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PC - Windows : Imperium Galactica II: Alliances Reviews

Gas Gauge: 87
Gas Gauge 87
Below are user reviews of Imperium Galactica II: Alliances and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Imperium Galactica II: Alliances. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 84
IGN 90






User Reviews (21 - 27 of 27)

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For those who like long game play....

4 Rating: 4, Useful: 1 / 1
Date: July 04, 2000
Author: Amazon User

Great Game! Good Technology Tree(very important), Decent Graphics, and Long game play.

However the game needs some work, if you like playing campaigns the messaging engine is very annoying. So annoying in fact I only play multiplayer (Human Vs Computer), which is very good.

If you buy this game, it will consume your life for about a week....

This is the best game I have ever played or owned.

5 Rating: 5, Useful: 1 / 1
Date: March 25, 2006
Author: Amazon User

Previous reviewers have been right in that normal mode is insanely hard. Beatable, but not unless you do everything just right and get lucky at the same time. Overall the main problem with the game seems to be the difficulty of progress; if you encounter another race very early on, you can generally wipe them out without a problem. But any later than that, and you have no chance--and if you failed to conquor your friendly neighbors earlier, they suddenly turn on you. The speed of progress that you have to keep up with is too high, because alliances are nearly impossible to make without already having the upper hand and every race is hostile; hence, you have to compete with six other races, many specializing in one field. You have to have superior technology, superior military power, a superior economy, and superior spying capabilities--since you can't enter alliances to spread these requirements out, you come up against a race with one advantage over you and they immediately attack.

However, this is the only computer game I spend any mentionable time playing--even now, in 2006. It's scope is brilliant. It's graphics are perfect (although for some reason the graphics in the menu are horrible, the in-game and cutscene graphics are magnificent). The diversity of units is endless because you can customize them. The diplomacy system is, indeed, too difficult to use, but it can be extremely useful and is very fleshed out. The level of control in battle and of the weapons and other capabilities of your military is very high. The number of planets is incredible, and the auto-build function keeps you from having to oversee and keep track of all of them. The plot is interesting even when played multiple times. The conrol interface is amazingly efficient and the time system--the game has four settings for time speed, ranging from paused, in which you can modify your cities, designs, research, and spying without missing anything, to fast, which you can use to allow your ships to travel to their destinations quickly. The technologies researchable are brilliant and extensive.

Overall, despite its problems, I have to say that this is the best PC game that I have ever played. I randomly got it from a garage sale one day, but it far surpasses anything I've gotten at stores, even now. If only they fixed the problems--or, better yet, came out with an Imperium Galactica 3!--it would be perfect. But it still comes pretty close.

Good game with flaws.

4 Rating: 4, Useful: 2 / 8
Date: June 08, 2000
Author: Amazon User

Its a good game. Just needs to be tweeked a bit. Also takes a little long to get to the action.

KICKEN

5 Rating: 5, Useful: 1 / 2
Date: January 13, 2001
Author: Amazon User

This game is a very fun and exciting epic of intergalactic fun, that I enjoy to play a few times a day. The thing is that all the diffrent races, there are you only get to use 3 of them that made me angry, those other races look really awsome. If you buy or receive this game you enjoy it as much as I have.

Good- almost Great

4 Rating: 4, Useful: 1 / 9
Date: August 11, 2000
Author: Amazon User

I just bought this game about a mounth ago and just now getting it to it. I the beggining there was just so much to learn, but in the end I think it helped the game. Besids being so much to learn i also thought that the unreal in the way of takeing for ever to find stars. If it were more reall you would know the position of the stars, but you wouldn't know what was there. And another good point would be if the story could follow what you where doing, not the other way around. If it would not say "o no we found anouther dam crystel of our religes beleif that it is reallllllly cooooooooollll, while im trying to stop some other epire from destroying us. all that said this is overall a pretty good game.

love it

5 Rating: 5, Useful: 0 / 1
Date: July 07, 2005
Author: Amazon User

I played this game a long time ago at a friends house and was hooked ever since. The only problem was i never could find the game. If you can find a copy of this game i would highly suggest getting the game.

Well done, but very difficult

4 Rating: 4, Useful: 0 / 0
Date: May 23, 2008
Author: Amazon User

The idea on the game is very cool - command a planetary empire, and not as though it were a bunch of spreadsheets with a lousy GUI (ahem...Master of Orion 3).

The game has three major screens:
* Planetside - in which you build structures, manage power allocation, and fight in tank combat.
* Interstellar - in which you manage your vast fleets.
* Space combat - which can take place between ships or in orbit around one of your or your opponent's planets.

As much as it can be called "realistic" the space combat is just that. Attackers must overcome space fleets and planetary-based defenses before landing their attack ships on-planet.

The difficult part of this game is the economy - resources are gathered slowly, buildings are built slowly, and there is a maddening amount of time spent awaiting for these vital generators to do what you need them to do. Resource allocation is different than in the C&C series - it is quite frequent to run out of money, energy, or both, and you can do very little when either of these tickers hits zero.

In short, a fully entertaining and immersive game, just very very difficult.


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