0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z




Xbox : Spider-Man 2 Reviews

Gas Gauge: 80
Gas Gauge 80
Below are user reviews of Spider-Man 2 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Spider-Man 2. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 72
Game FAQs
IGN 90
GameSpy 80
GameZone 90
Game Revolution 80
1UP 70






User Reviews (1 - 11 of 77)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



spiderman2 = Bad True Crime ?!?

1 Rating: 1, Useful: 1 / 13
Date: June 24, 2004
Author: Amazon User

I played a demo that a friend which work for Treyarch gave me.
The game is even worst than Spiderman 1 - The Movie. The Camera is choppy, AI doesn't know where to go, and the graphics are bad.
May be is ok to rent it but defintetly not a buy.

HORRIBLE

1 Rating: 1, Useful: 1 / 4
Date: July 11, 2004
Author: Amazon User

Everyone said that this new spiderman game was going to be great, so i bought it, it is one of the worst video games i have ever played. The graphics are terrible, it is impossible to control spiderman and the story sucks! there is not a single good aspect about the game that i found yet. Also despite the fact that you cant control spiderman i beat the game in about 5 hours.

ONE OF THE WORST GAMES EVER

It ain't even out yet!!

1 Rating: 1, Useful: 0 / 0
Date: May 05, 2004
Author: Amazon User

Sure, this game may very well turn out to be great, but we won't know UNTIL IT IS RELEASED. I wish Amazon would implement a policy that restricts our ability to rate products that aren't even out yet! Until then, I hope all of you reading this will use your brains and WAIT until you've played a game before you rate it. You may be giving a good review for a game that may disappoint you when you finally get a chance to play it. Do movie critics write reviews for movies they've never seen?

No Subtitles, Avoid this game

1 Rating: 1, Useful: 0 / 4
Date: July 02, 2004
Author: Amazon User

Beware, as with all Activision titles, the company fails to add the option for subtitles within their games, making them useless to those that need them. Spiderman 2 is heavily dependent on auditory instructions and interaction with characters throughout the game. Without subtitles...it is worthless.

Avoid this game and all Activision titles until they get their act together.

A great game... Until you play it.

1 Rating: 1, Useful: 0 / 2
Date: July 03, 2004
Author: Amazon User

Ladies and gentlemen be warned. This game is a popular series that has --until this point-- been very enjoyable. But Treyarch has seriously lost their touch. Spiderman 2 starts out as a wonderful game, the ability to visit street level and foil "everyday crimes" around the city is awesome. But the "level bosses" (fights that you must complete to move on) are terribly designed. One level (Mysterio's burning theatre) is impossibly difficult simply because of the terrible web slinging controls the game has employed. Another level (Statue of Liberty) is so bad that you'll want to return the game. This game deserves no honors whatsoever, since the designers spent too much time trying to do "cool" things, rather than making it playable. Go back to the older Spiderman games and you'll enjoy yourself a lot more.

*

1 Rating: 1, Useful: 0 / 1
Date: July 20, 2004
Author: Amazon User

My Major problems with this game are:
1. The saving in this game SUCKS. Several points throughout the game I saved only to find myself at the beginning of a mission...NOT at the point that I saved. I beat Ock in the final battle and went on to continue the game and I earned about 25,000 hero points - I saved. Guess what? When I loaded THAT save it took me ALL the way back to the point where I have to race to the warehouse to fight Ock ALL over again.
Screw that!
2. The power web (L + Y), or whatever it's called, does absolutely NO damage at all like it did in the first game - especially on the bosses.
3. Can't target where I want the web to go like in the first one.

I'm sure there are others, but I'm really upset at the saving feature. Hours absolutely wasted.
Thank God I rented it.
I'm with the others who've said that this is a great rental, but not a good buy - at least not for $50. For $50, I want the game to save in the spot that I saved it. Is that too much to ask?

