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Playstation 2 : War of the Monsters Reviews

Gas Gauge: 76
Gas Gauge 76
Below are user reviews of War of the Monsters and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for War of the Monsters. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 74
IGN 89
GameSpy 90
GameZone 82
Game Revolution 70
1UP 55






User Reviews (1 - 11 of 64)

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A fighting game where more chasing is done than fighting.

1 Rating: 1, Useful: 0 / 1
Date: January 24, 2003
Author: Amazon User

Don't be mislead. Most of these reviews are from the demo. The actual game is HORRIBLE. First of all, you always have to fight at least two other monsters. This may sound cool, but only if you enjoy getting hit in the back by an opponent you can't see. And I'm not talking about sometimes, turn the difficulty up and get impaled (during which you can't attack) EVERY 5 seconds if not more. And if you can actually fight without being interupted by exploding fuel tanks to the back of the head and and what not, then you'll realize this game is nothing more than square, triange, and repeat. And the A.I is retarded at fighting, in a one on one at highest difficulty all you have to do is attack and you win. Their only chance for winning is from cheap shots and life regeneration/cowardly flees. And when you do get one of your opponents to low life, he runs away and fully recovers while you take various projectiles in the back by the opponent you can't see while chasing the fleeing coward. Don't get me wrong, this is a great idea, but Incog. butchered it. Do yourself a favor and rent it first. But who knows, you non-gaming RPG fans might like the incredibly repetitive moves and non-fighting in this fighting game. I'm sure glad I didn't buy this from playing the demo; Otherwise I might pay a hostile visit to ol' Incog. Inc. Oh, and just for the record; "Best game EVER", is being thrown around WAY too loosely nowadays.

Great game!!

2 Rating: 2, Useful: 1 / 6
Date: February 25, 2006
Author: Amazon User

This is a great game.The only way I play it is on an old demo disc.me,my brother,and my freind think this is a great game.I suggest this game to anyone who likes to crush heads and have other players flattened.

a total disappointment

2 Rating: 2, Useful: 0 / 4
Date: January 21, 2003
Author: Amazon User

Maybe everybody else is playing a totally different game then me because I found War of the Monsters to be extremely frustrating and a huge letdown. I am a huge fan of Twisted Metal Black (both games are developed by Incog), so I was counting the days for this game to be available, anticipating a game that I couldn't put down. I have beaten the game with two of the characters and really have no interest in continuing. The controls are overly simple, two buttons for attacks and the ability to throw objects is at first a tad fun and interesting, but quickly becomes boring. The attacks lack the variety and fun of Twisted Metal Black,which are at first difficult to learn but tremendously entertaining when mastered. I wish they would have somehow incorporated TMB's scrolling and choosing of weapons to use (should I blast him with Zoomy or use Environmental and have the blimp zap him?) Even the monsters special attacks are [weak]. No where near the creativity and fun of Sweettooth's special attack. WOTM environments are okay but not as large & complex or interesting as TMB. The camera angles are INCREDIBLY frustrating, I dont even know where to start when it comes to complaining about the camera angles. And the gameplay becomes monotonous and tedious after a days playing. I guess it comes down to expectations. It's a decent game if you're not expecting much, but if you're hoping for a masterpiece like TMB, prepare to be let down. Incog should be ashamed of themselves (and give me my money back).

Boring and Dull. Weekend Rental at Best.

2 Rating: 2, Useful: 0 / 4
Date: January 27, 2003
Author: Amazon User

Incog was in production of this game, and true, this game does have some good graphics. True, the game includes several different monsters with different abilities. However, many faults lie in this game. The single-player is dull and tedious, where the computer AI is cheap and very cheap. True, this cheapness may work in Twisted Metal: Black in single-player, but then again, you have shields that surround the car as you escape whereas in this you don't. You can get stabbed in the back quite frequently with an antenna. In terms of multiplayer, it's okay, but then again, Twisted Metal: Black is far better. Overall, this game is a weekend rental at best. Incog, please stick with Twisted Metal for the sake of your fans!

Okay game... But highly over-rated IMO!

2 Rating: 2, Useful: 0 / 1
Date: May 16, 2003
Author: Amazon User

Man I've been waiting for games with this concept to be done really good. I wish I could lament the praises of this game as so many other b-movie monster fans have here. But I just can't!

