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PC - Windows : Tom Clancy's Rainbow Six: Lockdown Reviews

Gas Gauge: 63
Gas Gauge 63
Below are user reviews of Tom Clancy's Rainbow Six: Lockdown and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Tom Clancy's Rainbow Six: Lockdown. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 80
Game FAQs
IGN 65
GameSpy 40
GameZone 69






User Reviews (11 - 21 of 25)

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Enjoyable but forgetable.

3 Rating: 3, Useful: 7 / 9
Date: April 14, 2006
Author: Amazon User

Lockdown is the Rainbow Six answer to SWAT 4. The earlier Rainbow six I liked, but you where supposed to do a lot of pre-action planning and I admit to being impatient. Besides, a plan falls apart as soon as the fighting starts and this was a major disadvantage in Rainbow Six: you where limited in giving orders on the fly.
I think I was not alone in thinking so and it was to be expected that a more action oriented Rainbow Six version would hit the market. And Lockdown is it.
Alas it isn't very good. The most painfull weakness being the AI. To my amazement I could easily run down a corridor with my team in trail and gun down the opposition. It became a new challenge to me: to do it as fast as possible by running through the game with a machine gun. The AI at normal level is unable to cope with this. Only when there are just about too much of them in one room or you get stuck they succeed in killing you. When you set the game to a more difficult level they perform a little better. Or rather they perform at what should be the minimum performance.
To balance this ineffectiveness, Rainbow got a massive amount of enemies who take a heap of bullets to kill. Each set of maps got over 100 or more enemies and each one of them might take a dozen bullets before snuffing it, except if you succeed in a shot through the head.
The dumbness also applies to your team members. You soon learn not to equip them with something like frag or phosphorous grenades and grenade launchers, it get's the wrong guy killed. They won't protect your back and even fail to fire on tango's standing right in front of them. Since you can't order them individually, order to face a certain direction or fire at a specific target they are a mixed blessing at best. This bears out in the kill ratio: you will kill about two thirds or more of the enemy. I found them most usefull to send them as decoy to draw fire or send them in a room where terrorist are mixed with hostages as they will not shoot the hostages.
Lockdown remains a let down. You have no control over who joins your team and your team is reduced to four. The choice of equipment hasn't improved, with the noticeble lacking the ability to trade off grenades against extra ammo. The game suggest that you get more advanced weaponry to choose from like a sniper rifle, well I am through the game two third and as far as i can see i got only a grenade launcher added to the standard weaponry. You also can't pick up any weapon your enemy drops: a feature it has inherited from the earlier rainbow. Some weapons are quite useless like shotguns as the areas keeps changing between interior and exterior requiring to be able to engaging short range and long range targets. There is also a special look added with is sort of a infravision which allows you to see through walls and door, but it fails to work properly. At some time it didn't show enemies who where there to see in plain view while highlighting others standing right next to them.
A last annoyance is the bugs. Several times my team members became stuck or failed to respond to commands or ran in a totally different direction then ordered. At one point they so annoyed me because they failed to fire on tango's who standing right in front of them that I shot them down.
yet despite all of this there are redeeming qualtities: the environments are good ranging from anything you can imagine: deserts, ships and catacomb. The equipment looks good. Your teammembers look great, detailed and sound like individuals(note the detail: lofquists pair of braid stick out from under her helmet). I especially liked Alana Yacoby who gleefully reports that she taken out another terrorist.
Despite the bugs and the weak ai I still enjoyed myself with the game. But I don't think I will be going back again and again like I did with Rainbow Six Version 3.
Enjoyable but forgetable.

El Sucko

2 Rating: 2, Useful: 6 / 7
Date: February 21, 2006
Author: Amazon User

I was psyched to pick it up in the store while traveling. Got home... took 10 minutes to install it (damned starforce protection) and WOW!!! IT SUCKS!

I could not believe what has happened to Red Storm Entertainment since they were bought. (...). UBI Soft throws its fans NOTHING. OOOOOoooo!!! They actually allowed it to be modded by the fans! Thanks guys! They did it because they KNEW it would suck out of the box.

Is it patchable? Who knows... when Ubi Soft produces such crap I would not waste my time modding it.

Tom Clancy's Rainbow Six: Lockdown

3 Rating: 3, Useful: 4 / 5
Date: February 25, 2006
Author: Amazon User

great graphics, multi player is not very challenging and the bad guys bodies disappear after you shoot them. Did you kill them or did they run away ?? you don't know because the bodies disappear. There is really no way to make the game more challenging like in rainbow six. You cannot lay down to take a shot or sneak up on the bad guys. The weapons are limited (only one sniper rifle). Take the original rainbow six game and apply these graphics and you would have a great game !!! As it is I give lockdown only 3 stars. It is a disappointment.....

