Playstation : Resident Evil : The Director's Cut Cheats

Below are the cheats, hints, and tips that Game Gas knows about for Resident Evil : The Director's Cut. On the right are websites that may have additional cheat codes, hints, or tips for Resident Evil : The Director's Cut.

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Saving herbs
If herbs are not needed immediately when found, take some time to transport them to one of the Boxes. If you need to use them later, you will know where to find them.

Infinite Submachine Gun:
Complete either scenario while using zero Health Sprays.

Unlimited rocket launcher
Finish the game within three hours without rescuing anyone. A rocket will appear after the credits. Choose to continue playing after the game restarts. The rocket launcher will be available when the new game begins. Note that the rocket launcher does not shoot well upwards or downwards.

Film "D"
To get film "D", go to the STARS room, second floor of the Police building, and check the desk on the left 50 times. It is a picture of Rebecca

Unlimited magnum
Select "Arrange" mode and complete the game as either character in any amount of time. The unlimited magnum will be available when the game is replayed. This weapon makes it easier to complete the game in under three hours for the unlimited rocket launcher, at which point both weapons will be available for another game.

Controller configuration
Press Select + Start during game play.

Save ammunition as Jill
When playing as Jill, do not shoot the first zombie that is standing over Kenneth's body. Instead, run into the dining room. Barry will speak to Jill before the zombie comes though the door. Barry will shoot it three times, blowing off its head.

View ending sequence
Note: This trick requires the PlayStation Underground Jampacked disc featuring Tomba and Duke Nukem. Load the Jampacked disk and highlight the option for viewing the Tomb Raider FMV sequence. Place the Resident Evil: The Director's Cut disc in the PlayStation, wait briefly, then select the Tomb Raider FMV sequence option. This will display one of the ending sequences.

Killing Plant 42
Chris can save ammunition when fighting Plant 42 by using the combat knife. Only about a dozen hits with the knife are needed to kill it.

Go to the back stairs and enter the storage room. Get the chemicals from the corner. When you go to the room that the plant is in, before you walk into view of the plant, turn left. Go to the little pump and use the chemicals. The view will shift to the plant. The plant will turn red and die.

Instead of running all around the mansion looking for the chemicals, just use Grenade Launcher Incendiary rounds, or try a hit-and-run strategy with the knife.

Reset game
Pause the game during play and press Start + Select. The game will reset and return to the main menu.

Double items
Highlight the "Arrange" option on the game mode screen and hold Right until the pointer turns green. Begin game play and double the normal amount of items, including ink ribbons and ammunition, will be available. Note: This does not effect other items, such as health sprays or herbs.

One-Hit Gator Kill
When you fight the gator boss, he starts coming towards you and you see a yellow light on the left wall. If you inspect the light a cylinder will fall and the gator will eat it. While the cylinder is in its mouth, shoot it and the gator will explode!

Change clothes
Rescue the other two players and finish the game. The phrase "You've got the special key" will appear after the credits. Save the game. Start the game that was just saved. Enter the room with the large mirror on the second floor of the mansion. Unlock the door in the back. Enter the closet and move all the way to the end of the rack of clothes. A message asking "There is an outfit that fits you perfectly, do you want to put it on?" will appear. Select "Yes" to change your character's clothes. Note: When playing the game with the "Arrange" option, your character will not have the key, but the door will be unlocked allowing clothes to be changed at any time. Enter the left-hand door on the right side (as you face the stairs) of the main hall. Shoot a few zombies (at the beginning) or a hunter (after entering the guard-house) to reach the room.

If you go to the police station without taking anything on the way on normal (hard) difficult you'll get an surprise when you go down the stairs outside the station. and be sure to go in the police station to grab a shotgun or some ammo, you will need it.

Reserve Power Control:
To activate reserve power, enter the sequence UP, DOWN, UP, UP, DOWN or UP, UP, DOWN, DOWN, UP.

Getting the Star Crest
Go to the hall with the numerous paintings and crows. Put the switches behind the paintings in the following order: new born baby; infant; lively boy; young man; middle-aged man; bold looking old man.

Infinitie Gatling Gun:
Complete either scenario without saving.

Saved by Barry
After you see the first zombie and look for Wesker, go through the blue door, then go through the hall with the dogs. After you are through that hall, go to the end of the next one. When you reach the end, you will find two doors. Go through the single door and get the shotgun. Note: You do not need the broken shotgun to get it. You will see the bars go up. Ignore them and go back the way you came from and Barry will save you.

Auto aim
Instead of having to turn around manually to shoot the zombies, hold R1 and your character will automatically aim their gun at the nearest zombie/danger. Tap L1 while continuing to hold R1 to have your character re-adjust his or her aim. This is a much faster way to fight quick enemies, and saves ammunition from missed shots.

Infinite Rocket Launcher:
Complete either scenario in less than two hours and 30 minutes.

Cure your self with out having to look into your inventory:
It's pretty easy,all you have to do is find one of those long pots of blue herbs and pick on and you will automatically cure your self. (Hint):There's is one just as you come in through the double doors near that bridge that you use the valve handle on. The other one is in the room where you get the flame-thrower.

Save ammunition as Jill or Chris
Stand behind the statue in the room above the dining room. When the zombies come up on the other side, they will try to walk through the statue leaving you free to knife them to death.

Logging onto the computer:
To log in to the computer in the lab, and unlock the areas B1 and B2, use the following passwords.

1st: John
2nd: Ada

Play as Tofu:
To play as Tofu, you beat 6 scenarios with an A ranking. Tofu's mission is the same as Hunk's -- get to the rooftop from the sewers. However, it's much harder this time as Tofu is only armed with a knife and cannot use guns!

Game Counter:
Complete the game one time. After you finish the game and restart, save over the old game, and you will get the "Next Game" along with 00-00 (meaning the start of a second game).

Safe Combination:
The combination for the safe is 2236.

Shoot the camera
You can shoot the camera in the hallway where the dogs first jump through the window. You have to be far away from the camera when the first dog jumps through. Kill the dog and try to point the gun at the middle of the screen. Bullet holes should appear for a split second.

Play as Hunk
To play as Hunk, beat the A and B games of either character (Leon or Claire) with an A rating on both. Hunk is one of the SWAT members from Umbrella who's mission is to get to the roof-top from the sewers.