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PC - Windows : Dungeon Keeper II Reviews

Gas Gauge: 80
Gas Gauge 80
Below are user reviews of Dungeon Keeper II and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Dungeon Keeper II. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 79
Game FAQs
CVG 70
IGN 89
Game Revolution 85






User Reviews (1 - 11 of 47)

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The Classic Good vs. Evil, except Evil conquers Good...

5 Rating: 5, Useful: 25 / 28
Date: July 07, 2001
Author: Amazon User

This game is very fun to play, and it's funny. Some of the things that are said are quite funny "A warlock has become unhappy because he has been slapped." "Your dungeon is full of yogurt." "One of your imps does a great impression of you, he can even do the ears." There's always "You're devotion has earned you a free gaming tip - GO TO BED." (If you're playing it late enough). Being a homemaker I don't have a lot of free time during the day, but in the evening I get to rest. My most favorite video game is Tomb Raider (the movie is awesome). I love Dungeon Keeper 2, it's graphics are great, and the fact that you get to control you're own little world, and the creatures in it is kind of an awesome power. I mean, where else in life can you do that, and walk away whenever you want, or start over if you loose. You get to mine gold or gems and put the money in your treasury. You can build a lair, hatchery, library (for warlocks to research spells), training room, workshop (for all your traps and doors), wooden bridges, stone bridges, casino (for gambling and drinking - no evil dungeon would complete without this), a torture chamber (where dark mistresses actually torture themselves), Guard Room (for your Dark Elves), Prison and Graveyard (one turns your enemies to skeletons, the other turns your dead into Vampires), and last but not least, the Temple (where you can sacrafice anyone "The Gods have accepted your sacrafice" and possibly be blessed with other creatures, and if you're running low on Manna, you're creatures can pray). Well, I think I've said enough, if this has caught you're attention and you want to know more, I highly recommend this game. Whether you have a little evil in you or not, this game is great. It's definitely a great way to escape life. I, myself, have spent countless hours playing this game, forgetting about my worries, my problems, and the long exhausting day I've had. It's just a fun way to spend you're time. You'll thank yourself for it.

A truly original computer gameplaying experience

5 Rating: 5, Useful: 21 / 23
Date: October 14, 2000
Author: Amazon User

Dungeon Keeper 2 was created by Bullfrog, the same people that created Syndicate and Syndicate Wars (for anyone whose memory goes back that far). The game casts the protaganist (that's you) as an omnipotent being called a Dungeon Keeper. You start in an underground cavern, sometimes filled with lava or water (or both), and your purpose is to carve out rooms in the surrounding dirt, and then send your amassed troops to kill the bad guys.

The first three-four missions of the campaign act as a good introduction to the Dungeon Keeper style of gameplay. And then the missions gradually increase in levels of difficulty.

There are several factors that make Dungeon Keeper a lot of fun to play - the first is the humor. The narrator has the perfect voice for an evil omnipotent Dungeon Keeper, and the cut-scenes are very amusing. The second factor is the gameplay - the premise is simple but you can employ some pretty complicated tactics to defeat your rivals.

And the game is infinitely replayeable - just because you've played a mission through doesn't mean you can't employ different tactics the next time around. Implementing the 'My Pet Dungeon' and Skirmish Modes was also a good idea.

But the game has one big drawback - it's combat interface. As an ominipotent being, you can cast spells like thunderbolts or healing. But it's very difficult to heal a single warlock when he's in the middle of a huge melee. It's more likely you'll highlight the wrong creature by accident. Perhaps if each creature was displayed in a stackable health/mana bar on the side of the screen, it would make it easier. Then you could click until you selected the warlock you wanted to heal.

Other than that, Dungeon Keeper is a huge amount of fun to play. If anyone's looking for a truly original computer gameplaying experience, I strongly recommend Dungeon Keeper 2.

Dungeon Keeper 2: Good & Bad

4 Rating: 4, Useful: 16 / 16
Date: December 28, 1999
Author: Amazon User

We waited quite a while for Dungeon Keeper 2 to come out, and bought it immediately when it did. On one hand, it's great for a sequel. People who played DK1 will easily be able to pick up on moving units, building rooms, lining corridors with traps.

The graphics are better in the sense that they're more geared towards future development. Instead of pixel-based graphics, the creatures and rooms are now drawn with polygons. While that makes some of the monsters look clumsy, it does mean that future graphics will be much smoother and cleaner.

Going down into your dungeon by possessing a creature does not cause the creatures to turn into a cloud of dots - the rooms you roam through are still crisp and easy to see. Roaming through your own dungeons is one of the true pleasures of this game, too!

There are only a few extra rooms - you'd have hoped for much more from a sequel that took this long to make. The casino is neat, if only because a jackpot-winning minion starts dancing and singing when he wins. (Disco Inferno!)

Rooms have better graphics, though. The hen-houses in the hatchery, the on-wall bookshelves and torture racks, everything shows a subtle touch.

