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PC - Windows : Traitors Gate Reviews

Gas Gauge: 44
Gas Gauge 44
Below are user reviews of Traitors Gate and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Traitors Gate. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 78
Game FAQs
CVG 29
IGN 50
GameSpy 20






User Reviews (1 - 11 of 16)

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Spend your video game money somewhere else!

1 Rating: 1, Useful: 18 / 21
Date: August 08, 2000
Author: Amazon User

There were a lot of things wrong with this game by Dreamcatcher. It seems to me that they spent a lot of time on graphics, but no time on plot development or movies. The basic plot is that you, as a secret agent, have to break into the tower in London that holds the Crown Jewels and replace them with fakes so that this other guy that is planning on stealing them, cannot. Even though I finished the game successfully, I was still told at the end that I didn't remove all of my traces from the towers and that the United States was dissapointed in me. This game has a terribly dull ending, many puzzles and concepts that do not make sense, a maze of sewers that will drive you insane if you don't use a map from a walkthrough, and on top of that: When I contacted Dreamcatcher Interactive for support on how to properly finish the game they told me that I did something wrong at the very beginning of the game and that I would have to play it all over again to win the game correctly. Furthermore, they were extremely rude. :o) Please buy a game with a better plot, unless you want to spend your time lost, looking through a walkthru, and at stupid re-creations of the famous museum holding the royal crown jewels. Dreamcatcher game designers need to put the focus of their games in a better place, and learn how to deal properly with their customer base.

If there were negative stars, I would put -5

1 Rating: 1, Useful: 6 / 13
Date: October 15, 2000
Author: Amazon User

Ok to sum this game up for you. It sucked. The only cool aspect was the gadets, that were still a bit tricky to use. The box is very miss leading. It makes it sound all super terrific, and it sucks. I though it might be worth a shot, and i was right, it was, it was worth a few shots from a gun, blowing it to peices. the game was not worth the ... bucks and should have been more in the "will pay you to play this game" type of range. The views were horrible. The graphings werent anything to brag about either. No go, sorry. I dont think I have ever been so dissapointed in a game. I would rate it down there with Twinsen's Odyssey.

Isn't the game you may think it is

1 Rating: 1, Useful: 4 / 6
Date: September 05, 2000
Author: Amazon User

I thought games like this died out several years ago. Maybe if this were an average game letting you move around freely, it would be good, but it's not. With all the technology put into games now-a-days, this kind of game is just boring. It's like "Myst" or, if you've even heard of it, "Congo". You have to click the mouse to move. It was the same with the "X-Files" game, but I actually enjoyed that because you were investigating, not dodging guards and avoiding alarms. If you make one mistake, that's it, you're done. You can't run or hide, you just stand there and get captured. Save you $20.00

I thought it would be ok.....it wasnt

1 Rating: 1, Useful: 3 / 5
Date: October 15, 2000
Author: Amazon User

The cover was cool, the description on the box made it look worth a shot, so i bought it. Anyway, the puzzles were extremely frustrating, especially mapping out the sewers. The "good" ending wasnt. I know i should put something good in here. The gadgets in the game were pretty cool, however if this game were more like Thief Gold it would be worth the ....

Avoid this game like the plague.

1 Rating: 1, Useful: 0 / 1
Date: December 01, 2002
Author: Amazon User

Seriously. I bought it because I was curious how it would play.
Badly is the answer. It is a first person perspective game, however Doom had better interaction than this. You basically find that the entire interface consists of clicking on the correct location on the screen. The program then switches to a quicktime movie of you moving into the new location (including opening doors, turning to one side to look for guards, etc.) and deposits you in the new location. You can then pick your next location. In fairness it uses the quicktime 3D view stuff so you can turn 360^ to find new locations to click on, but I've seen web sites selling apartments where you can do that...

In summary this would be fine as a free game on a web site, but it is so un-interactive its more like working with a spreadsheet than playing a game. It might be good for someone who wanted to create a half-life/quake map of the Tower of London, but otherwise avoid it.

Turned my Mouse into a Traitor

2 Rating: 2, Useful: 0 / 1
Date: March 31, 2002
Author: Amazon User

My biggest complaint about this game is the totally abysmal mouse movement. I found myself wanting to throw it at the screen, so lousy is the navigation. This game is the winner of the worst navigation plan ever conceived. I give it the Golden Blind Mice Award, only given to games that cannot figure out how to illustrate to the player any visual clues to where they are supposed to go without a cane. Even with one, you will be "tapping" your mouse so frequently without any results that you might as well put on tap shoes and dance across the keyboard waiting for something to happen. The PDA console takes up too much of the screen, the inventory methods are sloppy. This is an awful game.

