills are only available for the character who has them, so other characters will have to get the same skills by themselves, making this game more replayable. There are 3 ways to get better Skills. Earn them as you Level Up, Learn them by beating another General or Buy Skill Upgrades from the Shop.
What makes this game more fun to play is that the castles, which many players consider as a major issue in Samurai Warriors 1, are now part of the main map. So yes, no more loading between floors, no more getting Lost, a big issue with me, plus now your Body guard can come along too, allies can also enter the castles, and you can go inside & outside of the castle as much as you please
AI has been improved. Graphics are much improved from the prequel, and the stages are more colorful now. Slowdowns are much less likely here. The music is still similar from the prequel, Techno with a bit of Japanese instruments. Movies are also well done, as well as character stories. Also, if you're bored of hacking and slashing, you can also play a monopoly-like minigame called Sugoroku for up to 4 players, which is available here to earn money & unlock a character. Also a Surviver (Castle) Mode where you can unlock another character as well as the two unique almost Invincible Horses (Kanketsuba, and Houshou Tsukige) To unlock them for purchase from the Shop, you must do specific tasks in the Survival Mode. as well as two unique Bodyguards (Shibata Katsuie and Sasaki Kojiro).
Only gripe, still need much more characters to unlock ( ie: Dynasty Warriors 42 generals) but with 10 more characters Samurai Warriors 2 is much more better than the original!
But with that many improvements, this game could be the most innovative of all Musou/Warriors game KOEI have ever released. You should at least try this game, and I'm 90% sure you'll like it.
credit partially: koeiwarriors.simgames.

Another Classic in the Warriors Line

4 Rating: 4, Useful: 6 / 6
Date: October 01, 2006
Author: Amazon User

Samurai Warriors 2 is another chapter in the Dynasty Warriors / Samurai Warriors line. You get a warrior with a long weapon who bashes his way through thousands of enemies.

If you've played any of the Warriors saga, you know exactly what you're in for. A series of battles, based loosely on historical events in Japanese hisory. Gigantically huge groueps of enemies that you plow through, building up chained attacks to create sweeping blows, much like Sauron did in the introductory scene to Lord of the Rings. You find chests, items and power-ups lying around the field to give you extra powers. There are a few 'named characters' on the map to take down, but you're primarily sweeping through nameless minions.

There is some character customization here. First, you choose from amongst about 25 different characters, some which you unlock as you play. Then you can customize these characters as you build up their experience, to match your gameplay style. However, this isn't a RPG at all. This is a quick and easy hack and slash game. There are some people who will find this boring - or completely unnecessary given that there were many other Warriors games before this one. Do we really need another one with only slightly better graphics?

I happen to be one of those people who really loves this type of game. Yes, I enjoy the more complex, long epic games that you play for months, solving puzzles and advancing plotlines. However, sometimes I am just exhausted from work and want to do something mindless and immediately satisfying. I love the Japanese culture and really enjoy running around in a feudal Japanese environment, with my chosen-type bodyguards staying with me at every moment, blowing away thousands of enemies in a sweep. It's instant accomplishment, and if I only have 15 minutes to play, I can rack up a ton of kills in that time.

There's a new mini-game here, sort of like Samurai Monopoly, but I found it a little silly. I have enough other online boardgames that if that's what I want to do, I can do that with good graphics and gameplay. I'd rather that Samurai Warriors 2 put their spare time into other fun mini-games of the action variety, not into a board game. Still, I just don't play it. If other people enjoy that, have fun. It's like the cut scenes. They get really silly at times, so I just ignore them. It's the gameplay itself that I enjoy.

If you're looking for enemy destruction fun which is easy to learn and satisfying to play for short and long periods of time, then I definitely recommend Samurai Warriors 2. If you already have Samurai Warriors, if you play it a lot, then I'd suggest upgrading to this. It's more of the same fun, with a few extra features.

