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Xbox : Marvel Nemesis: Rise of the Imperfects Reviews

Gas Gauge: 54
Gas Gauge 54
Below are user reviews of Marvel Nemesis: Rise of the Imperfects and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Marvel Nemesis: Rise of the Imperfects. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 64
Game FAQs
GamesRadar 40
CVG 50
IGN 51
GameSpy 70
GameZone 60
Game Revolution 25
1UP 75






User Reviews (1 - 11 of 24)

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A fair warning from an old school Marvel fan: hold onto your credit card!

1 Rating: 1, Useful: 11 / 13
Date: October 09, 2005
Author: Amazon User

When the word came out about Marvel Nemesis I couldn't help to feel this could be a very promising Marvel game. Who wouldn't? The press release (yeah I should know better) made it look great: 15 or more playable heros from several camps not just one: Avengers, X men, Spiderman and the Thing. So far so good. The team EA put together to produce this game looked good on paper also.

Could this be the game that put some of my favorite Marvel comic heros to life on the screen with a good story line, clean graphics and player models, good sound and a great combat/fighting engine? NO. NO. NO. This is nothing but a brilliant marketing plan that made a few investors some money before the word got out that this game is terrible.

I honestly tried to give this game a chance. I tried it for several hours and it was the biggest disappointment in something that had all the potential to be a great title. If you feel like making a few snickering rich guys richer buy this game so they can take even more more money with them all the way to Switzerland while laughing that they duped you bad.

DO TRUST the reviews out there online. Most of them tell the truth about this game. But before bought it I found ONE review from what appeared to be an old schooler like me. He like me didn't want to spend countless hours memorizing key combos and moves. He wanted to get in the game to play as quickly as possible. He like me didn't want to comb through a player's guide for hours before starting. It made sense.

But heres the truth:

Graphics are horrible. What are these people smoking that give the graphics for this game 4.5 out of 5? From even the online mainstream reviewers.

Sound: Not bad

Playability: Worthless. Repeated scenes. Camera mechanics are horrible!

Shame on you Marvel for allowing this sham to use your label. Your heros should revolt and attack the Marvel building for allowing this junk to promise so much and deliver this mess.

The WORST Marvel Game Ever

1 Rating: 1, Useful: 6 / 7
Date: October 06, 2005
Author: Amazon User

This is possibly the worst fighting game I have ever played, for any system. You get 2 attacks: punch and throw. Combos happen automatically, and often send you in directions you don't want to go. The controls are frustrating, the fights are hard because you can't really control your character, and you start with only one character to play as. At least the storyline doesn't completely suck.

Imperfect doesn't begin to describe....

1 Rating: 1, Useful: 1 / 1
Date: September 29, 2005
Author: Amazon User

Two words... Deep Hurting. When I read the harsh reviews that the critics were giving this game I took a look at the graphics, and I saw some of my favorite Marvel characters and I said "wow, it can't be that bad." So I, like an idiot, bought it. I am going to make a bold proclamation here. This has got to be the WORST game I have played this generation, the absolute worst! A huge waste of my $50 investment and I'll tell you why.
The single player story mode has to be played through in order to get anything unlocked in the main game. The story mode defines suffering. The quests are repetitive and obnoxious, and the block/dodge button is completely unresponsive... in fact the whole combat system is bloody unresponsive! This game has so many annoying quirks it makes me wonder how EA (normally a company known for at least moderate quality) could have allowed this catastrophe to be unleashed upon unsuspecting Marvel fans.
People, if it's Marvel you want pick up Marvel Vs Capcom 2 it remains the best Marvel fight to date. Marvel Nemesis is worse than the X-Men Mutant Academy/Next Dimension series; it's an absolute abomination despite its excellent story and amazingly detailed characters. Its game play is simply put unplayable. I have not had a game get me this angry in like... ever. It would behoove EA to have at least put a difficulty setting option for the story mode, as getting through the story mode features no gradual increase in difficulty as you become acquainted with the new characters, it simply goes from ridiculously easy with the Thing to absolutely impossible with Daredevil. Unless you enjoy masochism DO NOT rent, and DO NOT buy this piece of garbage. I'm trading mine in tomorrow toward something else. I hope I never hear the words Marvel Nemesis again. It's absolutely horrible! This blight on Marvel's otherwise excellence should be removed from shelves and burnt.

