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PC - Windows : Chaser Reviews

Gas Gauge: 65
Gas Gauge 65
Below are user reviews of Chaser and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Chaser. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 80
Game FAQs
IGN 75
GameSpy 60
GameZone 79
1UP 35






User Reviews (1 - 11 of 19)

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Wow!

5 Rating: 5, Useful: 7 / 7
Date: September 21, 2003
Author: Amazon User

I was skeptical. I've played some real stinkers in my time. I am so very glad i was wrong. After 10 hours of playing, and occasionally sweating, i can admit that i am hooked. I am floored by the overall beauty of the game. Very few bugs (one where you can walk through a fence), but none of those little things have gotten in the way of the incredible voice-over acting, crisp graphics, creative writing, suspensful music, and remarkable continuity. So much happens in this game in such a short period of time. Wonderful game with that 'brand new' and 'creative' feeling that i was beginning to think was lost in the FPS world. Thank god for encore. They made a shooter with tremoendous replay value. I can't say enough. How about this, it's 2:30 am and i have to get up at 8:00 am to go to work. Man this thing is fun. Don;t deny yourself this program!

Chaser is one to "chase" after

4 Rating: 4, Useful: 5 / 6
Date: July 29, 2003
Author: Amazon User

I played the demo of this game and was impressed. the action is very realistic, the graphics look good, and it handles well. there is an array of weapons (that anybody could get used to) and multiple enemies to slaughter. hehehe.

The enemies in this game seem very realistic. The AI level must have been set very high when they created this game. this is not one of those games where you can just mess around hoping you wont die from several gunshots. you must stay behind cover as you mess around. you cant take that many bullets, and there are a mess of enemies, so it can difficult in some places.

The graphics to this game look absolutely fantastic. the glass surfaces are practically mirrors which makes it easy to locate enemy presence if there is a well placed piece of glass in a corner. the water also shimmers, however, when in the sewer the water remains shiny. now this is just my realistic side talking, but I dont think sewer water has much to shine about.anyway the graphics look like some of the best graphics i've ever seen.

the game had two glitches I can think of right off the bat. I found myself floating on several occasions, just suspended in the air, flooating for a few seconds, then falling to my death. the other one is not really a glitch, but a down side. the game has a perticularly large amount of cut-scenes. just when you think your about to die, a cut-scene cuts in and you are saved. those are just two problems i can think off the top of my head.

all in all, this game is a pretty good choice. its not a video-gaming revolution, but it's a nice addition to anyone's FPS collection.

Chasing Greatness

3 Rating: 3, Useful: 5 / 6
Date: June 12, 2004
Author: Amazon User

As you might expect, I love great computer games-especially shooters. Games like Unreal and Quake II have taken me to amazing worlds that I love to visit time and again. Sadly, the great games seem to be getting scarce. Sure, the newer games never looked better, but they just seem to be bogged down by problems like poor save systems and "innovative" gameplay that is more annoying than refreshingly different.

Last fall I thought I finally found a new game that I could call great-Chaser. Few will deny that Chaser is a great looking shooter with good weapons and some awesome levels. It resembles Half-Life in many ways and often betters it in a lot of places. I really loved this games in the earlier parts, but as it wore on, the warts started to show and left me frustrated.

Perhaps the part of the game that really made me aware that pursuing greatness for this game amounted to chasing its tail (forgive the pun) was the underwater level. In this level you pilot a small sub through a sunken shipwreck. Your way is lighted by yellow lights that change to blue as you pass through them. The level looks very nice, buy you have no way to renew your health or armor which is repeatedly worn away by turrets that fire at you. You can destroy the turrets with your weapons, but I found that the alternate fire is almost useless, and if you don't rely solely on your primary fire, then get ready to look at that load screen! But even worse is that this level is huge and very difficult to navigate. Once you get through it you breathe a sigh of relief only to realize that the next level is more of the same. Uggh!

Another problem is that Chaser requires you to crawl through some tight places in which you need to find just the right combination of jumping, crouching, and forward movement. You can end up spending many frustrating minutes that seem like hours trying to get through these places. Why Chaser's developers seem to think such ordeals are fun is beyond me.

