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PSP : Killzone: Liberation Reviews

Gas Gauge: 76
Gas Gauge 76
Below are user reviews of Killzone: Liberation and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Killzone: Liberation. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 83
Game FAQs
GamesRadar 80
IGN 90
GameSpy 80
GameZone 81
Game Revolution 65
1UP 55






User Reviews (1 - 11 of 31)

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A breath of Fresh air!!!

5 Rating: 5, Useful: 4 / 6
Date: December 05, 2006
Author: Amazon User

Forget what you have read previously...this game is NOT THAT difficult if you have any ounce of patience you will do well in this game (and this is coming form a person that DOES NOT consider himself to be a Hardcore gamer). I will say however that it is challenging, which is exactly what I look for in a game, that and a high fun factor. And man is this game fun. I mean who wants a game they can beat or run through in one sitting? Onto to the review:

Graphics: 5 out 0f 5 simply amazing I knew the PSP had it in her. Killzone in my opinion really push the graphics envelope. Graphically I can't honestly name another game that looks better. The Birds eye view of the combat is great. For you main characters to be so small in bird's eye view they hole a lot of detail. Games on the PSP can look amazing and this game proves it.

Sound: 4.5 out 5 the game sounds great!!! The voice over are well done!! Battle cries/sounds are wonderful. To hear Rico shouting Obscenities and talking trash to the combatants can get old sometimes, but it is still more hilarious than tedious listening to him talk trash.

Controls/Gameplay 4 out of 5 Okay this is where most people and even I ran into some issues with Killzone: L. But honestly there was more right than there was wrong with the controls and battle mechanics. Okay first the targeting system has the highest learning curve but once you have mastered it this game is a breeze. Your main character Capt Templar automatically targets any enemy that he is facing and in range. Holding the right shoulder button allows Templar to duck and cover, problem here, that I wish was different was that you cannot move while you are crouched (this did suck, but very easy to forgive). Holding the right and left shoulder buttons target an inanimate destroyable target (like fuel carrying barrels to destroy enemies. Also while ducking behind cover you can tap the shoot button if you are targeting an enemy and you will auto pop up to take shots at him. This game throws a lot at you like spiderbombs, guys with rocket launchers and grenades, but all can be avoided with practice and a simple double tap of the left shoulder button. Overall the good definitely outweigh the bad, and you will become addicted to this style of Gameplay IF you take time to learn the controls, which unfortunately have a very high learning curve to some.

Story (So Far) 3 out of 5, the story is really lacking though it is very simplistic and also indicates a KL2 in the future. It doesn't suck but it is definitely not enough to keep a hardcore gamer interested, but luckily the addictive Gameplay makes up for it.

Bottom Line: If you are looking for a challenging game, with good graphics and a style of gameplay that hasn't been done in awhile, probably since the first Metal Gear. Then I highly recommend this game...once I got the hang of the controls I was addicted and could not stop playing it. The campaign modes are not too short but not very long either and the bonus missions will test your skills for hours.

Excellent portable online action makes up for try and die single player

5 Rating: 5, Useful: 4 / 6
Date: June 11, 2007
Author: Amazon User

Sadly the single player of Killzone Liberation receives a lot of complaints. Apparently Guerrilla has gone w/ the old school approach of making you die a lot before you can complete a level.

Thankfully they have added checkpoints, but unfortunately those checkpoints disappear when you exit the game, you can only save after you complete a level, and with some levels requiring multiple attempts and 20 minutes+ of trial and error this really kills any hope of the portable single player mode being balanced towards 5 minute playbursts.

Luckily they have spent a lot of work on a full blown 8 player multiplayer online mode that more than makes up for it. The balance of PvP really destroys the pseudo balance of the single player. Online everyone has the same chance. Strategy, timing and skill are what distance one player from the next.

There are maps and modes to customize, basically if you have 10 minutes to spare and are near wireless, going online w/ killzone is something you will not forget.

They have even added contant packs for free! Something that most shooters now charge for.

It really is 2 different games as enjoyable as the single player is, it can get very annoying doing the exact same thing over and over in the hopes that some cheap grenade or spider won't force a restart.

Online all cheapness is gone as you can get the jump on someone, change weapons, heal team mates the works.

This is a can't miss game for those with wireless. For those without it, you are missing out on the PSP's 2nd best feature. (number one is obviously the gorgeous screen.

A must buy for PSP!!!

5 Rating: 5, Useful: 1 / 1
Date: November 09, 2006
Author: Amazon User

This game is a totally new take on the Killzone franchise. It throws out the first person view and goes third person. It has a third person top down view which is a great thing. Great graphics , loads of weapons at your arsenal, and great controls are all factors of this game. The gameplay itself is great better than most psp games. A must buy for any PSP owner.

Killzone for PSP

5 Rating: 5, Useful: 1 / 2
Date: November 10, 2006
Author: Amazon User

Killzone Liberation for the PSP is a good reason to buy a PSP. Beautiful graphics; challenging play; multiple modes with multiplayer capability. I enjoyed KZ for the PS2, but this is even better.

