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PC - Windows : Blitzkrieg Reviews

Gas Gauge: 76
Gas Gauge 76
Below are user reviews of Blitzkrieg and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Blitzkrieg. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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Game Spot 71
Game FAQs
GameZone 89
1UP 70






User Reviews (1 - 11 of 25)

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FRUSTRATING: Very BUGGY

2 Rating: 2, Useful: 5 / 7
Date: July 20, 2003
Author: Amazon User

I'm a wargamer from way back -- enjoyed playing this one to a degree, agree with the other reviewer about lack of solid AI and replayability..boring. Most importantly, IT ALWAYS LOCKED UP ON ME IN THE CAMPAIGN GAME! Not just locked up, froze my Pentium 4 XP latest patch/drivers computer SOLID. In fact, I'm writing the review just after putting the darn thing on E-bay for re-sale. I'm done with it and won't buy anything from Russian programmers again!

so and so...

2 Rating: 2, Useful: 5 / 10
Date: April 30, 2004
Author: Amazon User

1) Unit control and movement>
Sometimes is very hard to select a certain unit and if you have infantry droped on the ground, you can forget about driving a tank trhough that area...it takes ages.
The unit never "think" ahead...they wait until an entire platoon drive into some trees, they bunch togethere there and get stuck...than it takes 10-20 seconds to get unstuck...even if you help them by commands. Imagine you have a bunch of Il-2 on your tail...BY BYE TANKS
I understand that a novice when given a "back" command will turn a tank on the spot even while under fire instead of backing-up to a safe position, but you cannot tell me that a 3-4 years front veteran tanker will do the same.
And more of this.

2) Game design. Real eye candy indeed as regarding the looks.
As for "strategy", missions and maps...after a while all of them are looking the same. NO MISSION EDITOR

3) Fire/attack rules. A german tank had WAAAYYYY better optics and IT HAD A RADIO! So, a PIII, PIV, even more PV or VI, would have 1.5 better seeing range than a T-34 for example. Not to mention the fire accuracy, german tank crews when in a PIV (from Ausfuehrung G up), PV or PVI were a feared enemy on any front.
A Tiger had slow transverse movement for its turret but the crew compensated with moving the entire tank when needed. Not in the game.

4) Someone called "WWWII buff" praised the "historical corectness" of this name. WAY OFF AND NOT TRUE>
a) KV2 was more like a howitzer on a tank chasis (like the british Bishop, etc) Thus, it should have the "ranged fire" or "saturation fire" as the other guns have. Very heavily armored, to destroy it, the germans were using AT guns to disable the tracks and then, depending on the front situation, were calling heavy artillery to destroy it or were seaking up to it to drop grenades inside.
b) The T-34 models are messed up. Please search www.battlefield.ru for more info.
c) The "naratives" before mission are heavily biased, especially regarding the eastern front...
d) MOST IMPORTANT: messed up historical accuracy, even when playing on normal (historical accurate)
The germans had very good tanks/infantery and AT gunnery, achieving more with less
The russians depended heavily on artilery preparations before atacking...huge number of guns, all kinds. Huge numbers of infantery, tanks and war materials also...not to mention the Sturmoviks.
The allieds owned the skies, especially after Normandy, nothing could be moved without a JABO cleaning the place. So so tanks, good ranges artillery and infantery

NO WAY: T-28 tanks, Maus or IS-3...Maus 128mm gun incredibly weak!!!

4) Unit selection: I played the german campaign twice until the end, on normal and hard and could not get a Tiger...the last mission I have Panthers, and a Jagdpanther (or tiger, not sure), but not PVI or more important, no Koenigstiger under my command (the ones which are the core units)

I could continue, but no space left...overal, nice game to own if you like RTS, a little heavy on "mouse control"...takes a lot of mouse movements to coodinate in assault, weak in strategy, but eyecandy.
No D-day map! Suden Strike had one!

Darn the bugs....

2 Rating: 2, Useful: 3 / 11
Date: May 22, 2003
Author: Amazon User

Well, first off, if you can tolerate the bugs of which I speak, make my rating 5 stars.

Okay, on to the bugs of which I speak. When I played the demo for Blitzkrieg, none of the hotkeys worked. I assumed that this was probably just a demo thing, and would be corrected by the time the game came out--and besides, it was an otherwise fantastic game, so I was excited for its release.

When I finally got the full-length version, I discovered that, basically, Blitzkrieg would not work with my keyboard. For example, when the player name box popped up, I started to backspace away the word "Player"; I got the letter "m" instead. Every time I used backspace, it would happily delete the letter--and replace it with the letter "m". Using "Shift" in the menues brought me--without fail--to the Multiplayer screen; when I used shift to try to group units together in-game, up popped the options screen. The pause button (spacebar) was inoperable; thus, when the saved mission loaded (paused, of course), I had no way of unpausing to continue, and had to restart the mission.

Without these bugs, Blitzkrieg would've been a fantastic game. As it was on my PC, it was a monumental pain in the arse. I'm thankful that the guy at EB let me exchange it for something else.