Chaser's combat seems to have been developed so as not to be too easy, and it seems to be well balanced in the first half of the game or so. However, from there it gets very difficult. In many places you get killed by being hit just once! It's as if the developers decided after finishing half of the game that it was too easy and decided to make up for it in the latter half by making it much more difficult.

Finally, Chaser seems to be a bit of a resource hog. It often locked up on me, and my computer is no wimp. I'm using a 3 GHz Pentium 4 with 512 MB RAM and a 128 MB Radeon 9800 Pro graphics card. I believe the problem might result from the CD. The "hiccups" I experienced often seemed to coincide with the CD audibly spinning in the drive.

You don't know how much I wanted to give this game a higher score. There's no doubt that it truly excels in many places, but the sore spots simply drag it down. I almost wish somebody would "modify" the game by taking all that crap out. However, that doesn't seem likely, and Chaser ends up as the great game that wasn't.

Old school FPS, in a shiny new wrapper.

5 Rating: 5, Useful: 4 / 4
Date: August 01, 2003
Author: Amazon User

I got my hands a beta full version. Playing single player is very entertaining. I am running a Radeon 9800 Pro and can say that this is one the most visually pleasing games I have ever played. In our LAN's, the people running GF2 cards have had no trouble running it.

In multiplayer, I have only played "ShockTroops" which is nearly a carbon copy of CounterStrike with the missions, earning of money, and the purchasing of weapons. I have been sharing this beta in our LAN's and it has been well received. This is one of the few games that I own where the singleplayer and multiplayer gameplay are equally fun.

I think I will be buying this when it is released so that I can get a manual. Easily worth the [$$].

If FPS is your game, then don't pass this one up.

~Falcon~

Good, fun shooter..

4 Rating: 4, Useful: 4 / 4
Date: October 09, 2003
Author: Amazon User

Usually, I wind up playing these games first with the cheat codes, sort of walking my way through the whole game to see if there are any really good parts (I have a lot of games on my play list and it is the best way to get to all of them. I could'nt find any working codes for Chaser, but I really don't mind since the game does "play fair".

No super-boss levels, no endless armies of bad guys and you get to handle some serious firepower. The save system lets you stop the game and save any time (a KEY feature for shooters) and the story is very interesting.

I have not finished the game yet but I am glad that I did not rush through it.

Looks very promising!

5 Rating: 5, Useful: 3 / 3
Date: July 14, 2003
Author: Amazon User

I played the single player demo of this game, and I was very impressed! The lighting effects are incredible, as are the environments (the water looks especially realistic). Even though I have an older computer, the demo played smoothly...probably due to the new game engine that Chaser employs. The plot seems interesting, in some ways similar to the movie "The Bourne Identity," although the voice acting in the demo cutscenes (and the dialogue) left a little to be desired. Nevertheless, based on the demo, I plan to buy this game when it's released.

Bargain bin only

3 Rating: 3, Useful: 3 / 4
Date: March 10, 2004
Author: Amazon User

Chaser is a pretty ordinary shooter that borrows heavily from lots of other shooters. VERY heavily. It's about as original as the no-name brand Cheerios ripoffs that you find at Krogers, and it sometimes almost collapses under the weight of its many cliches. It also has a handful of huge, long, mind-numbingly repetitive levels that are a chore to play through. Nevertheless, it manages to be a decent game, largely because it has a great engine, huge levels, lots of gameplay, some cool scenery, a decent story, and lots of powerful and cool-looking weapons.

Within the first two hours of playing the game, you will recognize every standard FPS convention in the book. Scripted enemies popping through doors as you approach them, conveniently-located vents to get around locked doors, amnesia as a storyline, and even bullet-time (called "adrenaline mode" here, it actually works pretty good). Enemies have pretty simple routines for attacking you -- they either rush right at you or duck back and forth behind cover. Enemy voice samples are pretty bad, and they repeat themselves ad nauseum (lowlife thugs and Mafia suits have the same "Woooeee" yell -- it's pretty bad). The game relies heavily on scripted "ambushes" to add difficulty to the game, and that gets quite annoying or downright frustrating. But the game's biggest fault by far are the horribly bland design of some of the early levels, which drag on for as much as an hour, but throw no variety at you. Picture the Halo library over and over again.

