0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z




PSP : Syphon Filter: Dark Mirror Reviews

Gas Gauge: 88
Gas Gauge 88
Below are user reviews of Syphon Filter: Dark Mirror and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Syphon Filter: Dark Mirror. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 88
Game FAQs
GamesRadar 80
IGN 93
GameSpy 100
GameZone 95
Game Revolution 85
1UP 80






User Reviews (21 - 31 of 37)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



a kid's review

5 Rating: 5, Useful: 2 / 4
Date: December 28, 2006
Author: Amazon User

This game is the best action packed shooter/ fighting game EVER If you want to have fun shooting guys and blowin them up and cuting their throats and electricuting them go fr it relllllly fun

My Opinion:Syphon Filter:Dark Mirror is the Best PSP game at the moment.

5 Rating: 5, Useful: 3 / 9
Date: June 30, 2006
Author: Amazon User

Why do people think GTA:Liberty City Stories is?,Rockstar did a great job with it and it is remincent of its PS2 counterparts,but GTA has turned from a simply FUN series to the most over-rated thing to be put onto game-store shelves,thats why I no longer like GTA anymore,I honestly prefer Mercenaries:Playground Of Destruction to GTA:San Andreas.
Anyways this gem,Syphon Filter:Dark Mirror is nothing short of subperb,in both single player and online,its SOLID.
It being a stealth-action game puts the crad-based Metal Gear Ac!d games and Splinter Cell:Essnetials to shame,although not as heavily based on stealth as they are.
There is a new Metal Gear game coming to PSP winter 2006,its called "Metal Gear Solid:Portable Ops" which will be the first true Metal Gear game on PSP,you play as Big Boss or Naked Snake,the guy you play in Metal Gear Solid 3 on the PS2(which is a GOLD game),six years after his mission:Op:SNAKE EATER where his former unit FOX has revolted against the government,he must stop him,but this time he can`t go alone so he must recruit people in to his own squad of mercenries to fight against FOX.
People say MPO(Metal Gear Solid:Portable Ops) will be better than SF:DM,and i personally think so too,but I`ll have to wait and see.
MPO has also be announced to be recieving several sequels,so my PSP is about to get even more hotter than it is now.
lol =)

Fun, but not as good as some of the hype

3 Rating: 3, Useful: 4 / 16
Date: May 31, 2006
Author: Amazon User

I got this because somebody on Gamespot said that it 'defined the PSP platform'. Well, it's a pretty good game anyway, and probably the best shooter for the PSP.

The good :
It is pretty long and has beautiful cutscenes and fantastic sound. The levels get better as you play. Some of the first levels were really small and cheezy. Towards the end, there are some pretty neat things.

The game physics are really nice (you can shoot someone in the knee with a 357 and they will fall on their face, then get up and limp, explosions cause rag doll effects etc).

The sniper rifle is a lot of fun once you get it down. Its pretty fun to pick off the bad guys using it.

The not so good :
The bosses in this game are LAME! Regular guys in bulletproof suits of some kind except for one tank. When you throw a grenade
(which you need for the last few bosses), the whole PSP grinds to a halt so you can't switch easily to a gun in time to shoot the boss when his suit is powered down. (I guess it is calculating the grenades effects and can't hear the buttons).

A lot of levels are dark so its hard to see in normal lighting.

There usually are no more than 2 or three enemies on the screen at once. Probably not enough horsepower for more. Good bosses would have made up for that. Even Sonic on the Genesis had enough horsepower for a challenging boss every level.

Flagship game for the PSP

5 Rating: 5, Useful: 1 / 1
Date: May 11, 2007
Author: Amazon User

When Sony decided to go into the handheld gaming market, I think they wanted to appeal to the same demographic as their big brother console. And that means attracting a more mature audience. Nintendo tends to capture the "family" market, which isn't a bad thing.
I say this because if there's any game that truly defines and epitomizes what the PSP is all about, then Syphon Filter Dark Mirror is that game. This game represents all that the PSP is capable of. It is to bad that other developers have not pushed their resources for their games to be this good in so many ways. Everything from graphics, controls, to the all-important fun factor is on point with this title. The storyline is engaging, the levels are beautifully rendered, and the missions are diverse. You really do feel like the character you're controlling in the game, that's how good it is. I have read complaints about the boss characters not being so over-the-top like in other games. That doesn't matter so much to me, because as you go up against them, it still requires skill, patience, trial, and error to beat them. That's the challenge and the fun of any video game. If anyone gets a Sony PSP, then this is the first game they should buy.