Because WOTM fails! It's not a very good game! The concept is there and good. But singing it's praises stops there! The Graphics are okay. But the big problem is that the gameplay absolutely stinks! The controls are clunky and non responsive, the camera is bad, and as many other people have said; the AI for one player adventure games is way too over the top in difficulty, even on easy mode. You'll find yourself tag teamed to death by the computer without any slack, just too damn often! I just had enough of this title after trying to give it a fair chance off and on over the last few months... It makes a much more enjoyable coaster. ::sigh::

I've given this game plenty of opportunities. Challenge is good... Feeling time and time again that it's better to be lucky than good to pass a level = Bad Game! Mmmmmkay!

I was neither too thrilled with the multi player gaming. Godzilla Destory all Monsters makes for much better multi player game!

I can see why most hardcore gamers dislike this one.... If your an overzealous B-Grade movie monster fan you may be able to forgive the definite problems with it. But definitely a rental first IMO.

a huge disappointment

2 Rating: 2, Useful: 1 / 5
Date: January 21, 2003
Author: Amazon User

Being a huge fan of Twisted Metal Black, I could not wait to purchase and play War of the Monsters (both games are made by Incog). I was ready for another highly creative and fun game that I could not put down. Boy was I disappointed. The controls are frustrating, the camera angles are EXTREMELY frustrating and confusing. Two buttons are used for attacking and your monster has the ability to grab various objects and use them either to throw or club an opponent, which is at first interesting, but soon becomes boring. I was hoping that the game would somehow incorporate the TMB's scrolling of various weapons (do I want to blast the enemy with zoomy or use environmental to zap him with a blimp?) but I found the attacks and fighting aspect of the game to be boring and routine. Even the monsters super attacks are uncreative and bland (where is the creative attacks like SweetTooth's Special Attack?)The environments are cool, but not as large, interesting, or moody as TMB. The gameplay quickly becomes monotonous and routine. The bottom line is that it contains none of the fun elements that Incog's previous game, Twisted Metal Black had, and I found myself bored with it after a day and a half of playing.

A Fun, Albeit Short, Ride

3 Rating: 3, Useful: 13 / 16
Date: January 29, 2003
Author: Amazon User

A week ago, I bought War of the Monsters, and today I have just beat it. That is to say, I have unlocked every single character, skin, level, and minigame, as well as having beaten the game with every character in "Adventure" mode. I've had a great deal of fun playing it, but now it seems like there's very little else for me to do, except maybe play through all the difficulty levels or see how long I can last in endurance, although there's little to motivate me to do so.

Graphics 4/5: Very sharp, detailed character models and skins. The levels are equally detailed (and quite destructable). I really loved the fact that most of the skins weren't just "different colors" of the original monsters (each monster has 4 skins, 2 of which need to be unlocked via tokens earned in fights), but actually unique from one another for the most part.

Music/Sound 3/5: I really loved this soundtrack, reminded me a lot of the old 50s monster movies which I always a big fan of. The sound, on the other hand, gets fairly repititive, though that's a given in most fighting games. I played the games mostly on a mono TV, so I can't comment on the stereo sound, but I imagine it to be pretty sweet.

Gameplay 3/5: Gameplay is on the surface incredibly simple - 2 buttons to attack, 1 to throw, and 1 to jump - but is a bit more complex than that for those willing to experiment. When I first started to play, it was nothing but random button mashing, but then I realized that there were actually *combos* in the game. A lot of these combos are real simple, though there are a lot I havn't found yet. For example, the average simple combo is around 3 attacks, but I've gotten some as high as 9 hits, and there's the chance that there are even higher ones.

The environments in the game, probably one of the biggest draws, are almost completely destructable. Anything you see you can most likely grab, throw, destroy, and/or pound into the face of your opponent. It may take a while, but it's possible to completely annihalate every building on a level, which is both a strategic advantage and disadvantage.

There are three single player modes of gameplay: Adventure, where you take a monster through a "storyline" of sorts (though its the same storyline for every monster, so it gets a bit dull); Free-For-All, the classic...err, free-for-all in which you can fight up to 3 computer controlled opponents; and Endurance mode, where you see how long you can last with just one life against an endless supply of opponents (but only one at a time).

Most of the fights in Adventure mode can be a little frustrating at first, especially those with more than one opponent (I spent ages on the level with the Insect monster and the Robot Gorilla, but spent even longer when I had to fight two dragons...), but as you develop your skills, it becomes like a second nature. That still doesn't mean you'll die a frustrating death, but at least it won't happen quite so often.

