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GameBoy Advance : Metroid Fusion Reviews

Gas Gauge: 89
Gas Gauge 89
Below are user reviews of Metroid Fusion and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Metroid Fusion. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 86
Game FAQs
IGN 95
GameSpy 80
GameZone 95
1UP 90






User Reviews (1 - 11 of 155)

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All the fun of "Super Metroid" with great GBA advancements

5 Rating: 5, Useful: 25 / 27
Date: November 27, 2002
Author: Amazon User

The famed 'Metroid' series really hit its stride with the release of "Super Metroid" for the Super NES platform. It did away with the monotony of "Metroid II" and enhanced the gameplay and environment of the original "Metroid". The puzzles and challenges presented by this version captivated all kinds of gamers. It re-hashed the original story and gave it some extra kick. New weapons and abilities were introduced, as were more complex storylines. Having never played any of the 'Metroid' games before this one, it was quite a spectacular introduction.

Now, fast foward a few years. Knowing that the new GameBoy Advance System is making quite a profit out of porting old Super NES games for handheld, I was interested to see if Nintendo was going to put "Super Metroid" on the GBA. Well, they did, sort of. The game that ended up being developed for GBA was called "Metroid Fusion" and it resembles "Super Metroid" in many ways. However, there are several distinctions. For starters, this takes place AFTER "Super Metroid" and adds a new wrinkle to story by creating a new nemesis called 'parasite X' which was able to procreate after our hero, Samus, wiped out all of the Metroids on SR 388. This parasite is a menace to the entire universe and all traces of it on SR 388 and the orbital research lab must be destroyed. "... Fusion" takes place entirely aboard the orbital research lab and employs most of the same gameplay that "Super Metroid" did. It's still a side-scroller and it presents many of the same obstacles of its predecessor. There are numerous different types of doors that are sealed and unable to be accessed unless certain criteria are met. There are other access points and hidden entries that can only be discovered if you have the right weapons or know where to look. In addition, throughout the game, there are several different bosses Samus must defeat in order recover certain powers.

It's hard to truly describe how satisfying this game really is. You really need to play it yourself to see first hand. Rest assured, though. If you liked "Super Metroid", you're going to love this game.

Stellar, a true return to form for Samus Aran

5 Rating: 5, Useful: 11 / 12
Date: May 11, 2003
Author: Amazon User

After an abnormally long wait and rumors that were flying about, Samus Aran finally returns, this time on the Gameboy Advanced in the game "Metroid Fusion." All the original creators of the series are back to bring you the next chapter of the Metroid saga.

And boy, did they succeed. What an involving game. The storyline is pretty good (Samus getting infected by the X-Parasite and must destroy it while dealing with the parasite's fusion to her) and the graphics are actually outstanding. It's not perfect, but they brought back the original style of "Super Metroid." They also improved the wall jump. The world map is a little more linear than Super Metroid, but so what? It's good nonetheless.

Looking at the reviews on Amazon, I cannot believe how much Prime is regarded over this. Fusion may not hold a candle to many of the classics, but considering today's video game market being dominated by ultra-cool graphics and cinema scenes, THIS GAME IS A BREATH OF FRESH AIR. If anything, this proves that an old school game can survive in this day and age. Gamers tend to forget the reason why games are awesome in the first place: GAMEPLAY. This game has it.

If you have a Game Boy Advanced, I HIGHLY SUGGEST YOU PICK THIS UP. This has classic written all over it and you should not be without this game, especially if you are a fan of the series. This is a worthy sequel to Super Metroid. So what are you waiting for?!

Egg is the best band ever, duh.

5 Rating: 5, Useful: 8 / 17
Date: November 07, 2002
Author: Amazon User

I have to admit, I wasn't expecting much from this game. The screenshots I had seen previously didn't impress me, and I hadn't played a Metroid game since the original. Unfortunately, I stumbled into Sam Goody and spotted a playable version of the game and was instantly hooked. I played for at least 30 minutes straight and was only pulled away to attend a necessary band practice. The opening to the game was quite long, but the astounding graphics (for a handheld) kept me standing there. When I finally got to control Samus, it felt exactly like the nes game, maybe better. Every once in awhile I'd run into a navigation room where I was told the situation and what my objectives had changed to, very hip. I only got far enough to gain the ability to use missiles, but that's probably because I was drooling over the screen in awe. I'm defintely going to buy a game boy advance for this one game. If you refuse to believe my rantings and ravings over this game (I would!) find the nearest electronics store w/ a playable game boy advance try it out. You'll dig it.

