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Playstation 2 : Amplitude Reviews

Gas Gauge: 77
Gas Gauge 77
Below are user reviews of Amplitude and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Amplitude. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 88
Game FAQs
CVG 80
IGN 93
GameSpy 60
Game Revolution 75
1UP 70






User Reviews (1 - 11 of 41)

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Rock On and On and On

5 Rating: 5, Useful: 10 / 12
Date: March 30, 2003
Author: Amazon User

Amplitude is a music game which is unique in the fact that it uses songs from established artists - some you most certainly have heard. If you are familiar with music games you would be at home here - the music plays and you perform a part by "playing" the controller while the "music" moves by on the screen. It is the sequel to a game called Frequency and some of this review compares this game to that one.

The game also allows you to remix songs but I did not get into that on Frequency and again fail to find it enjoyable. Also the head-to-head mode of this game is kind of strange - the single player is much more enjoyable in my opinion.

One of the best parts about Frequency was getting introduced to groups I hadn't heard before and hopefully some of these artists will turn out the same. The music in Amplitude is a mix of familiar and unfamiliar artists. Strangely it seems to be harder to play the songs that I know (Weezer - Dope Nose or Blink 182 - Rock Show) than songs I haven't heard before. Some of my favorite songs on Amplitude are Baseline by Quarashi, Cherry Libs by Garbage, and Urban Tumbleweed by the Baldwin Brothers. Ultimately I feel like somehow these artists were picked to promote them for Sony - I wish there were more variety of tracks.

Amplitude is easier to beat than Frequency was - there are 4 difficult modes (Mellow, Normal, Brutal, and Insane) and I started on Brutal when I first got it and played through in about 2 1/2 hours. The expert mode of Frequency was much more difficult. Easy mode is easy enough for my 6 year old to play.

I would have been happy with the Frequency base game with new music - what Sony needs to do in the future is modify this game with new music every 3 to 6 months and rerelease it for $20 or so. Much of the effort in the sequel seems to have gone into the system that allows you to create your own "guy" and as you play you unlock new clothes - whatever. Your guy sort of plays along with you - if you are on a guitar track he plays guitar and when you play drums he switches to drums.

A final word about the music. I love 4-letter words in my music as much as anybody but while I enjoyed playing Frequency with my kids, some of the songs in Amplitude have bleeped out words and are about mature subjects - and some words that in my opinion should be bleeped aren't.

A great game for any music fan

5 Rating: 5, Useful: 8 / 8
Date: August 21, 2005
Author: Amazon User

Musical fans will really get into Amplitude. Modern songs are pulled apart, and the game is actually playing out the various parts of the song, in time.

Sometimes you don't realize just how much intricacy there is to a song until you start to listen to each track separately. Look at how the drums counterpoint the rhythm guitar. The voice interweaves perfectly. It's fascinating to play along with a given part, to see just how well it fits into the mix.

The downside of any game like this is always going to be the music mix. For example, Amplitude includes songs by Garbage, Quarashi, Chris Child, Run-DMC, The Baldwin Brothers, Weezer, and more. If these bands appeal to you, you'll have a blast. If you really hate these bands, you might enjoy the game, but it will madden you to have to listen to the songs over and over again.

I fell somewhere in the middle. I really enjoyed some songs, but just didn't like others. Luckily, I only had to win through a given song once before I could put it behind me :)

Graphics are reasonably good, but really the sound is key here. You barely notice the graphics that swirl around you as you focus on the song, the track markers, and the notes you're aiming to hit.

The game has great difficulty progressions so you could literally play this game for a year or more before you master some of the more difficult levels. If you have any interest at all in being a musician at all, those skills aren't wasted, either. Being able to master those complex rhythms are a real life skill that will serve you well.

Highly recommended.

Great improvements!

5 Rating: 5, Useful: 5 / 5
Date: March 22, 2003
Author: Amazon User

I had a chance to play Amplitude at this year's Game Developers Conference and I must say I was quite impressed.

The gameplay is very similar to that of it's predecessor, Frequency, with some minor changes here and there to have it play smoother.

The graphics look a lot brighter and cleaner than Frequency. The little FreQ avatar is no longer just an icon but a 3D model that break dances and plays different instruments depending on what trpe of track you are currently on.

On the music side, Ampitude keeps it kickin' with popular artists such as blink-182, Garbage, Weezer, David Bowie, Run-DMC, and Pink. There are also quite a few returning artists from Frequency such as Freezepop and SymbionProject.

Multiplayer has had quite a bit of change. The play field is no longer divided into 4 squares when 4 people are playing. Instead, everyones is on the same screen and the tracks are laid out in a semi circle (as opposed to the "tunnel" in Frequency). There is also a new power-up: Slow-Mo. Which (obviously) slows down the music for a short period of time. There is built in net play for all of you with the network adapter (perfect for those times when you don't have anyone to play against).

