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GameBoy Advance : Chu Chu Rocket! Reviews

Gas Gauge: 72
Gas Gauge 72
Below are user reviews of Chu Chu Rocket! and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Chu Chu Rocket!. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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Game FAQs
CVG 60
IGN 85






User Reviews (1 - 11 of 31)

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Original, cracked, and perfect

5 Rating: 5, Useful: 3 / 4
Date: February 16, 2004
Author: Amazon User

This is possibly the best portable puzzle game I've ever encountered. Many have discussed the gameplay, but few people have explored what you can do with the level creation ability.

In my case, I used the character editor to change the mice into blue ghosts and the cats into PacMen -- this took about an hour. Twenty minutes on the level editor yielded a very nice PacMan multiplayer level. I'm not very good with graphics, but the possibilities here are endless.

In addition, many have complained about the control schemes. I use the "Expert" controls, and have adjusted to them very well. The two other schemes don't provide nearly the same speed. Yes, it's not as nice as the Dreamcast, but it's perfectly usable with a bit of practice.

If you like puzzle games, if you like to customize your games, if you like multiplayer action, or if you're in the mood for some top-grade Japanese weirdness, you need this game.

Strangly addictive

4 Rating: 4, Useful: 2 / 2
Date: July 28, 2003
Author: Amazon User

I'm not even going to try and explain the purpose of this game or how you play it as it would probly only be confusing to you until you actually see it done, but basically its a puzzle game that offers a variety of scenarios with the same puzzle set. While some of the puzzles get esquishiatingly hard on higher levels, there is always a solution sometimes more and this game somehow draws you into keep playing it. The only thing keeping me from giving it 5 stars is its a tad repetive and shallow, its basically one puzzle on different scenarios or maps so to speak. The mp is very fun though and only requires one game pack.

Please Don't Buy It

1 Rating: 1, Useful: 0 / 26
Date: October 26, 2002
Author: Amazon User

THis game is a total disapointment. To save yourself money, simply don't by it. DOnt't listen to the other lieing reviews. Don't Buy Its boooooooriiinng!!

Another Crazy Japanese Game

5 Rating: 5, Useful: 7 / 7
Date: August 05, 2002
Author: Amazon User

The premise is simple. Guide mice to your goal and cats to opponents' goals. But there's a lot of room for innovative and interesting playing.

For those unfamiliar with the mechanics, Chu Chus (mice) and Kapu Kapus (cats) are released at random from "hatches". They go straight until they hit a wall, where they turn predictably. You are able to place 3 arrows on the board at a time. Any cat or mouse that passes the arrows will follow their directions. The goal is to guide the mice to your rocket, which awards you a point each, and to avoid allowing the cats in, which deduct a number of points proportional to the number of mice you have stored. To spice things up a bit, some mice have a 50 above them, as they are worth 50 points. Some mice have a ? above them, and bringing them to your goal initiales one of several random events, such as Mouse Mania, Cat Attack, and Everybody Move. The gameplay is more addictive than it would appear, as players fight to keep away the cats and Mouse Mania sends people scrambling to guide the hordes of mice. It focuses on multiplayer action (which the GameBoy version can accomplish with a single cartridge rather than one per player), but has a surplus of 1 player support. There is a puzzle mode, in which you must place a finite number of direction-specific arrows to guide all present mice to a rocket. There is also a Stage Challenge, in which you must accomplish one of several goals within 30 seconds.

The GBA version is a very accurate port of the Dreamcast game, but with a few extras. It includes virtually all of the original sounds, right down to the "Sonic Team" spoken strangely in the intro. There are new random events not possible in the Dreamcast version (and a couple that were possible), such as "Night Time", which blackens all but a small portion of the screen around your rocket, and "Blindfold the Winner", which hides all but special mice from the person in the lead.

The GameBoy version is incredibly replayable. It has literally thousands of puzzles (2500+). The board editing is no longer limited to puzzles, but now includes 4 player games and Stage Challenges, a big bonus. It even lets you make your own images in place of the standard cats and mice (which I've been having WAY too much fun with).

All of this goodness is not without downsides, of course. Unlike the Dreamcast controller, the GameBoy only has 2 face buttons, which makes arrow placement difficult. You have to choose from one of three control schemes, all of which have disadvantages. The first (my preference) allows you to place an up arrow with A and a down arrow with B. Pressing A or B repeatedly rotates the arrow. The obvious disadvantage is the possibility for incorrectly oriented arrows. The second scheme has you hold A and press the desired direction of the arrow. This is good, but takes a bit of your valuable time. The last control setup uses A for an up arrow, B for a down arrow, L for a left arrow, and R for a right arrow. The problem is that holding your fingers over the L and R buttons for an extended period of time is uncomfortable (at least for me).

The only other major disadvantage (besides the occasional 5 seconds of loading) is the speed. The mice and cats move 29% slower than in the Dreamcast version. This is probably to compensate for the degraded control scheme, but reduces the exitement of the 4-player mode.

