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Playstation : Bushido Blade Reviews

Gas Gauge: 76
Gas Gauge 76
Below are user reviews of Bushido Blade and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Bushido Blade. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 89
Game FAQs
CVG 50
IGN 87
Game Revolution 80






User Reviews (1 - 11 of 11)

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Real Nice Game

4 Rating: 4, Useful: 5 / 5
Date: August 10, 2001
Author: Amazon User

Bushido Blade is a great and realistis fighting game. The first i've ever played where there is no life bar. There are tons of characters to choose from and many weapens. (Theres even a sluge hammer) The only reason i will give it 4 stars is the fact that i got bored with it after a few months. Besides that, it's a great game! (It's squaresoft, what do you expect?) You might find it different and never get bored with it. Sometimes the game can get difficult in slash mode. But the best thing about the game is the multiplayer. You can never get bored with that. So make sure you have a friend or a family member that loves to cut up people with swords.

Different from the rest - best party fighter

4 Rating: 4, Useful: 4 / 4
Date: November 29, 1999
Author: Amazon User

If you've ever been a fan of Kurosawa movies or other Japanese samarai cinema, this game will definitely stand apart for you. The mood of that genre is well captured with cinematic visuals that are integrated into the game. The patter of the swordsman's running footsteps, cascading rain, and blossoming trees are good examples, but the most unique and important aspect is the sheer lethality of the gameplay. It can all be over with one stroke of the blade. This makes for an excellent two player fighter (although there is a one person story mode). It has a 'rock, scissors, paper' feel and strategy takes a minimalist, patient approach. There's no rapid button tapping or 'juggling', just a timed precise execution of attack measured by the distance between characters, the height of the stroke, and the lengths of the blades. Standoffs are quite common and the win or loss can be an explosive instant. This is probably one of the greatest party fighters ever - the rounds are short ensuring quick turnaround and watching others play is like the suspense from watching a gunfighter's duel in a spaghetti-western. Guaranteed moans and cheers after every battle.

Although there's been a sequel and newer/faster/smoother fighters have been released, this still stands apart as a classic 'must-have' that will get pulled out of the jewel case long after its purchase.

Much more mature than other fighting games

4 Rating: 4, Useful: 4 / 5
Date: November 17, 1999
Author: Amazon User

I'm usually not a fan of fighting games, but as soon as I first checked out this game I was shocked. The game itself is much more realstic, suspenseful, and mature than other fighting games. Instead of the tired old fighting game formula (hurl fireballs, punch opponent endlessly, etc.), this game focuses on realistic swordfighting, where one move can end a match. Although this game has fewer characters than its sequel, Bushido Blade 2, the gameplay is much more complex and enjoyable than BB2. This game is a must-have for anybody who is tired of the old cartoonish, unrealistic fighting games out there, such as the Street Fighter series, Tekken, and Bloody Roar. One thing that most people overlook is that this game may actually teach some people that lives can be taken away very easily, and that human life is very fragile. It seems impossible for a game to do that, but this game could very well teach young children that violence isn't funny, and you can't punch somebody endlessly and see no wounds, like in other fighting games.

All in all, a very realistic, rewarding, enlighening experience. Highly recommended!

My Favorite PS1 Game

5 Rating: 5, Useful: 1 / 1
Date: December 16, 2002
Author: Amazon User

I love this game. The best thing about it is that it gives you more options than most fighting games. You can try different weapons with different fighters and figure out which weapon is best for which fighter (they vary in strength and speed). Also, one shot to the head or torso results in a kill, and hitting the leg results in the fighter having to fight on one leg. It doesn't have one of those corny life meters. To fight over and over again, you can just set it on continue. I'm not a fan of fighting games in general, but this game is really a lot of fun. This game doesn't get old as quickly as most fighting games do. I don't think they make it anymore, so you'd probably have to buy it used, but it's definitely worth purchasing if you like fighting games at all.

Classic.

4 Rating: 4, Useful: 1 / 1
Date: August 16, 2005
Author: Amazon User

I've been playing Bushido Blade off and on since like the seventh grade and it still keeps me entertained. It's one of those few games out there that have such a great replay value you can literally play it all night and not get bored (I know from experience).

Square decided to eliminate the traditional fighting game life meter and try to make the most realistic sword-fighting game they could. This is what makes it so unique: You get hit in the arm, you lose usage of that arm. You get hit in the leg, you hobble around for the rest of the match. And if you get hit just right in the neck or torso, you're dead. In addition to this appealing realistic fighting system, there are three stances to choose from, adding strategic depth to the game: Knowing when to wield your weapon high, medium, or low can greatly effect the outcome of a fight.

Though this game is best if played with another person, the 100-man challenge in Slash mode makes it infinitely fun even if you're by yourself. This thing kept me occupied for five hours one night, until I was finally able to get through it without dying.

The one problem that I had with this game, which takes its overall quality down to four stars, is simply that they forgot to add a cancel button to take you back to the main menu. So basically, if you're in Arcade mode and want to quit and give Slash mode a try, you have to reset the whole thing. This little annoyance is really the game's only drawback.

