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Playstation : Saga Frontier II Reviews

Gas Gauge: 63
Gas Gauge 63
Below are user reviews of Saga Frontier II and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Saga Frontier II. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 66
Game FAQs
IGN 70
Game Revolution 55






User Reviews (1 - 11 of 33)

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...There was no SaGa Frontier 1...

5 Rating: 5, Useful: 16 / 21
Date: February 12, 2000
Author: Amazon User

Now then, this game rocks! I say this because you can have three different modes of battle, standard (with party) duel (1 on 1) and strategic (like FF Tactics). If you played the first game, it NEVER EXISTED, okay? This game had beautiful, hand drawn watercolor graphics, never before seen on any platform system. 2d at its best. Also, the non-linear storyline makes this game the most valuable and replayable game worth your money! Discovering new techniques in multiple fashions is the best game. (getting the best move in the beginning is very cool.) You can change history in this game! Gustave the 13...14...15... they can die or live on as monarch, depending what decisions you make. All in all, this game outshines FF8, which was... rahter bland and not too much replay. (well, it was good, but I don't like junctioning my characters longer than the boss fight would take >.<; bleck)

Saga Frontier 2

3 Rating: 3, Useful: 12 / 15
Date: February 29, 2000
Author: Amazon User

Well, to be honest with all of you, this game is great, but not GREAT. First of all, lets talk about the good things about SF2, the graphics are extremely beautiful, I have never seen any game executed in a way like this before, also the music blends in very well with the emotional atmosphere, and the intuitive battle systems, (1 - a war simulation game type of battle, 2- your typical RPG style group battle, 3 - a one on one duel mode) Like the previous SaGa Frontier, each character will acquire new skills during a fight. Ok, now let's talk about the down side of this game, one word for the storyline,...confusing... there are times where the player will have no idea what period it is if they do not follow the game chronologically, and since you play by generations, players will have problems keeping track on who is killed, or whose son or daughter belongs to whom and so on...also the time sense is horrible, one click of a button can take you to seven years beyond, and finally the character developement isn't detailed enough... Anyway, buy this game only if you are really into Square RPGs and beautiful graphics. I personally loved this game, but it may be hard for everyone to feel the same as I did...But make sure all of you check out Vagrant Story coming out later this year!

Saga Frontier is amazing

5 Rating: 5, Useful: 10 / 10
Date: March 02, 2000
Author: Amazon User

SaGa frontier 2 continues the amazing SaGa series, choosing to take much of the gameplay from its super nintendo counter parts. The art is amazing (2 years in the making) and the nicest ive seen on the playstation (having chosen to bypass the prerendered backgrounds). The story is much like final fantasy tactics in that it follows the historical aspects of the story. I cannot recommend this game enough, and would like to add that if you own a pocketstation it supports that as well.

Great Game however....

4 Rating: 4, Useful: 2 / 11
Date: March 14, 2000
Author: Amazon User

I played the first game and I wasn't that disappointed(amazing right?). I knew what I was buying prior to my purchase and I bought the game knowing that it was going to be a difficult game like the first one. But this is amazingly unfair the war scenarios are impossible to conquer. I have made it practically through the game and I have gotten to the 4th war and to my surprise I am doing 15 to 20 damage and the computer does 150 to 175 or if I am lucky 80 this practically kills youre troops if you are lucky the rejects that you get stuck with might just parry the attack. The enemy attcks before so you might not even be able to attack. Other than that huge problem, I feel that the art is terrific the characters are really cool.(Don't get to attached most of them die.) The only problem with this is that most characters look to similar. Only buy this game if you really love throwing your'e controller at the t.v in anger saying,"How is that possible that my characters wearing rags attack after guys donning a full suit of armor?"

Review

4 Rating: 4, Useful: 5 / 6
Date: March 15, 2000
Author: Amazon User

SaGa Frontier II turns out to be a much better game than its predecessor. The game follows several elements that occur in the original, but fixes upon several problems that made the first less exciting. First, while the music could be better...it is good improvement. While not great compared to other games (Chrono Trigger, Final Fantasy IV/VI, Xenogears, FFT, etc...) it is still quite good. The water-colored backdrops look amazing, and the only problem with graphics is how the characters appear on the one-on-one battles. Gameplay works well, allowing players to develop different individual abilities for each different character (around 20 playable or so!). Characters can learn different types of magic, and become specialized with a certain type of weapons (i.e. spears, swords, bows, tree magic, fire magic, etc.). This allows for some customization and slight replayability. Characters are more developed than they were in the first SaGa game, and each character is presented wonderfully. The game revolves around two main characters at first, and slowly branches off to others as more of the plot is revealed. While choosing scenarios may seem annoying and confusing, the chronicle feature helps explains things much better. Also, things such as attackin and healing are fixed. Combos are still allowed in the game, and must be learned, but is achieved easier. Healing (a problem in the first game) is also fixed, while characters sacrifice a life point or use magic to heal themselves. Overall the game is a much needed improvement for the SaGa series, and is great RPG and certainly better than some other games around.

