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GameBoy Advance : Tom Clancy's Splinter Cell Pandora Tomorrow Reviews

Gas Gauge: 64
Gas Gauge 64
Below are user reviews of Tom Clancy's Splinter Cell Pandora Tomorrow and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Tom Clancy's Splinter Cell Pandora Tomorrow. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 62
Game FAQs
IGN 70
GameSpy 60






User Reviews (1 - 4 of 4)

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Simply amazing

5 Rating: 5, Useful: 6 / 6
Date: May 23, 2004
Author: Amazon User

Splinter Cell: Pandora Tomorrow combines awesome and detailed graphics with great gameplay. You name it, he does it. In this game you use tactics such as crawling, jumping, shooting, climbing, and breaking people's necks.

Splinter Cell, however, does become slightly frusterating. You have to play and play and play to get to an area where you can save. If you're going to play it, make sure your gameboy has a full battery.

This is the best Gameboy Advanced game I have yet to play.

Would have been great, but why so few checkpoints?

4 Rating: 4, Useful: 4 / 4
Date: May 08, 2004
Author: Amazon User

Stealth games tend to carry a high level of frustration, and this game's no exception.

Luckily, the gameplay in the Gameboy Advance version of Splinter Cell is smooth enough to keep you coming back. But a large chunk of the enjoyment is eliminated by the poor game-save system. You could plow through six or seven different parts, hanging on to your health by a thread, and then miss one step and get blasted back several steps in the game. Some repeat gameplay is necessary for this genre, but this one goes too far.

The graphics are unexceptional but acceptable. The idea of having multiple puzzles to solve (for example, when you upload top-secret files to your superiors, the game gives you a twisty maze puzzle to solve) is a great one and adds to the scope of the game. However, they really should have added a much more comprehensive tutorial to the Training level of this game. While the puzzles tend to be very intuitive, the in-game obstacles are not. How about actually telling us that our rifle is silenced and that you can shoot cameras out without alarming the guards? Or how to get around an automatic gun turret without being seen? No One Lives Forever did a great job in this department, training you in the use of gadgets and various in-game activities before you're thrown out into the missions, preventing unnecessary replays just to figure out what to do.

I do play this game quite a bit, despite the high frustration factor, but by the time I'm forced to replay certain boneheaded parts of a mission the 30th time just because of one super-tough obstacle at the end, the enjoyment's sucked dry. They should have added more checkpoints along the missions. As it stands, this is a good game, but if you're only a casual game player like me instead of a thumb wizard, you better be prepared for multiple repetitive, eventually tiring replays.

this is so so cool

4 Rating: 4, Useful: 0 / 11
Date: April 01, 2004
Author: Amazon User

this game rocks its so asm the grafs, well what is thar to say its just asm

Splinter Cell 2 Rocks!

5 Rating: 5, Useful: 0 / 2
Date: June 19, 2004
Author: Amazon User

Best game ever, it is a must have. That is all i have to say.


Review Page: 1 



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