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PC - Windows : Dungeon Keeper II Reviews

Gas Gauge: 80
Gas Gauge 80
Below are user reviews of Dungeon Keeper II and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Dungeon Keeper II. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 79
Game FAQs
CVG 70
IGN 89
Game Revolution 85






User Reviews (1 - 11 of 47)

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One of the best ways to ruin your social life

5 Rating: 5, Useful: 7 / 7
Date: December 07, 1999
Author: Amazon User

Looking for a way to spend the long, dreary winter nights? DK2 is guaranteed to keep you up until the wee hours of the morning. Wonderful graphics, a fairly easy user interface and a sick sense of humour make this offering a sure winner. Be prepared to devote the next 40 hours of your life to mastering this.

Dungeon Keeper 2 rules.

5 Rating: 5, Useful: 4 / 13
Date: December 07, 1999
Author: Amazon User

The graphics are great. It's pretty much like living in your own little fantasy world. You can buld many things. Even torture chambers!

welcome back Horny!

5 Rating: 5, Useful: 2 / 7
Date: December 15, 1999
Author: Amazon User

While not as tough to figure out and finish as its predeccesor, DK2 is still one heck of a game. The graphics improvements alone are worth purchasing. Also, the little animations after you finish levels are really cool. The interface remains largely unchanged, and this is an excellent thing. Ahhh, I wait for the third installment with glee!

Dungeon Keeper 2: Good & Bad

4 Rating: 4, Useful: 16 / 16
Date: December 28, 1999
Author: Amazon User

We waited quite a while for Dungeon Keeper 2 to come out, and bought it immediately when it did. On one hand, it's great for a sequel. People who played DK1 will easily be able to pick up on moving units, building rooms, lining corridors with traps.

The graphics are better in the sense that they're more geared towards future development. Instead of pixel-based graphics, the creatures and rooms are now drawn with polygons. While that makes some of the monsters look clumsy, it does mean that future graphics will be much smoother and cleaner.

Going down into your dungeon by possessing a creature does not cause the creatures to turn into a cloud of dots - the rooms you roam through are still crisp and easy to see. Roaming through your own dungeons is one of the true pleasures of this game, too!

There are only a few extra rooms - you'd have hoped for much more from a sequel that took this long to make. The casino is neat, if only because a jackpot-winning minion starts dancing and singing when he wins. (Disco Inferno!)

Rooms have better graphics, though. The hen-houses in the hatchery, the on-wall bookshelves and torture racks, everything shows a subtle touch.

If choosing between DK1 and DK2, I'd definitely recommend people get this game. The challenges and gameplay in DK2 are better than DK1, and DK1 has many new extra features like Pet Dungeons.

New players will appreciate having a well crafted game that is a fun challenge, while experienced players will appreciate the subtle differences between the old and new version.

Don't expect a masterpiece of Sequelhood, but do expect a fun strategy gaming experience that will last quite a while!

Gone are the tentacles!

5 Rating: 5, Useful: 8 / 9
Date: March 03, 2000
Author: Amazon User

The one thing that irritated me about the original DK was the hundreds of superfluous creatures, like tentacles, which never did anything, couldn't fight and just got squished. Happily, there are no such weedy specimens in the splendidly animated and fun DK2. Not only is there more surreal humour ("Your dungeon is on a slope, angry creatures cannot play marbles") but there are better spells, more interesting traps and limitations which stretch you. The enemies are more fun to kill, and the only drawback is that you can't continue a dungeon after you've won. Still, you can't have everything. Now, if you don't mind I'm off to see how my mana score is doing.

Dungeon Keeper To The Max!

5 Rating: 5, Useful: 1 / 3
Date: May 27, 2000
Author: Amazon User

This is by far one of the most addictive games ever released. Much like its predecesor, DK2 is addictive, funny, and perfect in just about every other way. The best thing over DK1 is that the dark sense of humor is perfect now. much like the first, there is no cursing or anything, but the narrator and the little cutscences, everything is perfect for the dark humor theme. This game itself is definitely the best strategy game of its time. Non stop action, lots of replay value, skirmish, and multiplayer rounds out this package that should be a part of your collection if you like RTS games.

fun and funny

5 Rating: 5, Useful: 3 / 4
Date: June 08, 2000
Author: Amazon User

I never played the first Dungeon Keeper, but I love playing this one. It's like a SimCity, but in my opinion more fun. It's fun, especially if you role-play, getting to play the nasties that you're usually trying to kill.