Samurai Warriors Version 2.0

3 Rating: 3, Useful: 4 / 7
Date: September 22, 2006
Author: Amazon User

Don't let the "2" at the end of this title fool you. It's basically an upgrade to the first Samurai Warriors. It features most (if not all) the same basic elements and hardly improves over the first one at all. Once again Koei has given us a basic hack and slash game. As if the slew of Dynasty Warriors games wasn't enough. Samurai Warriors isn't really all that different than any of Koei's other hack and slash games.

To begin, the game really does look the same as it did before. No real graphical enhancements, and not much of a polish to them either. So when I say this game is more or less the same, I'm not kidding.

The only real difference between Dynasty Warriors and Samuraie Warriors (that stands out the most, anyway) is the simple fact that Samurai Warriors focuses on fuedal Japan (Dynasty Warriors focuses on China). There are an upwards of 26 characters to select from, most of which are locked until you complete the default characters storymode. In story mode you'll play through chapters just hacking and slashing away at your enemies. It's time Koei added more variety to these games. There aren't really a variety of ways you can deal with your enemies, and much like Dynasty Warriors, they clump up all over the screen. At first it's actually somewhat fun, but again, if you've played the first Samurai Warriors (along with Extreme Legends) and played the Dynasty Warriors games (along with those Extreme Legends) then you'll be disappointed (or really happy) to know that it's the same thing you've already been doing for years. Truly, this single aspect of the game could make or break it for you. Some aren't bothered by this at all. It's why Koei can continue to chuck out the same game over and over again. It's virtually the same, but some people like sameness, and of course I'm saying if you then you'll feel right at home with this game, so don't let this review discourage you.

The story mode cutscenes are also given their own little dramatic effect. It doesn't work very well though. Like your standard Koei game, the English voice overs are terrible. They're so monotone and the dialogue is just bad. It's a good thing that you can easily have some fun with this game without gettind discouraged by the horrible voice acting. The music itself is really hit or miss. There's nothing really memorable about the music at all, and at times it just doesn't always feel right. We can let this slide, though.

Aside from story mode there is also a free mode which is more or less exactly like it sounds. You can choose any level you want and just go in and hack and slash at everything.

The game does try hard to put more of a strategic effort to the missions, but it's almost non-existant. For example, your attention may be called to an area on the map. The game expects that you'll take off and go there. You're not going to have to do that, though. There's really nothing strategic about Samurai Warriors. There wasn't anything strategic about the first one, and the second one's attempts to be such are pitiful.

There are two aspects of the gameplay that do stand out, though. One is the skill system, where you spend gold to learn skills for your character. It helps to make characters seem a little less generic, but not entirely. It does, however, give the game some much needed flavor and some neat customization ability. So there actually is a point to using characters over and over again, and chaning things up. The second aspect may very well be my favorite. The mini game: Sugoroku. It's more or less Monopoly with Samurai Warrior characters, and it's actually really fun to play, and can be quite addictive when playing with friends.

Sadly, in this verison of Samurai Warriors 2 there is no online mode (there is in the 360 version, though). Which would've been really cool to play. It also would've been neat to lay Sugoroku with a bunch of people online.

Overall, if you liked the first one, I'm not saying you'll dislike this one. I'm saying it's not really all that different. It's more or less an expansion of what's already been done a million times, and not just in Samurai Warriors. The gameplay can be fun, but just hacking and slashing at your enemies forever and ever with little variety will probably get pretty boring after a while.

Want mindless button mashing...? YES PLEASE.

4 Rating: 4, Useful: 5 / 5
Date: September 21, 2006
Author: Amazon User

These types of beat-em up games get alot of flack and criticism because they lack depth and innovation, but sometimes the same old goodness is what's needed. I'm a huge fan of dynasty warriors and I think this game is just another solid addition to that type of play. There's some new variations, but overall its same thing, which isn't always a bad thing. People seem to think that games should just get more and more complicated, thus making them better, but that's not always the case. There's got to be a market for people who just want to mindlessly beat dudes up and not think about much else.

This game is great and I'm totally glad they keep making them. Despite the negative critiques from major internet game sites, there is alot to discover and enjoy in a game like this. You definitely get what you pay for and that doesn't happen much. enjoy.


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