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Game Cube : James Bond 007: NightFire Reviews

Gas Gauge: 78
Gas Gauge 78
Below are user reviews of James Bond 007: NightFire and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for James Bond 007: NightFire. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 79
Game FAQs
IGN 85
GameSpy 70
GameZone 80






User Reviews (1 - 11 of 143)

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poor game

1 Rating: 1, Useful: 0 / 3
Date: June 30, 2003
Author: Amazon User

This game has horrible graphics. It is not realistic and the levels are tooo easy. For people who hate good and challenging games buy it. It has only one character to be so rent it if you like but don't buy it!!!!

James Bond Nightfire

1 Rating: 1, Useful: 0 / 4
Date: December 24, 2002
Author: Amazon User

this game is the worst james Bond game ever! the only thing good in this game is the graphics. this game has 12 levels on it.And there all hard its frastrating too.you will find yourself on the last level for about 2 long hours before beating it.Ang there is about 3 othere levels that are hard too.when I rented this game I thought it would take 3 days to bet it. it took 5 hours, too short for me. get Agent Under Fire before this crap! agent under fire is A better game. Multiplayer is your only hope for serving your christmas break with this game, Dont waste your time.

Maybe Better Than GoldenEye

1 Rating: 1, Useful: 1 / 4
Date: January 05, 2003
Author: Amazon User

I bought this game without previously renting it, which I was a little skeptical about, but after only playing one mission, I was convinced that I had made the right decision. The play control is great, and the variety is amazing. There are three types of missions, shooting, driving, and "rail" missions where you move on a track. Also, the mission variety is great because each mission is long, involved, and very fun. Your gadgets always come in very handy, and the weapons are very cool, and very fun to experiment with. The multiplayer mode is amazing too. The sheer number of scenarios, including GoldenEye Strike, is mind-blowing, and you can play as characters such as Jaws, oddjob, Goldfinger, Xenia, and Wai Lin, as well as many others from almost every Bond movie. If you like First Person Shooter games, this is a must for your collection.

Awful

1 Rating: 1, Useful: 2 / 3
Date: March 15, 2004
Author: Amazon User

007 Nightfire.... When I bought Nightfire I thought WOW! this game is going to be a blast! I beat the game on operative the day I got it. I thought to myself okay, minor setback, I'll try 00 agent. Beat it the next day. I think this game deserves a one star. I have to admit, it has good graphics, but the A.I. is laughable, and the game has very low replayability. Get a good game like GOLDENEYE 007 or Halo. Those rock! I mean come on guys, a Mexican guy takes over a space station that has 8 nukes! What? Why does Bond go? Just blast the stupid thing. Another thing, the MP5K is only in burst! It is supposed to be full auto. When you shoot the bad guys its just like shooting concrete. No blood either. Don't buy Nightfire! If anyone agrees with me, email me at Cheeze2go@aol.com

Too Easy

2 Rating: 2, Useful: 0 / 0
Date: October 07, 2003
Author: Amazon User

I bought this game after christmas of the year 2002, and it wasn't worth it in any way. The levles were too easy, the controlles were terrible. The only good thing was the Multyplayer. If you want a good first person shooter i say go for Time Splitters 2. The graphics in James Bond were terrible compared to how they should have looked. I mean come on they have people to work with, i would rather see them as stick figures. Don't waste time or money on this. Unless u just want a multyplayer game.

ok

2 Rating: 2, Useful: 0 / 5
Date: November 25, 2005
Author: Amazon User

this game is not the funnest.it is hard to c where u shoot.Not many coarses,but still fun.

Had the groundwork for a great game, but didn't really deliver...

2 Rating: 2, Useful: 4 / 6
Date: May 27, 2006
Author: Amazon User

I was initially going to buy James Bond 007: Everything or Nothing, but at the last minute decided to get this instead. I wanted a game with decent multiplayer modes, and the reviews said the multiplayer in Everything or Nothing was terrible whereas they were pretty good in this game. I'm now wishing I hadn't changed my mind, seeing as how Nightfire has a mere 12 missions compared to Everything or Nothing's 29, and the multiplayer in Nightfire doesn't seem very playable, anyways.