If choosing between DK1 and DK2, I'd definitely recommend people get this game. The challenges and gameplay in DK2 are better than DK1, and DK1 has many new extra features like Pet Dungeons.

New players will appreciate having a well crafted game that is a fun challenge, while experienced players will appreciate the subtle differences between the old and new version.

Don't expect a masterpiece of Sequelhood, but do expect a fun strategy gaming experience that will last quite a while!

When will modern games be as good as this was?

5 Rating: 5, Useful: 15 / 15
Date: May 29, 2005
Author: Amazon User

This 1998 release is about as good as gaming gets. In 2005, I bought a used copy in order to re-experience DK2 which I had bought and sold many years earlier.

Today, the product is finicky, and won't work with every computer system. If you have a fancy sound card, you might experience program crashes. I still rate DK2 five stars, because I remember it was fully compatible in '98. How can the producer plan for future sound cards, which should by rights be backwards-compatible?

I had trouble getting it to work with my laptop, but it worked ok with my PC. Both systems run Windows 2000. The main thing is to be using a sound card that DK2 likes. There is a lot of advice out there on the net of marginal usefulness, and some gurus recommend modifying your Windows Registry, but that seemed a bunch of hogwash to me, and I just took the game to a different PC which had an older sound card, and had no more problems. That is, until I upgrade Direct X. Now the game crashes after 30 minutes.

In summary, expect the program to crash if you buy it. If you can get it to work--likely if you have an older PC--then it is very fun. And a bargain for the price--like Quake II.

I loved DK2 because it was naughty, fun, diverse, witty and easy to use. One of the great tragedies of video gaming is that the much-anticipated DK3 never was, or will be, released, due to the myopia of Electronic Arts, which bought Bullfrog, the original producers. They could have earned many millions from a DK3; but they chose not to. For whatever reason.

***RECOMMENDATIONS for Users/Consumers of DK2: ***

I am including this section for those diehard DK loyalists who really want to play this game on their Win 2000/XP system. There are a few things you have to do.

One is, download the upgrade to version 1.7. This is available for free on many places on the web. Get it from a legit source. Avoid pirate Russian/east European web sites which typically attempt to install spyware on your PC. DK2 will ***NOT WORK*** on Windows 2000 without this upgrade! You have been warned! I have never found any difficulty obtaining the upgrade as it is available on many gamer sites.

Two is, you may need to run dxdiag from your Windows Run menu. This *may* fix problems such as choppy/erratic sound or video. Or, it may not, and you may spend many hours trying to get it to work, without success.

Your best prognosis is if you are running Windows 98. This game is the most prone to crashing of any that I have played in my life, on my Win2K system.

Mainly, I recommend using on a Win 98 system.

definatly an improvement

5 Rating: 5, Useful: 13 / 14
Date: October 25, 2000
Author: Amazon User

Dungeon Keeper was a revolutionary game in the computer world, it let you play as the bad guys. The second is not much more than a graphics improvement, but it does a few new rooms and spells (i wont tell you what they are or it might ruin the game). You build your minions dungeon piece by piece and then attract as many creatures from the neverworld as possible. Once you have ammased as many powerful creatures as possible you march off and slaughter the realms heros to claim the portal gem to the next level. This game will grip you and you'll lose track of time. This game rules.If there is one fault it is that you cant play as the good guys. But im not that pickey.

Wonderfully Funny and Addictive

5 Rating: 5, Useful: 8 / 8
Date: July 18, 2000
Author: Amazon User

I'll be perfectly honest. This title wouldn't be in my home if it hadn't been given to be as a birthday gift. In fact, I had the game for a month before even trying to play it. Was totally unimpressed the first night...but...something happened...addiction slowly began to set in...let's just say that this person stayed up playing Dungeon Keeper 2 until 4:30 this morning, fighting creatures, the urge to sleep, and the wisecracking game narrator who at 3 am informed me that "your nocturnal prowess has earned you a special gaming tip---GO TO BED!"

As others have mentioned, humor is a standout feature in Dungeon Keeper 2. If the game had taken itself seriously I wouldn't be staying up so late playing it. Not that humor is all there is though. Carving out a dungeon is challenging and requires strategy, lest you find your treasury drained of gold or end up facing an unexpected enemy attack that kills your minions off one by one.

Like any good game, Dungeon Keeper 2 is easy to learn, but difficult to master. The first level is literally a tutorial in which most of your moves are prompted by the helpful though occasionally sarcastic narrator ("The very rock yawns in anticipation of your next fascinating move," he'll intone if you pause the game for several minutes).

Each succeeding level builds upon the previous, with new challenges being added. Already-completed levels can be replayed as many times as desired, which can be a great way to take a small breather after a lengthy battle with a new enemy.

