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PC - Windows : Prey Reviews

Gas Gauge: 79
Gas Gauge 79
Below are user reviews of Prey and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Prey. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 75
Game FAQs
GamesRadar 80
CVG 86
IGN 90
GameSpy 70
GameZone 88
Game Revolution 65
1UP 80






User Reviews (1 - 11 of 46)

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Warning

1 Rating: 1, Useful: 7 / 22
Date: July 23, 2006
Author: Amazon User

I recently BOUGHT this game, I installed it and expected to play it. Well, the security feature on this game detected something on my system, and I had to download an illegal crack to play the single player. I havn't gotten to try the multiplayer yet, because after paying for the game, the people who secured the game from pirates think I've stolen it. If you don't know what Deamon tools is, go ahead and buy this, otherwise, I'd just pirate the damn game.

Some new ideas, not enough meaty game play!

1 Rating: 1, Useful: 6 / 19
Date: August 17, 2006
Author: Amazon User

I don't doubt the people that rated this game higher than 2 stars enjoyed it...but they must be easily satisfied types with no desire to play a challenging or original game. I find most people like that enjoy easy to defeat enemies and lame AI.

My rating may seem harsh..but trust me. Download and play the DEMO first. You will get the idea very quickly. PREY also made huge claims that it was going to be THE game to beat. HA HA HA HA HA!!!!!! Too funny!
If you have played HL2, DOOM 3 or FEAR...you will be biored with this lamer.

PREY does offer 2 new concepts and 1 KIND OF new concept...gravity, your character is an American Indian and portals.

AMERICAN INDIAN -
The main character is an American Indian...or native American. I really liked this! In real life, I am 6' tall, I lift weights and look like I just stepped out of a DOOM 3 Marine platoon mission. I am sick of playing stereotypical, blond haired, crew cut, muscle bound guys. I really enjoyed being an American Indian. Yiour character has a super power...he goes into the "spirit" world which allows him to travel and do things his mortal body cannot do. NICE TOUCH! This was definitely a fresh, new angle for gameplay.

GRAVITY -
They threw the rules of gravity out the window. You can walk upside down, side ways etc. This is very nice because you get lost/confused sometimes. It does mess with your middle ear a bit. lol However, this does get old after the first 1-2 hours of gameplay.

PORTALS -
Enemies appear from portals. Instead of enemies pre-planted and waiting for you, they pop out from portals. This is nice. You cannot always attack from behind and it is surprising when they swarm you. The problem is...there is just noit enough challenge to the fights or enough clever AI in the enemies to keep you hooked. Some bob and jump...kind of reminds me of the old days of DOOM. Yes!! The enemies were that predictable.

NOW TO REVIEW THE REST OF THE GAMES FEATURES.....

WEAPONS -
Lame, uninspired and nothing that really gives you goose bumps. Even the weapon sound effects were too "quiet" with no umppphhh behind them.

MUSIC -
OK. Not bad. Then again...nothing great. Some old classic rock songs thrown in to give an earthy feel.

VOICE ACTING -
Down right horrible. No emotion, no feeling, no soul behind any of it. The grandfather was the only believable voice. Very lame script too. Down right awful altogether.

GRAPHICS -
Nothing new. Not as beautiful as Doom 3, Fear or Half-Life 2.

GAMEPLAY -
OUCH! Talk about a YAWN fest! I kept waiting for some challenging , visceral battles. NOTHING! Everything was predictable and easy to beat. Basically, you spend your entire time winding your way through a space complex. PREDICTABLE. You will find blocked paths and locked doors. PREDICTABLE. Creatures will try to stop you. PREDICTABLE. As soon as you start wal;king on the upside down paths, creature teleport in to attack you...everytime! PREDICTABLE...dear God it was PREDICTABLE!!! Weenies that can't beat hard games without trainers or cheat codes love this kind of game. It makes them feel like their gaming gods. Real gamers will be bored to tears with this one.

Nothing got my blood pumping, nothing that made me cry out or grit my teeth. I doubt my pulse got above 80bpm!!! I never sweated a single battle or came close to dying. UGHHH!!!

The battles were too easy..even on the hardest setting. I finished the game within 7 hours. More of my money thrown out the window.

Save your money. Play the demo that is downloadable from the official site. Play the demo twice. If you still have a craving...rent the game...then if you still like it...buy the darn thing. I enjoyed this game at first..but after hours 1 and 2 rolled by...I knew this was going to be a stinker.

Great graphics but several concerns!

2 Rating: 2, Useful: 8 / 16
Date: July 13, 2006
Author: Amazon User

A game that started out great but quickly became disappointing...let me explain.

The Pros:
1.)Great graphics and good audio.

2.)Easy to save/load with F5 and F9 respectively; but there is little reason to use these. [see Cons: 3.) below]

3.)A few new weapons and a couple of new transport systems.

The Cons:
1.)Repetitious play. About half way through you've met all the various aliens that are going to try to obstruct your path.
All levels involve killing all the aliens to open up a portal to the next level. This is basically the entire game.

