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Playstation 3 : Folklore Reviews

Gas Gauge: 78
Gas Gauge 78
Below are user reviews of Folklore and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Folklore. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 70
Game FAQs
GamesRadar 80
CVG 80
IGN 90
GameSpy 80
GameZone 90
Game Revolution 65
1UP 75






User Reviews (1 - 11 of 38)

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Wow ... !!!!!

5 Rating: 5, Useful: 55 / 57
Date: October 30, 2007
Author: Amazon User

Wow! That pretty much describes this game. Where to begin ...

Visuals: The first thing that will strike you is just how beautiful this game is. Every visual aspect of the game has been lovingly constructed, and it shows. There is a lot of great lighting, and the visuals really set the mood for the game.

Sound: Amazing! The alternates between haunting, wistful, and hectic (battle music) - but its always beautiful. Never overbearing, always setting the mood ... its been a long time since I've heard game music this beautiful. Really, words cannot describe how good some of the songs are.

Plot: Great! Wow, finally a game with a GREAT plot. And I do mean great plot. It advances at an appropriate pace, and the 'chapters' that the game is broken up to make the experience of playing the game like reading a good book ... especially towards the end. I read some reviewers blasting the game for gratuitous text - and while there is a lot of text, I found it to be the best part of the game. It really was like I was reading a book at points, except the book happens to have beautiful graphics and visuals to go along with it. And this is not a bad thing; in facts its a very good thing. That I can compare the experience of playing this game to reading a good book speaks volumes (ha, pun) to the depth and intricacy of the plot. This isn't just a pretty looking button masher - this is a game with soul.

Action: Lots of action if thats your thing ... I actually found myself wishing there was less of it, so I could progress the plot quicker. That said, I do like collecting things in game, so I did get all of the special items, which slowed me down a bit. The action in the game is fun, and fast-paced. However, there are so many folks that you can potentially get, most of them really aren't going to see play. You'll have a few favorites and then some 'special' ones for special occasions. Which is sort of sad, but nothing to really do about that.

Format: I mentioned how the game is divided into chapters before ... this is a really great innovation (I'm not sure if its been done before) in my opinion. After a long hard day of work, I really don't have time to spend hours and hours playing in a sitting ... even on weekends I do have other obligations. Chapters allow me to play manageable chunks, accomplish something, and then go on the next night without feeling like I just paused the game for a day. I had the chance to just play through chapters without taking a break, and that worked really well too. Like reading a good book, the chapters would end at a suspenseful moment, and since you are switching off between Ellen and Keats you get a really good flow going.

Conclusion: This game is great. Hands down one of the best games I've played for any platform. It made me glad I dropped hundreds on a PS3 instead of an XBox 360. However, if you have a short attention span, or just want mindless killing, or some such thing - skip this title, its not for you. If like intricate plots, stunning environments, and beautiful music (with a little action thrown in to spice things up) then go and buy this game right away. I cannot recommend this title highly enough - it simply blew me away.

I honestly cannot think of any negatives for this game. The only thing that is a remote negative is that the downloadable content is not yet available in the USA. If you're in PAL territory or Japan (maybe all of Asia, not sure) its available though. Also, replay value is not super high - once you know the plot you know the plot. However, its is without a doubt worth the money and worth the play-through.

I had the good fortune to play this game on an excellent 1080p hdtv (more than capable of handling the 720p format this game is in), and it really made a difference. While of course you'll still have an amazing experience on any TV, when a game has such stunning visuals as this one does make an effort to play it on an HDTV if you can. :)

So go and buy and play this game ... and have fun! :)

Love this game!

4 Rating: 4, Useful: 34 / 38
Date: October 14, 2007
Author: Amazon User

Okay. I Love this game!!! The fighting sequences are not complicated in any way. Sometimes (always with the boss fights) you have to figure out how to beat the enemies by evaluating a picture. But this is also an easy task.

I have to say whoever made this has a wonderful immagination! I am always interested to find out what the next foe looks like! And the story lines are fun to solve. My attention is never lost.

This is the perspective of a 15 year old female...so I dunno how this will fare with others.

BUY THIS GAME! BEAUTIFUL!!!!!!!

5 Rating: 5, Useful: 26 / 30
Date: October 17, 2007
Author: Amazon User

Folklore is an enchanting game with spectacular grapics and storyline. I give this game a 10/10 because it is something no gaming industry has ever done before.I am used to games like; Final Fantasy and Atelier Iris. Plus my
Husband likes to play first person shooters and football and we both happen to LOVE this game. I think it will appeal to all. Playing is believing do give this game a try. It's an experience you will not forget.