Each of your dungeon creatures has its own distinct personality. Like children, they'll whine loudly if unable to find a place to sleep, eat, etc. Refuse to cater to a creature's demands and it will eventually leave your dungeon in a huff. On the flip side, if you find the bellyaching to be intolerable in one of the later levels, pick the griper up and drop him in a prison. Eventually he'll die and will come back to life as a more agreeable skeleton! The dead even rise again as vampires in later levels of the game.

Beautiful graphics and sound, first-rate gameplay, and a wonderfully off-beat sense of humor. Dungeon Keeper 2 is first-rate!

It is good to be bad

4 Rating: 4, Useful: 8 / 8
Date: January 13, 2002
Author: Amazon User

DK2 offers up a twisted slant on strategy gaming. While you do have to build different "rooms" for different purposes, along the lines of a Starcraft or Warcraft, you do not construct your own units--instead, you gather forces by attracting creatures to your realm, which necessitates careful construction of your dungeon. Later in the game, you have the capability of converting enemies to your cause. That's when the real fun begins. When you defeat enemy creatures, you have the option of killing them outright, imprisoning them (where they will starve to death and become skeletons in your army unless you heal them and feed them), or torturing them. In the torture chamber, enemy creatures are tied down, chained up, beaten, and subjected to electric shocks; they submit and join your cause, cough up critical information in terms of undiscovered enemy locations, or hold out until they die. When you have a break in the relentless activity of attacking and defending, you can watch them writhe in pain and listen to them scream. I know this sounds sadistic, but it's just a game, folks, and it is quite fun. I should also add that there are many elements of comedy thrown in, from the silly little animated vignettes between campaigns to your ethereal narrator's wry comments, to the employment of casinos for the leisure of your minions.

The early campaigns are pretty simple, so no one should have any problem getting a feel for the game interface and learning the ropes. As you proceed, the campaigns get more difficult as the armies of your enemies become ever larger and more powerful; at the same time, your fun increases because more and more elements are added to the game (such as a myriad of devilish traps you can set, additional spells you can use such as lightning strikes and earth tremors, and more interesting rooms you can build). Sometimes, you have to operate under a time constraint, but usually you are able to leisurely build up your dungeon and amass a horde of creatures before attacking your enemies.

I should mention that the game does seem a little buggy at times, at least on my PC. At times, the game crashes when I complete a dungeon mission (and the game may or may not recognize the fact that I actually completed the mission after I reboot and restart), and the animated cut-scenes between missions also have a tendency to crash the program. All in all, though, the game is quite enjoyable, and it's still somewhat unique in its elements of gameplay and strategy. I think it holds up rather well even now in terms of graphics, although it is certainly not an artistic masterpiece. You do need strategy to excel, especially in the later levels, but the dark comedy it offers allows you to enjoy your game even when you are not victorious. I bought this game as soon as it was released, and I still enjoy playing it.

One of the best ways to ruin your social life

5 Rating: 5, Useful: 7 / 7
Date: December 07, 1999
Author: Amazon User

Looking for a way to spend the long, dreary winter nights? DK2 is guaranteed to keep you up until the wee hours of the morning. Wonderful graphics, a fairly easy user interface and a sick sense of humour make this offering a sure winner. Be prepared to devote the next 40 hours of your life to mastering this.

A Dark and Humorous Dungeon Romp

4 Rating: 4, Useful: 7 / 7
Date: November 26, 2001
Author: Amazon User

Dungeon Keeper 2 blends a morbid dark humor with a few ghastly features. The ominous voice of the narrator and the choleric background music definately lend to the mood of the game.

The game itself is fun, and it centers around capturing several gems of uncertain power for the use of some evil demon (on your side of course). The control of the game takes some getting used to and sometimes you feel at a loss wondering how to summon certain creatures through your portals.

The levels get progressively more challenging and even a few bonus levels are tossed in (though the bonus levels seem to be nonsensical and difficult to figure out). The later stages, especially Woodsong, I found to be all but impossible without the aid of online assistance. After several fairly easy expiditions the difficulty here raises tenfold even with the (rather large) patch that can be downloaded.

Overall DK 2 is still a fun game but it has a few faults. People who play games for strategy are likely to be disappointed with it, as many levels seem to require none at all to win. Rather, you must simply wait around to get a brute force and storm the enemy with monsters and spells. People who like destroying things and building small armies will have a field day though. The movement in-game is quick and quite fun after you learn how to use it properly.

-Zilean

Gone are the tentacles!

5 Rating: 5, Useful: 8 / 9
Date: March 03, 2000
Author: Amazon User

The one thing that irritated me about the original DK was the hundreds of superfluous creatures, like tentacles, which never did anything, couldn't fight and just got squished. Happily, there are no such weedy specimens in the splendidly animated and fun DK2. Not only is there more surreal humour ("Your dungeon is on a slope, angry creatures cannot play marbles") but there are better spells, more interesting traps and limitations which stretch you. The enemies are more fun to kill, and the only drawback is that you can't continue a dungeon after you've won. Still, you can't have everything. Now, if you don't mind I'm off to see how my mana score is doing.


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