My favorite game on the PSP

5 Rating: 5, Useful: 1 / 2
Date: January 15, 2007
Author: Amazon User

This game has it all. Fantastic graphics: awesome character models and animations, environments are lush and full of life, or appropriately metallic. Great sound: every explosion resonates, the gunfire is intense and the voices of the Helghasts are very well done, great voice acting during the cutscenes. Great gameplay: the controls are different at first but once gotten used to (the first mission is a great tutorial that helps you) the controls become natural for such a third person shooter. There is lots of strategy involved and the gunfights can get intense. Great moments: great boss battles, but I won't spoil them. You just have to buy it!

Killzone

5 Rating: 5, Useful: 1 / 5
Date: January 18, 2007
Author: Amazon User

I actually didn't purchase this game for myself, rather it was a gift for my husband. He raves about it and plays it often.

The best game!

5 Rating: 5, Useful: 0 / 3
Date: March 15, 2007
Author: Amazon User

Killzone:Liberation is the best 3rd person shooter game for the psp! I love playing this game! Best graphics and sound too!

Not too sure what to say anymore.....

5 Rating: 5, Useful: 1 / 11
Date: May 09, 2007
Author: Amazon User

This game is really fun. I enjoy killing things on the go. Sadly enough I have not played this for a long while. Perhaps one day I'll get back into this game ..... then again, maybe not. Only time will tell. But it does have some really fun gameplay.

Recent DLs Make This Game One of the Best for PSP

5 Rating: 5, Useful: 0 / 0
Date: January 13, 2007
Author: Amazon User

The single player campaign of this game is fun and very, very challenging. Having played the first Killzone for the PS2 is not required for being up to snuff on this PSP title. The game is short on plot, but long on beautifully frustrating action.

As you've probably read before, the game's camera looks down from a third person "bird's eye" perspective, which zooms in and out depending on how many enemies are on the screen and where they are. This allows for a tactical element missing from the FPS Killzone on the PS2. You will get really good at ducking behind walls and crates, the pop-and-shoot method of dealing damage without taking much, diving, grenade tossing, and all that fun stuff. Vektan money is hidden in each level in the form of briefcases you can find in crates scattered around. Finding these cases will upgrade your weapons, so it is definitely in your best interest to get as many as you can. Also, once you beat an entire chapter (4 total, with 4 missions per chapter), you will unlock challenge missions which, when completed, will bestow useful abilities, such as carrying more grenades or having unlimited ammunition.

You will also occasionally be paired up with an AI controlled ally, whom you can order to move to different spots on the screen, to attack a certain enemy, or to perform a context-sensitive action, such as planting C4 or disarming a trip mine. Yes, very tactical, very useful, and very fun. However, this game is not for the more casual of players. Even on the easy diffulty setting, you will die. You will die a lot. By the time I finished the game on normal, I had died 173 times. That's right, 173 deaths in a game that took me around eight hours of gameplay to complete. Granted, I replayed levels to find all of the Vektan Money. Playing straight through without regards to these hidden items could conceivably only take a player maybe four hours to complete the first time through. The point is, the enemies aren't stupid; they're well-armed, they're not easy to kill, and there are lots of them. But, if you can resist that temptation to shatter your PSP against the wall halfway through, you will be rewarded with intense and satisfying gameplay.

The biggest problem lies in replay value. Beating each mission on each difficulty setting is valuable, because it unlocks player skins to be used in multiplayer. But once you've done that, and beaten all challenge missions, there's really no reason to go back to the single player campaign, and you've only invested 15 hours or so into it. That was disappointing for me.

Luckily, Killzone: Liberation's multiplayer is a lot of fun. You can go through the entire game co-operatively with a friend, or have deathmatch/team deathmatch/etc battles of up to six players on a handful of maps. The maps are well-sized for 2 - 8 players, and the single-player gameplay conventions you become familiar with throughout the single player campaign are very useful in multiplayer battles.

Originally, the KZ:L shipped with only ad-hoc multiplayer capability. But, after many months (delay after delay after delay) in the making, the online infrastructure patch has been released along with the addition of a fifth chapter of single/co-op missions. All of this has been released for free (you can download directly to your memory stick - I think the total package is a little over 70 mb), and both add considerably to the overall package. Chapter 5 is probably the best yet, and makes for a fairly satisfying conclusion to a game somewhat light on plot to begin with. The action is nonstop, and the final boss definitely ranks up with the others on the scale of insane (but not impossible) difficulty. Online multiplayer is AWESOME. There are the occasional instances of lag, but the servers are full of players who have been frothing at the mouth waiting for this patch, so there's no shortage of fun to be had here.

I wholeheartedly recommend this game to anyone with a PSP. It's arguably the best game on it. Absolute Grade A title. Cheers.

KillZone

5 Rating: 5, Useful: 2 / 3
Date: July 16, 2007
Author: Amazon User

Played this for about and hour and I found myself a little challenged. I like the AI they included in the game which makes it easier shooting your target(s). This looks like a promising game so this would be a keeper. I prefer this type of action games rather than first person shooter which, a lot harder to control than a thumb stick (joystick).


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