2.)There are a few levels involving some flying of a lightly armed shuttle-craft; however the encounters with the enemy aircraft usually occur in an area where there is not much space and the enemy is much faster and more maneuverable than you. You're better off to quickly land your craft at a docking pod and engage the enemy fighters from the ground.

3.)BUT, the most annoying feature of actual game play is the fact that it doesn't matter if you live of die in a fight...Why? Well, let me elaborate a little; because you play a native Cherokee Indian you have connections to the spirit world. If you die you simply go to the spirit world, restock up on hit points and return to the game at the point where you died. There is no reason to fight for your life if you're taking a beating; just stand there, get killed, get automatically transported to the spririt world, reload on hit points and start again where you left off. Initially this seemed like a great feature, but it quickly became obvious that all the fun and uncertainty of major battles disappeared because you now can win all battles by simply wearing down your opponent's hit points, as he/she cannot renew theirs, at crucial times, like you can.

4.) The game is only available on the "easy" level until you beat it the first time; the problem being, I can't think of a single level I'd want to play again on any level. (easy or difficult)

5.)Also, if you wanted to play the game again on the difficult level, you must go through the entire bar sequence at the beginning of the game and also watch a prolonged movie segment at the start of the first level in the alien ship; there is no way to skip these sections and they are tediously long.

All in all a game that had great potential but instead was a disappointment in many ways; too easy and repetitious are just 2 of the a series of problems with this FPS.
2 Stars

Innovative, but adds a whole new dimension to the term "gratuitous violence"

2 Rating: 2, Useful: 6 / 13
Date: September 06, 2006
Author: Amazon User

I was very impressed with the unique story line and innovative features of this game. But I quit playing the game before I'd even made it through the demo. First of all, the language used by the main character is pretty limited -- I got tired of hearing the word "f---". And the violence in the game goes over the top. I've played first-person shooters of all kinds with pretty intense gore. But this is the first time I've seen children as victims of the violence. When I saw that particular scene, I said, that's it. Not for me. Look past it? I could, but I choose not to. I don't feel I need to support a company that goes this far with violence in a video game. I don't see any reason for including children in a story like this.

A Game Is Only As Good As The Support

2 Rating: 2, Useful: 6 / 6
Date: August 01, 2006
Author: Amazon User

The graphics and gameplay are pretty good. Not the best, but worth picking up for a few days of fun and action. If possible, try to pick up a used copy or one that is on sale.

However, I did need some support and the makers of this game was unwilling to give any. I've never heard of 2K Games before but if they make anything else in the future I'll avoid picking it up. There are no patches, thier support forums are hardly worth visiting, and when asked to support their game they flat out refuse to do it.

So, BUYER BEWARE. When the game works, it is pretty decent. When it doesn't, you are screwed because there is little, if any, recourse especially since the store I bought it from refused to refund the money because it was an open product (I don't blame them, if I ran a computer game store, I'd have the same policy).

Killing Kids?

2 Rating: 2, Useful: 4 / 16
Date: July 23, 2006
Author: Amazon User

It's a good shooter, although I think the engine needs a lean left/right capability. But why do you have to kill children in one of the early levels? Isn't that a little perverse? People will like this game, no doubt, but be aware it's an adult game, and parts can be hard to stomach. YMMV.

--Edit--

I couldn't manage to sell this game, in mint condition, unregistered, on Amazon.com for a cut-rate price. That ought to tell you what people think of Prey these days. I went ahead and finished it, and - wow, just wow, this is almost certainly the worst game I've ever played. As the hours plodded on, I kept looking around for a fork to plunge into my neck.

The later levels present one uninspiring challenge after another. As the game progresses, it somehow becomes even less dynamic than it was in the beginning. The Unreal engine really shows its age here, with extremely limited movement or precision, but that doesn't matter, because the entire game is on rails anyway.

Each major fight is won by strafing and blasting - YAWN - and as the monsters get more and more advanced, their behavior is less and less interesting. Some present no feedback whatsoever, they just play out their scripts until you blast 'em dead. Nothing is at all challenging about the ending levels - in one boss fight, after discovering that movement wasn't any help, I won by standing still and spamming the mouse button while reading the Drudge Report on another machine - but the truth is, a challenge wouldn't matter anyway, because the death & rebirth sequences seem to have no effect on your success or failure at all. The only way to lose is to literally get bored and quit.

The glowy "pixel light" graphics are a high point, and are used to good effect in many places, such as the lightning gun, the spirit tunnel and the gravity portals. But even that one-trick isn't enough to save this pony, as the effect is so overused as to make gameplay impossible: blasts of enemy "pixel light" fire, so indistinct from their surrounding that they're invisible, seem to randomly assault the player in some encounters, including the utterly contrived final boss fight. It's a waste of a good technology.

I never got to play multiplayer, because the few servers still up are always completely empty. That should tell you something.

On final analysis, this game is an incredible waste of time. Don't recommend this to your friends or even your enemies. I would give it zero stars if I could ammend the rating.

can you say overrated?