I only got to play multiplayer at GDC, but from the limited time I spent with it I was hooked. The only disapointment came when I heard it wouldn't be realease till the end of March.

Amplitude will rock!

5 Rating: 5, Useful: 4 / 6
Date: February 06, 2003
Author: Amazon User

Frequency is an amazing game and if you havent played it--BUY IT! This game will engross you and your time. You will not know what happened to all those hours that go by playing it. This sequel will be a lot better than the original, updated graphics, more songs, and you dont have to disc swap to play online. It will be great and I cant wait!

Underestimated

5 Rating: 5, Useful: 2 / 4
Date: March 19, 2003
Author: Amazon User

Most people think that the game concept is stupid, but they're wrong. I was one of those people before I played Frequency on the internet set up disk. I was sold. Now I have Frequency, and Amplitude on reserve. Just give it a try, you won't be sorry...

Amplitude Picks up the Beat

5 Rating: 5, Useful: 2 / 3
Date: April 01, 2003
Author: Amazon User

Harmonix has really outdone themselves this time. I was a die-hard FreQuency fan, and was worried that the seQuel to their incredible music game would be the same game with different songs. Amplitude takes it up another notch (from 11 to 12), and really delivers.

With a total of 26 songs (yes, I've beaten them all on Insane), Amplitude is perfect for the casual gamer, or the hardcore musician. There are four different difficulty settings, so all ages can get into the fun. As an audiophile and snobbish gamer, I have to admit that I'm hooked on Amplitude.

The graphics are wonderful. Load times (a problem in FreQuency) are virtually non-existent. The gameplay has a slight learning curve, but once you get the hang of it (use the shoulder buttons!), then you can rock out to Blink-182 and Papa Roach. All explicit lyrics are omitted in the tracks, which should appeal to parents (however lyrics by Slipknot might be a bit disturbing). The genres in the game include Trance, Hip-Hop, Rap (Icelandic rap, even), Rock, Metal, Dance, Techno... I might have left a few out.

The nicest thing about Ampltidue is the aspect of being able to replay the game. There is a drive to go back and beat your old scores on songs and push yourself. I have not yet tried the online feature of this game, but I suspect it will also be excellent.

In summary, if you love music, then you NEED this game in your collect. Heck, buy FreQuency too. You will not be disappointed.

Its not awesome, its SUPER SPRÃ~DE!!

5 Rating: 5, Useful: 2 / 2
Date: April 17, 2003
Author: Amazon User

Amplitude is the best way to spend your money on a PS2 game right now. Even if you haven't ever played a music game, or haven't played Frequency (the 1st in the series,) you will be hooked instantly. I can't think of one thing wrong with this game. The music is great. The graphics are great. The game is great. If you're still skeptical, rent it. But be warned: its cheaper to buy it than rent it over and over again.

Beat Thumping game makes you the DJ!!

5 Rating: 5, Useful: 2 / 2
Date: April 27, 2003
Author: Amazon User

Ever wonder what The executioners job is like? Want to know how it feels to provide the beats? Well This game has it all from Solo DJ games to Fierce Multiplayer competition. This sequel to Frequency steps it up a notch with the availability to go online and duel other "Mix Masters." And with great names such as David Bowie, Blink 182, Pink, P.O.D., and Slipknot providing the songs there is something for everyone! And with the new level "INSANE" this game becomes very adicting!! Buy this game and if you like it I recommend you check out frequency!!

Must Have Rhythm

5 Rating: 5, Useful: 2 / 2
Date: June 30, 2003
Author: Amazon User

Any bad review of this and many of the wonderful dance/music based games (including the classics Bust-A-Groove and Parappa the Rapper and the unexpectedly entertaining despite bad music, Britney Spears' Dance Beat) on the PS and PS2 platforms can only be attributed to lack of rhythm. It is a requirement.

If you have none, stay far, far, away from this and games like it as you will only provide amusement for those who witness your erratic button pushing.

If you do have rhythm, however, you will quickly become completely addicted. It's challenging enough for the experts and easy enough for the beginners. Plus, the other options inluding Freestyle and Re-mix modes add some variation and give your creative side a nice little stretch.

The rhythmless have been warned. :-)

ello

5 Rating: 5, Useful: 2 / 10
Date: October 07, 2003
Author: Amazon User

hi. this games pretty cool. it is all cool. it's a game that you dont have to worry about the graphics or game play!
it rocks.now...my report i not the biggest thing in the world.but look for me online in amplitude
screenname:degumancxo9
Sup goonie?


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