Best FPS on psp that I have played

4 Rating: 4, Useful: 1 / 1
Date: May 28, 2007
Author: Amazon User

I got this mostly because of the "greatest hits" title. It most certainly deserves its title.

Graphics - The graphis are stunning. I haven't experienced a single glitch. You get to see all kinds of amazing settings and they all have bright and seemless visuals.

Controls - this was the most suprising part part of the game. It was incredible what they were able to do with the psp's controls and cramped space. It is easy to do everything that is needed. Very creative and easy to pick up controls.

Gameplay- All kinds of cool weapons. Great missions. Captivating storyline

The best syphon filter ever

5 Rating: 5, Useful: 1 / 1
Date: July 07, 2007
Author: Amazon User

I bought this game when it was $50 and have no regrets. This series is the best on psx and psp is taking it to another level. Graphics are great and gameplay is awesome. There is tons of options to unlock and you can sync it with ps2 syphon filter. In conclusion i would like to say is that SYPHON FILTER IS THE GREATEST PSP GAME OF ALL TIME. Also I'm playing syphon filter 3 on ps1 and that is one of the best games for that system. If your thinking about buying this game do not hesitate. Also multiplayer is feature is awesome. See you on line.

I enjoyed this game tremendously and recommend it

5 Rating: 5, Useful: 1 / 1
Date: October 30, 2007
Author: Amazon User

Before I get to the "meat" of my review of this game, I have to fill in a little info about my video game playing history. I promise it's all relevant to my review of Syphon Filter: Dark Mirror, so please bear with me.
In May of 2007, I was thinking about a Wii, and I asked about them at a video game store that happened to have them in stock, but I realized that what I really wanted was a handheld video game system, one I could use in airports and on long international flights. Even though the employees at the game store seemed to really like the Nintendo DS, when I mentioned that what I most wanted was to play soccer and baseball video games, they told me I'd be better off with a PSP. Additionally, I found the demo games for the DS to be targeted more at little kids. I felt like I was playing a "Hello Kitty" game or something. Also, the DS felt flimsy to me, and I was more comfortable with the feel of the PSP and the demo PSP games in the store. I bought the PSP with a soccer game, a baseball game, and on a whim, a shooter. That shooter was Metal Gear Solid: Portable Ops, which I enjoyed quite a bit, even when the story heavily taxed my willing suspension of disbelief. I wondered if there was a shooter game with all the good things about MGS:PO, but without the plot elements (and bosses) that reminded me of things I might see if I were to turn on the TV at 4 in the afternoon. I loved the intrigue, the missions, the spying and stealth, the different weapons and tools for different situations, and the way I was immersed in the game, but I didn't like the giant battle robots (no, I didn't know before that "Metal Gear" refers to giant battle bots) and other elements that felt like things out of TV shows for 9-11 year old boys.
From the reviews on Amazon, it looked like Syphon Filter: Dark Mirror might be the answer to my prayers, so I put it on my wishlist. My father got it as one of my birthday presents, and it turned out to be everything I wanted in a shooter.
First, a bit about my history with video games. When I was a kid, my family had a 4-in-1 game from Atari that included Pong. Later, we had an Atari 2600 (my record on Space Invaders was 43,830 and no, I don't know why I remember that more than 25 years later). After that, I played a couple of games (Tetris and The Ancient Art of War) on Macs, played some Super Mario Bros. on a friend's Nintendo during my first year in college (and later, a baseball game on the same system), co-owned a Sega Saturn with a roommate, and played a couple of Playstation games with friends on one or two occasions each. I've got a long history of at least casual interest in video games, but I'm not what you would call a hard-core gamer. I therefore have virtually no experience with games that use two analog joysticks, so I didn't really know what I was missing. However, when a friend who is a pretty serious gamer (the same guy who owned the Nintendo on which I played some games in college) explained to me that normally in "shooter" games, one analog stick is used for movement and the other for changing the camera angle, I knew I really was missing something with the PSP's single stick and started to understand why gamers complain so much about the PSP only having one analog stick. The most annoying thing to me about MGS:PO was the way the camera would sometimes automatically shift to a really inconvenient angle, effectively blinding me and leading to my character being hurt or even killed just because I couldn't see important elements of the action.
Why did I take that detour into my gaming history in a review of SF:DM? Well, even though I'm sure the PSP was and is the right system for me, I now join the legions of gamers who wish Sony had just included a second analog stick on the PSP. But having said that, I must say that the programmers of Syphon Filter: Dark Mirror did an absolutely great job of setting up the game's controls to minimize the effect of not having a second analog stick. It took me a little while to get used to the controls after having played some MGS:PO, but once I was off the steep part of the learning curve, I came to love the way the controls in SF:DM work. I believe that the programmers of SF:DM have found the absolute best way to maintain the feel of a shooter while living with the limitation of a single analog stick and minimizing the potentially annoying effects of bad camera angles. The game is a joy to play, and the controls, once I learned them, were natural enough that I just plain forgot about them while playing and was able to enjoy the story and the action.