A new cast of enemies, new plot, good Metroid fun

5 Rating: 5, Useful: 8 / 9
Date: November 24, 2002
Author: Amazon User

For those who have not played a Metroid before, it's a side scrolling sci-fi adventure that takes you through an incredible world and the way you get through this world is with your gun that can be powered up by missiles, charges and bombs. For those who have played a Metroid game before, Samus (Metroid's heroine) has been infected by a parasite. A parasite that has now infected everything onboard a space lab! A lab is not exactly a world; in fact it is blatantly divided into eight levels. Samus is lucky though, because she is already infected, so every mutated monster that she reverts to its normal self (by shooting it), the parasite leaves the body, where Samus can catch the parasite for energy or a replenishment of missiles, but if she does not, the parasite can fly around to find another creature to mutate. Basically enemies can indeed come back to life. There are an entirely new cast of enemies, monsters and bosses, but the most interesting enemy is a clone of Samus that follows just a step behind! The game is very straight forward, there are many features for Gameboy Advance, such as save points are everywhere, there are places to fill up your energy all the way, and everything is easy to find because of navigation rooms that make a map and mark where you should go, so that way it keeps the game moving forward. Its great Metroid fun with an entirely new cast of enemies, a new mission, blatant levels of the game, but still with Metroid secrets.

One superior game!!!

5 Rating: 5, Useful: 7 / 7
Date: July 12, 2003
Author: Amazon User

The problem with so many games for the Game Boy Advance is that they are repackaged SNES games. Metroid Fusion is a completely new sequel to Super Metroid. The graphics for this handheld game are simply amazing. Very few games look THIS good. You can even see Samus's new organic suit pulsate when she stands still if you look really closely. Not only that but it looks good while sounding equally good. The music is rich and there are no lack of sound effects. The story is the best by far. While you hunt the X virus cores your old X-infected suit (at full power) hunts you and your ship's compter is busily betraying you to your own government to help them keep a dirty secret about the space station. Many have complained that the computer giving out missions makes the game too linear and easy. Don't believe them! While this game is more focused, there is still plenty of exploration between mission rooms other than the objectives. Also to note, yes you can "beat" the game within 5 hours the first time through, but to get the best ending requires a complete mastery of the game which will take many many trips through and require you to explore every corner of the space station. And this station is so beautiful, mysterious, and interesting that it begs to be explored. Overall, this is one of the best games for the Game Boy Advance.

Metroid Fusion

5 Rating: 5, Useful: 6 / 19
Date: October 24, 2002
Author: Amazon User

This game improves on the SNES hit "SUPER METROID" in almost every possible way. It is a must buy for any GBA owner, end of story.

metroid fusion

5 Rating: 5, Useful: 6 / 11
Date: November 14, 2002
Author: Amazon User

If you liked Super Metroid then this is the game for you. The game play is common sense and the special effects are top quality. Samus has new challenges and weapons which will help Samus get through hard obstacles. This game has the right game play for kids to adults. Everybody should get it because it's for everyone to enjoy.

Metroid and Samus... Any Question?

5 Rating: 5, Useful: 6 / 6
Date: December 12, 2002
Author: Amazon User

Every once in a while, a game comes along, which redefines very essence of gaming and sets a standard for all other games to follow. It could be graphic, game play, music, innovation, originality, and experience. When I play a game, the most important factor I see and cherish ultimately comes down to experience. I can pick only three games; Ico, the masterpiece which shouldn¡¯t be missed by anyone, and Metal Gear Solid, another masterpiece where everything was masterfully controlled. Lastly, I pick Super Metroid for SNES, which literally made me cry for 3 hours, and almost, almost made me to determine to never play video game again back in college years. So you see how much I¡¯ve been anticipating for true sequel of Metroid. Now the question is does this fourth ¡®true¡¯ sequel of Metroid lives up to its legacy? Now just finishing Metroid Fusion for the first time (you will get goosebump all over when you hear that classic Metroid title music, SERIOUSLY). I can¡¯t help but being immersed in this world of, you tell me, like world of exceedingly wonderful mood-

This very sequel, Metroid Fusion, will mesmerize you with the time-tested foundation of previous Metroid games with enhancement on every aspect. Graphic looks so vibrant and vivid that you will literally go WOW, seriously. Music wise, I would say they sort of took out that out-in-the-space atmosphere more and inserted more of movie score like, making it feel like more of movie. You know, that¡¯s true because previous Metroid games had almost one objective, like destroy the Space Pirate, or exterminate Metroid, and that was it. However, Metroid Fusion contains many objectives, as part of story line, and yet they don¡¯t feel like an individual objective, which would cut the flow of story, but it makes it like a well-made movie. You know, that was really nice addition because not only you are playing this classic of classics with all the great element intact but also with great story line like a sci-fi movie. Really, you will see what I mean. There¡¯s this one aspect, a great aspect of the game which will be revealed toward the end of the game, which elevate this already a great game into something good enough to compete with games like Ico and Metal Gear Solid.

