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Macintosh : Unreal Reviews

Below are user reviews of Unreal and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Unreal. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.



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User Reviews (1 - 2 of 2)

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Compatibility Information

4 Rating: 4, Useful: 0 / 0
Date: May 28, 2007
Author: Amazon User

Does not work in OSX - any version, including the Classic environment (Unreal Tournament, however, will work on an OSX PowerPC with the Classic environment installed).

Visually advanced for its time. Still worthwhile if you have an OS9 or earlier Mac.

Great First-Person-Shooter, for Classic Macs

5 Rating: 5, Useful: 0 / 0
Date: December 10, 2007
Author: Amazon User

I remember buying this one soon after it came out. It was justifiably hyped to be the best looking game of its time on Mac and PC. For Mac gamers today however, it's on the shelf next to Deus Ex and the original Tomb Raiders. It's true that some games were ported to OS X, like Bungie's Oni and Marathon, but as far as I know only the Classic version of Unreal retains the original gaming experience. Some people have managed to play it in Unreal Tournament OS X Preview 3 using OldSkool Ampd, but there are plenty of bugs (poor performance, no music, requires Unreal Tournament).

Unreal requires a G5 or older with a "System Folder" for Classic. My own computer: 450 Mhz G4, 640 RAM, 16 VRAM. It runs fluidly on 800x600 resolution, with minor frame rate hiccups on large levels. At least 128 RAM required. Not intended for Performas or anything that has difficulty running "Spectre Challenger." Hint: increase the preferred RAM allocation as much as possible via the Get Info window to prevent crashes. Also, press F12 once to make sure the resolution isn't set to "double" as that causes everything to look blurry, with an insignificant performance increase.

The botmatches are addicting, but the cinematic quality of the single-player levels via complex landscaping and dynamic soundtrack is even more impressive and memorable. A major selling point of this game was the hardware-intensive experience of "Unreality" as it was supposed to be the best looking game of its time. Soundtrack can be played separately after converting using the defunct shareware "Mint Audio" from Unsanity. This sort of makes up for the lack of storyline and problem solving, unless your idea of problem solving is which gun to use. Then again, it's not supposed to be Myst. Even today, still a defining game for non-Intel users who don't mind booting in Classic.


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