Certainly got the 'Imperfect' part right...

2 Rating: 2, Useful: 27 / 29
Date: October 06, 2005
Author: Amazon User

I'm a long time Marvel Comics fan, and I must admit that I was definitely caught up in the hype surrounding Marvel Nemesis. After buying it on impulse and playing it for 2 days, I can sum the game up in one sentence:

Marven Nemesis: Rise of the Imperfects is little more than a frustrating, unbalanced, and completely mindless button-masher.

Now, I'm not one of those people that gives a bad review because I fail to beat the game or a level a few times in a row. After slogging through most of the game's extremely frustrating story mode, I found little reason to continue near the end. The Story Mode starts out easily enough, putting you in the role of The Thing. Out of nowhere, alien ships attack and the Thing finds himself stuck on a completely destroyed bridge, with alien cyborgs teleporting in all around. And there's where the...'fun'...begins.

Marvel Nemesis has little going for it in terms of the fighting engine. With merely one attack button, your attacks are VERY limited, and hence the game is reduced to a simple button masher right off the bat. Every character has the same, generic 3-hit combo that launches the enemy either in the air or straight back, or nowhere as is the case with most of the battles. The other buttons are used for jumping, blocking, and for a grab technique that rarely connects. There are two modifier buttons, which are the Momentum button and Super button. The Momentum button allows your character to make use of their powers to move, whether it be through teleporting, flying, web-slinging, running or whatever the case may be. The momentum button used in conjunction with the attack button can sometimes produce a powerful attack. The Super button allows your character to use their powers in their attacks, such as Wolverine's claws, Spider-man's webs, etc. Otherwise, you are still limited to a mere handful of attacks total in the game.

However, the game's star characters, the "Imperfects", are much more glorified than their Marvel counterparts. In fact, where the Marvel characters have a mere handful of moves, the Imperfects characters somehow manage to have twice as many attacks and maneuvers as the Marvel characters, despite the one lousy attack button. They are tremendously overpowered, excelling in speed, strength and all other abilities. An Imperfect character can destroy a Marvel character inside of 10 seconds, easily. Most of the Imperfects characters are little more than knock offs of the Marvel characters, as they tend to share their abilities (there is one Imperfect that webslings). The design on most of the Imperfects is actually rather impressive, I must say.

The overpowering Imperfects are one of the main balance issues that this game has. No one hero is the same, and the game uniquely captures each hero, but the Imperfects are just far too powerful. Where its a chore for a Marvel character to chain up a combo of more than 5 or 6 hits, Imperfects have no problem chaining well over 10 or more hits a time. The AI controlled characters excel at the larger combos, and picking up and playing versus mode just for a quick, fun match turns into a frustrating and unbalanced bout, should you choose to stick the AI opponent with an Imperfect.

In regards to the frustration factor...if you are prone to throwing your controller, punching nearby objects or tantrums, avoid this game. I never get mad enough to toss my controller, but the Story mode became so frustrating that I not only tossed the controller, I was compelled to angrily remove the game from the system, put it back in the case and toss it on the ground and leave it for a day or so. RARELY do I get so frustrated over a video game, but Imperfects definitely put me over the edge. By the time I was done I felt like I had lost 20 years off my age and became a 3 year old again.