Though Bushido Blade has been out for a while and has far been outdated in graphics and all that(I really wish Square would remake it or something), I haven't played many fighting games that equal it in the fun department.

Very cool idea, gameplay a little frustrating

4 Rating: 4, Useful: 1 / 2
Date: November 12, 1999
Author: Amazon User

This game has great graphics and has some great improvements over other fighting games in the area of realism. For example, it has the notion of "critical hits" that just kill you automatically. There are no "power bars". However, it was hard to stay interested in it for long because there wasn't a good skill level ramp as with other games.

One of the worst fighting games ever.

4 Rating: 4, Useful: 2 / 10
Date: November 30, 1999
Author: Amazon User

Aack... avoid! This is a sad jest. There is no music in the game, the controls are incredibly awkward and imbalanced. Realism, my bottom... If realism is what you get in return for disappearance of fun and atmosphere, then non-realistic fighting games like Soul Blade are much more worth it. There are no combos at all, no skills are required (I'm far from being a pro and I beat it quite easily), the character animation and design is absolutely awful... I can't fathom how so many people liked this sorry excuse for a fighting game.

Old, but good.

4 Rating: 4, Useful: 0 / 0
Date: July 11, 2003
Author: Amazon User

I recently got this game at a very cheap price,not expecting much.When I finally played it, I thought this game was pretty good.Old, but good.The graphics aren't the best for the PS1,but the fighting is incredible.You can do special character move,and weapon move.For example,a Katana could always do a certain move [one is leftrighttriangle {or vice versa}].It's also realistic.You can block [for the most part],change stance [vital], do other intresting extra moves. Like climbing, blinding, sub-weapon [omly when your leg is damaged], and a more cool stuff I won't ruin for you. Another good part of this game is a plot you can follow, no matter which character you use. If you play with Utsusemi, you discover something unexpected. Although its almost the same for each character, its still a different movie at the end. On all of the modes you get the many options of weapons and attacks. If you don't want to do story mode, you can do other modes like training, 2P, POV, and Slash mode. Another good thing is that if you stink, you can put it on easy. This is just my opinion, but it isn't ever fun on easy for any game, including this one.

Overall, this is a good game which I recommend to anyone who likes a good fighting game. I gave it a four out of five.

[Also, if you get this game, play slash mode when you get really good, not when you just start. If you beat Slash mode you get something awesome.

This game is so creative

5 Rating: 5, Useful: 0 / 0
Date: July 02, 2003
Author: Amazon User

Even though this game is about 5 years old it stands the test of time...sort of. Graphics, sound, and other things non-relatied to game play is okay, not the best even when it was released in 1997. But the things that gets you is the style of fighting, it is very good, those Street Fighter, SNK, Fatal Fury, Mortal Combat, excetra games were cool, but it seemed like every one did the same thing, use the strongest attack till you die, but in this game you need to block, think when you attack, and have a little style.

You want realism? I've got your realism right here.

4 Rating: 4, Useful: 0 / 0
Date: January 06, 2005
Author: Amazon User

I post this review because I haven't seen the best parts of this game reviewed yet:

This game is real.

If you get hit in the leg too softly, you may experience some diminishment in how well you can run, but that's it.

If you get cut in the arm, you may not be able to hold the weapon strongly. (and strength matters, especially when parrying)

If you take a hard cut to the leg, you will have to either surrender or resign yourself to fighting from the ground.

If you lose the use of your arm to a blow from a weapon, you will be forced to fight with only one arm.

You can flee. You can kill/be killed with only one good strong hit to the head or torso. You can temporarily blind your opponent with a cheap shot or a handful of dirt (dishonorable, as is attacking them while they're prone, talking, or their back is turned...but it works.) You can even "leg" an opponent to prevent them from following you as you explore or jump down into a hidden passageway.

You can switch to first-person perspective and fight a buddy (link the PS1's, and swap the game disk between PS1's as needed)

And although you can "beat" this game (get the easiest ending) without much difficulty by keeping your attacks honorable and using infinite continues, the real endings and unlocked secrets require you to do a whole lot better than that. This IS Squaresoft, after all.

This game does include combos, but the vast majority (I won't say all) of the combos follow logically from the buttons you hit to trigger them. Button mashing, thankfully, won't beat even a moderately attentive/skilled player.

My only complaints: as a 3D fighting game, it's sometimes difficult to aim my thrusts adequately. In real life, not many people would make the mistake of thrusting their rapier at the space next to their opponent. Also, when fleeing the enemy, you can't leave one portion of the grounds until the enemy catches up with you somewhat. This can be a real pain if they're crawling. Next, if you don't read the manual or look up some hints online, simple things like jumping or climbing can be almost impossible to manage. Finally, it'd be very nice if you could have a PVP mode without requiring first person perspective and two Playstations. (Though considering the era, even that is nice.)

If they ever produce a remake of this game for the PS2 (with modern graphics), I'd jump at the chance to buy it. I hope that Squaresoft's merger with Enix doesn't prevent such an original and well-thought-out approach to a fighting game (they also did "Bouncer") from happening again.


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