Story and action are two other areas in which SF:DM excels, at least from the point of view of this non-hardcore gamer. The story is interesting, like the best stories from the first couple of seasons of the TV show 24, with a little bit of 007 and maybe a 1980s Schwarzenegger flick thrown in. The game does a great job of immersing the player in the story and the action. I felt like I was actually living some kind of international intrigue/espionage/action thriller. I found myself looking forward to playing when I was doing other things, and thinking about the story, the missions, and sometimes some of the stickier challenges. I was completely intrigued by the plot, and trying to figure out, along with the characters in the game, what was happening. As I was playing, I felt as if I were really in the game, and instead of feeling just that my video game character's "life" being at risk (and restorable immediately afterward), I felt as if I myself were really in that risky situation. At many points, especially in some of the timed missions, I could feel my heart beating faster, and that feeling of fear in the pit of my stomach. That was a lot of fun, in much the same way that a roller coaster is. The action is well done, and has a great mix of different types of challenges. There are some challenges that require a little bit of reasoning and problem solving. Some require you to use the right tool or weapon from your arsenal. Some situations require stealth and care, while others require a "guns blazing" frontal assault.
Unlike some games, where you "learn by doing" in normal play, including some extra-easy missions at the beginning designed to get you used to the controls and the weapons and tools at your disposal, SF:DM has some separate training missions to teach you the basics of the controls and movement and how to use your tools and weapons before you get into the story. The sniper rifle, with its scope, long range, and bullets and special rounds (single silent kill via electric shock, area silent kill via gas, and explosive), is really cool, and has its own dedicated training mission to teach you to use it. Having said all that, though, I should mention that the difficulty of the missions definitely increases as the game goes on.
The game is so much fun that I went back to replay a lot of the missions after having succesfully completed the game in "story mode." The game offers some bonuses if you complete missions without dying, or if you find all the hidden evidence in a given mission, or if you complete other tasks within the missions. Since I had not done all these things when going through the game the first time, I have been going back and replaying missions after having finished the story. When I first started to do that, I was struck by how easy the early missions seemed after some of the late ones, which got pretty hairy at times. Disclaimer: as I have stated, I am NOT a hard-core gamer, so as always, your mileage may vary. Some gamers may find the whole game easy, but I found it "just right" in terms of offering some entertaining challenges and not being TOO easy, but also not being impossible for somebody like me to finish.
I found the graphics to be surprisingly detailed and just plain good, and not just "for a handheld video game." The "rag doll" effect when a slain enemy slumps over an object or is thrown by an explosion and ends up draped over some object, is pretty impressive. The graphics were another thing that helped immerse me in the game and feel like I was living an action adventure instead of just playing a video game on a handheld system.
SF:DM is easily the best game I've seen for the PSP. I have already put its sequel (Syphon Filter: Logan's Shadow) on my wishlist, and I look forward to playing it. Also, as I stated above, I'm still replaying some of the missions, and I'm hoping to get into some multiplayer stuff soon, once I feel my "skillz" are developed enough to be able to contribute or compete, depending on what kind of multiplayer missions I end up playing. This game gets my highest recommendation. I hope the makers of other shooters for the PSP will copy the control scheme from SF:DM, because I truly believe the programmers of SF:DM have found the best way to get around the limitations of a single analog stick in a shooter.

It doesn't end after you beat the game.

5 Rating: 5, Useful: 1 / 2
Date: July 09, 2007
Author: Amazon User

You can unlock all kinda weapons in mission mode. Secrets galore. More than one way to play a mission and more......

Awesome game

5 Rating: 5, Useful: 0 / 0
Date: May 25, 2007
Author: Amazon User

This game is very awesome! There is a wide variety of guns to use. The enemies are pretty smart and won't be killed that easily. The new gadgets add a bit of gameplay into the game. The plot wasn't that good, but overall the game was great.

One of the best PSP games

4 Rating: 4, Useful: 0 / 0
Date: September 13, 2007
Author: Amazon User

This game is really a treat. I was a huge fan of the old Syphon Filter games on the PS and this one continues the legacy.


Review Page: 1 2 3 4 Next 



Actions