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PC - Windows : The Longest Journey: Adventure Game of the Year Edition Reviews

Below are user reviews of The Longest Journey: Adventure Game of the Year Edition and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for The Longest Journey: Adventure Game of the Year Edition. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (61 - 71 of 141)

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Simply Perfect

5 Rating: 5, Useful: 3 / 3
Date: July 31, 2006
Author: Amazon User

Ok, It's not exactly perfect. it did crash once or twice but if you save often it's of not consequence. It's a epic journey of adventure.

It's quite obvious at the end of the game that it's got the same story arch as that of star wars. It leads you into the second game of the series which is Dreamfall: The longest Journey. That game is like the empire strikes back with it's type of storyline.

I can bet you that the third game that comes out will be like the return of the jedi. One huge battle and the two worlds will be rejoined.

Let's just say i've completed both games and waiting for the third one.

one long boring unfinished journey

3 Rating: 3, Useful: 5 / 8
Date: April 05, 2006
Author: Amazon User

I've only played a handful of adventure games, but I've been blown away with the graphics and stories with some of them, notably Syberia and Syberia II, as well as the story in the older game The Dig. I expected that this would be in the same vein given all the hype about "great graphics" and "great story". But I was pretty disappointed and likely won't finish it.

First, the dialog just goes on and on, and doesn't add to the point of the story at all (usually five sentences would cover anything that needed to be said), and the characters are largely so stereotyped that it's not like you need to hear 20 min dialogs to get the idea that certain people are supposed to be stupid, others are supposed to be annoying in one way or another, etc. The dialog would have been MUCH better with some serious editing.

Second, the characters are largely just annoying. Based on the dialog, I never like April or her friends, making it hard to care at all what happens to her, yet it's clear that the writer really wants you to think they are "cool".

Third, you start cheating bc there are items that you have to carry from one place to another for no apparent reason. For ex, you have to shake a soda can before giving it to someone. But you can't just shake it, you have to go to another place entirely to find a paint can shaker to do the job. Just seems ridiculous. The other reason you feel the need to cheat is bc you get tired of scenes like in the police station where if you don't move on, you have to watch someone in the background picking his nose and wiping it on himself constantly.

Fourth, the graphics don't make up for the problems above. They are just okay, and there aren't as many high-end graphics and sounds as in Syberia to keep the ambience magical/interesting.

It's possible I could have related better to the characters and not been as bothered by the other stuff when I was pre-teen. But, overall, I'd say look for something else.

Constant crashing under XP

2 Rating: 2, Useful: 4 / 6
Date: January 30, 2005
Author: Amazon User

Some Windows XP systems (such as mine) will experience constant crashing. As in every couple of minutes, or every time you save. I can still manage to play by saving (it usually crashes after you save, luckily), quitting if it didn't crash, and restarting, but that gets old after a few hundred repetitions. Funcom doesn't seem interested in releasing a fix for the problem or acknowledging that it exists.

It also sometimes stops responding to the mouse if you switch to another application (such as an instant message popping up), and the textures always get hosed if you switch, so that also is effectively a crash.

Also, saved games in the first slot cannot be restored, so you may find yourself confused at the very beginning.

It's a bit long-winded... sort of the longest-winded journey, and you may want to use subtitles so you can read parts and then right click in the dialog or hit escape to skip to the next audio segment. Similarly, you'll want to use escape frequently to run instead of walking, or double click to move to run.

Ending Spoils the Game. Is There a Sequel?

4 Rating: 4, Useful: 6 / 12
Date: January 24, 2003
Author: Amazon User

I've been wanting to play this game for the longest time. As it turned out it took the longest time to complete it. But during those 3 full and odd days I played it from dusk to dawn doing nothing else - not because I didn't want to but because I couldn't, the game being so addictive - I was very much entertained and a little let down.

If you enjoy a good thick epic of a fantasy, the next best thing is a fantasy adventure game. The Longest Journey is hands down in the top 10 best fantasy adventure games I've played. The others are Dragonsphere (yes Dragonsphere-the most perfect plot twist in game history, perfect 2D pixel animation!), the two Discworld games with the inimitable voice acting of that British guy whose name no one ever remembers - Eric something, and absurd humor), Another World and Bioforge (which are action/adventure so they may not qualify to make the list, and yet...), Loom, Bad Mojo and Neverhood Chronicles (for originality and unique perspective), and of course I am forgetting the Grim Fandango (which is all-around perfect, save an occassional puzzle).