Story mode consists mainly of a series of increasingly difficult missions told from the perspective of different characters. You start out with Thing, and then get the option to play as Wolverine, then Elektra, then Storm, and so on. Each character plays pretty much the same do to the one attack button, but their powers all give them different advantages. Unofortunately, the story mode takes those advantages and turns them into disadvantages. Each level is overpopulated with overpowered, cheap, generic enemies that come in droves and quickly swarm you. In an instant, you can be destroyed. I couldn't help but feel that the game balance was pathetic when I lifted a Mac Truck with Venom and threw it at "Generic Cyborg Enemy 00101021", who took barely any damage, and then was INSTANTLY killed by a barrel thrown by that same enemy. This is another of the game's greatest shortcomings...severe misrepresentation of power. Getting hit by three barrels or rocks, or dinner plates, whatever they may be in a row will instantly kill your character, and yet doing tremendous combos and launching huge objects at these boring, uncreative and generic enemies, does utterly nothing. Sorry, I can't see Spider-man, Venom, or The Thing being bested by a pathetic, uncreative robot. Once you face the Imperfects in the boss battles, forget it. They hit the 'Rage mode'(unlimited super attacks) so quickly that you'll be dead in seconds, and once they get you into the Danger zone (usually within the first 2 or 3 hits they land on you), they instantly perform their finishing move and end the match. It may take you minute after minute of pounding to get their health to budge, and yet two hits, you're in the danger zone, ready for the fatality. Very unbalanced.

Enemies that shoot projectiles also have a tremendous advantage, since there is no delay on firing. Some boss encounters with Imperfects end before the fight even begins, since they start firing their projectile attacks endlessly. Once that happens, just put down the controller...you won't escape. Projectiles, especially those possessed by the Imperfects, do TREMENDOUS damage and will end the match in 4 or 5 hits, and since they tend to hit consecutively with barely a half second delay, you're screwed from the get-go. Even the generic enemies in the Story mode levels can destroy your character in an instant, especially when you face 2 or more at a time.

I suppose amid all my ranting I should say at least some good things about the game, so here goes:

The graphics are nice...very nice. The Imperfects designs are all very good and the Marvel Heroes look fantastic, though some of their faces are a little...off. The Marvel characters are also designed more after their movie counterparts, so Spider-man and Magneto look like they were taken straight from the films (rather disappointed in Magneto, was expecting to see him in his armor). The Vs. battles can become intense and there is unparalleled background interaction. I've never seen so much arena interaction in a game, not even in Powerstone or especially DOA. The game also has finishing moves. I'm not talking about final super attacks, i'm talking about bona fide fatalities. Some of them are so violent that i'm surprised the game got by with a 'T' rating. There is blood, though very little, and it only appears during particularly intense moments or when someone like Wolverine is using a bladed weapon. The Imperfects origin videos are very well done. That's about it for the good stuff.

With an utter lack of play modes and the fact that you're forced to slog through the game's incredibly frustrating story mode to unlock the characters, Marvel Nemesis has virtually no replay value, if any playability at all. I found little redeeming quality in Marvel Nemesis, and it bothers me since I was greatly looking forward to this game. Oh well. Maybe next time will be better. I'm extraordinarily disappointed with this offering.

Not anywhere near as good as it should be

2 Rating: 2, Useful: 7 / 8
Date: October 11, 2005
Author: Amazon User

There are so many reasons to dislike this game it's hard to pick just one.

I have to say up front how disappointed I was in this game, given that I'm a Marvel fan. What you've read in the other reviews is basically correct.

If you are a power gamer and are used to having combo moves in your fighting games you will hate this game. If you don't like combos and like a more simple fighting game with amazing graphics, you will like this game.

The divide I think from the reviews comes fromt he different kind of gamers out we have out there.

The things that annoyed me most about this game:

1- When you use your super power attack it does virtually no damage to the opponent. For example, as Storm I hit the computer with 6 lightning bolts in a row and barely did any damage at all. Yet if I go and pick up a barrel and throw it, it does 1/4th bar in a damage. That's broken.

2- One of the maps was bugged. It was the Human Torch defeat 20 enemies in 3minutes 30 seconds map. I defeated 20 enemies with over a minute left in time. The count read 20/20. Yet it didn't give a Victory for the defeat. Luckily there's more than one path to the end of the game, so I closed the Human Torch storyline first chance I got.

3- The game wouldn't be so bad if there were stamina power ups. If you use your super powers 6 times in a row you've used up all your stamina. Stamina comes back extremely slowly. So if you use up your super powers at the start, that's it for the match. It's horribly annoying to have an amazingly powerful super hero like Iron Man or Magneto and be forced to run around punching and throwing like any other fighting game. It's lame and could easily have been fixed by putting Stamina Powerups in the game.