Great, but tough

4 Rating: 4, Useful: 6 / 6
Date: March 27, 2000
Author: Amazon User

SQUARE's done it again with another beatiful and well developed RPG (beats the heck out of SG1). Graphics are great, good fight system,unique character development. Two seperate storylines make for an interesting plot. A word of warning, though...this game is TOUGH! Much harder than the FF series ever was. I really recommend you get the hint book for this one; you'll really need it to navigate the maze like areas and figure out all the combo moves. The last battle of the gustave storyline is completely impossible unless you've found the 'winning element' in the Knight storyline. Enjoy!

Nice one lads!

5 Rating: 5, Useful: 2 / 3
Date: April 19, 2000
Author: Amazon User

Well the gods of RPGs have done it again with another masterpeice.All round gameing, amazing graphics, great story line...except for the fact on "my" game gustave died!I was displeased, but still an excellent addition to the Romancing SaGa which i have followed almost as long as The Final Fantasy games. Anyone who loves RPGs buy it now! okay! Listen to this damented 15 year old and get your grubby little hands on this brillient game 5 years in the making...GO what are you waiting for!

Slightly flawed, but otherwise excellent RPG.

4 Rating: 4, Useful: 12 / 12
Date: April 26, 2000
Author: Amazon User

Any fan of role-playing games knows the name Squaresoft. Generally, their name is synonymous with great storylines, solid characterizations, fabulous graphics and a basic fun time. "Saga Frontier 2" doesn't do anything to tarnish that image at all, and just adds another notch on how high the graphics can get.

Most of Squaresoft's games, as of late, have focused on getting 3D graphics as clear and as detailed as possible, but "Saga Fronter 2" takes a big step back and, in doing so, makes a monstrous leap forward.

Check this - there are no polygonal graphics in "Saga Frontier 2" at all. Everything is meticulously painted, giving a very distinct feel to the entire game, as if you're watching it play out on oil paintings in front of you.

It's a look that's never been done on the Playstation before and, quite frankly, when I first heard about it, even I had my doubts if Squaresoft could pull it off - silly me, doubting the masters.

So instead of the 3D polygons of "Final Fantasy VIII," expect more of a return to those "Secret of Mana" days when everything looked lush and colorful.

Once you get past the beautiful graphics, you'll get into the meat-and-potatoes of the game, which is nearly as good as the graphics.

The idea of the original "Saga Frontier" was to give players a chance to play multiple, interlocking storylines that sounded better on paper than it was in execution. But Squaresoft's learned from it's mistakes, only presenting two main storylines this time, so as to not get the player lost in too much intrigue.

The first involves Gustave XIII, the exiled son of King Gustave XII, who was banished by his father for his inability to use magic. He and his mother move to another kingdom where they quietly live their lives until the boy starts to grow up and search for a life of adventure.

The other storyline focuses on Will, a young knight who will play an important part in the younger Gustave's life, although neither of them really know this at the start.

I don't want to give the plot away, because the storyline is often the best part of a Squaresoft game, but let it be said you won't be disappointed with it.

"Saga Frontier 2" is not a perfect game, however. It can sometimes be tough to keep track of when certain events happen and, while you can always save and know exactly what year it is, having the year accessible at the touch of a button would have been nice, especially since the game has such a heavy reliance on chronology.

The other problem is that the combat system is a little bit arcane at first. For a bit, it'll seem like things are happening by random until you start to piece things together on your own, but it still is a bit more confusing that the usual Squaresoft battle system. A few more things in the manual would have gone a long way towards easing this.

Finally, the game also tends to have long periods of plot followed by long periods of action, instead of a solid mix of the two, which means you may find yourself reading twenty minutes of dialogue before you get back to monster hunter, or doing eight hours of monster hunting before you find a plot point.

Still, I'm nitpicking at this point.

If you're finished the Final Fantasy games and are looking for a solid RPG to consume your free time, you won't go wrong with "Saga Frontier 2."

--Cliff Hicks

Fun, But Small

4 Rating: 4, Useful: 1 / 1
Date: May 06, 2000
Author: Amazon User

This is a great game in every way but it really isn't that big. The Final Fantasy series is much more challenging on the whole but for dedicated RPG fans like myself this is a must buy game.

A Big Improvement

4 Rating: 4, Useful: 1 / 3
Date: May 07, 2000
Author: Amazon User

If you were burned by the first SaGa Frontier as so many were don't worry the sequel is better. The story stretches over generations and allows you to play as many different characters. The battle system is pretty similar to the first game. Your character can specialize with different weapons and magic. Square has added a new duel system that breaks the boredom of team battles from time to time. Although it's not a great game it's something to keep you busy until Chrono Cross comes out.


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