Fun, Shallow, Repetive, Detailed!

3 Rating: 3, Useful: 4 / 6
Date: April 24, 2006
Author: Amazon User

The Rainbow 6 series goes pop in this arcade homage to the counter terrorism simulations they have been delivering. Loosing some of the realism (planning in particular) I feel that this does offer some fun that the previous games sometimes lacked. Yes the a.i. is not competent, especially for a Rainbow 6 game, but there are enough missions of varied, detailed length that will still have you on edge with the extremely limited health range and the chance of sudden death (one of the few traits they decided to leave in). Using the Rainbow 6 code and applying it to a more arcade type game might dissapoint fans of the series, but will hopefully gain many fans who simply couldn't deal with the overtly sim nature of the previous incarnations..

What happen to Redstorm Entertainment?

1 Rating: 1, Useful: 5 / 10
Date: July 24, 2006
Author: Amazon User

I dont even own this game, but I have seen demos and videos of this game. I have the original RainbowSix game and RogueSpear, with the Urban Operations mission pack,and I also own RS:Covert Ops essential, I also have RS:Blackthorn and both RS:Ravenshield and Athena sword. But this one here looks crazy. Did RedStorm Entertainment hand over copyrights to UBI Soft or something? I'm very shock and disappointed, I notice the New Ghost Recon game has also falling in the same death trap in someways. Is this the way RainbowSix games are going to be like from here on out... I hope not...If so, I will quit here, on buying RainbowSix games. All I know is that RedStorm did a great job with the original RainbowSix games and I will also be a fan of the original ones and RedStorm too.

Letdown

2 Rating: 2, Useful: 4 / 7
Date: March 01, 2006
Author: Amazon User

They should have named it Letdown or maybe Lockup. It's a let down because it is clearly a step down from the the last games in this series. Maybe a patch could fix the lockup part of it but a patch can't fix the lack of options regarding team makeup, weapon loadouts, and planning.

Really bad

1 Rating: 1, Useful: 1 / 1
Date: February 06, 2008
Author: Amazon User

I agree with most of the other people that posted. This game is a straight run and gun game with no planing or strategy. Hell most of the time your team seems to be there to serve as another target for your enemy. The AI sucks badly most "breach bang and clear" strategies seem to fail most of the time. Also you only get one squad instead of 3, no mission planning and the weapon selections blows. They probably took out the mission planning since they want the game to be a run gun style game. I would probably given this game a higher score if they named it something other than R6 for the reason when I think of a Tom Clancy game I think of strategy, Teamwork and patience ,you don't need any of that here. Don't get me wrong its a mediocre game at best but doesn't deserve the R6 title.

One of the Lamest Rainbow Six games!

2 Rating: 2, Useful: 1 / 1
Date: February 13, 2008
Author: Amazon User

As a huge fan of Clancy games, I mistakenly bought this one. The graphics are fairly nice, but the 'on rails' feel and constant 'trigger point' AI is frustrating. The AI is some of the worst I've ever seen in a game. Your team is SO stupid you'll want to just keep sending them back to the start point to keep them alive and out of your way. The enemy AI also becomes boring in how they always do and say the same thing over and over. I turned the game difficulty all the way up, and it's still just a 'yawn festival'. Online verses play is fun, but good luck finding anyone out there! Don't waste your $$ or time on this one!

not very good

2 Rating: 2, Useful: 1 / 2
Date: March 14, 2006
Author: Amazon User

i was very dissapointed, the online play, very bad. it has many flaws in it you dont have much wepons and you have to buy your weapons. with points! who ever heard of a special op ever buying his own gun its all tax payers money. the graphics thank god are ok. but graphics arent good if you enjoy playing the game. a total rent before buy.

Lots of fun!

4 Rating: 4, Useful: 1 / 2
Date: January 21, 2008
Author: Amazon User

It seems from other reviews that they do not like this game because it does not work like the other Rainbow Six Games. Personally, I'm glad it doesn't. I'm not big on mapping out moves, on and etc., because it gets to be a lot of work. I don't want to work, just enjoy myself.

Rainbow Six is a lot like Ghost Recon. If you liked Ghost, you'll like Lockdown. You make your commands on the fly. Graphics are great. But you have to have a pretty strong computer. It doesn't take a military scientist to play it, but it is a lot of fun. It was a breath of fresh air to me after playing the tactic intense Six's.

If you liked Ghost Recon, or even Splinter cell. You'll like this.


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