Compared to Goldeneye, this game is very disappointing. And though that might not be a fair comparison, I'm sure a lot of other people had the exact same expectations for a post-Nintendo64 James Bond game.

First of all, this game has some interesting bugs and other quirks.

- Stun grenades (flashbangs) frequently blind you through walls. You can be facing away from the grenade in an entirely different room and still be completely blinded when it detonates, and yet sometimes enemies who were standing right next to the grenade will be completely unaffected. Also, on a few instances I've gotten the impression that enemies can see you through a wall if you're standing too close to it.
- In the second driving level (Enemies Vanquished) it's possible for your car to flip over in ways that defy physics, and even easier to fall outside of the map and drive around in a "no-man's land".
- Enemies will sometimes shoot at you even though they're facing away from you. You can clearly see the muzzle flash coming out of their back.
- A few of the Bond Moves (rewards you get for performing actions that "only Bond would think of") you pick up seem to be very touchy. Sometimes you'll receive them, sometimes you won't. Some of the requirements for earning them seem to be based on variables as random as your exact position in the room. Similarly, in some missions you need to walk up and perform an action on a computer, but for some reason it either won't do it, or it will do it but it won't count as completing a mission objective. So, you end up standing there repeatedly hitting the button until it decides to work.
- On the higher difficulty levels I've shot enemies with a grenade launcher and scored multiple *direct* hits, and yet all they do is stumble backwards and then keep shooting at you. I know James Bond requires a willing suspension of disbelief and that they don't want to make the game *too* easy, but c'mon!
- On several of the missions it wasn't at all clear what you're supposed to be doing, even with the cut scenes and voice-overs. On one of the later missions, your partner tells you what to do, but for some reason the volume for her audio clip is so low you can't even hear it over the gunfire and explosions (not that her advice was that useful anyways)! I finally got tired of shooting everything imagineable and just looked it up online how to finish the mission.
- They try to make it like there's multiple ways to approach a mission, either with stealth or with guns ablazing. However, in quite a few situations you can be crouched in a dark corner of a huge room or outdoor area using a silenced weapon, and yet as soon as you fire at an enemy all the others in the area *instantly* know your exact location. The only case where stealth is the best approach is on the mission where you're not allowed to kill anybody.

Secondly, the controls in this game are terrible. Even though the GameCube controller has more buttons than the one for N64 controlling this game is neither simple nor intuitive. I have never even seen a game that is as difficult to control (specifically, to aim) as this one.

- I changed the controller setup from the default to a preconfigured one that was closer to the default controls for GoldenEye (the left joystick is used to walk forwards/backwards and turn left/right, the right/C joystick is used to strafe and look up/down). Doing something as simple as turning a corner is very awkward, and aiming is extremely difficult if you choose to turn off auto-aiming! It's hard to quickly orient yourself to be aiming at an enemy because the controls change where you're looking too fast. When you get the crosshair pointing where you want it, though, it can be very difficult to get those precise shots to the head. A lot of times I've fired a shot only to find that the crosshair is only a pixel or two away from where it needs to be to get a headshot, but the controls don't have enough fine touch to make those small, subtle movements. And they're analog, too! In GoldenEye it was so much easier to aim with the C buttons even though they were actual, digital buttons. I'm not sure if this is the fault of the GameCube controller or the game itself.
- By default, you need to press and hold a button to zoom (in my case, the L button), so I changed it so that pressing that button toggled between zoomed and unzoomed. When zoomed in, the left joystick does absolutely nothing and the C joystick is used to aim. The problem is that moving the C joystick from side to side doesn't turn where you're looking but actually makes you *sidestep*. This was extremely frustrating because in some cases it was impossible to hit an enemy with a sniper rifle because when you'd try to move the crosshair horizontally you might be stepping behind the corner of a wall or some other obstacle that would block your view of him. In that case you actually have to unzoom, turn your body, and rezoom, all the while you're still in plain view of *him*, so he shoots you while you're fooling around with the scope. This weird sidestep behavior also caused me to fall off quite a few ledges, too.
- Strangely enough, I found out that changing the hold/toggle zoom option back to the default completely changed the controls when zoomed as well as fixed the previous problem, too (and also made it harder to snipe, but not as bad as with the annoying sidestep behavior). This had its own problems, though. When zoomed the left joystick was used to sidestep while the C joystick was used to look up/down and turn left/right. This is almost the reverse of the controls when unzoomed! So the joysticks work one way when unzoomed and pretty much the opposite when zoomed! What could be more difficult or confusing?! These problems *could* have been caused by changing my controller configuration from the default, but they shouldn't offer that option if it doesn't actually work!