Great for tourists, not gamers

3 Rating: 3, Useful: 14 / 15
Date: July 09, 2000
Author: Amazon User

I wanted to like Traitor's Gate. Really. After all, it offers a brilliant recreation of the Tower Of London, with photorealistic graphics that provide a downright eerie atmosphere. And it is great for anyone who's ever wanted to explore the parts of the tower that are normally shut off to the public (or anyone who can't fly off to London at any given time.) But as a game, it just falls flat. There's precious little character interaction (aside from the occasional guard you'll have to shoot), and the slow, prerendered 3D movement from node to node will grate on your nerves after about fifteen minutes. On the plus side, the puzzles are well integrated (but a little too tough at times), and the gameplay is nonlinear, which is a rare treat for anyone who's ever played a first person graphic adventure. I enjoyed Cyberflix's "Titanic: Adventure Out Of Time," and I hoped this would offer a similar, historically accurate thrill. It had all the potentional, but just fell short.

Lavishly detailed but not very exciting

3 Rating: 3, Useful: 2 / 3
Date: October 18, 2003
Author: Amazon User

Perhaps the best aspect of this game is its visuals - an expansive and detailed visualisation of the Tower of London, right down to the souvenirs on sale in the gift shop. I've never been to the real Tower and so can't vouch for its accuracy, but the game certainly provides a realistic graphical environment. Most of the locations you can visit are not essential for completion of the game, but add to colour. There are secret passages and rambling corridors galore.

The game is also far from straightforward. Some may see this as a plus, others a minus. Your mission is to steal - well, actually 'borrow' - three of the Crown Jewels, and replace them with fakes fitted with tracking devices so that another operative cannot steal them. There is a time limit, so you have to make your moves count (keep saving your game, and replay key scenes if necessary). You start with a small inventory but quickly pick up a large number of items - both tools of the trade, and various keys and items lying around the Tower. This can sometimes lead to long sessions trying many different inventory items to see which one works.

From soon after the start you can visit most places in the Tower. This can be irritating as the Tower is filled with information (literally dozens of tourist information boards, books, paintings, items etc) and a couple of these contain vital information for completing the game - but which ones? It's a laborious process to photograph and read all the information boards in the hope that you will strike it lucky. Similarly, despite you having some interesting equipment (such as a grappling hook and ropelift) there are only a couple of limited locations where you can use it, which it will probably take you a looooong time to find without a walkthrough. This means the game is not open to creative solutions, despite the Tower location potentially providing many opportunities. There's a lot of guesswork rather than deduction involved.

Unfortunately for such a potentially exciting story, gameplay is ponderous. I found new locations slow to load, and although there is much tracking back and forth there is no 'zip' mode to enable you to navigate quickly through scenes. In addition, the game comes on four CDs which need to be swapped often throughout as there is no full install option.

The game will keep you occupied for a while but although the locations are well detailed they lack the wonder of (say) the locations in Myst or other more fantasy-based games. There is also a lack of much action (you can't let yourself be seen by any of the guards) and the plodding pace of the game engine is irritating. I often return to the Myst series just to marvel at the astounding visuals, but I can't see that happening with this game.

Fun, but not spectacular

3 Rating: 3, Useful: 1 / 1
Date: March 25, 2002
Author: Amazon User

Five stars would be too much for this game. Sure, if you like walking through dark sewers and corridors, this is your game, but overall I found the surroundings quite dull. Nothing like the dreamy landscapes like Myst, or even the eerie cityscapes in The Longest Journey. Not the haunting atmosphere of Journeyman, just corridors, chambers en sewers. As a secret agent you must replace the crown jewels in the Tower of London, and, well, the tower is a castle with lots of corridors, as it seems. Gameplay is very straightforward and easy. Definitely print yourself a map of the sewersystem, to save yourself endless wandering around - not funny at all. Don't consider this cheating, because this is just a not well thought-out part of the game. So overall, this is not the worst game in this genre, it's funny for couple of days, but definitely not in the same category as Myst, Journeyman, Fandango or some of the other highflyers. So, if you can get it at a cutprice, buy it. If not, don't get your expectations to high up.

fun fun

4 Rating: 4, Useful: 2 / 3
Date: September 21, 2007
Author: Amazon User

This game (although seems a step back compaired to most games these days) is alot of fun, i enjoy the challenge, the "rules" the story.
its a little slow as you walk through the map, but with patience it's a great game. a wonderful past time


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