This is a GREAT game to play and it's alot of fun (albeit repetitive at alot of points), but for the saving glitches, the power webs doing 0 damage on the bosses and no targeting system, I'm going to give this game 1 star.

Mediocre attempt, flashes of greatness

2 Rating: 2, Useful: 6 / 11
Date: August 12, 2004
Author: Amazon User

This game suffers from an unusual problem that most sequels don't: it seems the developers listened to the gaming community. The first Spider-Man The Movie game was a lot of fun, but it had it's limitations- it was too linear, there was no room for exploration, and your activities were limited to the skies and rooftops and a few indoor areas. Spidey-fans and gamers alike wanted more room to swing and more opportunities to use their great powers with great responsibility- but less linearity.

S-M2 bucks that trend. In a nod to Grand Theft Auto 3-style gaming, the city is now yours to explore. There are huge skyscrapers, dark alleyways, and bustling streets. You can either choose to follow along with the linear plot, seek out mini-missions that net you points you can use to purchase upgrades, or hunt down hidden items (for no apparent reason than a higher overall score).

While great in concept, the implementation is sorely lacking. There are only a handful of randomly-generated mini-mission types (car chases, robberies, air-land-and-sea rescues), which forces you to replay the same tired action sequences over and over and over. Fun for a bit, but not for hours and hours of filler. The way the game is structured, you have to purchase upgrades to progress- so you are forced to take hundreds of these mini-missions to follow the game's main plot.

Swinging around the city is lots of fun, and you get a bunch of different upgrades (web zip line and slingshot for example) that aren't really functionally necessary, but still add to your enjoyment. In addition, you can pull off weird midair Tony Hawk-like stunts (also purchasable)for no apparent reason other than that they are marginally enjoyable as well.

The main plot is well done. It diverges from the movie and adds in some nifty comic book characters such as Rhino and the Black Cat, but the generally outline- defeat Octavius and win back Mary Jane, remains the same.

The fighting system has apparent depth, but most combat against non-bosses can be resolved with button mashing. It can be fun at times, tossing bad guys left and right- but after awhile pounding thugs into the pavement or hanging them off lampposts looses all semblance of a challenge. S-M2 is also the 700,000 game to feature a Matrix "bullettime" mode. Yawn.

So much could have been done with this game that I can't help but suspect that we were given an unfinished product set to be released concurrently with the movie. It is truly a shame.

Not worth the full purchase price. Rent or buy used unless you're a Spider-Man fanatic. If so, find a good sale...

Kind of crummy........

2 Rating: 2, Useful: 5 / 14
Date: July 14, 2004
Author: Amazon User

I'll get to what anoys me most about the game first: The web-swinging, before the game came out I read it looked exactly like it does from the movie, that is a complete lie. As you've seen in the movie Spider-Man does all sorts of crazy movements when he web-swings which no web-swing looks the same, it looks all different. But in the game there is only 2 moves he does, these are sticking one of his legs out, and sticking both legs in-front with a kick. Which gets extremly boring in a matter of minutes, he doesn't put one hand on the web and another on it later, he doesn't tuck one leg under his (...), also your web only goes a small distantance so you can't swing right up-top and swing down and almost touch the ground and swing back up again, also you can only swan-dive off a building by walking off it , not jumping which sucks. So the web-swinging looks nothing like it does in the movie, I cannot stress that enough, it's slow, boring, and looks crummy. If you've seen the banned World-tade-centre trailer, and seen how cool the swinging looks, well the game looks nothing like that.Also theres only eight missions you can do, what happened to burning buildings or whatever? it needs a heck of a lot more missions. Also the buildings, what is up with the buildings!? they're so small you'll often find your self on the ground when you web-swing. All the buldings look like small apartment buildings and the windows frames are all 2D. When I went to New York it was a maze of sky-scrapers aswell as big gaps between the buildings, in the game the buildings are very small and so is New York. There are no trucks or buses, just cars and theres not much of them. I'm also annoyed with the lack of villains in this game which is only Shocker, Mysterio, and Doc Ock. The story-line is very easy and the side missions are very boring after a-while. The only good thing about this game is the fighting.

