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Xbox 360 : Full Auto Reviews

Gas Gauge: 66
Gas Gauge 66
Below are user reviews of Full Auto and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Full Auto. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 65
Game FAQs
GamesRadar 60
IGN 71
GameSpy 60
GameZone 73
Game Revolution 55
1UP 80






User Reviews (1 - 11 of 30)

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Not as great as Burnout but a good arcade racer nonetheless

3 Rating: 3, Useful: 33 / 34
Date: February 15, 2006
Author: Amazon User

Sega's Full Auto for the Xbox 360 is a racer that will never be mistaken for a Gran Turismo simulator-clone. Full Auto has more in common with Criterion's Burnout racing series. What Full Auto does to distinguish itself from Burnout is the fact that each vehicle is armed to the teeth with all sorts of weaponry. I see this Sega arcade racer as the offspring of a marriage between Burnout and the Twisted Metal series.

The game is easy to pick up and play and get into. In fact, this is one of its advantages over other racers in that the racing physics involve in forgiving. The goal of Full Auto is not to show how well the game can simulate racing on the console, but to immerse the player in road rage-inducing mayhem. Everything about Full Auto is gearing towards a more arcade-type game. The driving controls are very simple. The game makes very good use of all the face buttons, bumpers and triggers on the 360 controller.

The gameplay is all about full auto destruction and the developers really spent alot of time making sure that everything on the screen is destructible. Whatever you can see and aim at can be destroyed either by running over and into it or by using your vehicle's choice of weaponry. One thing I've had alot of fun pulling off is jumping off the crest of a downslope on a track and at the same time launching off a few missiles at the top floors of a building at the bottom of said downslope. By the time my car lands from its jump the building I shot my missiles at are crumbling down to its foundation and taking out any rival racers that were ahead of me.

The one new innovation in gameplay that Full Auto has is the ability to rewind time back a few seconds if one gets totalled or makes the wrong turn. This going back in time part of the gameplay is helpful but not always available. Only by causing destruction on everything around you can you fill the gauge meter enough to make the option available. But with Full Auto that is easy enough to accomplish. It's a nifty trick and when used properly can help the player learn just how to make a certain sharp turn on the course without losing too much speed or learn which side track and ramps are best in overtaking a lead car.

The graphics in Full Auto is not as photorealistic as the ones in the 360's Project Gotham Racing 3, but what it lacks in breathtaking beauty it has in the amount of destructive particles and items that fill up the screen. The processing power of the 360 seemed to have been utilized in making the game's environment fully destructible while doing just enough to make the car models just slighty better than the previous generation of racers. The sound effects are great when heard through a surround sound system. Every roar and rumble of the cars' engines are distinct, but its in the weapons fire and explosions that surround sound really shines.

If I have any complaints about Full Auto its that the game on multiplayer doesn't allow for the use of the time-rewind option. This makes multiplayer a more conservative side of the game's fun. There's less reckless abandonment type of racing in multiplayer than there is when playing the single-player mode. The game also doesn't add anything else to the racing genre that Twisted Metal and Burnout hasn't already brought to fore. Full Auto did marry the those two games' best features together and pulls it off well enough. For those on a budget I would recommend this fun arcade-racer only as a rental. Rent it out and give it a spin to see if its to their liking. Those who want another racer for their 360 and can afford it then I recommend this game as a buy. It's a fun, no-nonsense game that is just a few things short of being great.

Blow up the Town!

4 Rating: 4, Useful: 3 / 3
Date: December 15, 2006
Author: Amazon User

Full Auto on the Xbox 360 is a thrilling combat racing game. The explosions are cool and the handling tight.

The car physics makes everything feel weightless, and the weapons are fun to use.

The storyline is very thin And what story there is doesn't add anything meaningful to the game. The career mode takes you from one series to the next, and each series has a number of different events in it. The main focus of the game is racing around in cars and shoot everything that moves. You can fire two weapons. You select your weapons individually prior to starting the race and unlock more as you go. In addition, at your disposal is a speed boost and "unwreck," which is a button that lets you rewind time when things go wrong.

The graphics are first rate and I enjoyed racing and killing. The game has some slow down but not too much.

Overall, it's a great action title that's a good combo of two genre's: racing and shooting.


It's Alright

3 Rating: 3, Useful: 2 / 2
Date: July 29, 2006
Author: Amazon User

Full Auto was HUGELY anticipated before it came out, but it has gotten pretty poor reviews ( between 6s and 7s ). It is a good game, but there are several reasons why it's not as good as games like Burnout.

Graphics: 8/10. The cars look great, and when you're using turbo the blur looks good, and the destruction looks good, but there are occasional slowdowns in framerate when there is a lot going on. There are better looking 360 games out there.

Sound: 7.5/10. The cars and crashes sound good, but the music is pretty annoying and there is nothing above average about any of the sound in Full Auto.

Control: 7.5/10. It's kind of hard to control this game, especially on 1 player. You have to concentrate on when to get ready to emergency brake into a turn, aim your weapons, shoot your weapons, when to use your turbo, where there are mines on the road, and more. After awhile, you'll get used to it, though.

Fun: 7.5/10. Overall, Full Auto could be better. It's career mode leaves something to be desired; it's extremely short. It will take you no more than 8 hours to beat the game, and it really is for the most part to get gold medals. This game is for people of any age to beat; it's that easy. You'll have all the cars ( except one ) after playing 40% through career mode. Multiplayer is fun, but there is no "rewind" mode, so it seems like a different game. The Xbox Live is fun, though, but not much different. My advice: I highly recommend you rent this game, but I really don't think anyone should buy it.

7.7/10

Probably the most fun racing game I've played...