4- The Imperfects are way over powered compared to the Marvel superheroes. The game balance is way off. It's annoying. Take for example the fight between Iron Man and Brigade. Brigade can stand in the center of the map and power up in the energy chamber for as long as he wants and fire endlessly out at you and all you can do it run and hide, or take the beating. The Super Block power burns all your stamina in like 2 seconds, so that's not really an option.

It's surprising to me how EA could have allowed a game like this to be released. The graphics are off the hook but the game play is overwhelmingly flawed.

Buy another game

2 Rating: 2, Useful: 2 / 2
Date: September 29, 2005
Author: Amazon User

So this game has great potential, awesome storyline, awesome characters, such a great base. But the gameplay quickly takes it all away. Only one superpower, very little in way of changing hits, and everytime you fight a boss you get whipped because you cannot do anything. Want to do something more worthwhile? Go buy the new X-men game

Marvel Nemesis is adictive to play but.....

2 Rating: 2, Useful: 0 / 0
Date: June 19, 2006
Author: Amazon User

I get easily frustrated, annoyed and confuse when playing that game. I played games like that and this one of the games that looks good, character wise. The fighting system is limited with one button to press, the camera angle is a joke, the blocking is confusing and all and all it's sloppy and there are no target system where you can target your enemies.
I could not beat the entire game though it is still adictive and fun to play I still get frustrated from that game. If you're an amatuer like me then don't buy it there are better games than this one, but if you're a fan of the game then go for it.

Multiplayer Yes, Story No

2 Rating: 2, Useful: 0 / 0
Date: January 15, 2007
Author: Amazon User

I'm just going to do a quick rant on how this game is built

Pros:

1. The multi-player fighting mode is fun and very entertaining.
2. Good characters

1. The game is frustrating to play in story mode because all of the elements are off and not tweaked to perfection... example: Magneto as a boss is easier to kill than a robot who shoots a beam at you in the level.
That shouldn't be even possible!
2. The robots are insanely good towards the end.
3. Who wants to keep destroying robots
4. Graphics aren't that great, but have a gothic feel to them.
5. Overall just isn't that great of a game.

Great graphics, but super annoying!

3 Rating: 3, Useful: 3 / 3
Date: December 18, 2005
Author: Amazon User

I dunno who said the graphics in this game suck but I personally feel that the graphics is probably the best thing about this game (especially since I just finished playing X-Men: Rise of the Apocalypse, which has comparatively crappy graphics.
I do agree though, that playing the story mode in the game has probably caused my blood pressure to rise to an unhealthy level and unleased a flurry of unsavoury words from my mouth much too often. But after a while, I realised that button bashing isn't going to get me anywhere. For one thing, the characters cannot do anything else for about one second after completing a combo or super move, which leaves them vulnerable to attacks and results in a very quick death. What I needed was real strategy, and that is the fun and the challenge of the game: actually using a strategy when fighting instead of just getting in there and simply pressing the buttons hoping I'll kill all the enemies that way. For example, enemies with projectiles cause the most damage, but are the weakest, so I try to kill them off first. Also, when throwing enemies, my character is invulnerable to attacks (except when hit by thrown objects), so a useful combo I use is to punch an enemy once or twice then follow up with a throw. It builds up my Rage meter quickly without using up power, and once I activate my meter, I super power them all to death. Once you get a good strategy down, the game isn't so frustrating anymore. Except for the stage where Human Torch is supposed to beat 20 enemies in 3 and a half minutes, which I played and lost like a gazillion times, and now I believe is humanly impossible to beat (anyone who did, please tell me how!).
Overall, even though the game is definitely super annoying at first, half the fun is the challenge of figuring out a good strategy. The other half is using that strategy to crush them enemies and win!

how the heck do you beat van roekel?

3 Rating: 3, Useful: 0 / 0
Date: December 07, 2006
Author: Amazon User

Luckily I got this game on sale. All the other reviewers that commented on the level of frustration endured are absolutely right. This is one of those games where you wonder whether you're *finally* beating the bosses because there's a 1/100 chance of beating them and you just ended up playing it 100 times.

That said, anyone have any suggestions for how to beat van roekel? I can't find anyway to turn off his power recharge and he just keeps gaining all his health back.


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