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PC - Windows : Brothers in Arms: Earned in Blood Reviews

Gas Gauge: 85
Gas Gauge 85
Below are user reviews of Brothers in Arms: Earned in Blood and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Brothers in Arms: Earned in Blood. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 87
Game FAQs
CVG 85
IGN 88
GameSpy 80
Game Revolution 80
1UP 90






User Reviews (1 - 11 of 38)

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Good game.

5 Rating: 5, Useful: 0 / 0
Date: March 26, 2008
Author: Amazon User

Played the Road to Hill 30 demo, so I had to get this game. It was alright don't care to have to play through game multiple times just to unlock another difficulty level. Overall liked it.

just not fun

1 Rating: 1, Useful: 0 / 3
Date: December 22, 2006
Author: Amazon User

for various reasons already mentioned I find the game arduous and not enjoyable, the experience (even with the self touted situational awareness) is static and nothing about the game environment is immersing, it's just frustrating, and the feel is clumsy.

Great game!

4 Rating: 4, Useful: 1 / 2
Date: April 16, 2006
Author: Amazon User

I will have to say, this is probably as close as it gets to WW2! My grandpa was in WW2, and he says that this is so close to what he did, he almost says "Yes, Sir!" after the dialoge. I picked up this game because of it's support of the G15 keyboard lcd, and now I cant put it down. Some problems with the sound. As well stated in an earlier review, "the only better alternitave is to join the army."

Sgt. Ketchup

Horrible Support!!

1 Rating: 1, Useful: 2 / 8
Date: November 16, 2006
Author: Amazon User

I contacted Ubisoft about an issue with the Starcraft CD protection drivers, and they never even responded. Avoid this headache at all cost. Save your cash and purchase another WWII FPS from a better group software coders.

WW 2 combat

5 Rating: 5, Useful: 1 / 2
Date: January 09, 2007
Author: Amazon User

out of all the WW 2 combat and flight simulators i have i must say that brothers in arms is my over all favorite, it is so real and just like being in the thick of the action, there are a lot of diffrent missions and commands that you have to do given they are your mission, these missons are a true challenge and makes the game seem as if you are there and in real combat, just turn up the speakers down the lights and put your self in the game, and as far as realisom, this is it in Brothers in arms, blood if you are squimish can be reset so you dont see much, the Fighting is very real and the game allows diffent levels of play depending on your skills and exsperiance in playing WW2 shooter, you can also edit missions in editor,some missons are harder than others but this game gives you the thought that you are in the Military in the thick of action of WW2, also the graphics of ( Brothers in Arms Earned in Blood ) are as good if not Better than any game out thier, i give this game in Graphics realisom and game play 5 Stars

dont miss out you wont be sorry for this buy

sundance58

Fun at first.............

3 Rating: 3, Useful: 1 / 1
Date: May 27, 2007
Author: Amazon User

I bought this game because I've played and beat all the other WW2 games, so I thought I'd give this one a try. It's basically part strategy and part fps. You have a fire team and an assault team that you direct to outflank the enemy and suppress fire. You have a battlefield map that you can pull up that gives you an aerial view of the battlefield so you can decide where you can most efficiently utilize your teams to suppress fire. It was fun at first, but there isn't much variation from mission to mission. It's just outflank, suppress, move on, and after a while it got pretty repetitive. The graphics are decent, and the game is challenging, since there are checkpoints and no quick saves and the levels become more strategically complex as you go, but I found it got tedious and just wasn't that much fun. If you like more strategy oriented games, then you will probably like this one, but if you are into games like MOH and COD, then you will most likely be disappointed with this one.

Nice Game-Loads Easily When Using DVD ROM Drives

4 Rating: 4, Useful: 1 / 1
Date: June 09, 2007
Author: Amazon User

Brothers In Arms: Earned in Blood is a friendly game. It plays well on my old 1.5 GHz AMD machine with 512 MB of RAM using Windows 2000 Pro. I run it at 800x600 using an old ATI 9600XT graphics card with 128 MB of video RAM. It does take a bit more horsepower to run than Brothers In Arms: Road to Hill 30, only because of the better and more realistic graphics.

You will enjoy it if you like nostalgic WWII games.

Awesome!

5 Rating: 5, Useful: 1 / 1
Date: December 08, 2007
Author: Amazon User

Far better than any other game series out there. The realism and authenticity all the way down to the sounds of the weapons while you reload, this game just continues to improve and impress.

Key Features:
basically the same features found in the first Brothers in arms. This game however improved a bit by adding new weapons and increased the difficulty right off the bat at the beginning of the game. It is not recommended anyone attempt this before playing the original. The storylines tie together exactly and the gameplay is virtually the same, I highly recommend this series for anyone out there but you must please play them in order!

Cons:
NONE!

In fact this game improved on the replayability too! The first one was storyline only and proved to be boring after youve beaten the game multiple times on all difficulty settings. Whereas this sequel has been improved in that, there is an optional skirmish mode that allows different types of play when you just wanna have fun and shoot Germans rather than listen to storyline in between each chapter.

Overall:
EXCELLENT!

Tired of all the hype and BS.