If you can stand the bugs I've described, and like a good RTS, then Blitzkrieg is the game for you. I really had high hopes for this one, but I suppose I'll have to wait till another quality WW2 RTS comes along.

fun but simplified and inaccurate

3 Rating: 3, Useful: 9 / 10
Date: July 30, 2004
Author: Amazon User

First of all, I loved the game. I probably spent way too much time playing with the tanks. The game looks great, the music is tolerable, voice samples are awesome and it's great that the keyboard controls are set up space-wise, not by abreviation (the grid of icons you can mouse over is arranged the same way as their representations on the keyboard). plenty of reviews on the graphics already but not too many people mentioned the voice samples. I'm russian so it's good to hear actual russian voice samples, not someone just reading stuff off a script typed out in english. the slang from the soviet forces is great, reminds me of the older russian war movies. the allied forces' voice samples were a bit plain on the other hand. can't speak for the germans, at least it's not english with an overdone german accent. the game is NOT historically accurate. not to spoil anything but the Maus tank didn't appear at the battle of the bulge as far as i know. the IS-3's weren't used in combat against the germans, no british jet fighters, etc. the game's biased, pretty much all of the allie's tanks will have their butts handed to them by the panzers. actually by just about everything in the game. if you're securing a town in an allied campaign, you have to work for it. hop infantry from house to house supporting them with tanks and artillery. on the other hand, you can pretty much send a few T-34's into a town and they'll wipe out most everything they come across. the thing that bothers me in the game the most is the lousy AI. the units will always trip over themselves. even infantry will get lost walking around a building. trying to get any more than 4 or 5 tanks into formation is hopeless. vehicles will often get stuck against each other and it takes some effort to get them on their way. given a choice of targets the units will as a rule of thumb fire at the wrong one unless directed explicitly. faced with a supply truck, an heavy AA gun and some infantry hole up in a house a tank will usually blast the crap out of the truck and then move on to the house (if it's still around at that point). it's pretty easy to "cheat" and be cheap. sneaking a sniper over to a target and spotting for artillery is just fine but you can also do this with infantry. move up a few feet, whip out the binoculars, blast away with the howitzers, repeat. nothing wrong with this per se but you can beat the whole game this way or at least the parts where you have artillery that can blast away unharased. the game isn't very detailed. sudden strike seems to give you a lot more flexibility. blitzkrieg doesn't let you take over enemy vehicles, choose placement inside a building, etc. To the point, the looks, sound, control and details are great. the play could be a good deal better. the simplicity isn't a bad thing but it's there. Nival isn't big on historical accuracy (see Silent Storm) so don't rely on this game for academic info. But chances are, the game will be fun. Try the demo.

Redundant

3 Rating: 3, Useful: 3 / 3
Date: June 14, 2003
Author: Amazon User

After the initial glow wore off, it was apparent that there is very limited replayability here. The canned 'random' missions are essentially the same over and over again, and the historical missions are identical every time. A branching campaign as in Panzer General 2 would have been infinitely more interesting.

Awesome game - once you get it to work

3 Rating: 3, Useful: 3 / 3
Date: August 08, 2003
Author: Amazon User

The title says it all. Now that I've been able to get the game to work, I can't stop playing it. The single player is interesting up to a point, but the multi-player (on Gamespy) is absolutely AWESOME. I give it 4-5 stars for play, and 1 star for support and compatibility.

First, the installation problem, which I understand is common. I install the game on my computer and the graphics are not right. So I check the website given on the game documentation, and send an email to the email address describing in painstaking detail the problem. The message gets bumped back with a message to the effect -- don't bother us, use the complaint system from the website. DUH the website game me the option of the using the complaint system or sending an email. So I try using the online complaint system. I get the same message emailed to me to use the online systems. In other words, there's NO SUPPORT.

I check the game forum for clues. It appears that there are no employees of the developer or the publisher helping people, just well intentioned computer geeks who have no affiliation with the companies. Also, it appears that there are tons of people with various problems with the game. After many tries, I finally find a fix that corrects about 80% of the problem.

Now I'm finally playing the game. The detail is terrific, and the units realistic. For example, the German 88's are great anti-air guns, but, like Rommel in Africa, they will also murder tanks! The tanks appear to be realistic in terms of mobility, armour, and strength of weapons as far as I can tell from my extensive reading on WWII tanks. The panzershrek launchers that German infantry is a little too powerful, but given that USSR has some unbelievable tanks . . . what can you say.

Turn based strategy gamer gets hooked by this RTS!!!