Phew...

Now that I got that load off my shoulders - to show up all of youse who think The Longest Journey is the best adventure game ever, here is my evaluation.

The Longest Journey is very pretty as regards the background and character renderings. The animations are not top-of-the-line nor are the cut-scenes, which the previous reviewers adulated so. For one, the characters' movements are jerky, not fluid like in the outdated, but never-to-be-outdone animations of the Dragonsphere or the original Prince of Persia, and the shapes frequently overlap each other. The cut-scenes are exceedingly short, just enough to show you the big picture, but never longer than 10 seconds. To be honest, I don't even care for the fluidity of the movements, but the cut-scenes were somewhat of a let-down, so were the characters in the cut-scenes. April always had that frozen bedazzled expression with the half-parted lips and goggling eyes.

The music was tremendous, however. No contest there. The story unfolded smoothly and evenly, the puzzles were on the easy side (save the one with the blue crystals), but that was very apropos since they did not interrupt story flow. To you, future game designers and programmers: one of the greatest of all follies in games is the absence of an ESC key to cut short any of your average longest journeys from one corner of the screen which you've explored inside out to the other corner. That key was there(!), which increased the enjoyment of the game, since you could easily whiz past half a dozen screens to arrive at any needed place in the world to test the next inventory item on your list. Another thing, one reviewer mentioned was that the items used and no longer to be used disappeared from the inventory which was very handy. The same regarded the locations on the big map.

To everyone's relief there were NO mazes, vast spans of infinite screens of nothing, timed sequences or reflex-heavy mini-games. Even the soul-gripping, heart-stopping scenes where you had to run away from vat-grown uber-persons in real time was relieved by the fact that you incurred no damage. In that sense, the developers really knew what they were doing, which is a pleasant surprise after the huge disappointments accompanying every purchase of the atrocities the Dreamcatcher is letting loose upon the shelves. Am I right or what?

The story is book-quality. Tornquist is said to have had experience in screenwriting and it shows. The anticipation of the next twist in the fate of April Ryan and superb writing quality, save some places where clicking is incessant and intellection non-existent - the places where you must listen to stories in order to answer questions to them, the stories that have no bearing on the plot and are amateurish and uninteresting-makes the long dialogues an engrossing read although nothing much happens in the game itself. After all there are so many questions April must find answers to. What is her destiny in the world of Balance? The biggest gripe I have with the game is that this nagging question, which drives the game to conclusion and the gamer to the final scene, is not unraveled. The writer leaves the answers to the imagination of the players. And let me tell you, my imagination can run pretty far. And that is of no help at all. The fact is that the prologue is named "threads" and no threads find their ends is at least misleading, if not a pure and simple con. We do not find out what April's destiny is, although we are let in on a hint, it requires a whole other game to make it clear, which means a sequel. And I HATE stories that do not end, especially those that falsely lead you to believe they do. Besides, the ending, much like the beginning was anticlimactic, disappointing and, thus, highly dissatisfying.

SPOILER.
I figured from the start who the old lady is. Besides I hated seeing the pretty leggy April turned into the pie-faced old woman with a squeaky voice and fat ankles. To have us see her grow old is one thing, but to dump it like that on someone is shameful.
END SPOILER.

There must have been a longer cut-scene with flashing lights, tying up loose thread ends, especially those that regard the romantic subplot ( I don't know about Norway, but it is a must for the American audiences used to Hollywood tripe--and I do mean myself), and at least once, one measly single time I would have liked them to justify the mature rating (besides the unncecessary curse words) with a gimpse of April in the buff. After those underwer scenes would that be so much to ask?

Dull with irritating voiceover.

2 Rating: 2, Useful: 6 / 12
Date: August 15, 2005
Author: Amazon User

I was really looking forward to a new game and purchased this based on some awards and positive reviews on the cover of the game. What I wanted was an interesting adventure game--and while there are points of interest--I found it very dull. I had hoped that April, the female protagonist, would be kick-a--, but instead her voiceovers were incredibly irritating and I began to loathe her mannerisms. I also disliked the end bit of narration that you get after completing each little task. Long conversations that you would love to skip, but that might contain a clue. Urgh.