Overall, I would recommend this game to Chu Chu Rocket for Dreamcast owners and fans alike. Of those who haven't played, I'd suggest it if you enjoy puzzles or playing crazy games like this with your friends.

Good, But Setup Is Confusing

5 Rating: 5, Useful: 1 / 1
Date: July 17, 2002
Author: Amazon User

This is a good game for our 8 year old son. The only problem was the initial operations of it. We did not have a manual, so that was a distinct disadvantage. The game help documentation helped, but it was still confusing (a little more verbiage would have been appreciated). After that, my son got into it and started solving them on his own. Good time occupier.

The Very Fun,Very Hard,Very Good Puzzle Game

5 Rating: 5, Useful: 0 / 0
Date: July 06, 2002
Author: Amazon User

The story line is pretty good but it could have been improved a little more. Besides that its a very good game. There's over 2,500 levels. It takes forever to beat but it's worth the time.

Don't judge a GBA Game by the cover's graphics, or whatever.

4 Rating: 4, Useful: 0 / 0
Date: March 04, 2002
Author: Amazon User

At first glance, this game may seem like an ideal game for an immature 3-year-old. W R O N G !!!!! Despite the dumb-looking characters and the annoying music, it's actually a very hard game! There are more puzzles than you can even expect to finish!(Exactly 2,600 if you do the math.) If the characters bother you that much, you can make your own. Just make sure to explain this to your friend if you catch him looking over your shoulder, or he'll think you've gone crazy.

Much more than you think!

5 Rating: 5, Useful: 5 / 6
Date: February 17, 2002
Author: Amazon User

You buy this thinking, "Well, I have a puzzle game with maybe a few puzzles; shouldn't be too hard." You're wrong right there. There are more options, games, puzzles than you can count. You can "download" different characters to replace the Chu Chus and Kapu Kapus, and create your own. You can play puzzles, multiplayers, and team battles. You can create your own maps. You can play one of the (estimating) 100 user-created maps. You can even play the game in different languages, including Nihon(Japanese)! This is MUCH more than you would ever expect from an inch-long game cartridge.

Pros:
^More maps than you can ever expect to complete
^Create your own characters and games
^Cute help page(It's like a webpage; there's even a mouse you can control) with lots of help
^Different languages
^Easy to navigate (unless you've got it in a language you can't understand; but even then, it's not too hard)

Cons:
^Hard to find the maps you were doing before (That's how many there are, if you can't find the maps again; should this be a pro?)
^You have to reset the computer's difficulty level each time you play multiplayer (kind of annoying)
^The song gets annoying after a while :)

Okay, that's about all. Overall, it's a great game and you should buy it. But be warned: don't expect to complete it in twelve hours...

Chu Chu Rocket Blasts on to the GBA

4 Rating: 4, Useful: 3 / 3
Date: December 19, 2001
Author: Amazon User

Sega has done a nice job on chu chu rocket, the great gameplay makes up for the poor graphics. The object of the game is to direct your chu chus or space mice with arrows you place on the board to guide them to the safety of the rockets, but not if the Kapu Kapus or space cats have something to say about it, keep KKs out of your rockets and lead them into an foe's rocket cuasing them to lose points. However there are many other modes of play besides this, I personally love puzzle mode, you have a limited # of arrows to place and guide your CC's past KK's and pits to guide them to the rocket. You think you'll beat the few puzzles on this game in a matter of hours, but there are actually over 2000 puzzles to play! Plus you can create and save over 100 puzzles of your own creation, I just love creating difficult puzzles and letting my siblings try and solve them( oh how many times brother has yelled "THIS IS IMPOSSIBLE"! Other modes of play in this game include feed the cat, team battle, 4-player battles(with one game pack!),100 mice, and you can even create your own characters to replace the Chu Chu's image, who knows you could animate a digital "you", and watch the KK's eat the "yous" up. This game's fun level does waver from time to time but you'll always come back for more. Be sure to check out my other reviews by clicking on more about me, my other reviews include:Golden Sun, Dodge Ball Advance,Fortress, and when I get a GCN I hope to write many reviews on those games. Here is a summary of Chu Chu Rocket. Out of 10

Control:8
Gameplay:8.5
Fun Factor:6-10( depends on if your in the mood for it)
replay value:Well since there are 2000 puzzles to complete I don't know if I'll ever acually "replay" the game, but in 4-player I give 8
Variety:10
Graphics:5

Sega seems to have sarted a puzzle game line, Chu Chu Rocket, Monkey Ball what's next, Lab Rat Mania where you run through mazes and collect cheese! Oh well this game is Great!!!!

A great puzzler

4 Rating: 4, Useful: 1 / 2
Date: December 19, 2001
Author: Amazon User

Let me just give you my opinon first, Mario Kart and F-Zero are better. The question is should you still buy it. The anwser to that is a maybe. If you have a GBA and need a good puzzler should you buy. The anwser to that is a yes. With a hole lot of puzzles this game should last you about a year. If you have friends this game is a blast to play. But be warned don't expect Mario Kart quality multiplay.


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