0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z




PC - Windows : Deadly Dozen Reviews

Gas Gauge: 67
Gas Gauge 67
Below are user reviews of Deadly Dozen and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Deadly Dozen. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 71
Game FAQs
IGN 64






User Reviews (31 - 31 of 31)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



Could have been better

3 Rating: 3, Useful: 0 / 0
Date: August 02, 2005
Author: Amazon User

I just picked this game up on a whim for pennies and while it has its fun moments (and looks fairly good graphically) it wasn't really worth much more than I paid for it.

Essentially, you have 12 playable charachters with slightly different abilities (better at sneaking/sniping/medical/etc) to choose from, you choose 4 per mission and can control each of the 4 one at a time in a first or third person view. While you control one the computer controls the others and this can be both good (the computer can see so much better than you) or bad (little to no AI). The weapons are authentic enough for this type of game and everything looks really good. However, even with the graphics pushed all the way to the max you still find yoruself repeating the levels enough times to memorize exactly where every enemy is located because you just can't seem to spot them. Regardless of how slow you walk, whether you are upright or prone, etc, you will usually be spotted by the enemy before you can spot them and be put down in short order. Frankly, I just got tired of dying so put the game away after only 3 levels.


Review Page: 1 2 3 4 



Actions