2 Rating: 2, Useful: 3 / 8
Date: March 04, 2007
Author: Amazon User

You know, I am sick of all the hype about this game by a bunch of weenies that don't seem to know real combat, real weapons or realism of any sort beyond what they see on their TV screens.

This game is not the authentic real life war on-the-battlefield war game that all the geeks are hyping and signing the party line the company puts out.

I bought two of these games after reading the reviews and I have to say that you people don't know what you are talking about.

There is pseudo-realism and that is about it. Sure the maps are close, the look and sounds of the weapons are close and even the dialog is about right, but that is about as far as it goes.

These games fall down severely on the accuracy/authenticity in several key areas.

1.Ludicrous restriction on the tactical options available to the soldiers and the squad leaders. Some of this is bad level design, some of it is probably trying to make up for the limitations of their AI, and some of it is just plain dumb.

2. Ridiculous limitations on interaction with the environments. You cannot open doors or windows. You cannot climb fences. You cannot use the wire cutters that every paratroop carried. You cannot go under a normal barbed wire fence, which thousands of hunters do several times a day in america.

Barrels and crates don't blow up or even move when hit by a tank. You can't even climb over a low wall that some other men just went over.

Perhaps most unforgivable of all, you cannot go into a prone position or crawl. You know, the stuff they teach everyone in BASIC TRAINING!

3. The gunsights are ludicrous. The amount of creep even in a crouching position is ridiculous. If I was that shakey I'd head for the retirement home.

4. Terrible path blocking and object collision detection. Quite a few times when I had a perfect view of a target and as perfect a sight picture as you would ever want I could not hit the target no matter how many rounds I fired. In real life I would have put a round through both ears of my target.

5. Absurd size of the weapons relative to your field of vision when zoomed in. Come on folks this is ridiculously UN-authentic. There is a reason for the open sights on fast action weapons like the Thompson and other SMG weapons.

6. Really stupid scenario designs. There are several instances where you are put face to face with tanks and no tactical options except to run for enemy panzerfausts. Making this worse of course are the level designs that force you to follow a relatively linear and restricted path to said anti-tank weapons. This is completely ridiculous.

7. Poor level designs. Too many places you cannot go or step when you should be able to. Places you cannot jump over or crawl under where you should. Only in EIB do you get to even blow holes in the hedges with the TNT that all paratroops carried as part of their standard pack during that theater of operations, and then only in key places and one whole scenario.

8. Situational awareness mode. Give me a break. This is supposed to substitute for the advance study done by the troops? It's not even as good as a raw topo map dump. You are chained to camera angles around key points and there are no indications of any significant type for changes in elevation and quite often the terrain features are faded out due to the choices made for the camera angle.

9. Another limiting factor is that you cannot issue movement commands to a location you know is there but are not lined up on directly yourself and you had better be on the side away from the enemy when you issue the order. This could have been easily fixed by using some option to issue commands while in situational mode, especially if that were better done.

10. Lastly the much hyped authentic tactics. Authentic, sure, in a very introductory and watered down way, severely limited in permutations, applications and variations due to all the other limitations of the game.

By the way, I am both a veteran and an experienced programmer and I am highly disappointed with this game on both counts.

If this is the latest in realism then it shows what a sorry state the gaming industry really is in. Of course I still haven't seen AI in a commercial game yet that matched up to what I saw undergrad programmers doing in college during the 80s. We deserve better and it's not that hard to do. It's time we stopped allowing these companies to hype this stuff up like it is so great when it's all fluff like pretty pictures and sound.

Oh, one PS. The AI cheats. You can observe how the enemy becomes magically aware of things completely out of the blue, such as someone being behind them, not moving or firing, and behind cover. This is inexcusable.

Waste of money

1 Rating: 1, Useful: 4 / 9
Date: August 26, 2006
Author: Amazon User

This, like the first one is a waste of money, glad I borrowed it from a friend. The problems persist like BIA RH30.

Your squadmates are retarded. They either can't shoot even at point blank range or run out into the open even after telling them to take cover at a specific point, the whole route planned out for their safety.

The player is rendered nearly useless with any weapon especially the M1 Garand(it's accuracy can still compete with or beat anything today,I know I own one), aiming down the sights you bob the weapon as if you were drunk. Shooting at the AI does little to help either you or your squadmates, the only time you get one is a lucky shot usually after expending an enire clip or two.

The sounds still suck and little ambient sound though more than the original which had almost none except for a few parts on some maps.

As the level difficulty goes up the AI gets even better but your squadmates get dumber.

The graphics, like the original are little better than MOHAA(which by the way is a good game).

The levels are bigger and at least they got rid of the stupid internal voice over of the main character, they went a better route by having the main character remember what happened, makes it more emotional that way, at least a good point. The urban combat was used to a greater degree, again better than the original, more vechicles and weapons again brought some more improvement but still could not save the game.

The idea of taking command of a squad is a great idea however UBI/Gearbox keeps screwing it up, hope they improve the idea in the next game or its strike three.

Say what you will about COD2 but the intelligence of the players AI, the sounds and the weapons are much greater than in this game. Improve the weapon/player problem and the players AI intelligence and the game's series could have been a great. Don't listen to the fanboys save your money.


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