Folklore is great

5 Rating: 5, Useful: 13 / 13
Date: October 15, 2007
Author: Amazon User

Folklore is truly a sight for sore eyes. Its a brilliantly told story about a girl named Ellen and a guy named Keatz. You can play both sides of their tale.

The cut scenes are shown in several different ways. One of which is a very interesting comic-book style. Each and ever cut scene is well done and tells the part of the story they are telling very well.

In story, theres a murder in Doolin, the town of the dead, and you must find out why there was a murder while finding out about your past.

Gameplay-wise the game plays well both as an action adventure game with RPG elements tacked on which work great. Only problem is that whenever you switch out your powers there's about a 5 second pause in the action.

If you are wondering about the game download or find someone with the demo on their PlayStation 3.

Quite possibly one of the best games of all time

5 Rating: 5, Useful: 7 / 7
Date: October 21, 2007
Author: Amazon User

This game is amazing on every level. The beauty of the music, the beautiful art direction, amazing storyline, and wonderfully addicting and original gameplay. First off, the story starts off with Ellen, who receives a letter from her dead mother to go visit Doolin. Ellen, curious about her past, proceeds to come to this small, somewhat creepy town. Another character Keats, who is a writer for an occult magazine, gets a phone call asking him for help. Wanting to investigate this matter, Keats heads to Doolin as well. I don't want to spoil too much, but their stories collide, and this may be one of the greatest stories ever told while it asks philosophical questions about life in general. The gameplay is wildly addicting, when you defeat enemies, you can capture their Ids and use their abilities. There are over 100 abilities, ranging from elemental attacks, to destruction attacks, to combo attacks. All in all: This game is a definite buy. Support them so they can make a sequel to this beautiful and fantastic game.

Like a piece of artwork

5 Rating: 5, Useful: 6 / 6
Date: December 01, 2007
Author: Amazon User

After hearing great things about it, I finally decided to jump and buy the game. To my surprise, it is now one of my most favorite games of all time.

Gameplay: The game is an action RPG, about as fast paced as Kingdom Hearts and Zelda, and unique from any other game. In this game, you face enemies called Folks, and when they're weakened, you can absorb their "Id" and gain their abilities. To collect the id, you hold R1 and jerk the controller up. I've always hated sixaxis, but this is the first time that I've ever found the SixAxis very fun and invigorating. Certain enemies require different types of "Id capturing". For instance, one Id may require you to shake your controller, another may require timing, etc. Anyway, you assign these folks to the four buttons: X, Circle, Triangle, and Square using the L2 button so customization of connecting deadly combos will be at the touch of a button. Another cool thing is that there are 100 folks total that you can level up, which adds a lot of variety to the game.
Graphics: While the graphics aren't the best, the art design for the levels and folks are definitely worth remembering.
Sound: The music is FANTASTIC! Beautifully composed, the music certainly is one of the game's strong points. I've never bought a soundtrack for a video game before, but the music was so beautiful that I just had to buy it. It cost me $41.99 off this site, which is almost the price of this game, and was definitely worth every penny. Anyway, the voice acting is lacking in here, but an upside is that background music is heavily emphasized, conveying certain emotions.
Story: Excellent story. Not the average, generic, RPG where the main character is off to save the world. No, the story is actually a mystery, about a young woman named Ellen trying to find her mother and recover her past memories, and a man named Keats answering an unknown possible "prank" call asking for help. They land in the quiet, desolate village of Doolin where a mysterious death has just taken place once they arrive. Trying to get some answers, half-lives show them the way to the netherworld, where they can speak with the dead. However, as more deaths start to occur, Ellen is warned whether or not she wants to know about her past, possibly these memories were repressed for good reason. As Ellen and Keats lurk onward, it's up to you to find out.
Conclusion: While the game was certainly underrated and overlooked, don't pass such a jewel up. If you're a fan of Action/adventure/RPG games, this game is definitely for you.

A Comic Book with Repetitive game play...

2 Rating: 2, Useful: 12 / 22
Date: November 26, 2007
Author: Amazon User

I really wanted to like this game, but there are just so many annoying little things. The storyline is exposed via a myriad of text bubble comic book sections, that last forever. Even the game designers added a fast forward to get through it quicker.