You know, I can¡¯t help but to make a comparison with this recent game, Castlevania :H of D for GBA. Actually Castlevania implemented the concept from Metroid starting from PS version, Symphony of the Night (or may be back in NES time), which forces you to obtain certain item in order to proceed to next area. Not only Metroid Fusion kept that tradition, but also they threw in lot of secret passages. Seriously, as I was playing, I got really stuck and thought of it as bug. But there is always way to get out and proceed with the game. One thing I sort of didn¡¯t like about Navigation Room was that it does somehow take away that full sense of exploration since it literally tells you where to go, unlike Castlevania. Ok, going back to the comparison, without a doubt, the Metroid Fusion really shines compares to Castlevania: H of D when it comes to boss fight. Yes, in Castlevania, boss fight wasn¡¯t that hard because you literally have countless potion to heal yourself. However, in Metroid Fusion, you will have to either defeat them or you will be defeated. This really distinguishes Metroid Fusion apart from rest of games out there because you will have to really try hard, not only just trying hard but also maneuver Samus quickly and cleverly. You can¡¯t just beat the boss by jumping and shooting some missiles without putting any thought into it, you will actually have to decide your move carefully. You see, in previous Metroid games, when you have, let¡¯s say, 8 Energy tanks, you are like undefeated, right? THAT¡¯S SO WRONG in Metroid Fusion because trust me, even if you have 10 Energy Tanks, the way they balanced your health/energy point is almost insane, one hit will take away more than half of your whole energy tank, not just boss but also regular enemies. So there¡¯s this constant tension, even if you are walking with 10 Energy tanks with 150 missiles because just ¡®mere¡¯ enemies can inflict tremendous damages, mark my word.

The very first game I played for Nintendo was Metroid, and it really showed me what an excellent video game is all about. After defeating that Mother Brain, and evacuating the planet within limited time to see ¡®another¡¯ Samus, it gave me this sense of ¡®fulfillment¡¯. When I finished Metroid 2 for GBC (I personally consider Metroid 2 as the best GBC game along with Zelda DX), I was left with this sense of ¡®completeness¡¯ with brilliance of Metroid game. When I finished Super Metroid, I was crying like a baby for 3 hours (seriously, you gotta play for yourself to really ¡®experience¡¯ the experience) with sense of ¡®Emotion¡¯. Now, you have Metroid Fusion, which will give you the sense of fulfillment, completeness, and ultimately emotion.

Like this one review of Metroid 2 said, ¡°IF YOU WANT TO EXPERIENCE THE BRILLIANCE OF NINTENDO, PLAY METROID"

DON¡¯T MISS IT. REALLY.

Awesome for a linear game!

5 Rating: 5, Useful: 6 / 6
Date: April 09, 2003
Author: Amazon User

This is my fourth GBA game (first Metroid game), and it's the best one in my collection.
The graphics are okay. The background, cutscenes are in great detail. Samus herself is one of the worse ones, but you can't expect too much in a small screen like that.
The gameplay is great compared with my other games, but you have to collect all your powerups BEFORE your last mission, or your CO will lock all the sectors up. It's also a bit short than what I had expected, but the variety of arsenals and suits you can get makes up for it.
The controls get annoying at times (esp. space jumping), and for some of the boss battles and puzzles you'll have to need pixel-perfect movements to win or achieve.
The sound effects are great, but the music is not. You would usually like to turn the volume to zero, as it's dodgy.
As the powerups are just too well-hidden, and that there are five endings, there is high replay value. I only got a 51% completion for the first time, and it's not with a help of a walkthrough did I get 100%.

Graphics 16/20
Gameplay 36/40
Control 10/15
Sound 7/10
Replay Value 13/15

Total 82/100

Metroid Fusion

5 Rating: 5, Useful: 5 / 13
Date: November 07, 2002
Author: Amazon User

This is one of the greatest Metroid games to date! This is a perfect game for those who don't like hard games but hat easy games! This game is a little short but the replay value is wonderful! This is a must have!...


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