Multiplayer 2/5: Multiplayer modes are the aforementioned free-for-all; Elimination, which is like free-for-all except its only two players and when you die you pick another monster to play as; and three mini-games, which can be unlocked but are quite pointless. If there had been more, maybe the mini-games would have been better, but with only three it's not really all that exciting.

The biggest drawback to multiplayer modes, however, is the fact you can only play with two players. With four players, multiplayer would be fantastic, and make War of the Monsters a great party game. However, with only two, it definately loses some of its appeal. I can understand why there's no online play (though it would have been really fun), but what's the explantion for no four player mode?

Replayability 2/5: Possibly the worst part about the game, which in the end is its downfall. When you first start the game, you have 2 skins for every monster, with 10 monsters, and a few levels. As you play through Adventure or Endurance mode, you'll earn Battle Tokens, which can be used to purchase more skins, 2 secret monsters (each with 3 skins you can unlock), 3 mini-games, and 4 secret levels. This would be all fine and dandy if it weren't so easy to get tokens or if the prices of the unlocks were more expensive. Believe me, you can have most of the secrets unlocked within a few days of casual playing.

What's worse is that there weren't more monsters to play as. Yes, you get different skins for each monster which make them look totally different and great (check out the Electric Eye's 4th skin for a great example), but at the core they're the same monster. The two secret monsters make up for this, but I felt there really should have been an even 20 monsters alltogether, secret or not.

As far as unlocks, there should have been much more of them, or Incog should have made it a lot tougher to get them. Where's the fun in getting secret stuff if it's incredibly easy?

Overall 3/5: I'm a little biased because I just love games with senseless violence and destruction, and the fact it has giant monsters resembling all those favorites from the golden era of monster movies makes me love the premise of the game. But overall, I felt that there could have been more. Maybe I'm expecting too much from a fighting game, but for the love of all that's holy, at least a fighting game like this should at least have four-player compatability! Rent the game first, you'll probably "complete" the game in a few days. See then if its really worth it to buy it. As for myself, despite its many shortcomings, I still think its great fun to play with a friend, even if it may be limited.

The game Godzilla: Destroy All Monsters wanted to be!

4 Rating: 4, Useful: 3 / 4
Date: December 01, 2002
Author: Amazon User

What a groovy game!

War of the Monsters is fast, frenetic, and incredibly fun! Players take control of a 50's-style monster movie monster. There's a glowing plasma creature with one great eye, a Kong-style gorilla, a lava monster, a distinctly American-style gargantuan robot, a sleeker Japanese-style robot, a giant praying mantice, and more.

Unlike the slow, hulking, Toyo Studios-style monsters in Godzilla: Destroy All Monsters, the beasts in War of the Monsters are fast and manueverable. These guys can scale buildings and leap from tower-to-tower.

They also use weapons, and it is amazingly cool. You can pick up a girder and use it like a bat. You can pick up a radio tower and hurl--impaling your opponent. This is Super Smash Bros. with fangs!

The game has enough options to give it semi-respectable depth.

The biggest drawback to this game happens to be Godzilla's greatest strength--four-player competition. Godzilla has it, War of the Monsters does not. You either battle the computer or a friend--a single friend.

You can place bots on the battlefield, but four-player or online battles would have been a great plus.

That said, Incog (formerly Incognito--the Utah company that created Twisted Metal Black), the Sony studio that made War of the Monsters, has done a great job with War of the Monsters.

Incog is establishing itself as one of the few great studios. They proved they could do car wars way back in their Singletrac days--The folks at Incog met at Singletrac, where they did Twisted Metal and Twisted Metal 2.

Sony probably made a great choice, a quiet game like War of the Monsters might well get overlooked during the Christmas rush. They delayed the game for a early 2003 release, and hopefully people will try and appreciate this totally groovy game.

MEGA MONSTER MADNESS!!

4 Rating: 4, Useful: 6 / 6
Date: January 30, 2003
Author: Amazon User

Woohoo!! This game just has to be played to be believed! War Of The Monsters is all about good ol' carnage and mayhem.Pick whatever monster you like(from a giant preying mantis to an electric cyclops or even a classic japanese robot) and then go claw to claw with another beastie! Although this game is alot of fun with just one player,it's a total blast with two players.You are even given the option to add 1-3 computer controled monsters while you and a friend battle!

