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Playstation 2 : WILD ARMS ® Alter code: F Reviews

Gas Gauge: 73
Gas Gauge 73
Below are user reviews of WILD ARMS ® Alter code: F and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for WILD ARMS ® Alter code: F. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 72
Game FAQs
IGN 77
GameZone 79
1UP 65






User Reviews (11 - 15 of 15)

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Return to the Wild, Wild, West. Well, sort of...

4 Rating: 4, Useful: 0 / 0
Date: July 23, 2007
Author: Amazon User

Reviewed for Big Boss Games by: TRC

Wild Arms Alter Code F, published by AgeTech, for the Playstation 2, PS2, is a great remake of the classic Wild Arms for the original Playstation 1 system or PSX. There have been some major updates to this game.

Filgaia, the planet, is dying. The main characters Rudy, Jack and Cecilia must find out why. The planet started dying 1,000 years ago after the Great War. You must find a race of people called the Elw before it is too late to stop the demons from taking over Filgaia.

Graphics ? They have been overhauled from 2D top down to full 3D environments. With the 3D upgrade it adds a whole new dimension to the puzzles in this game, 8/10

Sound ? The "wild west" feel to the music in this game truly sets Wild Arms Alter Code F apart from all the Sci-Fi RPGs out there. 9/10

Gameplay ? On the plus side, the puzzles in this game are a lot more difficult.
One huge minus is that you have to search the world map for your new towns, dungeons and treasures. Also, they give you a handy dandy map that shows you where to start searching. 7/10

Battle System ? Turn Based similar to Lufia and Lufia 2 from the SNES. 7/10

If you are looking for a game to tie you over until Final Fantasy XII hits the U.S. this is it.

Overall I give this unique game an 8/10

Good Game!

4 Rating: 4, Useful: 0 / 0
Date: December 20, 2007
Author: Amazon User

Plays well. Not as mechanically fun as the original, but still a great game in it's own right. Additional playable characters also make it interesting.

Falls Short of the Original

3 Rating: 3, Useful: 0 / 0
Date: February 19, 2008
Author: Amazon User

First of all, I've played the original several times, and it's one of my favorite RPG's. I'm a sucker for remakes, namely so that I can relive the experience in a whole new perspective, and when done right remakes can even surpass the original. With that said this remake is definately above average, and should be a model for other remakes.

But as much as I wanted to give this game a 5-star rating, there were some serious flaws that I could not overlook.

1) The infamous glitch. When you search for a town or dungeon or item on the map, sometimes the screen ends up getting cut off and you are unable to proceed forward unless you enter a town or dungeon. This in itself isn't so much a major flaw as it is annoying, but when you are hanging onto a thread of your life and have just traveled several paces, only to realize there is a (well, I guess you'd call it a blue box of some sort that prevents you from moving forward), the last thing I want to do is try to run back the way I came and see if I can avoid potentially powerful monsters only to find the town I just passed and make the glitch go away. There's also issues with the screen shaking from time to time, especially during cut scenes.

2) Lacking voice dialog in the FMV sequences. I could forgive the original PS and even the early days of the PS2 for leaving off voice talent. But this late into the PS2's life? Don't get me wrong, I don't mind reading. In fact, part of the joy in Wild Arms comes from reading the various books and speaking with the locals to gain knowledge on Filgaia's past. However, the actual movie sequences should have been voiced. In fact, the event file key you find in the outfield allows you to play back the movies you've seen, except this time they are without any dialog (scripted or spoken). This would lead one to believe it was voice was intended, but never included.

3) Battles are very tedious and overlong, and building your characters (with the exception of Jack and Emma) just was not as fun as the original. Part of the fame of the original was getting sucked into battle just to see it unfold in 3-D, which was quite a treat back in the days when 2-D was the rule outside of battle.

4) Cecilia know longer has the ability to use magic outside of battle. This requires that you now use your hard-earned items for healing, and you are not able to use magic to exit dungeons. In addition to that, you no longer have the advanced magic that was part of the original. All of your magic can be discovered in the first town (whether you have a crest graph or not), so there's no mystery as to what you will get later on. Group enemy attacks are now done through a Guardian, which is fine, except you don't find this guardian until late into the game and you are forced to watch the Guardian movie each time you use the attack in battle, until you find the key that allows you to turn the Guardian movies off.

5) I can understand that each character has a special weapon/ability, so naturally they removed the weapon shops. But what about an armor shop to help increase your defense?

6) You find your secondary characters so late into the game they're almost worthless (not that any of the secondary characters were worth the hassle to begin with). They could have had access to these characters spaced out better throughout the game. At least Jane has the Follow Me command to ensure you're first in battle, and Emma's Great Booster will really pump up Rudy and Jack's attacks.

Don't get me wrong. There's still potential here and this game is worthy of the remake it became. New puzzles, new locations, advanced storylines, and some of the best movie sequences I've seen in a long time, just to name a few, make this game worth the time. I just wished they'd waited and worked out some of the issues before releasing this game.

Wild Arms Alter Code F

4 Rating: 4, Useful: 0 / 0
Date: February 29, 2008
Author: Amazon User

The game stays true to the original, while adding new graphics and gameplay. The only complaint I had is the world-map scanner. You have press square constantly, it becomes less than an inovative concept and more of a gun to the head. Battles have been greatly improved with the added Stamina bar and having the Force Powers add to specials for the most devastating attacks.

Return to the Wild, Wild, West. Well, sort of...

4 Rating: 4, Useful: 0 / 0
Date: July 23, 2007
Author: Amazon User

Reviewed for Big Boss Games by: TRC

Wild Arms Alter Code F, published by AgeTech, for the Playstation 2, PS2, is a great remake of the classic Wild Arms for the original Playstation 1 system or PSX. There have been some major updates to this game.

Filgaia, the planet, is dying. The main characters Rudy, Jack and Cecilia must find out why. The planet started dying 1,000 years ago after the Great War. You must find a race of people called the Elw before it is too late to stop the demons from taking over Filgaia.

Graphics ? They have been overhauled from 2D top down to full 3D environments. With the 3D upgrade it adds a whole new dimension to the puzzles in this game, 8/10

Sound ? The "wild west" feel to the music in this game truly sets Wild Arms Alter Code F apart from all the Sci-Fi RPGs out there. 9/10

Gameplay ? On the plus side, the puzzles in this game are a lot more difficult.
One huge minus is that you have to search the world map for your new towns, dungeons and treasures. Also, they give you a handy dandy map that shows you where to start searching. 7/10

Battle System ? Turn Based similar to Lufia and Lufia 2 from the SNES. 7/10

If you are looking for a game to tie you over until Final Fantasy XII hits the U.S. this is it.

Overall I give this unique game an 8/10


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