4 Rating: 4, Useful: 11 / 11
Date: September 19, 2003
Author: Amazon User

Well i have to admit, when i played the demo of blitzkrieg i was already hooked.
I'm new to real time strategy games, i'm a turn baser of old!
For your info i'm running a P4 2.4 gig, 256 ram, with a 64 meg graphics card, and i had absolutley no trouble running this game, no hiccups.
Untill i played the demo i was hooked on panzer general 3d and scorched earth, those WERE my bread and butter games.
This game is great!
If i gave this game a 5 star rating then it would have to be perfect and its not.
But its damn near close.
As other reviewers mentioned, it gets kind of tedious when you have to supply your vehicles, and you are kind of vulnerable when you do this unless you have your area very well secured, i guess i had to get used to the idea of enemy units attacking me at a moments notice, DEFEND DEFEND DEFEND!
What i really like about this game is when you are deploying "artillery for example" and you actually see the guys picking and packing up the guns, seeing the arms on the guns swing open and deploy, never had anything like that in panzer general, that alone is really neat!
I'm a bit of a WWII amature armour history buff so i really get a great deal of joy to see that the damage is realistic, for example i have this other game a WWll tank simulator, and in that game, "if your playing as the germans" is very disheartening to have your panther or tiger1 shot to peices by a ordinary sherman tank at 2000 yards!
That just did'nt happen, so i'm happy that this game uses realistic damage in it.
I just wish i could figure out how to delete my old saved games, but other than that i would highly reccomend this game to anyone.
The learning curve is a little steep only because you need to learn what tanks and guns can do what and what they can't do, but there is a section where you can look at all the units in this game to help you with that.
I am very happy i bought this game!

Much better than Sudden Strike!

4 Rating: 4, Useful: 6 / 6
Date: March 27, 2003
Author: Amazon User

Just finished playing the demo, and was very pleasantly surprised. Was expecting another Sudden Strike, but this game is far superior. Finally they have got the armor values right. Riflemen and jeeps can no longer take out tanks. Even other tanks have to try for flank or rear shots if their main gun is too small. Gameplay is very easy, and graphics are outstanding. I think CDV has finally gotten their ducks in a row with this one. Anxiously waiting for my retail copy to arrive.. :-)

Great Demo

4 Rating: 4, Useful: 6 / 6
Date: April 11, 2003
Author: Amazon User

I can only compare it to Red Alert, my previous favorite RTS game. Blitzkrieg is much more realistic and detail-oriented. There are 200 vehicle types available, and they seem to accurately reflect actual historical weapons. The terrain is interactive: houses and trees can be blown-up, bridges can be built, trenches dug, etc... You can call in air support in the form of one of the following options: observation plane, fighters, heavy bombers, ground attack planes or paratroop transport.

Playability is good, though some of the support units need to be micromanaged to be effective. Laying a minefield takes forever because engineers have to be directed to lay each mine. Also, repair and re-supplying vehicles have to be directed to specific vehicles. Ironically, the fighting units are more autonomous, you give them a fighting posture and they'll respond to the enemy accordingly (engage, ambush, ignore, etc...) Air units are more abstract. You pick one type of air support at a time and select a target. Bombers decimate ground units, but are quickly dispatched by fighters or heavy AAA.

While playing the third battle, I ended up in an artillery dual with the computer. It reminded me of recent battles fought in Gulf I & II. You engage the enemy, then clear the area before their artillary starts landing. With a scout and the Russian's heavy artillary, you can easily destroy everything on the map.

AN AWESOME GAME!!!

4 Rating: 4, Useful: 5 / 5
Date: July 10, 2003
Author: Amazon User

Feel the sting of battle with the game that's worth every penny!
Since seeing Blitzkrieg at Gamespot and buying it here at Amazon, Blitzkreig has become one of my favorite games. Blitzkrieg masterly blends superb historical accuracy with top-notch graphics and tops it off with intense fighting that's both fast and fun.
First off, the historical accuracy of the game is very well-done. As a major WW2 buff, I was impressed at the accurate depictions of tanks like the German Panther and Soviet T-34. The developers actually visited military museums in Moscow to bring extra detail to the 3-D vehicles in the game. Also nice was the adding of lesser-known tanks like the German Nashorn and British Matilida.
Second, the graphics are amazing, all told, the graphics are awesome and impressive.
Third, strategy is required. You must develop a plan of attack and then execute it with troops, tanks, artillery and aircraft. The game is somewhat easy to play, but the missions are challenging, especially the tougher 'historical' missions.
Fourthly, Blitzkreig has a lot of 'cool' aspects too: your infantrymen can throw grenades at tanks to destroy them, you are able to capture and use enemy artillery, you can use paratroopers and you get so many cool vehicles to use.
Blitzkrieg is not perfect though. My beefs with the game are mainly with the supply and repair system, a nice touch, but it's flawed due to its slowness and cumbersomeness. Also, the so-called 'random' mission, played prior to the 'historical' missions, are basically the same mission over and over again.
But despite Blitzkrieg's flaws, it's a very enjoyable, a very tough and a very addictive game that blows Sudden Strike clear out of the water. Get ready, battles rage from Russia to North Africa and from Finland to France, so don't miss out on the fun and excitement that is Blitzkrieg! I highly recommend it to history buffs, wargamers or to anyone craving fun. It's worth the...bucks!


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