The whole style of this game is based on the low budget B movie horror flicks of the 60's and 70's and it fits in perfectly.The orchestrated horror movie music adds yet another great touch.The graphics are also very good,and the monsters move very fluently.

The only thing that keeps this from getting a five star rating is the following:

1.It would have been nice to add a level where the player acting as a monster could just go around and smash up the cities without fighting another monster(AKA Rampage).

2.Sometimes these monsters can be extremely brutal even on the easy level.Don't be suprised in the begining if you find yourself getting pummeled by a monster without being able to land one hit,or even block when hitting the block button!The shooting moves can get kind of old too.....the robots LOVE to shoot you a hundred times with their lasers:BEWARE!

3.Lastly when playing one player versus 2-3 computer controled monsters,I've noticed that both CPU monsters usually just attack you rather than fighting evenly among eachother as well.Also note that War of The Monsters features some typical "Mortal Kombat" moves;by that I mean,to do some moves you have to press 6 to 8 random buttons in rapid succesion.....something I've never been good at!lol

However these are minor gripes,and the good definatly outweighs the bad.Destroying an entire city,or throwing a giant mutant lizard into a building is always lots of fun.If you don't want to buy it,then at least rent it and check it out;you won't regret it!

Magnificent Monster Mayhem

4 Rating: 4, Useful: 6 / 6
Date: February 08, 2003
Author: Amazon User

This game was made by a software company called Incog Inc. Some of the key people in this company used to work for a now nonexistent company called Singletrac. Singletrac had a serious reputation of cranking out the best vehicular-combat video games ever made. Now those same people can claim to have made the best monster-combat game ever made.

War of the Monsters continues a legacy of fine action games including Twisted Metal 1&2, Critical Depth, Rogue Trip, Twisted Metal: Black, (and to a lesser extent Warhawk). These games not only had high playability, they contained heavy doses of humor, style or both. To keep the tradition alive War of the Monsters has a heavy 1950s sci-fi feel. If you can tolerate that you'll find much to enjoy here. But If you're a fan of '50s science fiction be prepared for destructive gaming bliss.

Simple concept: pick a giant warrior and duke it out among various battlegrounds with different play modes such as Adventure, Free-For-All with it's various sub-modes, and Endurance. Two players can fight amongst themselves or against the computer in customized battles. No more than 4 monsters at a time can be involved in any battle. That might seem limiting but it isn't when you consider the relentless tactics of the CPU monsters...even on Easy setting! Unfortunately there's no option for a two-player Adventure mode.

The control takes some getting used to. Once you get a handle on it, though, the fun ensues. Everything standing taller than the ground can be destroyed. There's an almost unlimited selection of items to be used against your enemies. Buildings and mountains can be climbed upon easily (Spider-Man wannabes will get a kick out of it). There's a sprinkle of strategy required in the boss fights throughout Adventure mode. It's all too much fun.

The visuals are splendid and do justice to the carnage that occurs during play. There is no slowdown in the animation at all. The camera does something neat when two players are involved. Normally it divides the action up into two separate pictures on your TV, known widely as 'split screen'. Each player has their own specific viewing area on each side of the screen. But here, when the two characters get close enough together and face each other, the viewing area merges into one full screen. It serves to better dramatize the action. It's great, trust me.

I must rave about the sound! It simply couldn't be any better, period. The music; appropriate and stirring. The sound effects; realistic and phenomenal. Crank the volume up with this bad boy using a home theater system and the neighbors will swear Armageddon is happening outside!

Like any good game this one has special unlockable items to strive for. And boy are there a lot! Each of the original 8 monsters has 3 more costumes to discover, and there are 2 locked monsters to get at also. Some of these costumes are totally outrageous...certainly worth unlocking. Battle tokens are used to unlock everything. They must be won in the Adventure mode.
There are 3 minigames to unlock as well, but I found them to be useless. They're strictly for two-players and add nothing to the meat of the game. Competitive friends will gain the most from these simple diversions.

Each monster has a separate ending revealing it's birth, viewable upon completion of Adventure mode. Unlike the endings in, for example, the Twisted Metal series, these are brief and unremarkable. If I could change only one thing I would make the endings longer and more amusing.

Bottom line: a superb action game with great two-player replayability.


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