Wonderfully Funny and Addictive

5 Rating: 5, Useful: 8 / 8
Date: July 18, 2000
Author: Amazon User

I'll be perfectly honest. This title wouldn't be in my home if it hadn't been given to be as a birthday gift. In fact, I had the game for a month before even trying to play it. Was totally unimpressed the first night...but...something happened...addiction slowly began to set in...let's just say that this person stayed up playing Dungeon Keeper 2 until 4:30 this morning, fighting creatures, the urge to sleep, and the wisecracking game narrator who at 3 am informed me that "your nocturnal prowess has earned you a special gaming tip---GO TO BED!"

As others have mentioned, humor is a standout feature in Dungeon Keeper 2. If the game had taken itself seriously I wouldn't be staying up so late playing it. Not that humor is all there is though. Carving out a dungeon is challenging and requires strategy, lest you find your treasury drained of gold or end up facing an unexpected enemy attack that kills your minions off one by one.

Like any good game, Dungeon Keeper 2 is easy to learn, but difficult to master. The first level is literally a tutorial in which most of your moves are prompted by the helpful though occasionally sarcastic narrator ("The very rock yawns in anticipation of your next fascinating move," he'll intone if you pause the game for several minutes).

Each succeeding level builds upon the previous, with new challenges being added. Already-completed levels can be replayed as many times as desired, which can be a great way to take a small breather after a lengthy battle with a new enemy.

Each of your dungeon creatures has its own distinct personality. Like children, they'll whine loudly if unable to find a place to sleep, eat, etc. Refuse to cater to a creature's demands and it will eventually leave your dungeon in a huff. On the flip side, if you find the bellyaching to be intolerable in one of the later levels, pick the griper up and drop him in a prison. Eventually he'll die and will come back to life as a more agreeable skeleton! The dead even rise again as vampires in later levels of the game.

Beautiful graphics and sound, first-rate gameplay, and a wonderfully off-beat sense of humor. Dungeon Keeper 2 is first-rate!

A hoot.

4 Rating: 4, Useful: 3 / 3
Date: July 20, 2000
Author: Amazon User

This game is a hoot. Taking the original's over-the-top Evil to a new level in graphics and a far improved first-person engine, it basically polishes and refines the gameplay of DK1.

You control a variety of minions (from Goblins to Dark Angels) with a variety of wants and needs, all toward the larger purpose of wiping out the good in the world. And a simpering, pompous sort of good it is, full of bloated speech and poseurs who care at least as much about how good they look as they do about fighting evil.

Much like Bullfrog's Populous: The Beginning, however, there isn't a lot of game here. It's more of a puzzle game than a real-time strategy game, and once you solve the puzzle, actually enacting it is usually pretty straightforward. Like P:TB, the beginning levels are easily won by accident, making this a good game for children if you don't mind the "suggestive content". (Actually, all there is is that the Pain Mistresses enjoy being tortured. But we're not talking about "Soldier of Fortune" violence or "Panty Raider" sexuality, here.)

Anyway, the aesthetics of it, the humor, the "My Pet Dungeon" feature, and the overall attention to detail make it a hoot to explore, even if it doesn't have a lot of depth, particularly for casual gamers with a dark sense of humor.

Evil is good, well maybe ok.

4 Rating: 4, Useful: 2 / 3
Date: August 02, 2000
Author: Amazon User

Like it's predecessor Dungeon Keeper, you once again enter a world where you are the evil mastermind and face down the minions of good and rival keepers. On the plus side this game has a much better AI, room building is a snap compared to the original, and multiplayer mode actually works. On the down side though, one of the best things about DK I was that all the creatures were useful. Many of the monsters in DK II have limited use (such as warlocks after all the research is done with). A consistantly winning strategy is to possess a high level (8-10) Dark Angel and trash your opponents Dungeon Heart. These are minor problems though, and overall DK II is a fine game. I am looking forward to the next instalment in the series.


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