But Chaser rewards you if you stick with it, because the levels start getting a lot better about halfway through. There is a "defend the base" mission, a sniper cover mission, and a couple of other wildcards that help change the pace a bit. The game's Russia missions and Mars missions look very impressive -- the Cloak Engine is quite an acheivement and it has the ability to create massive outdoor areas as well as large indoor areas with cool lighting. And when the shootouts are good, they are really great. The weapons look and sound excellent, and every room seems to have glass breaking all over the place. There are about 20 big levels in the game, and that gives it a lot of value for an FPS.

Chaser can keep you occupied, but it never totally captivates you. Chaser is definitely not a bad game, but it's probably one that you want to pick up in the bargain bin.

Don't believe it.

5 Rating: 5, Useful: 2 / 2
Date: November 11, 2003
Author: Amazon User

This game is seriously not what it is being represented here as lately. I have played through this twice with one game stopping glitch (which was fixed by a downloadable patch.)It is engaging. The graphics are clean and rounded off. The voice over acting is on par with most FPS games out there. And, of course your name is 'chaser'. That's part of the plot, after all. The name is meant to be ironic. Anyone who berates this nice piece of gaming obviously did not finish it. Yes, there are some difficult moments. particularly the sniping sequence that takes place inside of a warehouse-type building. Very hard to master. The plot is unbelievably good. And, when you get to the end, even if you've figured out the plot, it's an enjoyable ending sequence. This game has a very good length and better graphics, playability, physics, and AI then Jedi Knight : academy. What more can i say. I do not feel anyone who has a thirst for good First Person Shooters' will be unhappy with this game. Wait 'till you find out who you really are, Chaser. It'll blow your mind.

************ Major Issue ************

1 Rating: 1, Useful: 2 / 2
Date: March 26, 2007
Author: Amazon User

You might want to let customers know that the PC shooter Chaser has a Major issue.

The game will not load and the user gets the error message "Math64.dll". In trying to get to the bottom of this on the net, I've found the following information: Supposedly, the problem is that the installer is incompatible with both Service Pack 2 for windows XP (Home AND Pro) as well as some AMD systems.

Further, that the developers are aware of the issue but do not plan to fix it. There does not seem to be any workarounds past this error other than uninstalling SP2, installing the game and then re-installing SP2. I do not know what the AMD issues are.

I have not yet tried this workaround, so I cannot comment further on that. However, it would seem prudent that anyone planning to buy Chaser should take all this into consideration before purchasing it.

boring

2 Rating: 2, Useful: 2 / 3
Date: March 28, 2004
Author: Amazon User

Chaser was boring enough that I stopped playing after a few hours. The whole thing is all the same... run and gun, run and gun, run and gun. Which in itself isn't all that bad, but the game is marred by several technical and design flaws.

Although the graphics are nice enough, they suffer from occasional clipping. Also, I don't know why games don't make better use of "curved" polygons... they've been around since Quake 3, and in this game, seeing, for example, cars with polygon wheels is really just an eyesore.

Gameplay is mostly clean and simple, but sometimes getting from one place to another is irritating, because the jump control is somehow badly designed. So, you often jitter around and get stuck when trying to jump from one place small area to another. I managed to get completely stuck once, so that I have to reload from a savegame. There's an adrenaline feature, similar to bullet time in Max Payne, but not as fun. There's a few twists and puzzles here and there, but they're just an excuse to make the game longer, and end up being more irritating than fun.

Perhaps the most irritating thing about the game is the long, drawn out, and ultimately useless cutscenes. I often got the feeling that the designers were using the cutscenes to show off the graphics engine. Except, it's really not nice enough to show off, so it just got boring.

As far as gameplay is concerned, Chaser would have been a decent game to play... five years ago. These days, one expects more from an FPS.


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