The world map sections are tiny, usually involving walking forty paces and then transitioning to a different section load. I much prefer seamless worlds you can spend an hour or more exploring, rather than 30 seconds. Also you keep having to go through the same sections again to get places, even though once through them interacting with the NPC's, there is nothing else to do.

Fight/game play are repetitive fishing expeditions where you have to choose the best absorbed character to battle other characters, but you do the same thing over and over and over again. You only get four characters active at any one time, otherwise you have to go remap the right hand buttons in the middle of play. Lord help you if you hit L2 by accident, because before you know it you've remapped one or two characters. I think a selection system closer to the new Rachet and Clank's would be better where you can quick select a character for play and page through them rapidly as well to access all of them at once.

Because of the comic book intermissions that should have been interactive with voice dialogs instead of text (what is this the 80's) the small world maps, and repetitive game play I have to ding this one.

I give it two stars though for graphics and imagery. I was just hoping for a lot more since the concepts were great.

Rent this before you buy it.

A very pleasant surprise

5 Rating: 5, Useful: 3 / 3
Date: November 05, 2007
Author: Amazon User

Folklore is without a doubt the most pleasing surprise I've gotten out of my PS3 since I purchaced it. IF you, like me, have heard next to nothing about this game, don't be discouraged. This is shaping up to be the most underappreciated games of the year.

Folklore is one of those games that gives you lots of great reasons to pick it up and play. A very intriguing plot, great music, outstanding artistic design, fun gameplay, cool characters and lots of unique little surprises all add up to make this game a ture masterpiece.

If you own a PS3 and have even a slight interest in RPG or action/adventure games, dont miss this one. It's one of the best in the genre.

Another WOW!!!!!

5 Rating: 5, Useful: 3 / 3
Date: December 13, 2007
Author: Amazon User

I give this game a A++. The start is kind of slow but it is well worth it after about 5 min. I had to force myself to put this game down to stop and eat. Great graphics, controller works like the wii ( I was greatly surprised ). Buy this game , In my opinion you will not be disappointed with this game.

Generally speaking, I like it.

4 Rating: 4, Useful: 3 / 3
Date: April 01, 2008
Author: Amazon User

I recently bought several games, for my XBOX 360 and PS3. Quite a few were disappointments, but this one is pretty good. Folklore still has a few things that could have been better, though. For instance, the graphics in the close-ups and the town of Doolin are adequate, bur I'm not totally crazy about the graphics in the Netherworld (the "dungeons"). They seemed a notch down, in terms of both resolution and color. I guess "Oblivian" is the new standard for me.

People complain about games being too short, but I'm starting to wonder if I'll ever finish this game. I've probably spent 20+ hours on this game and I'm think I'm not even a quarter of the way through, and I had a terrible time killing the boss of Warcadia (the second realm). Took forever, maybe ten, fifteen tries. And it's not like you can save just before you have a boss fight in this game. No, save, THEN you have to fight a BIG bunch of Folk every SINGLE time just before you enter the arena. And they keep getting more numerous in each succeeding dungeon. Add that to the significant discrepency between the regular fights and the boss fight (which also have several components that require different Folk to be used to fight) and you have my biggest complaint about the game. I've been trying to ramp up by building up my Folk, but it gets very tedious and monotonous very fast. Frankly, I don't know how people play both of the characters (Ellen and Keats) through each of the realms, the repetition would drive me crazy, not to mention the doubling of the boss fights. I guess some people love 'em, but not me.

This game has an interesting (but convoluted) plot, it seems the majority of the people in this TINY village were/are being killed off one way or another, which is kind of funny in a way. Each time you think you're going to get some useful information from someone, another murdered or dead person comes into play, giving you another bit of esoteric intormation. I guess it does give the game a sense of overarching cohesion, instead of just jumping into one dungeon after another, but its sometimes hard to remember when you bashing one enemy after another just to ramp up in the Netherworld.

Overall, though, playability is good, the one exception is that the map is barely adequate. It takes a while to figure out the symbols, and it only shows a small part of where you are, so no "big" picture which is sometime important to figure out where you've been and where you want to go. The tutorial is good, and you can press R3 to know how to inhale your enemies' karma with the triaxis controller. Pretty cool. Lots of dialogue, but it's not too informative, I was hanging on to every word anyway to try to get more info, but so far its slow to come.


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