This game isn't all bad, though, it's just that in some places it could be better.

- The graphics and visual effects are pretty good, the cinematics are even better, and the framerates are silky smooth, too, although there's some places in the game where you'll get very obvious slowdowns. The cut scenes look great and the lip-synching is very well done. It also has some of the dialog and little touches that make it distinctively James Bond.
- The different view modes (nightvision and thermal imaging) are very cool, as are the underwater and flashbanged effects.
- Giving the player rewards based on their scores for a mission was a good idea and adds to the game's replay value, although some of the rewards are just useless. About halfway through the game I realized I could unlock weapons upgrades so I went back through the missions I'd already completed to get the more powerful weapons for use in future missions, but some of them were just stupid and disappointing. A more powerful laser? A grapple with longer range? Increased zoom for the sniper rifle? Increased zoom for the camera? Those really aren't any help *at all* since there's very few places where you can actually use them.
- The multiplayer modes are actually pretty good, especially since you can play against the computer. You can configure the number of bots and their fighting styles, and there are a *ton* of gametypes to choose from (once you've unlocked them all). Although I have yet to play against human opponents, I just find it hard to imagine that someone who has never played this game before could pick up a controller and battle it out for an evening without being at an extreme disadvantage. Given how long it takes to get used to the unbelievably difficult aiming in this game, I just don't see that happening.
- The second driving mission is incredibly fun, and there's special codes you can put in that allow you to drive an SUV or compete in a secret race (which might be the most entertaining part of the game). The fact that the voice-overs always go out of their way to call it the "V12 Vanquish", though, makes it sound like a marketing ploy for Aston Martin.

Overall, I could almost give this game 3 stars, but there's just too many minor annoyances that make it more frustrating than fun. It took me a month of casual playing to finish this game and earn platinum medals on every mission, and I can honestly say I'm glad it's over. I think I've grown to hate this game over that time period, so much so that I couldn't help but write a review and warn other potential buyers about it. The price might be attractive, but in this case you get what you pay for and you'll be better off investing that money in another game.

007 Nightfire, What were they thinking!!

2 Rating: 2, Useful: 1 / 10
Date: December 04, 2002
Author: Amazon User

Ok, I don't care what everyone says this game in my opinion came up a bit short. Well it does have some strong points like the amazing graphics,but the controls are sooooo sluggish. For example when your running and you turn it will take you ages to finally face the right direction. You'll find yourself dead in about 4 shots and they changed the aiming system, the result isn't to great.I mean is it possible that EA will ever make a good bond game??

Hey men, theres a metroid waiting to be buyd instead o this.

2 Rating: 2, Useful: 1 / 10
Date: December 07, 2002
Author: Amazon User

Why should you buy a game thad its 12 levels long???????? (i have this game.. it [inhales with force]), if you can buy Metroid Prime, MP, its long, grphics, are the best ever made, and its enjoyable.
Im sayng it to you, dont buy it, its bad, short....... the only good things are graphicas, but for thad, give the thanks to the NGC, not to the game.........

bond, cool

2 Rating: 2, Useful: 1 / 2
Date: October 22, 2003
Author: Amazon User

great graphics, great sound,(...)!!!!!! i bought this because it was a bond game.they have been getting worse and worse.no replay value, incredaly easy to beat(5 hours gameplay,max)and the way people fall over is so stupid.shoot them with the most powerful gun,dont even fly.just kinda trip and die, after 1/2 second after being shot

Rent it, beat it, return it.


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