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GameBoy Advance : Riviera : The Promised Land Reviews

Gas Gauge: 76
Gas Gauge 76
Below are user reviews of Riviera : The Promised Land and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Riviera : The Promised Land. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 87
Game FAQs
IGN 70
GameSpy 70
GameZone 80






User Reviews (11 - 14 of 14)

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Highly addictive, perhaps too much so ....

5 Rating: 5, Useful: 1 / 1
Date: April 13, 2007
Author: Amazon User

I have recently picked up this game, because it was cheap and I love RPGs. After you get to the point of being able to practice (gaining experience and building up overdrive attacks) this game gets ADDICTIVE! I've played this game for many of hours while I should've been sleeping and what not. Then again I am an adult and can do what I please but still.... sheesh! Also I own an huge library of GBA RPGs and I find myself playing this most (And YES I known the wonderful FF 6 advance) Kinda strange, I guess the uniqueness of this game sets it above in my view. What can I say, I adore niche games (also own Yggdra Union ... very cool too.) ok, I'm done ranting!

Ecci Fan

5 Rating: 5, Useful: 3 / 11
Date: August 08, 2005
Author: Amazon User

This game has a unique system for play, the interchange of items is so interesting, and the mood of the female characters is so special, that gives a little ecci touch to this great RPG

This shows how litle details can f***ck up a game

3 Rating: 3, Useful: 0 / 53
Date: July 02, 2005
Author: Amazon User

the game has great graphics, the tipicla batle sistem, i havent played all so i can tell you about the story but the other guy says its pretty good, but what really scrw up the game for me was the movinbg sistem, you see you dont get to move around freely in the game the game tells you that u can move in lets say 2 direccions u choose one and ur guy moves and thats all , for true rpg players like myself , i dont know if am a god one or a bad one but who cares, if you like to explore, do more than the must do missions , you like to know more than its necesary to truely discover everything about a game, then this game isnt for you, but if you are to laizy to move ur own character , have no curiosity at all, this game is for you.

Great RPG, leaves you wanting more

5 Rating: 5, Useful: 0 / 0
Date: February 01, 2008
Author: Amazon User

This is truly a gamer's game. There is really no extra fluff to this game. The turn-based strategy during battle sequences is great, the dialogue between your main character and his four female companions is enjoyable, funny, and almost ranma½-like at times, and doesn't take any time away from gaming, and the story line and character development is pretty descent. The graphics are great, especially on a new DS lite, though it would have been even better if they could have increased the size of the characters during different sequences. Now for details:

Story synopsis--You play Ein, a grim angel sworn to protect your land and you accompany a friend, who's far more powerful than yourself, but shows you how to play the game. You talk about what's going on with the demons and eventually it's revealed to you that the land you're traveling to will have to be completely obliterated to save your homeland. You get separated from your friend and find yourself being awoken by a sprite who brings you to her town. This is the main reference point you come back to after each mission. You have amnesia and you talk with all the characters there and find out terrible things are happening in other cities and agree to accompany your new friends to find out what's going on. Eventually you find yourself siding with your new friends, fighting against those who sent you to destroy the land.

Combat-- For those of you who just like to hack and slash or have a plethora of weapons at your disposal, you're in for a shock, but those of you who like strategy, it's great. In this turn based system you encounter an enemy(enemies) and then you pick two members of your party (who you find rather early on in the game) to join you in combat. Each character has different strengths and weaknesses to different attacks. There are six elements: Physical, Lightning, Fire, Ice, Holy, and Dark. You can preview each of your characters and your opponents to see their strengths and weaknesses to different element attacks. There is also a strategy hint section that gives you a little more info on your opponent if you wish to use it (you probably will want to use this at times).

Anyway, once you decide who you want to use in the battle, you next choose a formation to use--two in the front and one in back, or vice versa. Be careful, if you always use a 2and1 some opponents will use long-range attacks only and pick on a lonely member in back or you could have a strong opponent who hits the entire front line with an attack. Not to worry though, you can always rotate your party once your power meter is high enough (more on that later).

Next you need to choose weapons/items to use in the fight. This is the most important step in a battle. Items are typically found in treasure chests, but there are other ways to obtain them, just try to find out for yourself. Not all characters use weapons/items the same. One item that's used for an attack by one character might be used as a spell by another. Weapons have element characteristics also which can change from character to character. You can see how effective a weapon will be for each character during their turn in a battle.

Weapons also need to be used to enable your characters to use special skill attacks. When you find a new item and select it during weapons selection before a battle, you can see who has a special skill with that weapon by the number of bars next to their name. The number of bars indicates the number of times the weapon must be used in combat before that character gains the skill. This is important because for every new weapon skill you obtain you go up a level and gain HP etc... You are limited in the number of weapons you can carry, but before you discard a weapon you don't want, make sure you level up everyone you can first.

Weapons also have a number by them indicating how many times they can be used before they break, but don't worry, there are always more powerful weapons to be found as the game progresses, though there are a few, very powerful, limited use weapons you want to use wisely. The great thing about this game is that it is very easy to gain weapon skill for everyone without using up your weapon by using practice fights from the menu. You WILL want to do this to fight the enemies at the end. Once someone has learned the skill, you will see what level it takes to use it. Level 1,2,or3. Once the power meter/skill meter is high enough you can use the Overskill Breakout which is more powerful than a regular attack with the weapon. There's even a cool little animation to go along with the attack.

The power meter rises depending on the number and severity of blows you administer as well as sustain, so it rises when you attack and when your opponent attacks. Use this to your advantage also as some weapons have multiple attacks and raise the meter faster. But beware, they also raise your opponents meter faster and sometimes you just don't want to do that.

Misc--Many choices you make affect how individual members of your party feel toward you. This also effects the final ending sequence of the game. If you like a particular character more than any other, always side with her. This is a fun anime element of the game which is enjoyable. Anyway, just buy the game. It's cheap and I already sold one copy I had and am keeping the other for who knows how long.


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