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Nintendo DS : Bubble Bobble Double Shot Reviews

Gas Gauge: 53
Gas Gauge 53
Below are user reviews of Bubble Bobble Double Shot and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Bubble Bobble Double Shot. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot
Game FAQs
GamesRadar 50
IGN 59
GameZone 52






User Reviews (1 - 3 of 3)

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Bit of a Button Masher

3 Rating: 3, Useful: 3 / 4
Date: April 01, 2008
Author: Amazon User

Takes a classic and makes it annoying. The game itself might not cause the same reaction in another player, but as a fan of the original NES Bubble Bobble I've updated to the newest players as the titles come out. I was hoping that Double Shot would just offer new boards and puzzles, but they've updated the game to be more difficult and require a bit of additional strategy. Fairly early in the game, you need to toggle (with the L/R) between the three dinos to blow the correct color bubble to capture that enemy. Since two may be advancing, unless you are quick, you actually need to capture and run, capture and run. Later in the game, you may need to switch between dinos in quick succession to blow combination bubbles. When I play Bubble Bobble I'm looking for a simple Tetris or PacMan style game experience. If I want to play a button masher, I'm likely to play something with a deeper story or better graphics, or Mario Party. This doesn't have the pick up and play feeling of standard BB. Additionally, the continue feature is just annoying. It's not a mini game at all, it's hit two targets alternately really fast, then a third. There's no game in that. The other so called mini game for a continue involves hitting the right color bubble out of a pile of moving bubbles. There doesn't seem to be any reason for these except to claim mini games exist in the title. This will probably be the first BB title I've dumped, but if you'd never played BB it would entertain.

You cannot save your game!

2 Rating: 2, Useful: 2 / 2
Date: August 04, 2008
Author: Amazon User

This game is fun, and not too dissimilar from the original 1986 version, save for new colorful backgrounds and color-switching dinos. There are 100 levels, with a boss at every 10th level. The controls aren't quite sensitive enough, and you'll find youself committing many suicides until you figure out the controls. However, I cannot recommend this game as there is ABSOLUTELY NO SAVE mechanism - this is frustrating beyond belief. There are little games you can play to continue after you die (and they get progressively harder), but there are no codes or anything that would allow you to pick up where you left off once you lose one of the games or just want to set the DS aside for awhile. I wish I could return this game since I'll never be able to make full use of it.

An Old Classic with a Refreshing Take ...

5 Rating: 5, Useful: 0 / 0
Date: June 03, 2008
Author: Amazon User

Bubble Bobble: Double Shot is one of the newer entries to the Bubble Bobble/Puzzle Bobble games starring the two cute dragons: Bob and Bub. In this game, you can now play as Bubu, the cousin of Bob and Bub as they venture forth in search for great treasures.

There are two types of people that would be playing this game: those that have played the original, 100 level Bubble Bobble originally in NES (and also ported to other platforms), and those that have yet to do so. For those that have never played the original, you're in for a great treat. For those that have played the original, you will be surprised with the new twist presented here: three bubble types.

The previous reviewer is correct - more strategy and hand coordination is required here, since only green bubbles will work for certain opponents, blue bubbles on others, and orange on the rest. Does this impact the quality of the game? It depends on how much role you think strategy should exist in puzzle games. Does it make the game significantly harder? Yes. Does it make the game less fun? I would disagree. It's just different - fun different.

In the original game, a certain level of strategy is needed anyway since certain levels require proper positioning to make sure that you can blow the bubbles fast enough and trap the monsters fast enough before the time runs out. In this one, you have that same kind of strategic planning required, plus the consideration of bubble types, which can be generated by toggling the L and R button in your DS. If you're playing with others, there will be less toggling across the three types, and if you are playing with two other people, there won't be any toggling at all, since each of you will play either Bob, Bub, or Bubu (Blue, Green, and Orange).

I am a HUGE fan of the original, and I love this new take presented in this game. Definitely give this game a try!


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