2 Rating: 2, Useful: 4 / 15
Date: July 18, 2006
Author: Amazon User

this is the perfect example of a game that's only rated well because of the graphics. while some games have awesome graphics and gameplay and deserve praise (like half life 2 and far cry), this game doesn't.

it starts off really cool. you're a cherokee boy in a bar talking to your grandfather. you don't believe in his native american traditional ways and you want to get off the reservation. then something really crazy happens, transporting you to the FPS game.. and it's all downhill from there. the shooting is just nothing new, nothing that hasn't been done better before. one example of a game that really brought fresh and exciting gameplay to the world is the call of duty series, and they did it with a well-worn genre (world war 2 games) and brought amazing life to weapons that are over 50 years old and had been featured in many games before!!! well, it seems that prey has a great story here, and they can invent any new weapon that they want, but the gameplay is just boring... i know the real reason this game is rated so high is because of 2 things: it's NEW and the GRAPHICS. well i've seen better graphics, and new does not equal better. even if i'm the only person on earth who thinks so, i think this game is nothing special or particularly fun.

WHAT A TEST... of my patience.

2 Rating: 2, Useful: 5 / 10
Date: November 12, 2006
Author: Amazon User

I finished PREY single-player, and if I had to sum it all up in one word... it would be TEDIOUS.

It seemed like every 15 mins, your character believes it is over, or almost over, and then that stupid woman's voice comes on, saying, "No! Its FAR from over!" I was just like... "Come on- End already!"

The AI sucks, the bad guys cant miss, and dying often is unavoidable but meaningless. So it boils down to dying a bunch, but regenerating your health in the spirit world, and then just keep shooting until everything is dead. But since you simply cant dodge ANYTHING, and you NEVER run out of ammo, it becomes a game of hide on the other side of a pillar (if there is one), and try to kill them faster and more times than they kill YOU. Having played and enjoyed many other shooters, I would say that this game really doesn't require much skill in comparison. There is no way to lose, unless one of the lame puzzles actually stump you enough to give up.

In the end, you always die... dozens of time, which makes me suspect this is why they HAD to include that health-regaining spirit-world-thingy. It had to be that easy to get back in the game, or you would simply get fed up and punch your monitor. SOOOOO tedious. Add-in the lame dialogue, and acting... and I couldn't wait for it to end.

Many players were pleased that the main character was a Native American. That just felt like a gimmick to give him the spirit-powers or something like it. Whatever.

Another main ingredient of this game was its puzzles, I suppose. But none of them stumped me for more than a few seconds. They just took time, and more annoyingly, they brought the unimpressive action to a screeching halt- which really didn't help. I'm sure some people enjoy this type of distraction in the middle of an action game, but it certainly wasn't the cream in MY coffee. I would have to laugh if anyone found them challenging or even stimulating. I wondered if they made them so easy to make the game accessible to a younger audience... but that couldn't be- what with all the cursing your character does. (The cursing didn't bother me, if you were wondering)

Anyway... you might wonder why I kept at it... Well, there are some favorable reviews here (if you enjoyed it- cool), and I heard the game was short (could have been much shorter), and now I don't have to wonder if it gets any better.

Well, I paid my 40 bucks, so I figure that I might as well try the "MultiPREYer". (Ugh.) From what I hear, it is very good if not vomit-inducing, what with the use of its gravity tricks and all. Puzzles should be absent here, and skill will be more of a factor since you are up against other players, but I still don't feel very excited, because the weapons also fell short of anything spectacular. They seem to have NO effect on anything they hit, unless that creature actually dies. They could learn a real lesson from FEAR, which really got that aspect right.

Well... here goes.

My favorite Single-Player FPS games: F.E.A.R. & Call of Duty.

Fine at the start, but about half way through I just wanted it to end...

2 Rating: 2, Useful: 5 / 5
Date: January 01, 2007
Author: Amazon User

I really looked forward to Prey and I wanted it to be a landmark game to end the year. It was a major disappointment. No puzzle took much thought to solve and no boss took much to defeat. Everything was obvious in the game. Follow the ONLY path and kill everything. I forget the names of the chapters, but about somewhere after killing the boss that was part Jen and part Alien (from Alien) It started just DRAGGING on and on. The graphics were great I have to say, but I really didn't catch much soundtrack, except for the parts where you found the bar blended into the alien ship. All the puzzles can easily be solved by a 10 year old and the bosses by an 11 year old. My biggest gripe had to be the insane load times between chapters/levels. Five to ten minutes for a level to load! I don't have a wimpy system either (AMD 5000+ dual core w/7800 GT) so it wasn't me. The whole game took a little over 6 hours to play and probably 1/3 of that time was waiting for the levels to load.

My advise is to wait for this game to be in the bargain bin sometime after February for $20. Sorry, but I too really wanted this game to be a hit...

Nothing new just alot of HYPE

2 Rating: 2, Useful: 3 / 10
Date: August 20, 2006
Author: Amazon User

Another FPS set on a lifeless spacestation......did we really need another? Plays just like Halo 2 but with less weapons. Graphics are excellent but nothing new or exciting.

I have the game on PC but would have preferred it on XBOX. A controller is much easier to operate then keyboard and mouse, especially when trying to manuver upside down and side ways and shoot at the same time.

If this had come out a few years ago it would have been revolutionary but HALO and DOOM have been there and done that.


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