So what annoys me most about this game? how boring the web-swinging is and how crummy it looks, the swinging does NOT give the feeling of what it's like to be Spider-Man. Also the fact that you can't latch your webbing onto flag-poles or traffic lights and swing around (when the reviews said your webbing goes onto anything is a lie) how tiny the buildings look and how terrible New York looks. When you dive off the Empire-State-Building you fall for about a second which isn't fun at all. The New York in this game looks nothing like the real thing, the web-swing is crummy and all the swings look identical, they need a lot more combinations of swinging and make it look identical to the movie. The need to make sure that all the web-swinging looks different and interesting. The buildings need to be 3D and a hell of a lot taller.

On a final note, rent the game, don't by it. Congratulations try-arch and activision, you've managed to screw up a game yet again, the web-swinging is such a major let down they should be sued for it. The swinging around buildings looks nothing like the movies, he always has both hands on the web, but when he swings around buildings on the movie he has one hand on it then puts another on it. The foot-paths don't have any trees or anything. The web-swinging SUCKS, the buildings are WAY too small and crummy looking. Don't by this game, hopefully the next game will have the identical web-swinging as the movie and New York will actually look like the real thing. Also in the game it never rains, It's always sunny. The game is a major let-down.

Way too short - good rental.

2 Rating: 2, Useful: 4 / 6
Date: July 14, 2004
Author: Amazon User

I was very excited with all of the hype that this game out of the gate. Even the magazines were praising it. Unfortunately I bought into the hype and purchased the game without renting it first. Do yourself a favor and rent the game, once you get past the learning curve main story line is an easy solve.

After the main storyline it is possible to keep playing to obtain additional hero points, but how many armor car high jackings does one actually want to stop.

Grand Theft Spidey?

2 Rating: 2, Useful: 3 / 6
Date: July 03, 2004
Author: Amazon User

They say if it ain't broke, then don't fix it. I loved the first Spider-Man game. The graphics were crisp and detailed, the story was deep and involving, and the controls were precise and tight. Then Grand Theft Auto: Vice City came out, which completely re-wrote the video game genre. Games like True Crime and The Getaway were released that practically copied the GTA formula: Free roaming cities, mini-missions, mayhem and violence, etc. Add Spider-Man 2 to the list with mediocre results.

I admit that I was initially excited when I heard that Spider-Man could now swing freely through the city and bust bad guys on the streets below. Though the former is exhilirating and excellently implemented, the latter is dull and repititious. Like GTA, there is a mini-map of the city in the upper right hand corner of the screen. Whenever there is trouble, a green icon will appear in the location where a crime is taking place. Unfortunately, there is a lack of variety in these missions. You will either have to prevent a robber from getting away, take an injured civilian to the hospital, catch a civilian from falling to his or her death, or save people from a sinking boat. After a few of these, you'll begin wishing that the game would just get on with the story. Solving these missions contribute to your "Hero Points" which allow you to purchase moves and combos from a Spidey Store. Since when did Spidey have to buy his own moves and combos? Strange...

Unfortunately, due to the heavy reliance on memory and processing power to produce the massive scope of the game, the graphics are the first to suffer. In most instances, the game resembled a Playstation 1 game. Spidey generally looks good, but the other characters in the game look like spray-painted cardboard boxes. I would have preferred a much scaled-down city in order to boost the quality of the graphics because quite frankly, Spider-Man 2 is an ugly game.

Fans of the first game will most likely be disappointed with the sequel. Though the ability to explore the city by swinging from building to building is a treat, the gameplay and graphics truly suffer. This one is definately a rental.


Review Page: 1 2 3 4 5 6 7 8 Next 



Actions