Maybe I've turned into a curmudgeon, but I felt that the dialogue was geared at very young people, while the game was being marketed towards adults. The graphics are pretty poor, which I know is to be expected of pc games, and I might not have minded if the game's overall pace felt faster. Of course, the pace is somewhat dependent on you--each scene is a mystery that you have to uncover--a slightly Mystish premise, but not nearly as well thought out or scripted. The clues in Myst were smart and fit together in well constructed puzzles. The situations work your way through in The Longest Journey are not as rewarding and often make much less sense. When you finish one of the puzzles, you can't help but shake your head and say, is this really what they meant? Frankly, this is a game I would skip.

More Like An Interactive Story Than A Game

4 Rating: 4, Useful: 3 / 4
Date: February 16, 2003
Author: Amazon User

This game is more like an interactive story than a game, so if you're looking for an action-packed, shoot-em-up or hack n' slash game, this isn't for you. It's reminiscent of Myst, except the puzzles are a lot more intuitive.

I'm playing it on a recently purchased Pentium 4 HP Laptop, and my computer is still apparently a teensy bit slow, which amazes me since this isn't a brand new game. It's been out for a while now. But other than a few minor sound glitches, it's been very good so far.

This game has what many computer games lack these days, an actual story that's interesting and not cliche'-filled. Yes, there's lots of dialogue, but unlike many other games, the plot is interesting enough to make you want to actually listen to the dialogue the first time through it. I think this is what more computer games should be like.

Beautiful in EVERY way

5 Rating: 5, Useful: 3 / 4
Date: February 24, 2003
Author: Amazon User

I have played this game 3 times, and i am in the middle of my 4th. The only problem with it is that there isn't a sequal to it...yet. The graphics were incredable, and the music was enchanting. There was a lot of talk, which at times could get boring, especially if you have heard it 3 times before, but each word was important. The two worlds are so different, one is dark and depressing, and the other is bright and happy! Each character is unique. I bet that after playing this game once, a month or two later you will yurn to play it again.

The Best Game Ever

5 Rating: 5, Useful: 3 / 4
Date: July 12, 2003
Author: Amazon User

I first heard of The Longest Journey when I downloaded the demo. As soon as it was released I purchased it. I could not tear myself away from the game. I played the game again recently and still enjoyed it just as much. Great graphics and in some cases funny. Just as you think you know how something is going to turn out something else happens. It leaves you wanting to get through to the end to see what is going to happen. I read that The Longest Journey 2 is due to be released some time this year and I can't wait. This is an awesome game!

Awesome Game!

4 Rating: 4, Useful: 3 / 4
Date: August 04, 2003
Author: Amazon User

I just finished TLJ this afternoon, and I am not disappointed in the slightest! This game is abosolutely amazing! The story line is marvelous, the graphics are primo, the voice acting is awesome, and the puzzles don't have ridiculous solutions to them!

This game is wonderful for those gamers whom are looking more for story, rather than challenge. Novice gamers would barely need hints to play it, while more seasoned gamers would probably breeze right on through it.

Now, with every review there are some cons involved, the cds are not in jewel cases, but in thos little paper things...maybe thats on here somewhere that I missed, but needless to say that when I thought I saw a manual, and I tipped the box over and a cd slid out on to my hand, I was a little more than suprised. The ending...I WANT MORE! I wish that they could have touched base on what happened to all the characters in the end...but ah well..plenty of room for a sequel...lol!

This is one of the best games I've played in a long time, kudos to the makers!

This is not a full review

5 Rating: 5, Useful: 3 / 4
Date: July 17, 2005
Author: Amazon User

I just want to rate the game. I loved the game, i was excited to always play it. It has a very interesting plot that even took me a while to grasp. I'm waiting for part 2. The game was not that hard which i appreciated, i dont always like resorting to walkthroughs i was able to figure out most of the game on my own. The graphics are absolutly beautiful, the puzzles are challenging and fun. Really a lot of fun to play.


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