4 Rating: 4, Useful: 3 / 5
Date: June 19, 2006
Author: Amazon User

Full Auto is definitely a great racing experience. The graphics are good, the control is great and it's just absolute fun. Shooting adds a whole lot more to the genre. The single player experience is good and head-to-head and online play are also very good.
However, there are a couple things that keep this from getting a perfect rating. One minor problem is the occasional slow down when there's a lot of stuff on screen. This is the 360 and you really shouldn't be seeing slowdown. However, it is only a first generation game. My big problem, however, is the lack of tracks and lack of variety of tracks. You can easily play through every single track in the game and eventually you just have to play the same ones over and over. I don't know the exact number, but I'm sure there aren't many. There could also be a few more cars. It would also be nice if there any multiplayer modes where you could just destroy stuff and not just race. But other than that, I absolutely love this game and it was definitely worth the money.

A refreshing racing alternative -- but not much more

4 Rating: 4, Useful: 5 / 15
Date: February 21, 2006
Author: Amazon User

While I am not a racing purist, I enjoy playing most racing games on the Xbox and Xbox 360 and, as of exactly a week after this product launched, I completed the entire Full Auto Career mode.

If you've heard the term "Run & Gun" applied to shooter games where you simply race around a level and shoot at everything, then you'll recognize this game as a "Run & Race" style game. There's no plot-line to the game, no cut scenes with dialog to provide a story or characters, you are simply dropped into a level and start shooting.

Sadly too, the levels you're dropped into have very little variety. Although there is the occasional shortcut, this is nothing like the RUSH series of arcade racer games. And, despite the fact that this is a destruction game, there are only 3 different sets of weapons, each with three "levels" of damage and functionality.

However, for everything one that it lacks, Full Auto also delivers in other deparments! The game has incredible surround sound, and you'll often find yourself physically ducking machine gun fire as you play the game. The career mode has 87 different races in 17 categories, which provides some variety to make up for the lack of level design creativity. In addition, each race offers 3 awards including unlocking cars, paintjobs and "skins" for the vehicles. Finally, the game has 50 different "achievements" to earn Xbox 360 gamerpoints in the game, and although it appears as if they're easy to earn (when you start playing, you'll get quite a few) earning all of them is quite a challenge, and the game includes online ranking objectives.

If you've already finished Need For Speed, Project Gotham and Ridge Racer, on your Xbox 360 you should certainly play this game to get a little more racing variety in your video game diet. Just realize you're not playing a racing sim, but rather an arcade-style racer with a combat component. The game has some rough edges but should be applauded for the much-needed variety it brings to the 360!

Full Auto-THE FULL DRIVING EXPERIENCE

5 Rating: 5, Useful: 1 / 1
Date: June 10, 2006
Author: Amazon User

Rented this game for a week. One of the most fun games I have ever played. You race cars with machine guns strapped onto the hood. Very violent and awesome. No real story line unfortunately. Steering isn't too precise either. But there are plenty of things to run through- many race and goal objectives to complete. An overall rock solid game.

Revved Up Car + Machine Gun = Awesome!

4 Rating: 4, Useful: 1 / 1
Date: November 17, 2006
Author: Amazon User

Sega's newest franchise (Full Auto) allows the player to take to the driver's seat in muscle cars complete with guns and bombs that allow you to literally blow the competition away. With a solid one and two player mode, you spend the majority of your time unlocking new cars, car colors, and tracks via racing and completing objectives in each series mode. The graphics and sound are quite nice and the replay value is high on this budding franchise. My only qualm lies in it taking just too long to unlock new cars and tracks through objective upon objective. If you want to have an action racing game that will last and offer a quick distraction with friends, Full Auto should please all the way.

madness destruction

5 Rating: 5, Useful: 1 / 1
Date: May 11, 2008
Author: Amazon User

This game is fun really and destructable, this game is a real fast breakdown i mean when you play this game you don't want to stop cause one it's great with awsome grapic's, two in 1player mode you can rewind thats the unique thing about this game you can pause fast foward or rewind, okay but really you can rewind but only in 1player mode, in rewind you can change your way in your driveing like when you hit a car and your car blows up you can rewind and make it look like it did'nt happen and the stages are awsome with relistic background and destruction, so this game is fun.

No crash mode? What is this?!

3 Rating: 3, Useful: 1 / 2
Date: June 15, 2006
Author: Amazon User

This title showcases some of the most intense racing actio around. See, its racing, but with guns. And they have this confusing thing called "un-wreck". The more damage you do, your un-wreck meter goes up. So, if you get destroyed, you can always un-wreck the action. This means in unconfusing Full Auto lingo, you can rewind the gameplay, giving you a second chance. This game is quite innovative and has a good concept, and SEGA manages to pull it off. But, the thing about the story mode is, there is almost no story mode. Sure, they call it "career mode", but all it is is more racing, but with different cars. And surely, you can unlock cooler things than new colors for your cars, right? Right? But this is unfair. The game is fairly good, and there are a diverse amount of cars to use. But in the end, SEGA in the end can't un-wreck the many holes this game has.

Cool game

4 Rating: 4, Useful: 1 / 2
Date: July 18, 2007
Author: Amazon User

Lets blow something up...or you know what...lets blow everything up...yeahhhh...I like to start by saying that burnout & need for speed are in a league of their own...but if you include guns this game is in its own league...the weapons are sweet and the cars are pretty cool...I think the makers of the game could of done a little better with the way each weapon blows things up...dont get me wrong you can tell the difference between the weapons but they all seem to blow the crap out of everything...I just think there could of been more defenition and difference in that part...All in all its worth it if you dont wanna get real serious like burnout, etc.. If you wanna blow alot of stuff up and just wanna let the mind rest a little then this is perfect...The price is great too......7S


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