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PC - Windows : Operational Art of War: Century of Warfare Reviews

Below are user reviews of Operational Art of War: Century of Warfare and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Operational Art of War: Century of Warfare. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (11 - 21 of 23)

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Good ROI for anyone.

4 Rating: 4, Useful: 3 / 3
Date: September 25, 2001
Author: Amazon User

This game really does have it all. If you are a hardcore strategy gamer, you simply cannot get anything better then this: it's what a lot of people have been dreaming about.
That said, they are plenty of rave reviews on this page, who can spell out the good stuff in exhaustive detail. Let me tell you about the downsides.
This game is NOT to difficult to come to grips with, anyone can pick up the basics pretty quickly. However, it is SLOW. The computer resolves moves in minutes, and you better have something else on hand to do while you wait and ponder. For those of use who don't plan on spending an entire night in front of the box (`specially after a day of it at the office), that is a serious (the most serious) downside. The scenarios are simply too big. The Grenada 1984 scenario, recommended previously as a good intro into the game (absolutely true), is sadly alone in smallish, tactical level engagements. Everything else seems to be about Division and Corps level action, with dozens (if not even hundreds!) of counters to control. For me personally, that's a little too much most of the time.
What this game needs is simple: MORE TACTICAL SCENARIOS. Basically anything you can play in an hour flat. Hopefully, some of the gognards that pump out new scenarios on the web will understand this and make some more tactical (instead theater) scenarios.
All this said, the game is definetly worth the price. Some of the larger scenarios (i.e. Korea 1999) are certainly playable on their own right, if you have the time. Also, it's simply a GREAT PRODUCT with incredible attention to detail. The only downside to this product is simply, that for some of us, it can simply be a little too much like work sometimes. But only sometimes. Buy this product.

A glorious victory on the electronic battlefield!

5 Rating: 5, Useful: 3 / 3
Date: October 01, 2001
Author: Amazon User

Operational Art of War: Century of Warfare is certainly not for those of short attention span, or for a light arcade/action gamer. If you are a strategist... a tactical thinker... a chess player of sorts, then this is your calling. I've always dreamed of having a simulation just like this... imagine yourself a 5 Star General in any one of the great major conflicts of the past 100 years. How would you command your forces? Do you strike hard, early, and direct? Use baiting tactics to delay, followed by a carefully scripted plan to pick apart the enemy force? How will you protect supply to a moving, and breathing war machine? These are just some of the many questions you will ask yourself as you are immersed in the war that is Century of Warfare.

Action is turn based, and has carefully modeled the realities of equipment and personnel by their strengths/weaknesses. You will need to absorb overwhelming amounts of information on the battlefield, just as a real commander would... You will react based on this information... push forward... hold your lines... or bring up your rear guard. How can you best use airpower and special forces to decimate opposing forces? Thousands of choices which could bring either victory or defeat.

Along with all this, you are given a scenario tool which allows you to create any scope of conflict you can imagine from the past century. All the equipment, all the possibilities. Even an event triggered generator that can simulate the effects of political assasinations, to nuclear warfare. Simply endless options! I can't give this simulation a high enough rating for any war gamer, or would be 5 Star General.

Art of War: Century of Warfare

5 Rating: 5, Useful: 3 / 3
Date: October 05, 2001
Author: Amazon User

All I can say is WOW!!! If you want realism, here you go. Once you get past the learning curve and have become comfortable with the controls, you won't find a more realist wargame out there. I know there are a lot of games that are really good at simulating one or 2 aspects of warfare, but CoW hits all the marks. If you are thinking about getting it, stop thinking and buy it!! You won't regret it!!

Outstanding Military Strategy Game...

5 Rating: 5, Useful: 3 / 4
Date: May 16, 2001
Author: Amazon User

For those who like serious military strategy games this is the one for you. I have played numerous titles and to date, have found this one to be the best.

Talonsoft Operational Art Of War PC Strategy Game

5 Rating: 5, Useful: 3 / 4
Date: November 17, 2004
Author: Amazon User

Played all versions of this game, hard core gamer for many years, even now on win XP I still have e mail games going! SUre, you can argue about flaws in the game or debate the database, but go the web (wargammer.com) to find 100's of scenero's to play. I have not touch a board game in so long, Century of war has replace them - with no cat to knock counters over!Yes, this game works on XP pro without problem - go get it!

MGL

For all those dusty Avalon Hill games on your shelf...

4 Rating: 4, Useful: 2 / 3
Date: October 15, 2002
Author: Amazon User

That you bought and never got to play because none of your friends could understand why it would be fun to spend 20-30 hours refighting the breakout from St. Lo. TOAW brings back the strategy of turn-based games as opposed to whack-a-mole stuff like C&C.

Not for everyone; as Steven Wright said, "One mile equals one mile" when you play this game. Defend the Korean peninsula and you'll feel like you spent three years playing the scenario. But if you remember those Avalon Hill wargames, this is definitely for you.

Exciting Total Management of Warfare, Yet AI ...

4 Rating: 4, Useful: 1 / 1
Date: July 20, 2001
Author: Amazon User

This has been the most challenging strategy games I played so far. For human player side, its weight on logistics and balance between the overall control vs. local concentration, and tradeoff between occupation of strategic locations(either defined by the score or simply indeed by the battle condition) vs. destruction of enemy forces(/conservation of friendly forces) --- is very well designed and applausible. The only setback I felt is the AI of my computer opponent: it is too conservative and hence easy to be outflanked(and then be encircled and destroyed if you have locally superior force). The game is still challenging but that comes from the management of your own resources as I mentioned before. I would appreciate a better AI. (for example, the AI of Close Combat II - A Bridge Too Far was good and aggressive.)

Real wargaming

5 Rating: 5, Useful: 1 / 1
Date: April 17, 2003
Author: Amazon User

OK, so it's not TacOps. But this is operational, baby. Everyone thinks of "Steel Panthers" when someone says "I like old-style wargaming". Steel Panthers is great if you like to micromanage. But if you're into the history and the fluid movements of blitzkrieg and don't want to just fight Stalingrad but see if you can actually tell your generals "don't go to Stalingrad... go straight to Moscow first and foremost!", then you will love this game. Some of the scenarios developed are phenomenal. You can play the entire WWI and WWII on an operational level if you want. It's slow, but people do it. They literally spend years playing each other via Play-by-Email. If all you've ever played are RTS, then step up to the bigboys and see what REAL strategy is all about. It's in your head, not in your how quick you can twitch'n'jerk the joystick.

There is really no strategy involved

3 Rating: 3, Useful: 2 / 7
Date: April 12, 2002
Author: Amazon User

This game offer a tremendous amount of options on how to play the game, but offers very little overall strategy. There is really no way off truely developing an effective strategy. Units that provide artilery are basically non-effective. Air units seem to get crushed by other air units of equal strenght. Lacks any pre-battle set-up options. Does offer some interesting battles, and plenty of information. A little hard to truely understand. Would be better if there was a tuitorial installed.

This Game is NOT Fun

1 Rating: 1, Useful: 2 / 14
Date: August 10, 2001
Author: Amazon User

All right. This game is way to complex to be even mildly entertaining. If you can get through one turn--and actually know what you're doing--you've done better than me. The game is hard to follow, hard to understand, and pretty near impossible to enjoy. It's just a poor product.


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